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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/NextBot/NavMeshEntities
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/NextBot/NavMeshEntities')
-rw-r--r--game/server/NextBot/NavMeshEntities/func_nav_prerequisite.cpp75
-rw-r--r--game/server/NextBot/NavMeshEntities/func_nav_prerequisite.h56
2 files changed, 131 insertions, 0 deletions
diff --git a/game/server/NextBot/NavMeshEntities/func_nav_prerequisite.cpp b/game/server/NextBot/NavMeshEntities/func_nav_prerequisite.cpp
new file mode 100644
index 0000000..5ac954a
--- /dev/null
+++ b/game/server/NextBot/NavMeshEntities/func_nav_prerequisite.cpp
@@ -0,0 +1,75 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+// NextBot paths that go through this entity must fulfill the given prerequisites to pass
+// Michael Booth, August 2009
+
+#include "cbase.h"
+#include "func_nav_prerequisite.h"
+#include "ndebugoverlay.h"
+#include "modelentities.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+
+LINK_ENTITY_TO_CLASS( func_nav_prerequisite, CFuncNavPrerequisite );
+
+BEGIN_DATADESC( CFuncNavPrerequisite )
+ DEFINE_KEYFIELD( m_task, FIELD_INTEGER, "Task" ),
+ DEFINE_KEYFIELD( m_taskEntityName, FIELD_STRING, "Entity" ),
+ DEFINE_KEYFIELD( m_taskValue, FIELD_FLOAT, "Value" ),
+ DEFINE_KEYFIELD( m_isDisabled, FIELD_BOOLEAN, "StartDisabled" ),
+ DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ),
+ DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ),
+END_DATADESC()
+
+IMPLEMENT_AUTO_LIST( IFuncNavPrerequisiteAutoList );
+
+
+//-----------------------------------------------------------------------------
+CFuncNavPrerequisite::CFuncNavPrerequisite()
+{
+ m_task = TASK_NONE;
+ m_hTaskEntity = NULL;
+}
+
+
+//-----------------------------------------------------------------------------
+void CFuncNavPrerequisite::Spawn( void )
+{
+ AddSpawnFlags( SF_TRIGGER_ALLOW_CLIENTS );
+
+ BaseClass::Spawn();
+ InitTrigger();
+}
+
+
+//-----------------------------------------------------------------------------
+bool CFuncNavPrerequisite::IsTask( TaskType task ) const
+{
+ return task == m_task ? true : false;
+}
+
+
+//-----------------------------------------------------------------------------
+CBaseEntity *CFuncNavPrerequisite::GetTaskEntity( void )
+{
+ if ( m_hTaskEntity == NULL )
+ {
+ m_hTaskEntity = gEntList.FindEntityByName( NULL, m_taskEntityName );
+ }
+ return m_hTaskEntity;
+}
+
+
+//--------------------------------------------------------------------------------------------------------
+void CFuncNavPrerequisite::InputEnable( inputdata_t &inputdata )
+{
+ m_isDisabled = false;
+}
+
+
+//--------------------------------------------------------------------------------------------------------
+void CFuncNavPrerequisite::InputDisable( inputdata_t &inputdata )
+{
+ m_isDisabled = true;
+}
diff --git a/game/server/NextBot/NavMeshEntities/func_nav_prerequisite.h b/game/server/NextBot/NavMeshEntities/func_nav_prerequisite.h
new file mode 100644
index 0000000..bcc23f6
--- /dev/null
+++ b/game/server/NextBot/NavMeshEntities/func_nav_prerequisite.h
@@ -0,0 +1,56 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+// NextBot paths that go through this entity must fulfill the given prerequisites to pass
+// Michael Booth, August 2009
+
+#ifndef FUNC_NAV_PREREQUISITE_H
+#define FUNC_NAV_PREREQUISITE_H
+
+#include "triggers.h"
+
+/**
+ * NextBot paths that pass through this entity must fulfill the given prerequisites to pass
+ */
+DECLARE_AUTO_LIST( IFuncNavPrerequisiteAutoList );
+
+class CFuncNavPrerequisite : public CBaseTrigger, public IFuncNavPrerequisiteAutoList
+{
+ DECLARE_CLASS( CFuncNavPrerequisite, CBaseTrigger );
+
+public:
+ CFuncNavPrerequisite();
+
+ DECLARE_DATADESC();
+
+ virtual void Spawn( void );
+
+ enum TaskType
+ {
+ TASK_NONE = 0,
+ TASK_DESTROY_ENTITY = 1,
+ TASK_MOVE_TO_ENTITY = 2,
+ TASK_WAIT = 3,
+ };
+
+ bool IsTask( TaskType type ) const;
+ CBaseEntity *GetTaskEntity( void );
+ float GetTaskValue( void ) const;
+
+ void InputEnable( inputdata_t &inputdata );
+ void InputDisable( inputdata_t &inputdata );
+ bool IsEnabled( void ) const { return !m_isDisabled; }
+
+protected:
+ int m_task;
+ string_t m_taskEntityName;
+ float m_taskValue;
+ bool m_isDisabled;
+ EHANDLE m_hTaskEntity;
+};
+
+inline float CFuncNavPrerequisite::GetTaskValue( void ) const
+{
+ return m_taskValue;
+}
+
+
+#endif // FUNC_NAV_PREREQUISITE_H