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Diffstat (limited to 'game/server/NextBot/NavMeshEntities/func_nav_prerequisite.h')
-rw-r--r--game/server/NextBot/NavMeshEntities/func_nav_prerequisite.h56
1 files changed, 56 insertions, 0 deletions
diff --git a/game/server/NextBot/NavMeshEntities/func_nav_prerequisite.h b/game/server/NextBot/NavMeshEntities/func_nav_prerequisite.h
new file mode 100644
index 0000000..bcc23f6
--- /dev/null
+++ b/game/server/NextBot/NavMeshEntities/func_nav_prerequisite.h
@@ -0,0 +1,56 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+// NextBot paths that go through this entity must fulfill the given prerequisites to pass
+// Michael Booth, August 2009
+
+#ifndef FUNC_NAV_PREREQUISITE_H
+#define FUNC_NAV_PREREQUISITE_H
+
+#include "triggers.h"
+
+/**
+ * NextBot paths that pass through this entity must fulfill the given prerequisites to pass
+ */
+DECLARE_AUTO_LIST( IFuncNavPrerequisiteAutoList );
+
+class CFuncNavPrerequisite : public CBaseTrigger, public IFuncNavPrerequisiteAutoList
+{
+ DECLARE_CLASS( CFuncNavPrerequisite, CBaseTrigger );
+
+public:
+ CFuncNavPrerequisite();
+
+ DECLARE_DATADESC();
+
+ virtual void Spawn( void );
+
+ enum TaskType
+ {
+ TASK_NONE = 0,
+ TASK_DESTROY_ENTITY = 1,
+ TASK_MOVE_TO_ENTITY = 2,
+ TASK_WAIT = 3,
+ };
+
+ bool IsTask( TaskType type ) const;
+ CBaseEntity *GetTaskEntity( void );
+ float GetTaskValue( void ) const;
+
+ void InputEnable( inputdata_t &inputdata );
+ void InputDisable( inputdata_t &inputdata );
+ bool IsEnabled( void ) const { return !m_isDisabled; }
+
+protected:
+ int m_task;
+ string_t m_taskEntityName;
+ float m_taskValue;
+ bool m_isDisabled;
+ EHANDLE m_hTaskEntity;
+};
+
+inline float CFuncNavPrerequisite::GetTaskValue( void ) const
+{
+ return m_taskValue;
+}
+
+
+#endif // FUNC_NAV_PREREQUISITE_H