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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf2/playeroverlay.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/tf2/playeroverlay.h')
| -rw-r--r-- | game/client/tf2/playeroverlay.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/game/client/tf2/playeroverlay.h b/game/client/tf2/playeroverlay.h new file mode 100644 index 0000000..3864a6f --- /dev/null +++ b/game/client/tf2/playeroverlay.h @@ -0,0 +1,68 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $NoKeywords: $ +//=============================================================================// +#if !defined( PLAYEROVERLAY_H ) +#define PLAYEROVERLAY_H +#ifdef _WIN32 +#pragma once +#endif + +#include <vgui/VGUI.h> + +#include "vgui_entitypanel.h" + +class CHudPlayerOverlayName; +class CHudPlayerOverlayHealth; +class CHudPlayerOverlayClass; +class CHudPlayerOverlaySquad; +class CHudPlayerOverlaySelected; +class KeyValues; +class C_BaseTFPlayer; +//----------------------------------------------------------------------------- +// Purpose: Container for overlay elements +//----------------------------------------------------------------------------- + +class CHudPlayerOverlay : public CEntityPanel +{ +public: + DECLARE_CLASS( CHudPlayerOverlay, CEntityPanel ); + + CHudPlayerOverlay( vgui::Panel *parent, const char *panelName ); + virtual ~CHudPlayerOverlay( void ); + + virtual void Clear( void ); + + virtual bool Init( KeyValues* pInitData, C_BaseEntity* pEntity ); + virtual void OnTick( ); + + virtual void Hide( void ); + + virtual void Paint(); + + // Global fade amount + float GetAlphaFrac( void ); + void SetColorLevel( vgui::Panel *panel, Color& fg, Color& bg ); + +private: + CHudPlayerOverlayName *m_pName; + CHudPlayerOverlayHealth *m_pHealth; + CHudPlayerOverlayClass *m_pClass; + CHudPlayerOverlaySquad *m_pSquad; + CHudPlayerOverlaySelected *m_pSelected; + + int m_OffsetX, m_OffsetY; + int m_PlayerNum; + + Color m_fgColor; + Color m_bgColor; + + // These are only associated with tf players + CHandle<C_BaseTFPlayer> m_hPlayer; +}; + + +#endif // PLAYEROVERLAY_H
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