diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf/vgui/tf_matchmaking_panel.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/tf/vgui/tf_matchmaking_panel.h')
| -rw-r--r-- | game/client/tf/vgui/tf_matchmaking_panel.h | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/game/client/tf/vgui/tf_matchmaking_panel.h b/game/client/tf/vgui/tf_matchmaking_panel.h new file mode 100644 index 0000000..fa7ae40 --- /dev/null +++ b/game/client/tf/vgui/tf_matchmaking_panel.h @@ -0,0 +1,75 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef MATCH_MAKING_PANEL_H +#define MATCH_MAKING_PANEL_H +#ifdef _WIN32 +#pragma once +#endif + +#include "vgui_controls/EditablePanel.h" +#include <game/client/iviewport.h> +#include "quest_log_panel.h" + +using namespace vgui; + +class CBaseLobbyPanel; +class CMatchMakingPanel *GetMatchMakingPanel(); + +//----------------------------------------------------------------------------- +// The default quest log panel +//----------------------------------------------------------------------------- +class CMatchMakingPanel : public EditablePanel, public IViewPortPanel, public CGameEventListener +{ + DECLARE_CLASS_SIMPLE( CMatchMakingPanel, EditablePanel ); +public: + CMatchMakingPanel( IViewPort *pViewPort ); + virtual ~CMatchMakingPanel(); + + void AttachToGameUI(); + virtual const char *GetName( void ) OVERRIDE; + virtual void SetData( KeyValues *data ) OVERRIDE {} + virtual void Reset() OVERRIDE { Update(); SetVisible( true ); } + virtual void Update() OVERRIDE { return; } + virtual bool NeedsUpdate( void ) OVERRIDE { return false; } + virtual bool HasInputElements( void ) OVERRIDE { return true; } + virtual void ShowPanel( bool bShow ) OVERRIDE; + + // both vgui::Frame and IViewPortPanel define these, so explicitly define them here as passthroughs to vgui + vgui::VPANEL GetVPanel( void ){ return BaseClass::GetVPanel(); } + virtual bool IsVisible() OVERRIDE { return BaseClass::IsVisible(); } + virtual void SetParent( vgui::VPANEL parent ) OVERRIDE { BaseClass::SetParent( parent ); } + + virtual GameActionSet_t GetPreferredActionSet() { return GAME_ACTION_SET_MENUCONTROLS; } + + virtual void ApplySchemeSettings( IScheme *pScheme ) OVERRIDE; + virtual void PerformLayout() OVERRIDE; + virtual void OnCommand( const char *pCommand ) OVERRIDE; + virtual void FireGameEvent( IGameEvent *event ) OVERRIDE; + virtual void SetVisible( bool bState ) OVERRIDE; + virtual void OnKeyCodePressed( KeyCode code ) OVERRIDE; + virtual void OnKeyCodeTyped(KeyCode code) OVERRIDE; + virtual void OnThink() OVERRIDE; + + MESSAGE_FUNC_PARAMS( OnTextChanged, "TextChanged", data ); + +private: + void StartSearch( void ); + void StopSearch( void ); + + ButtonCode_t m_iMMPanelKey; + vgui::EditablePanel *m_pMainContainer; + vgui::EditablePanel *m_pCompetitiveModeGroupPanel; + vgui::Label *m_pModeLabel; + vgui::ComboBox *m_pModeComboBox; + vgui::Button *m_pStopSearchButton; + vgui::Button *m_pSearchButton; + vgui::EditablePanel *m_pSearchActiveGroupBox; + vgui::Label *m_pSearchActiveTitleLabel; +}; + +#endif // MATCH_MAKING_PANEL_H |