diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/rendertexture.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/rendertexture.h')
| -rw-r--r-- | game/client/rendertexture.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/game/client/rendertexture.h b/game/client/rendertexture.h new file mode 100644 index 0000000..2afdc6a --- /dev/null +++ b/game/client/rendertexture.h @@ -0,0 +1,33 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// Define local cl_dll hooks to the renderable textures in material system +// +//=============================================================================// + +#ifndef RENDERTARGETS_H +#define RENDERTARGETS_H + +ITexture *GetPowerOfTwoFrameBufferTexture( void ); +ITexture *GetFullFrameFrameBufferTexture( int textureIndex ); +ITexture *GetWaterReflectionTexture( void ); +ITexture *GetWaterRefractionTexture( void ); +ITexture *GetFullscreenTexture( void ); +ITexture *GetCameraTexture( void ); +ITexture *GetFullFrameDepthTexture( void ); + +// SmallBufferHDRx=r16g16b16a16 quarter-sized texture +ITexture *GetSmallBufferHDR0( void ); +ITexture *GetSmallBufferHDR1( void ); + +ITexture *GetSmallBuffer0( void ); // quarter-sized texture, same fmt as screen +ITexture *GetSmallBuffer1( void ); // quarter-sized texture, same fmt as screen + +#define MAX_TEENY_TEXTURES 3 + +ITexture *GetTeenyTexture(int which); // tiny 32x32 texture, always 8888 + +void ReleaseRenderTargets( void ); + +#endif // RENDERTARGETS_H |