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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/dod/c_dod_basegrenade.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/dod/c_dod_basegrenade.h')
-rw-r--r--game/client/dod/c_dod_basegrenade.h72
1 files changed, 72 insertions, 0 deletions
diff --git a/game/client/dod/c_dod_basegrenade.h b/game/client/dod/c_dod_basegrenade.h
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+++ b/game/client/dod/c_dod_basegrenade.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef C_DOD_BASEGRENADE_H
+#define C_DOD_BASEGRENADE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "basegrenade_shared.h"
+
+class C_DODBaseGrenade : public CBaseGrenade
+{
+public:
+ DECLARE_CLASS( C_DODBaseGrenade, CBaseGrenade );
+ DECLARE_NETWORKCLASS();
+
+ virtual void Spawn();
+
+public:
+ C_DODBaseGrenade() {}
+ C_DODBaseGrenade( const C_DODBaseGrenade& ) {}
+ virtual ~C_DODBaseGrenade();
+
+ virtual int DrawModel( int flags );
+ virtual void PostDataUpdate( DataUpdateType_t type );
+
+ virtual const char *GetOverviewSpriteName( void );
+
+ virtual const char *GetParticleTrailName( void ) { return "grenadetrail"; }
+
+ float m_flSpawnTime;
+
+ // This gets sent to the client and placed in the client's interpolation history
+ // so the projectile starts out moving right off the bat.
+ CNetworkVector( m_vInitialVelocity );
+
+};
+
+
+class C_DODRifleGrenadeUS : public C_DODBaseGrenade
+{
+public:
+ DECLARE_CLASS( C_DODRifleGrenadeUS, C_DODBaseGrenade );
+ DECLARE_NETWORKCLASS();
+
+ virtual const char *GetOverviewSpriteName( void )
+ {
+ return "sprites/minimap_icons/minimap_riflegren_us";
+ }
+
+ virtual const char *GetParticleTrailName( void ) { return "riflegrenadetrail"; }
+};
+
+class C_DODRifleGrenadeGER : public C_DODBaseGrenade
+{
+public:
+ DECLARE_CLASS( C_DODRifleGrenadeGER, C_DODBaseGrenade );
+ DECLARE_CLIENTCLASS();
+
+ virtual const char *GetOverviewSpriteName( void )
+ {
+ return "sprites/minimap_icons/minimap_riflegren_ger";
+ }
+
+ virtual const char *GetParticleTrailName( void ) { return "riflegrenadetrail"; }
+};
+
+#endif // C_DOD_BASEGRENADE_H