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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/cstrike/VGUI/lifetime_stats_page.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/cstrike/VGUI/lifetime_stats_page.h')
-rw-r--r--game/client/cstrike/VGUI/lifetime_stats_page.h40
1 files changed, 40 insertions, 0 deletions
diff --git a/game/client/cstrike/VGUI/lifetime_stats_page.h b/game/client/cstrike/VGUI/lifetime_stats_page.h
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+++ b/game/client/cstrike/VGUI/lifetime_stats_page.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef CSLifetimeSTATSPAGE_H
+#define CSLifetimeSTATSPAGE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "base_stats_page.h"
+
+class CLifetimeStatsPage : public CBaseStatsPage
+{
+ DECLARE_CLASS_SIMPLE ( CLifetimeStatsPage, CBaseStatsPage );
+
+public:
+ CLifetimeStatsPage( vgui::Panel *parent, const char *name );
+
+ virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
+ void RepopulateStats();
+ int AddSimpleStat( int desiredStat, const StatsCollection_t& personalLifetimeStats);
+ int AddAccuracyStat(const StatsCollection_t& personalLifetimeStats);
+ int AddFavoriteWeaponStat(const StatsCollection_t& personalLifetimeStats);
+ int AddKillToDeathStat(const StatsCollection_t& personalLifetimeStats);
+
+ CBaseStatGroupPanel* m_allStatsGroupPanel;
+ CBaseStatGroupPanel* m_detailedWeaponStatsGroupPanel;
+ CBaseStatGroupPanel* m_specialSkillsStatsGroupPanel;
+ CBaseStatGroupPanel* m_mapAndMiscellanyStatsGroupPanel;
+ CBaseStatGroupPanel* m_mapVictoryStatsGroupPanel;
+ CBaseStatGroupPanel* m_missionAndObjectiveStatsGroupPanel;
+
+
+};
+
+#endif // CSLifetimeSTATSPAGE_H