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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/cstrike/VGUI/cstrikebuyequipmenu.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/cstrike/VGUI/cstrikebuyequipmenu.h')
| -rw-r--r-- | game/client/cstrike/VGUI/cstrikebuyequipmenu.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/game/client/cstrike/VGUI/cstrikebuyequipmenu.h b/game/client/cstrike/VGUI/cstrikebuyequipmenu.h new file mode 100644 index 0000000..425bd88 --- /dev/null +++ b/game/client/cstrike/VGUI/cstrikebuyequipmenu.h @@ -0,0 +1,73 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef CSTRIKEBUYEQUIPMENU_H +#define CSTRIKEBUYEQUIPMENU_H +#ifdef _WIN32 +#pragma once +#endif + +#include <vgui_controls/WizardPanel.h> + +#include <buymenu.h> + +namespace vgui +{ + class Panel; +} + +//============================ +// CT Equipment menu +//============================ +class CCSBuyEquipMenu_CT : public CBuyMenu +{ +private: + typedef vgui::WizardPanel BaseClass; + +public: + CCSBuyEquipMenu_CT(IViewPort *pViewPort); + + virtual const char *GetName( void ) { return PANEL_BUY_EQUIP_CT; } + + // Background panel ------------------------------------------------------- + +public: + virtual void PaintBackground(); + virtual void PerformLayout(); + virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); + bool m_backgroundLayoutFinished; + + // End background panel --------------------------------------------------- +}; + + +//============================ +// Terrorist Equipment menu +//============================ + +class CCSBuyEquipMenu_TER : public CBuyMenu +{ +private: + typedef vgui::WizardPanel BaseClass; + +public: + CCSBuyEquipMenu_TER(IViewPort *pViewPort); + + virtual const char *GetName( void ) { return PANEL_BUY_EQUIP_TER; } + + // Background panel ------------------------------------------------------- + +public: + virtual void PaintBackground(); + virtual void PerformLayout(); + virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); + bool m_backgroundLayoutFinished; + + // End background panel --------------------------------------------------- +}; + +#endif // CSTRIKEBUYEQUIPMENU_H |