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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/cstrike/VGUI/counterstrikeviewport.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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Diffstat (limited to 'game/client/cstrike/VGUI/counterstrikeviewport.h')
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diff --git a/game/client/cstrike/VGUI/counterstrikeviewport.h b/game/client/cstrike/VGUI/counterstrikeviewport.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef COUNTERSTRIKEVIEWPORT_H
+#define COUNTERSTRIKEVIEWPORT_H
+
+#include "cs_shareddefs.h"
+#include "baseviewport.h"
+
+
+using namespace vgui;
+
+namespace vgui
+{
+ class Panel;
+ class Label;
+ class CBitmapImagePanel;
+}
+
+class CCSTeamMenu;
+class CCSClassMenu;
+class CCSSpectatorGUI;
+class CCSClientScoreBoard;
+class CBuyMenu;
+class CCSClientScoreBoardDialog;
+
+
+
+//==============================================================================
+class CounterStrikeViewport : public CBaseViewport
+{
+
+private:
+ DECLARE_CLASS_SIMPLE( CounterStrikeViewport, CBaseViewport );
+
+public:
+
+ IViewPortPanel* CreatePanelByName(const char *szPanelName);
+ void CreateDefaultPanels( void );
+
+ virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
+ virtual void Start( IGameUIFuncs *pGameUIFuncs, IGameEventManager2 * pGameEventManager );
+
+ int GetDeathMessageStartHeight( void );
+
+ virtual void ShowBackGround(bool bShow)
+ {
+ m_pBackGround->SetVisible( false ); // CS:S menus paint their own backgrounds...
+ }
+
+private:
+ void CenterWindow( vgui::Frame *win );
+
+};
+
+
+#endif // COUNTERSTRIKEVIEWPORT_H