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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /engine/audio/private/voice_wavefile.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'engine/audio/private/voice_wavefile.h')
-rw-r--r--engine/audio/private/voice_wavefile.h34
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diff --git a/engine/audio/private/voice_wavefile.h b/engine/audio/private/voice_wavefile.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef VOICE_WAVEFILE_H
+#define VOICE_WAVEFILE_H
+#pragma once
+
+
+// Load in a wave file. This isn't very flexible and is only guaranteed to work with files
+// saved with WriteWaveFile.
+bool ReadWaveFile(
+ const char *pFilename,
+ char *&pData,
+ int &nDataBytes,
+ int &wBitsPerSample,
+ int &nChannels,
+ int &nSamplesPerSec);
+
+
+// Write out a wave file.
+bool WriteWaveFile(
+ const char *pFilename,
+ const char *pData,
+ int nBytes,
+ int wBitsPerSample,
+ int nChannels,
+ int nSamplesPerSec);
+
+
+#endif // VOICE_WAVEFILE_H