blob: dcd15036e22d7120dbbac27964aec989f7edaa4c (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
|
#ifndef shaveCutCtx_h
#define shaveCutCtx_h
// Shave and a Haircut
// (c) 2019 Epic Games
// US Patent 6720962
#include <maya/MString.h>
#include "shaveCursorCtx.h"
#include "shaveSDKTYPES.h"
class shaveCutCtx : public shaveCursorCtx
{
public:
shaveCutCtx();
virtual ~shaveCutCtx();
virtual void getClassName(MString& name) const { name = mCtxTypeName; }
virtual MStatus strokeBegin(
VERT& eyePoint,
VERT& viewDir,
VERT& upDir,
VERT& screenPos,
VERT& worldPos
);
static const MString mCtxTypeName;
};
#endif
|