#ifndef shaveCutCtx_h #define shaveCutCtx_h // Shave and a Haircut // (c) 2019 Epic Games // US Patent 6720962 #include #include "shaveCursorCtx.h" #include "shaveSDKTYPES.h" class shaveCutCtx : public shaveCursorCtx { public: shaveCutCtx(); virtual ~shaveCutCtx(); virtual void getClassName(MString& name) const { name = mCtxTypeName; } virtual MStatus strokeBegin( VERT& eyePoint, VERT& viewDir, VERT& upDir, VERT& screenPos, VERT& worldPos ); static const MString mCtxTypeName; }; #endif