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#ifndef _VISCHECK
#define _VISCHECK
// Shave and a Haircut
// (c) 2019 Epic Games
// US Patent 6720962
bool isObjectVisible(
const MDagPath& path,
bool andNotTemplated,
bool ignorePrimaryVisibility,
bool ignoreTransparency,
bool ignoreOverrideTemplating,
bool& overridesEnabled
);
bool areObjectAndParentsVisible(
const MDagPath& path,
bool andNotTemplated = false,
bool ignorePrimaryVisibility = false,
bool ignoreTransparency = true
);
#endif
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