#ifndef _VISCHECK #define _VISCHECK // Shave and a Haircut // (c) 2019 Epic Games // US Patent 6720962 bool isObjectVisible( const MDagPath& path, bool andNotTemplated, bool ignorePrimaryVisibility, bool ignoreTransparency, bool ignoreOverrideTemplating, bool& overridesEnabled ); bool areObjectAndParentsVisible( const MDagPath& path, bool andNotTemplated = false, bool ignorePrimaryVisibility = false, bool ignoreTransparency = true ); #endif