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// Copyright Epic Games, Inc. All Rights Reserved.

#pragma once

#include "../zen.h"

class DropCommand : public ZenCmdBase
{
public:
	DropCommand();
	~DropCommand();

	virtual int				  Run(const ZenCliOptions& GlobalOptions, int argc, char** argv) override;
	virtual cxxopts::Options* Options() override { return &m_Options; }

private:
	cxxopts::Options		 m_Options{"drop", "Drop one or more cache buckets"};
	std::vector<std::string> m_Positional;
	std::string				 m_BucketName;
	std::string				 m_HostName{"http://localhost:1337"};
};