// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "../zen.h" class DropCommand : public ZenCmdBase { public: DropCommand(); ~DropCommand(); virtual int Run(const ZenCliOptions& GlobalOptions, int argc, char** argv) override; virtual cxxopts::Options* Options() override { return &m_Options; } private: cxxopts::Options m_Options{"drop", "Drop one or more cache buckets"}; std::vector m_Positional; std::string m_BucketName; std::string m_HostName{"http://localhost:1337"}; };