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# -*- coding: utf-8 -*-
"""
:author:
Jeremy Ernst
:description:
This module contains the class for defining a camera component. The camera component creates 3 joints: a camera
root, a camera joint, and an aim joint. This is a unique component that is meant for animating a game camera.
"""
import artv2.components.base_components.base_component as base
class Camera(base.ART_Component):
"""
This class creates a camera component, which is a unique component meant for animating a game camera.
The camera component creates 3 joints: a camera root, a camera joint, and an aim joint.
"""
nice_name = "Camera"
category = "Special"
base_name = "camera"
has_sides = False
can_overwrite_names = True
joint_mover_file = "resources\\rigging_guides\\camera.ma"
def _add_metadata(self, network_node, prefix, suffix):
super(Camera, self)._add_metadata(network_node, prefix, suffix)
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