# -*- coding: utf-8 -*- """ :author: Jeremy Ernst :description: This module contains the class for defining a camera component. The camera component creates 3 joints: a camera root, a camera joint, and an aim joint. This is a unique component that is meant for animating a game camera. """ import artv2.components.base_components.base_component as base class Camera(base.ART_Component): """ This class creates a camera component, which is a unique component meant for animating a game camera. The camera component creates 3 joints: a camera root, a camera joint, and an aim joint. """ nice_name = "Camera" category = "Special" base_name = "camera" has_sides = False can_overwrite_names = True joint_mover_file = "resources\\rigging_guides\\camera.ma" def _add_metadata(self, network_node, prefix, suffix): super(Camera, self)._add_metadata(network_node, prefix, suffix)