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* Rework to use the new flat steam apiMatthew Collins2020-02-221-20/+21
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* SteamError is Copy and Clone, adjusted callback type constraintsFlaise2019-08-221-1/+1
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* Replaced tabs with spacesFlaise2019-08-141-2/+2
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* Added more bindings to SteamGameServer APIFlaise2019-08-141-9/+53
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* Implemented Serialize, Deserialize and other common traits where appropriateFlaise2019-08-031-1/+1
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* Fix for thread contention causing errors on Mac OS and segfaults on WindowsFlaise2019-07-301-2/+4
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* Generate the bindings from the provided json file instead of bindgen (Fixes #3)Matthew Collins2019-03-161-14/+13
| | | | Allow us to remove the hack for accessing packed structs
* Steam networking support + other improvementsMatthew Collins2018-05-071-4/+4
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* Only allow run_callbacks to be run on a single thread at any timeMatthew Collins2018-05-051-19/+16
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* Rework how the sys crate is generatedMatthew Collins2018-05-051-9/+10
| | | | | Due to packing issues with steam's structs we use wrapper methods to access the fields and create the structs.
* Initial support for serversMatthew Collins2018-02-281-0/+299