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server.rs
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*
Rework to use the new flat steam api
Matthew Collins
2020-02-22
1
-20
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+21
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*
SteamError is Copy and Clone, adjusted callback type constraints
Flaise
2019-08-22
1
-1
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+1
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*
Replaced tabs with spaces
Flaise
2019-08-14
1
-2
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+2
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*
Added more bindings to SteamGameServer API
Flaise
2019-08-14
1
-9
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+53
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*
Implemented Serialize, Deserialize and other common traits where appropriate
Flaise
2019-08-03
1
-1
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+1
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*
Fix for thread contention causing errors on Mac OS and segfaults on Windows
Flaise
2019-07-30
1
-2
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+4
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*
Generate the bindings from the provided json file instead of bindgen (Fixes #3)
Matthew Collins
2019-03-16
1
-14
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+13
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Allow us to remove the hack for accessing packed structs
*
Steam networking support + other improvements
Matthew Collins
2018-05-07
1
-4
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+4
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*
Only allow run_callbacks to be run on a single thread at any time
Matthew Collins
2018-05-05
1
-19
/
+16
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*
Rework how the sys crate is generated
Matthew Collins
2018-05-05
1
-9
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+10
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Due to packing issues with steam's structs we use wrapper methods to access the fields and create the structs.
*
Initial support for servers
Matthew Collins
2018-02-28
1
-0
/
+299