| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Rework to use the new flat steam api | Matthew Collins | 2020-02-22 | 1 | -20/+21 |
| * | SteamError is Copy and Clone, adjusted callback type constraints | Flaise | 2019-08-22 | 1 | -1/+1 |
| * | Replaced tabs with spaces | Flaise | 2019-08-14 | 1 | -2/+2 |
| * | Added more bindings to SteamGameServer API | Flaise | 2019-08-14 | 1 | -9/+53 |
| * | Implemented Serialize, Deserialize and other common traits where appropriate | Flaise | 2019-08-03 | 1 | -1/+1 |
| * | Fix for thread contention causing errors on Mac OS and segfaults on Windows | Flaise | 2019-07-30 | 1 | -2/+4 |
| * | Generate the bindings from the provided json file instead of bindgen (Fixes #3) | Matthew Collins | 2019-03-16 | 1 | -14/+13 |
| * | Steam networking support + other improvements | Matthew Collins | 2018-05-07 | 1 | -4/+4 |
| * | Only allow run_callbacks to be run on a single thread at any time | Matthew Collins | 2018-05-05 | 1 | -19/+16 |
| * | Rework how the sys crate is generated | Matthew Collins | 2018-05-05 | 1 | -9/+10 |
| * | Initial support for servers | Matthew Collins | 2018-02-28 | 1 | -0/+299 |