| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Remove libc dependency | adumbidiot | 2021-03-20 | 1 | -1/+0 |
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| * | Use FnOnce instead of Fn for callresults | Matthew Collins | 2020-09-02 | 1 | -1/+1 |
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| * | Use `Fn` instead of `FnMut` for call results as they will be called at most once | Matthew Collins | 2020-06-21 | 1 | -2/+2 |
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| * | Rework to use the new flat steam api | Matthew Collins | 2020-02-22 | 1 | -156/+16 |
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| * | Added more bindings to SteamGameServer API | Flaise | 2019-08-14 | 1 | -2/+2 |
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| * | Implemented Serialize, Deserialize and other common traits where appropriate | Flaise | 2019-08-03 | 1 | -4/+4 |
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| * | Always catch panics during callbacks (Fixes #9) | Matthew Collins | 2019-06-05 | 1 | -35/+36 |
| | | | | | Also catch them when dropping the callback to be safe | ||||
| * | Implement the cloud storage api | Matthew Collins | 2019-06-05 | 1 | -2/+2 |
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| * | Generate the bindings from the provided json file instead of bindgen (Fixes #3) | Matthew Collins | 2019-03-16 | 1 | -4/+4 |
| | | | | | Allow us to remove the hack for accessing packed structs | ||||
| * | Steam networking support + other improvements | Matthew Collins | 2018-05-07 | 1 | -1/+32 |
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| * | Only allow run_callbacks to be run on a single thread at any time | Matthew Collins | 2018-05-05 | 1 | -9/+9 |
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| * | Rework how the sys crate is generated | Matthew Collins | 2018-05-05 | 1 | -8/+47 |
| | | | | | | Due to packing issues with steam's structs we use wrapper methods to access the fields and create the structs. | ||||
| * | Cleanup callback handling. | Scetch | 2018-03-16 | 1 | -0/+126 |