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* Updated libctru bindingsHEAD2.5.1_custom_stdDario Bartussek2021-04-212-18/+8
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* Custom std can now create threads and panicDario Bartussek2021-04-201-3/+24
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* Experimental use of Rust stdDario Bartussek2021-04-203-16/+16
| | | | print! and alloc work so far, panic causes a segfault
* Simple hello world program using libctru2.5_libctruDario Bartussek2021-04-198-53/+57
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* Merge branch '2_3ds_exe' of https://github.com/dbartussek/rust_3ds into ↵Dario Bartussek2021-04-182-0/+0
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| * Marked scripts as executable2_3ds_exedario2021-04-172-0/+0
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* | Added segfaultDario Bartussek2021-04-161-0/+4
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* Added gcc linker for comparisonDario Bartussek2021-04-141-0/+5
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* Added package.sh to create a 3DS executableDario Bartussek2021-04-143-0/+7
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* Added ROM header generation assemblyDario Bartussek2021-03-284-1/+33
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* Updated main to actually produce a start functionDario Bartussek2021-03-273-3/+6
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* Basic example for compiling Rust for the 3DS as elfDario Bartussek2021-03-267-0/+277