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| author | a1xd <[email protected]> | 2021-01-21 22:35:37 -0500 |
|---|---|---|
| committer | a1xd <[email protected]> | 2021-01-21 22:35:37 -0500 |
| commit | 8dac6b3ff1d3fa434c4cd1db752ba34681cae8b4 (patch) | |
| tree | 6dee579d0928c5ef47247f60d526ce71306c9ba8 /common/rawaccel.hpp | |
| parent | direction/distance calc - small opts (diff) | |
| download | rawaccel-8dac6b3ff1d3fa434c4cd1db752ba34681cae8b4.tar.xz rawaccel-8dac6b3ff1d3fa434c4cd1db752ba34681cae8b4.zip | |
add angle snapping
probably works like interaccel
Diffstat (limited to 'common/rawaccel.hpp')
| -rw-r--r-- | common/rawaccel.hpp | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/common/rawaccel.hpp b/common/rawaccel.hpp index d17a460..4c1e597 100644 --- a/common/rawaccel.hpp +++ b/common/rawaccel.hpp @@ -42,6 +42,26 @@ namespace rawaccel { rotator() = default; }; + struct snapper { + double threshold = 0; + + inline vec2d apply(const vec2d& input) const { + if (input.x != 0 && input.y != 0) { + double angle = fabs(atan(input.y / input.x)); + auto mag = [&] { return sqrtsd(input.x * input.x + input.y * input.y); }; + + if (angle > M_PI_2 - threshold) return { 0, _copysign(mag(), input.y) }; + if (angle < threshold) return { _copysign(mag(), input.x), 0 }; + } + + return input; + } + + snapper(double degrees) : threshold(minsd(fabs(degrees), 45) * M_PI / 180) {} + + snapper() = default; + }; + /// <summary> Struct to hold clamp (min and max) details for acceleration application </summary> struct accel_scale_clamp { double lo = 0; @@ -296,9 +316,11 @@ namespace rawaccel { /// <summary> Struct to hold variables and methods for modifying mouse input </summary> struct mouse_modifier { bool apply_rotate = false; + bool apply_snap = false; bool apply_accel = false; bool combine_magnitudes = true; rotator rotate; + snapper snap; weighted_distance distance; direction_weight directional; vec2<accelerator> accels; @@ -313,6 +335,11 @@ namespace rawaccel { apply_rotate = true; } + if (args.degrees_snap != 0) { + snap = snapper(args.degrees_snap); + apply_snap = true; + } + if (args.sens.x != 0) sensitivity.x = args.sens.x; if (args.sens.y != 0) sensitivity.y = args.sens.y; @@ -336,6 +363,7 @@ namespace rawaccel { void modify(vec2d& movement, milliseconds time) { apply_rotation(movement); + apply_angle_snap(movement); apply_acceleration(movement, [=] { return time; }); apply_sensitivity(movement); } @@ -344,6 +372,10 @@ namespace rawaccel { if (apply_rotate) movement = rotate.apply(movement); } + inline void apply_angle_snap(vec2d& movement) { + if (apply_snap) movement = snap.apply(movement); + } + template <typename TimeSupplier> inline void apply_acceleration(vec2d& movement, TimeSupplier time_supp) { if (apply_accel) { |