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<!DOCTYPE html>
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<div class="archived">This is archived copy of currently unavailable <a href="http://nemesis.thewavelength.net">Nem's
Tools website</a>, restored from <a
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<div class="space"></div><span class="left"><a name="p224"
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=224#p224">Terrain
Generator v3.0.5</a> - <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: Feb 15th, 2007 - 4:16:54 pm</span>
<div class="space"></div>
</div>
<div class="content">
<ul>
<li><b>TG</b> - Added support for OBJ and SMF exportation.</li>
</ul>
</div>
<div class="heading1">
<div class="space"></div><span class="left"></span><span class="right">[ <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=224#p224">4
Comments</a> ]</span>
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<div class="space"></div><span class="left"><a name="p136"
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=136#p136">Terrain
Generator v3.0.4</a> - <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: Feb 5th, 2005 - 3:33:44 pm</span>
<div class="space"></div>
</div>
<div class="content">
<ul>
<li><b>TG</b> - Updated Nem's Tools links.</li>
</ul>
</div>
<div class="heading1">
<div class="space"></div><span class="left"></span><span class="right">[ <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=136#p136">5
Comments</a> ]</span>
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<div class="heading1">
<div class="space"></div><span class="left"><a name="p135"
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=135#p135">Terrain
Generator v3.0.3</a> - <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: Feb 5th, 2005 - 3:33:12 pm</span>
<div class="space"></div>
</div>
<div class="content">
<ul>
<li><b>TG</b> - Added new locking tool.</li>
<li><b>TG</b> - Added VMF grouping option.</li>
</ul>
</div>
<div class="heading1">
<div class="space"></div><span class="left"></span><span class="right">[ <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=135#p135">Comment</a>
]</span>
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<div class="space"></div><span class="left"><a name="p134"
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=134#p134">Terrain
Generator v3.0.2</a> - <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: Feb 5th, 2005 - 3:32:36 pm</span>
<div class="space"></div>
</div>
<div class="content">
<ul>
<li><b>TG</b> - Added VMF terrain simplification option.</li>
</ul>
</div>
<div class="heading1">
<div class="space"></div><span class="left"></span><span class="right">[ <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=134#p134">1
Comment</a> ]</span>
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<div class="heading1">
<div class="space"></div><span class="left"><a name="p133"
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=133#p133">Terrain
Generator v3.0.1</a> - <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: Feb 5th, 2005 - 3:32:04 pm</span>
<div class="space"></div>
</div>
<div class="content">
<ul>
<li><b>TG</b> - Added support for VMF exportation.</li>
<li><b>TG</b> - Added ability to shell execute files.</li>
<li><b>TG</b> - Fixed camera.</li>
</ul>
</div>
<div class="heading1">
<div class="space"></div><span class="left"></span><span class="right">[ <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=133#p133">Comment</a>
]</span>
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<div class="heading1">
<div class="space"></div><span class="left"><a name="p132"
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=132#p132">Terrain
Generator v3.0.0</a> - <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: Feb 5th, 2005 - 3:31:03 pm</span>
<div class="space"></div>
</div>
<div class="content">
<ul>
<li><b>TG</b> - Rewrote application in C#.</li>
</ul>
</div>
<div class="heading1">
<div class="space"></div><span class="left"></span><span class="right">[ <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=132#p132">2
Comments</a> ]</span>
<div class="space"></div>
</div>
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<div class="group">
<div class="heading1">
<div class="space"></div><span class="left"><a name="p22"
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=22#p22">Terrain
Generator v2.2.0</a> - <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: May 26th, 2003 - 5:19:48 pm</span>
<div class="space"></div>
</div>
<div class="content">
<ul>
<li><b>TG-Generation</b> - New Fault fractal algorithm added.</li>
<li><b>TG-Generation</b> - New Circle fractal algorithm added.</li>
<li><b>TG-Generation</b> - New Particle fractal algorithm added.</li>
<li><b>TG-Generation</b> - Diamond-Square fractal algorithm updated.</li>
<li><b>TG-Generation</b> - New Normalization option added.</li>
<li><b>TG-Generation</b> - New Flatten Zero Area factorial based smoothing option added.</li>
<li><b>TG-Tools</b> - New in-editor Scaling pass added.</li>
<li><b>TG-Tools</b> - New smooth tool option of jumping to the average height value.</li>
<li><b>TG-Tools</b> - 'Subscript Out Of Range' error in Noise tool fixed.</li>
<li><b>TG-Misc</b> - Q and E keys can be used to rotate camera left and right.</li>
<li><b>TG-Misc</b> - Home and End keys can be used to rotate camera up and down.</li>
<li><b>NOTE</b> - The terrain must be square and its length a factor of two for the Diamond-Square
algorithm to work.</li>
</ul>
</div>
<div class="heading1">
<div class="space"></div><span class="left"></span><span class="right">[ <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=22#p22">1
Comment</a> ]</span>
<div class="space"></div>
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<div class="group">
<div class="heading1">
<div class="space"></div><span class="left"><a name="p21"
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=21#p21">Terrain
Generator v2.1.0</a> - <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: May 26th, 2003 - 5:17:24 pm</span>
<div class="space"></div>
</div>
<div class="content">
<ul>
<li><b>TG-Tools</b> - New Mountain/Valley tool added. (Quite dissimilar to the Raise/Lower tool.)</li>
<li><b>TG-Tools</b> - New Noise tool added.</li>
<li><b>TG-Tools</b> - Random Noise Pass button added.</li>
<li><b>TG-Tools</b> - Option to ignore locked points without having to remove them.</li>
<li><b>TG-Tools</b> - Option to highlight all directly effected squares on all tools (Except the
Mountain/Valley tool).</li>
<li><b>TG-Tools</b> - Smooth And Raise/Lower tools accelerate vertex movement on vertecies that are
way off the average.</li>
<li><b>TG-Tools</b> - Touch Up Keys (Page Up and page Down) lock selected triangle when in use, they
also override mouse movement.</li>
<li><b>TG-Tools</b> - Option to show coordinates of locked points in 3D window.</li>
<li><b>TG-Misc</b> - New tool icons.</li>
<li><b>TG-Misc</b> - Highlight option not being remembered fixed.</li>
</ul>
</div>
<div class="heading1">
<div class="space"></div><span class="left"></span><span class="right">[ <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=21#p21">Comment</a>
]</span>
<div class="space"></div>
</div>
</div><br>
<div class="group">
<div class="heading1">
<div class="space"></div><span class="left"><a name="p20"
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=20#p20">Terrain
Generator v2.0.0</a> - <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: May 26th, 2003 - 5:15:27 pm</span>
<div class="space"></div>
</div>
<div class="content">
<ul>
<li><b>TG-General</b> - Total rewrite with tones of optimizations.</li>
<li><b>TG-General</b> - New faster coordinate system.</li>
<li><b>TG-General</b> - .TGM file type revised to binary format for large loading and saving speed
increases.</li>
<li><b>TG-General</b> - Collision improved.</li>
<li><b>TG-Tools</b> - All tools heavily optimized.</li>
<li><b>TG-Tools</b> - Raise Lower tool now has 'smart' code to help keep the terrain smooth during
alterations.</li>
<li><b>TG-Tools</b> - Smooth Tool now slowly smoothes terrain in accordance with radial or linear
based threshold code.</li>
<li><b>TG-Tools</b> - In editor Smoothing Pass almost instantaneous.</li>
<li><b>TG-Tools</b> - 'Touch Up' tool added for single vertex manipulation. PageUp and PageDown keys
can also be used with it.</li>
<li><b>TG-Tools</b> - 'Touch Up' tool can also be used to lock vertices from moving. Simply Press 'L'
when the desired vertex is selected to lock it.</li>
<li><b>TG-Tools</b> - Locked vertices are saved.</li>
<li><b>TG-Tools</b> - New flatten radiuses added.</li>
<li><b>TG-Tools</b> - Smart move configuration options.</li>
<li><b>TG-Tools</b> - Three level undo.</li>
<li><b>TG-Tools</b> - Tool info box added.</li>
<li><b>TG-Export</b> - Terrain can be exported as any style. And changed any time.</li>
<li><b>TG-Export</b> - New 'Best Fit' exportation style that faces the hypotenuse of the triangles
with that of the contours of the terrain. Where possible squares are exported too.</li>
<li><b>TG-Export</b> - Export terrain as ground or cave.</li>
<li><b>TG-Export</b> - Export .BMP height maps of terrain.</li>
<li><b>TG-Rendering</b> - New solid and wireframe mixture rendermode.</li>
<li><b>TG-Generation</b> - All new map generation options heavily optimized.</li>
<li><b>TG-Generation</b> - You can specify the dimensions of the terrain in triangles now.</li>
<li><b>TG-Generation</b> - Three new smoothing modes added (Linear, Radial With Oversampling, Linear
With Oversampling).</li>
<li><b>TG-Generation</b> - Fractal 'Random Seeding Only' option added.</li>
<li><b>TG-Generation</b> - New fractal Diamond Algorithm for creating realistic hilly terrain.</li>
<li><b>TG-Generation</b> - Many new options for the Diamond Algorithm.</li>
<li><b>TG-Generation</b> - Invert Colors option added to height map generation.</li>
<li><b>TG-Misc</b> - Make use of the new True Vision 5.7.1 engine for faster fps and more
compatibility.</li>
<li><b>TG-Misc</b> - Recent TGM menu increased to 8.</li>
<li><b>TG-Misc</b> - Memory leak fixed.</li>
<li><b>TG-Misc</b> - A million little things I know I've forgot.</li>
</ul>
</div>
<div class="heading1">
<div class="space"></div><span class="left"></span><span class="right">[ <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=20#p20">Comment</a>
]</span>
<div class="space"></div>
</div>
</div><br>
<div class="group">
<div class="heading1">
<div class="space"></div><span class="left"><a name="p19"
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=19#p19">Terrain
Generator v1.3.1</a> - <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: May 26th, 2003 - 5:08:26 pm</span>
<div class="space"></div>
</div>
<div class="content">
<ul>
<li><b>TG</b> - Radial smoothing pass button added for in editor smoothing passes, has a progress bar
and uses the same threshold as the smooth tool.</li>
<li><b>TG</b> - Smooth button's large radius radial smoothing code actually is a large radius.</li>
<li><b>TG</b> - Progress bar for saving, opening, and exporting terrain.</li>
<li><b>TG</b> - Camera configuration form.</li>
<li><b>TG</b> - Program remembers its rendermode (Solid, Wireframe or Points.)</li>
<li><b>TG</b> - Max number of new map Radial Smoothing Passes increased to 45.</li>
<li><b>TG</b> - Program crashing when the triangle length is set to "" fixed.</li>
<li><b>TG</b> - Program not accepting odd numbers for the number of X and Y blocks fixed. It'll accept
any values greater then 4.</li>
<li><b>TG</b> - Small memory usage optimizations.</li>
</ul>
</div>
<div class="heading1">
<div class="space"></div><span class="left"></span><span class="right">[ <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=19#p19">Comment</a>
]</span>
<div class="space"></div>
</div>
</div><br>
<div class="group">
<div class="heading1">
<div class="space"></div><span class="left"><a name="p18"
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=18#p18">Terrain
Generator v1.3.0</a> - <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: May 26th, 2003 - 5:06:57 pm</span>
<div class="space"></div>
</div>
<div class="content">
<ul>
<li><b>TG</b> - Height map generation option. Supports .bmp, .jpg, and .gif files. Height multiplier
option.</li>
<li><b>TG</b> - Radial Smoothing Option in New map form with options of threshold and passes.</li>
<li><b>TG</b> - Smooth button has a Radial Smoothing option in its configuration menu. Works the same
as the Radial smoothing in the new map form.</li>
<li><b>TG</b> - Raise / Lower button also has a Radial Smoothing option in its configuration menu.
</li>
<li><b>TG</b> - New map form modified to use tabs because it was getting pretty big.</li>
<li><b>TG</b> - New Map form progress bar shows all stages and tells you what one its on.</li>
<li><b>TG</b> - Mouse inverse movement option.</li>
</ul>
</div>
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<div class="space"></div><span class="left"><a name="p17"
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=17#p17">Terrain
Generator v1.2.0</a> - <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: May 26th, 2003 - 5:05:37 pm</span>
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<ul>
<li><b>TG</b> - Hint brush option added. Program remembers what maps you've told it to export the hint
brushes to and the textures assigned to the hint brushes (the skip and hint textures). These can
also be changed in the map properties form (for compatibility with other games etc).</li>
<li><b>TG</b> - Mixed Style added to the new map form. It's basically a mix of all three styles (X,
//, and \\), which I added to make the terrain seem more random.</li>
<li><b>TG</b> - Rewrote Slope Generation code to produce an almost completely flat surface without the
weird ridge (the only reason it isn't is because it gets knocked to the grid). The new code is far
faster, and the value bar is now out of 256, 256 having a peak at the 4096 limit, and 1 being
virtually flat.</li>
<li><b>TG</b> - Sky Box Option added. It works pretty much the same way as the hint brushes.</li>
<li><b>TG</b> - Export Again button added, map remembers where it was last exported to.</li>
<li><b>TG</b> - Pressing "Cancel" in the New Map form loosing the path to the current TGM file fixed.
</li>
<li><b>TG</b> - "Save" button not being enabled even though it should be fixed.</li>
<li><b>TG</b> - Program remembers its width and height if not minimized or maximized.</li>
<li><b>TG</b> - In vertex mode, the vertex origin is displayed instead of the triangles origin.</li>
<li><b>TG</b> - Hovering your mouse over the "Steepness" slider bar gives you the angle in degrees and
the maximum elevation change.</li>
<li><b>TG</b> - Editor texture Dialog Box altered to show all supported files.</li>
<li><b>TG</b> - Export Filename automatically filled in with TGMname.map.</li>
<li><b>NOTE</b> - The TGM file format has slightly changed, old TGM files will be converted to the new
format automatically when next saved but new TGM files will not be compatible with older versions of
TG.</li>
<li><b>NOTE</b> - The sky box button adds a bottom brush to the box because using the X/Y axis
manipulation button it is possible to create a leak (as the side of the terrain can be made not to
be a straight line). If this is not the case in your map I'd recommend you delete it as the bottom
faces of all the terrain brushes won't be deleted by zoners if you don't.</li>
</ul>
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<div class="space"></div><span class="left"><a name="p16"
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=16#p16">Terrain
Generator v1.1.1</a> - <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: May 26th, 2003 - 5:03:08 pm</span>
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<ul>
<li><b>TG</b> - Option to generate sloped terrain in the new map form with options of axes, direction,
and steepness.</li>
<li><b>TG</b> - New movement mode added to Raise/Lower tool where the ground moves to your mouse as
opposed to with.</li>
<li><b>TG</b> - Option to highlight triangles in red. (Works in wireframe too.) In vertex mode a box
is drawn around the vertex.</li>
<li><b>TG</b> - Moving the Scroll Wheel on your mouse changes the selected vertex that is used in the
raise/lower vertex mode.</li>
<li><b>TG</b> - X/Y axes manipulation code changed to that of the new Raise/Lower code, no options are
given, its just easier to use this way.</li>
<li><b>TG</b> - W,A,S,D keys can be used to move now.</li>
<li><b>TG</b> - Undo deleting all the triangles fixed.</li>
<li><b>TG</b> - Configuration button added to toolbar because its pretty useful.</li>
<li><b>TG</b> - Missing icons added.</li>
</ul>
</div>
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<div class="space"></div><span class="left"><a name="p15"
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=15#p15">Terrain
Generator v1.1.0</a> - <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: May 26th, 2003 - 5:01:39 pm</span>
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<ul>
<li><b>TG</b> - Option to generate random terrain in the new map form with the options of maximum
direct alteration, maximum indirect alteration, direction and frequency of alterations.</li>
<li><b>TG</b> - "Triangle" Or "Vertex" Raise/Lower modes added.</li>
<li><b>TG</b> - Unsaved files now give you the standard Yes, No, Cancel question when a new file is
going to be loaded etc.</li>
<li><b>TG</b> - Configuration menu for Raise/Lower and X/Y axis manipulation tool added. Its actually
pretty useful, I'd recommend you check it out.</li>
<li><b>TG</b> - Missing configuration menu for smooth tool fixed.</li>
<li><b>TG</b> - ViewFrustum (Distance you can see) changed to almost infinity.</li>
<li><b>TG</b> - If you specify another skybox for the editor, that skybox will also be written to the
.map file.</li>
<li><b>TG</b> - Redo button added.</li>
<li><b>TG</b> - Undo code improved.</li>
<li><b>TG</b> - Mip Mapping option added.</li>
<li><b>TG</b> - Temp .tgm files saved as .tmp to avoid confusion.</li>
<li><b>TG</b> - When viewing in point mode the background color is changed to black so you can
actually see the points.</li>
<li><b>TG</b> - Limit of five recent files instead of the original four.</li>
<li><b>TG</b> - X/Y Axis Manipulation tool now called that (whoops.)</li>
<li><b>TG</b> - Little saving bug fixed. (Shouldn't effect anything you've already done.)</li>
<li><b>TG</b> - Little startup bug where "New Map" form was quickly loaded then unloaded fixed.</li>
</ul>
</div>
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<div class="space"></div><span class="left"><a name="p14"
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=14#p14">Terrain
Generator v1.0.1</a> - <a
href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: May 26th, 2003 - 4:58:15 pm</span>
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<ul>
<li><b>TG</b> - Triangle selection code totally improved, feels 100 times more accurate and natural.
</li>
<li><b>TG</b> - New tool that allows you to manipulate the triangles on an X/Y axis bases.</li>
<li><b>TG</b> - Little bug where the texture scales you specified weren't being written to the .map
file fixed.</li>
</ul>
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<div class="heading2 center"><span class="note">Nem's Tools v2.0 » 2006 <a
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time: 0.07963s; Queries: 14.<br>
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