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<!DOCTYPE html>

<head>
	<title>Nem's Tools [GCFScape - About - About GCFScape]</title>
	<link rel="shortcut icon" href="../../favicon.ico" type="image/x-icon">
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	<meta name="author" content="Ryan Gregg">
	<meta name="description" content="Nem&#39;s Half-Life and Half-Life 2 editing tools.">
</head>

<body>
	<div class="banner" onclick="location.href='https://nemstools.github.io/'"> </div>
	<div class="archived">This is archived copy of currently unavailable <a href="http://nemesis.thewavelength.net">Nem's
			Tools website</a>, restored from <a
			href="https://web.archive.org/web/20191202151405/http://www.nemesis.thewavelength.net/">Web Archive</a>. <br>
		Download section now provides links to both Web Archive and to this unofficial Github mirror.
	</div>
	<div class="main">
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			<div class="separator"></div>
			<div class="heading2 menu">
				<a href="../../index.html" class="menuitem">Home</a>
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						<div class="group">
							<div class="heading1">
								<div class="space"></div><span class="left"><a name="p75" href="#p75">About
										GCFScape</a> - <a
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Jan 2nd, 2004 - 4:16:14 pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><b>About:</b>
								<p>GCFScape is an explorer like utility that enables users to browse Half-Life packages and extract
									their contents. GCFScape supports .bsp, .gcf, .ncf, .pak, .sga, .vpk, .wad and .xzp packages and runs
									independently of Steam.</p>

								<b>Screenshots:</b>
								<div style="text-align: center">
									<br>
									<img src="../../images/pages/gcfscape1.png" width="531" height="461" alt="GCFScape" title="GCFScape">
									<br><br>
								</div>

								<b>Features:</b>
								<ul>
									<li>Supports .bsp, .gcf, .ncf, .pak, .sga, .vpk, .wad and .xzp packages.</li>
									<li>Explorer like interface for viewing package contents.</li>
									<li>Extract any file or folder within a package.</li>
									<li>Shell execute (preview) any file within a package.</li>
									<li>Validate any file or folder within a package.</li>
									<li>Defragment .gcf files.</li>
									<li>Search for files within a package.</li>
									<li>Configurable columns.</li>
									<li>Recent package menu.</li>
									<li>100% Free.</li>
								</ul>

								<b><a href="../../pages/GCFScape-Download.html">Download</a></b>
								<br><br>
							</div>
							<div class="heading1">
								<div class="space"></div><span class="left">Modified: Nov 23rd, 2008 - 7:44:56 pm</span><span
									class="right">[ 238102 Views ]</span>
								<div class="space"></div>
							</div>
						</div><br>
						<div class="offsets">[ 1
							<a href="GCFScape-page2.html#p75">2</a>
							<a href="GCFScape-page3.html#p75">3</a>
							<a href="GCFScape-page4.html#p75">4</a>
							]</div><br>



						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">1.</span> <a name="c440"
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=455">kbro16</a></span><span
									class="right">Posted: Feb 8th, 2004 - 4:44:36 pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><br>
								what does not found in block entries mean and when i run steam that pos corrupt file thing runs and when
								i try to paly cs in steam a black screen comes up and i have to restart my pos comp u know watsup<br>
							</div>
						</div><br>
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">2.</span> <a name="c442"
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Feb 8th, 2004 - 6:27:37 pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><br>
								It means that the file exists in the directory for the GCF file but Steam hasn't yet downloaded it.<br>
							</div>
						</div><br>
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">3.</span> <a name="c608"
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=602">STiK</a></span><span
									class="right">Posted: May 11th, 2004 - 2:28:14 pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><br>
								Hey how come u can't delete files in side GCF files is that gonna be inside the next GCFscape<br>
							</div>
						</div><br>
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">4.</span> <a name="c610"
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: May 12th, 2004 - 9:24:48 pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><br>
								Probably not.<br>
								<br>
								GCF files are quite complex and while enough is known about them to be able to extract them there is not
								enough known to be able to modify them. This would probably require some documentation from Valve.<br>
								<br>
								<img src="../../images/emotes/yelling.gif" width="32" height="32" alt="yelling"><br>
							</div>
						</div><br>
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">5.</span> <a name="c615"
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=614">egostar</a></span><span
									class="right">Modified: May 15th, 2004 - 5:52:57 pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><br>... hope this doesnt leave me sounding like an idiot... but...<br>i was killing
								some time today and i came across something that might peak your interest. I ran <a
									href="https://web.archive.org/web/20070607172525/http://www.analogx.com/contents/download/program/textscan.htm">AnalogX's
									TextScan</a> on steam.exe and among the long stream of nothingness that came out was a version number
								and copyright info ( here it is: deflate 1.1.4 Copyright 1995-2002 Jean-loup Gailly ). wondering what
								steam was doing with non-valve software i did a quick google search <a
									href="https://web.archive.org/web/20170915121709/http://icarus.as.arizona.edu/~akoski/ghostscript/gs7.04/zlib-1.1.4/">and
									this page poped up. </a> interestingly, from what i gather zlib is a data compression library. While i
								neither have the time or the expertise to flush out its connection to steam, i was hopeing that it might
								become useful to your research on the .gcf format. good luck and keep up the great work nem.<br>
							</div>
						</div><br>
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">6.</span> <a name="c618"
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: May 17th, 2004 - 5:11:10 pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><br>
								Thanks for the info; I don't think that it has anything to do with the GCF files though because they
								aren't compressed, they are encrypted. (And yes, ZLIB is a well known decompression library.)<br>
								<br>
								<img src="../../images/emotes/checkingthenews.gif" width="32" height="32" alt="checkingthenews"><br>
							</div>
						</div><br>
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">7.</span> <a name="c900"
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=941">warban</a></span><span
									class="right">Modified: Aug 30th, 2004 - 5:31:42 am</span>
								<div class="space"></div>
							</div>
							<div class="content"><br>
								Major Possible bug.<br>
								<br>
								Currently the hl2 "base source shared materials.gcf"is not being opened and comming up with an error for
								some people. (failed to map error)<br>
								<br>
								i was getting the error untill i found out that my deskbar program "object dock".<br>
								http://www.stardock.com/products/objectdock/<br>
								was stoping gfc from opening while it was running <br>
								when i closed it it opened fine.<br>
								<br>
								Possible bug?<br>
								<br>
								<br>
							</div>
						</div><br>
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">8.</span> <a name="c942"
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=954">scorp</a></span><span
									class="right">Posted: Sep 2nd, 2004 - 11:49:30 pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><br>
								<img src="../../images/emotes/where.gif" width="32" height="32" alt="where">hi nem firstly thanx for the
								program and i have a question for you(or other users if they
								know)i downloaded and ran your program.<br>
								i extracted the dod 1,3 into my hl directory.i entered the hl and clicked custom game.there was a dod
								bar.i clicked activate.but nothing happened. i cant activate it and hl shows its size 0mb but its almost
								650mb.pls help me i want to play this game!!<br>
							</div>
						</div><br>
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">9.</span> <a name="c946"
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=376">Bluefang</a></span><span
									class="right">Posted: Sep 3rd, 2004 - 1:44:11 pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><br>
								you have to run DOD from the 'Play Games' menu in steam<br>
								(notice that one of the games is DOD)<br>
								you don't have to extract anything.<br>
							</div>
						</div><br>
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">10.</span> <a name="c952"
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=954">scorp</a></span><span
									class="right">Posted: Sep 4th, 2004 - 1:48:21 am</span>
								<div class="space"></div>
							</div>
							<div class="content"><br>
								but i can't see the dod icon in play games section(i downloaded the stem with dod. There is a game cache
								file for dod in steamapps folder)<br>
							</div>
						</div><br>
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">11.</span> <a name="c954"
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Sep 4th, 2004 - 8:31:42 am</span>
								<div class="space"></div>
							</div>
							<div class="content"><br>Maybe ask in the <a
									href="https://web.archive.org/web/20170915121709/http://www.steampowered.com/forums/">offical Steam
									forums</a>?<br>
							</div>
						</div><br>
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">12.</span> <a name="c1181"
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=1145">nin</a></span><span
									class="right">Posted: Nov 2nd, 2004 - 10:40:57 am</span>
								<div class="space"></div>
							</div>
							<div class="content"><br>
								Hey... <br>
								<br>
								Uhm, nem. I have a question. It maybe just because im a newb, but I cant seem to get the program to run,
								nomatter what i do. I installed the ms NET framework as supposed, but when i launch GCFScape, i get
								these errors: <br>
								<br>
								www.21padv.dk/pic/nin/1.jpg<br>
								www.21padv.dk/pic/nin/2.jpg<br>
								<br>
								I have posted on the official forums to, but nobody seems to have an answer for me. So maybe you do... I
								have reinstalled MANY times now. But i do not know what i am doing wrong. <br>
								<br>
								Plz, help me.....<br>
							</div>
						</div><br>
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">13.</span> <a name="c1182"
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=1145">nin</a></span><span
									class="right">Posted: Nov 2nd, 2004 - 10:43:31 am</span>
								<div class="space"></div>
							</div>
							<div class="content"><br>
								hehe, ups. Sorry the first one is in danish. It says:<br>
								<br>
								The procedure point strrchr was not found in the DLL-Library MSVCR71.dll<br>
								<br>
								<br>
							</div>
						</div><br>
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">14.</span> <a name="c1183"
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=376">Bluefang</a></span><span
									class="right">Modified: Nov 2nd, 2004 - 1:19:54 pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><br>nin:<br>look at the second error. the title is '.NET initialization
								error'<br><br>that most likely means that you install of the .NET framework is corrupt or improperly
								installed.<br><br>go to <a
									href="https://web.archive.org/web/20170915121709/http://windowsupdate.microsoft.com/">Windows
									Update</a> to get the most recent patch<br>
								<br>
								scorp:<br>
								what Steam game package do you own?<br>
							</div>
						</div><br>
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">15.</span> <a name="c1185"
										href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Nov 3rd, 2004 - 4:10:55 pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><br>
								Yep, it looks like a .net installation problem to me. You might want to scan your computer for
								viruses/adware to make sure nothing is interfering with it. Also, what version of the .net framework are
								you using?<br>
							</div>
						</div><br>

						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">16.</span> <a name="c1187"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1147">Ravatar</a></span><span
									class="right">Posted: Nov 3rd, 2004 - 6:59:10
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><br />
								Make sure you're using this redist of .NET<br />
								<br />
								http://www.microsoft.com/downloads/details.aspx?FamilyID=262d25e3-f589-4842-8157-034d1e7cf3a3&amp;displaylang=en<br />
								<br />
								<br />
								Also, if you have .NET 2.0 beta definately roll back to 1.1 as .NET has several problems with
								streamwriters and forced garbage collection ( although I do not know how often nem uses those features
								).<br />
							</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">17.</span> <a name="c1200"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1164">running4bhs</a></span><span
									class="right">Posted: Nov 11th, 2004 - 2:36:50
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><br />
								Ok I am newby when it comes to this stuff because I know nothing about programing, not my area. I work
								with hardware, but anyhow I need some help, I was playing CSS online and some people in there were
								talking about how they had HL2 and blah blah blah. This got my attion because from what I understand is
								this game will not be relased untill NOV 16th. I talked to them and they said to use a prog called
								GCFScape and get the files out of steam. I did all of this and downloaded all of the files that I had to
								from here but I can not figuar out how to play HL2 now. Is that what this is for or am I just hopelessly
								lost? <br />
							</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">18.</span> <a name="c1201"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=376">Bluefang</a></span><span
									class="right">Posted: Nov 11th, 2004 - 3:22:56
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><br />
								Go away. we are not going to help you pirate HL2.<br />
							</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">19.</span> <a name="c1203"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Nov 11th, 2004 - 5:06:50 pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><br />
								A lot of people seem to think GCFScape can somehow be used to crack Half-Life 2 so let me clear up these
								misconceptions. First off, Half-Life 2 preloads (and any other games you have not paid for or have not
								been released) and in encrypted form. To confirm this right click on a file and select its properties
								and GCFScape will happily tell you whether or not it is encrypted. GCFScape will extract these encrypted
								files, but they will be of no use to you. Secondly the Half-Life 2 preload does not contain all
								Half-Life 2 files, just bulky things like media, models and levels.<br />
								<br />
								GCFScape was designed to allow legitimate developers to access files they need to develop with, nothing
								more.<br />
							</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">20.</span> <a name="c1206"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1164">running4bhs</a></span><span
									class="right">Posted: Nov 11th, 2004 - 8:39:32
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><br />
								Ok thanks. Sorry about that im not trying to pirate HL2, people were just talking about how they had it
								and I was like yeah I have the preload done too, but they were making it sound like they had it right
								now and they were playing it. <br />
							</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">21.</span> <a name="c1394"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1405">Palle_pirat</a></span><span
									class="right">Posted: Mar 4th, 2005 - 5:05:06
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content"><img src="../../images/emotes/watermelon.gif" width="32" height="32"
									alt="watermelon" /> Where can i dowload the new version of GCFScape???</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">22.</span> <a name="c1395"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=376">Bluefang</a></span><span
									class="right">Posted: Mar 4th, 2005 - 6:24:52
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content">on the <b>Download</b> page listed under <b>GCFScape</b> in the side <b>Navigation
									Bar</b>.</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">23.</span> <a name="c1461"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1493">PerfectH</a></span><span
									class="right">Posted: Mar 27th, 2005 - 2:18:04
									am</span>
								<div class="space"></div>
							</div>
							<div class="content">Hey NEM, I'm part of a mod team, and you know what would be a supurb idea? A GCF
								Compiler. Thats right, I want to have the ability to create my own GCF files for the mod I'm currently
								working on. Do you think this is possible?<br />
								<br />
								Regards,<br />
								PerfectH<br />
								<br />
								P.S. I love GCFScape, your a genious for creating this :)</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">24.</span> <a name="c1463"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=376">Bluefang</a></span><span
									class="right">Posted: Mar 27th, 2005 - 12:18:47
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content">Read the <a href="../GCFScape-FAQ.html">FAQ</a><br />
								<br />
								in addition, the only use of GCF files is to distrubute the media over Steam. Seeing as MOD devolpers
								can not yet distribute stuff on Steam, it is pointless.<br />
								<br />
								And anyways, I do think that Steam supports PAK files, so you can use those insted.</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">25.</span> <a name="c1540"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1582">cwuzzup</a></span><span
									class="right">Posted: May 15th, 2005 - 3:58:10
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content">when i start gcfscape, i get an error message:<br />
								<br />
								The application failed to initialize properly (0xc0000135). Click Ok to terminate the application.<br />
								<br />
								any ideas?</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">26.</span> <a name="c1541"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=376">Bluefang</a></span><span
									class="right">Posted: May 15th, 2005 - 8:38:27
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content">Make sure that you have the Microsoft .NET framework installed on your
								computer.<br />
								<br />
								If you don't, you can get it through windows update or here:<br />
								http://microsoft.com/downloads/details.aspx?FamilyId=262D25E3-F589-4842-8157-034D1E7CF3A3&amp;displaylang=en<br />
								<br />
								And FYI, your problem is also explained in the GCFScape FAQ:<br />
								http://nemesis.thewavelength.net/index.php?p=34</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">27.</span> <a name="c1652"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1733">mynameiskevin</a></span><span
									class="right">Posted: Aug 31st, 2005 -
									11:31:06 am</span>
								<div class="space"></div>
							</div>
							<div class="content">I just downloaded GCFScape and i tried extracting all my files to another directory,
								all except the Source Materials extracted. if i try opening the Source Materials using GCFScape, it
								comes up with the error:<br />
								&quot;Failed to map GCF file to memory.&quot; and it tells me to make sure that steam isnt running and
								its not. what am i doing wrong?</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">28.</span> <a name="c1653"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=376">Bluefang</a></span><span
									class="right">Posted: Sep 1st, 2005 - 3:42:27
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content">Try turning on 'volatile access' in the options menu.</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">29.</span> <a name="c1655"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1733">mynameiskevin</a></span><span
									class="right">Posted: Sep 2nd, 2005 - 8:13:51
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content">i had to download the newest version but it worked and im able to extract the file
								now! thanks!</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">30.</span> <a name="c1661"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1741">kustkiller</a></span><span
									class="right">Posted: Sep 11th, 2005 - 9:25:08
									am</span>
								<div class="space"></div>
							</div>
							<div class="content">hi i click cs_compound.txt but i get an errroer message saying<br />
								Error writing C:\DOCUME~1\Owner\LOCALS~1\Temp\cs_compound.txt (File contains no physical data to write.)
							</div>
						</div><br />

						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">31.</span> <a name="c1662"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Sep 11th, 2005 - 11:23:58 am</span>
								<div class="space"></div>
							</div>
							<div class="content">See the <a href="../GCFScape-FAQ.html">FAQ</a>.
							</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">32.</span> <a name="c1672"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1762">andy4729</a></span><span
									class="right">Posted: Sep 20th, 2005 - 12:28:48
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content">I dunno rly how to use this, whenever i try to open sumin it comes up with errors
								like invalid file version</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">33.</span> <a name="c1675"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=376">Bluefang</a></span><span
									class="right">Posted: Sep 23rd, 2005 - 2:41:28
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content">read the <a href="../GCFScape-FAQ.html">FAQ</a>
							</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">34.</span> <a name="c1680"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1148">Stino</a></span><span
									class="right">Posted: Sep 30th, 2005 - 2:37:56
									am</span>
								<div class="space"></div>
							</div>
							<div class="content">why don't you use the dll's from the sdk, that whould make it possible to open the
								gcf's while steam is running!!!</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">35.</span> <a name="c1683"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Sep 30th, 2005 - 3:30:38 pm</span>
								<div class="space"></div>
							</div>
							<div class="content">You can open .gcf files when Steam is running, just enable the &quot;Volatile
								Access&quot; option from within the Options menu in GCFScape. The reason I don't use the Steam SDK is 1)
								the Steam SDK wasn't out when I first wrote the program, 2) the Steam file system interface isn't very
								flexible and 3) it adds additional dependencies; I hate having to install things to certain folders.
							</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">36.</span> <a name="c1698"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1810">phusion</a></span><span
									class="right">Posted: Oct 18th, 2005 - 1:12:12
									am</span>
								<div class="space"></div>
							</div>
							<div class="content">HI, i'm trying to install GCFScape and I keep getting this error:<br />
								&quot;The setup files are corrupt. Please obtain a new copy of the program&quot;<br />
								<br />
								I've tried redownloading the installer several times, and I have already installed the .NET
								framework.<br />
								<br />
								Any Ideas</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">37.</span> <a name="c1699"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Oct 18th, 2005 - 11:20:54 am</span>
								<div class="space"></div>
							</div>
							<div class="content">I've double-checked the installer and it seems fine, perhaps there is an
								incompatibility problem with your system? Anyways, you don't need the installer to install GCFScape,
								there is also an &quot;archive&quot; (zip) distribution available, just unzip and run. The only
								difference is that it doesn't create shortcuts etc.</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">38.</span> <a name="c1780"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1914">billconan</a></span><span
									class="right">Posted: Dec 16th, 2005 - 5:08:53
									am</span>
								<div class="space"></div>
							</div>
							<div class="content">hi, i have a question. i need to decompile the map files from harf-life2. but there
								is no *.gcf file as i searched the whole hl2 folder. i can only find *.bsp files in the map folder. so
								do you mean that the bsp files are gcf files that need to be cracked before i use them in my
								program?<br />
								<br />
								please check this out: http://www.geocities.com/cofrdrbob/faq.html<br />
								<br />
								the faq says that: <br />
								<br />
								Q. I can't find any of the Valve maps to decompile. Where are they?A. Probably stored in the .gcf file.
								You need GCF Scape to extract them, before they can be decompiled. <br />
								<br />
								<br />
								but what i get are bsp files, there is no gcf files.</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">39.</span> <a name="c1782"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Dec 16th, 2005 - 12:58:32 pm</span>
								<div class="space"></div>
							</div>
							<div class="content">In your <i>...\Steam\SteamApps\</i> folder there should be a <i>half-life 2
									content.gcf</i> file. The file contains the HL2 .bsp files and you can open it with GCFScape to
								extract them.</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">40.</span> <a name="c1812"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1954">dav3</a></span><span
									class="right">Modified: Jan 8th, 2006 - 4:55:39
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content">Hi, i just downloaded every thing u need to run this program, but i keep getting this
								message....<br /><img
									src="https://web.archive.org/web/20160704194126im_/http://img234.imageshack.us/img234/407/untitled4gc1.jpg"
									alt="" border="0" /> <br />
								how do i fix this.<br />
								<br />
								plz help, tnx in advance dav3</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">41.</span> <a name="c1813"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Jan 8th, 2006 - 4:55:11 pm</span>
								<div class="space"></div>
							</div>
							<div class="content">GCFScape doesn't support HL2 .bsp files ... yet, try Rof's <a
									href="https://web.archive.org/web/20160704194126/http://www.geocities.com/cofrdrbob/pakrat.html">Pakrat</a>.
							</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">42.</span> <a name="c1831"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1954">dav3</a></span><span
									class="right">Modified: Jan 15th, 2006 - 6:26:28
									am</span>
								<div class="space"></div>
							</div>
							<div class="content">ok, is there any way or any program to open up cutsom maps (other peoples maps)
								??<br />
								<br />
								if there is, and they work just as easyly as urs, could u tell me plz.</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">43.</span> <a name="c1834"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Jan 16th, 2006 - 6:03:06 pm</span>
								<div class="space"></div>
							</div>
							<div class="content">What do you mean open up custom maps? Which type (HL or HL2)?</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">44.</span> <a name="c1839"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1954">dav3</a></span><span
									class="right">Posted: Jan 19th, 2006 - 7:48:26
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content">i mean, i want to get the .vmf file from custom maps in css. like wot ur program
								does, but for custom maps instead of official maps.<br />
								<br />
								or can ur program do custom maps aswell? if so.....how? <br />
								<br />
								I tried usin urs, but i couldnt work it out....</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">45.</span> <a name="c1840"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Jan 19th, 2006 - 8:12:25 pm</span>
								<div class="space"></div>
							</div>
							<div class="content">v1.4.0 has Source BSP support, make sure to update the .NET framework if you install
								it.</div>
						</div><br />

						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">46.</span> <a name="c1977"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=2106">douglasdias2006</a></span><span
									class="right">Posted: Apr 17th, 2006 -
									9:42:18 am</span>
								<div class="space"></div>
							</div>
							<div class="content">pleeaaseeee<br /><br />help copy CGF?????<br /><br />as it programs copy
								Language???<br /><br /><span style="background: yellow;">I have Language in Portuguese</span>... I guard
								language... <br />
								<br />
								<img src="../../images/emotes/package.gif" width="32" height="32" alt="package" /></div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">47.</span> <a name="c1980"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=2111">DomIII</a></span><span
									class="right">Posted: Apr 19th, 2006 - 8:10:09
									am</span>
								<div class="space"></div>
							</div>
							<div class="content">
								<div class="vbtitle">Quote:</div>
								<div class="vbquote">i want to get the .vmf file from custom maps in css</div><br />Hey dav3,<br />if
								you want to convert a .bsp-file into a .vmf file take a look at <a
									href="https://web.archive.org/web/20160704193231/http://www.geocities.com/cofrdrbob/vmex.html">VMEX</a>.
								It requires Java, but it doesn't extract any custom models and other custom staff (use GCFScape
								instead).<br />
								Hope I could help<br />
								DomIII
							</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">48.</span> <a name="c2036"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=2218">GoatFetus</a></span><span
									class="right">Posted: Jun 20th, 2006 - 11:43:10
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content">Ok, I just got GCFScape, and I found all of textures that I wanted to extract for the
								terrain generator, but they aren't .wad... They are all either .vmt or.vtf. Is there something i have to
								do to change them to .wad, or what? Could someone please help this noob? </div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">49.</span> <a name="c2039"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Jun 21st, 2006 - 11:11:16 am</span>
								<div class="space"></div>
							</div>
							<div class="content">While I don't really recommend texturing Source terrains in TG, you can if you
								convert your .vtf files to .tga files then load the folder containing the .tga files in TG. This will
								allow TG to generate alphas as you paint the terrain which will be exported by TG. When you import your
								terrain into Hammer and apply a texture to it, the alphas should behave appropriately as long as the
								texturing scheme is one that the Source engine supports (e.g. three textures should never meet at one
								vertex).</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">50.</span> <a name="c2041"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=2218">GoatFetus</a></span><span
									class="right">Posted: Jun 21st, 2006 - 5:57:29
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content">Thanks much. But I just have 1 more question. How exactly do i convert the files from
								vmt or vtf to tga? </div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">51.</span> <a name="c2043"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Modified: Jun 21st, 2006 - 11:29:12 pm</span>
								<div class="space"></div>
							</div>
							<div class="content">You may try my <a href="../../pages/VTFLib.html">VTFEdit</a>
								for that. There is a convert
								folder option in the Tools menu.</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">52.</span> <a name="c2115"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=2306">Ahmad</a></span><span
									class="right">Posted: Aug 24th, 2006 - 5:09:24
									am</span>
								<div class="space"></div>
							</div>
							<div class="content">halleo<br />
								How can i edit a picture in a wad file?<br />
								with GCFScape appliction?<br />
								i download GCFScape and when edit a picture with GCFScape application &amp; i save it but i don't sww
								the changes!<br />
								is this work for Counter Strike?<br />
								thank you</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">53.</span> <a name="c2117"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Aug 24th, 2006 - 11:26:45 am</span>
								<div class="space"></div>
							</div>
							<div class="content">GCFScape can only view .wad files, not edit them. To Edit .wad files check out a
								program called <a
									href="https://web.archive.org/web/20160704193231/http://www.telefragged.com/wally/">Wally</a>.</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">54.</span> <a name="c2186"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=2380">ashraf_123</a></span><span
									class="right">Posted: Sep 28th, 2006 - 7:23:57
									am</span>
								<div class="space"></div>
							</div>
							<div class="content">when i open the counter strike.gcf its gives the following error&quot;invalid
								file:the file map is too small for its data blocks&quot;</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">55.</span> <a name="c2190"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Sep 28th, 2006 - 9:05:15 pm</span>
								<div class="space"></div>
							</div>
							<div class="content">This error occurs when HLLib calculates that the .gcf file is not of sufficient size
								to hold all of the data that the header claims it does. In other words, your .gcf file may be truncated
								or otherwise corrupt. A quick check would be to look at its size. My counter-strike.gcf file is 265.11
								MB, how big is yours?<br />
								<br />
								If you believe this to be false and your .gcf file to be valid, please send it to me so I can take a
								closer look at it. It may be that I've fudged up the format somewhere.</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">56.</span> <a name="c2192"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=2380">ashraf_123</a></span><span
									class="right">Posted: Sep 29th, 2006 - 9:43:24
									am</span>
								<div class="space"></div>
							</div>
							<div class="content">hi nem <br />
								my counter strike.gcf file is 358.4mb</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">57.</span> <a name="c2193"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=2380">ashraf_123</a></span><span
									class="right">Posted: Sep 29th, 2006 - 9:44:01
									am</span>
								<div class="space"></div>
							</div>
							<div class="content">then how to get rid of this problem</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">58.</span> <a name="c2195"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Sep 29th, 2006 - 12:49:46 pm</span>
								<div class="space"></div>
							</div>
							<div class="content">Weird how yours would be a full ~100 MB bigger than mine when mine is fully up to
								date. At any rate, I'd have to inspect your .gcf file in person to figure out what's wrong with it. Any
								chance you have the facilities to get it to me?</div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">59.</span> <a name="c2231"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=2423">Oskyldig</a></span><span
									class="right">Posted: Oct 31st, 2006 - 10:18:17
									pm</span>
								<div class="space"></div>
							</div>
							<div class="content">GCFSpace is really nice for HL2, great work.<br />
								<br />
								Just got Dark Messiah and thought &quot;Hey its source .. lets open it.&quot;<br />
								<br />
								But that didnt went very well at all. &quot;Invalid VBSP (v262164)..&quot;<br />
								<br />
								Is there any chans GCFSpace will get support for that ver.?<br />
								<img src="../../images/emotes/viking.gif" width="32" height="32" alt="viking" /></div>
						</div><br />
						<div class="group">
							<div class="heading2">
								<div class="space"></div><span class="left"><span class="title">60.</span> <a name="c2232"
										href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
									class="right">Posted: Nov 1st, 2006 - 12:28:48 pm</span>
								<div class="space"></div>
							</div>
							<div class="content">I can't add support for it if I don't know about it and I can't test it. If you can
								send me one of your .bsp files to <a
									href="https://web.archive.org/web/20160704193231/mailto:[email protected]">[email protected]</a>
								I'll take a look at the .bsp and see if it makes sense to add support.</div>
						</div><br />

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			<div class="heading2 center"><span class="note">Nem's Tools v2.0 © 2006 <a
						href="mailto:[email protected]">Ryan Gregg</a>.<br>Execution
					time: 0.07963s; Queries: 14.<br>
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