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<!DOCTYPE html>

<head>
  <meta charset="UTF-8">
  <title>Nem's Tools [Batch Compiler - FAQ - Batch Compiler FAQ]</title>
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  <meta name="author" content="Ryan Gregg">
  <meta name="description" content="Nem&#39;s Half-Life and Half-Life 2 editing tools.">
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          <div class="main_content">
            <div class="group">
              <div class="heading1">
                <div class="space"></div><span class="left"><a name="p41" href="#p41">Batch
                    Compiler FAQ</a> - <a
                    href="https://web.archive.org/web/20170915122706/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
                  class="right">Posted: May 26th, 2003 - 11:35:22 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">
                <center>
                  <table width="100%" class="emptytable">

                    <tbody>
                      <tr>
                        <td width="24" valign="top">
                          <center><b>Q.</b></center>
                        </td>
                        <td valign="top">
                          <p>When I launch Batch Compiler I get the following error message:<br><i>"The application
                              failed to initialize properly (0xc0000135). Click ok to terminate the application."</i>
                          </p>
                        </td>
                      </tr>
                      <tr>
                        <td width="24" valign="top">
                          <center><b>A.</b></center>
                        </td>
                        <td valign="top">
                          <p>Batch Compiler is written in C# .NET and such as requires the .NET runtimes to run. See the
                            <a href="../../pages/Batch_Compiler-Download.html">downloads</a>
                            page for more information.</p>
                        </td>
                      </tr>

                      <tr>
                        <td colspan="2">&nbsp;</td>
                      </tr>

                      <tr>
                        <td width="24" valign="top">
                          <center><b>Q.</b></center>
                        </td>
                        <td valign="top">
                          <p>When I launch Batch Compiler I get the following error message:<br><i>"A required .DLL
                              file, MSCOREE.DLL, was not found."</i></p>
                        </td>
                      </tr>
                      <tr>
                        <td width="24" valign="top">
                          <center><b>A.</b></center>
                        </td>
                        <td valign="top">
                          <p>Batch Compiler is written in C# .NET and such as requires the .NET runtimes to run. See the
                            <a href="../../pages/Batch_Compiler-Download.html">downloads</a>
                            page for more information.</p>
                        </td>
                      </tr>

                      <tr>
                        <td colspan="2">&nbsp;</td>
                      </tr>

                      <tr>
                        <td width="24" valign="top">
                          <center><b>Q.</b></center>
                        </td>
                        <td valign="top">
                          <p>When I open an old preset file I get the following error message:<br><i>"Error: The data at
                              the root level is invalid. Line 1, position 1."</i></p>
                        </td>
                      </tr>
                      <tr>
                        <td width="24" valign="top">
                          <center><b>A.</b></center>
                        </td>
                        <td valign="top">
                          <p>Batch Compiler v3.X.X is not backwards compatible with Batch Compiler v2.X.X. This means
                            that old preset files will not work and you will have to recreate them.</p>
                        </td>
                      </tr>

                      <tr>
                        <td colspan="2">&nbsp;</td>
                      </tr>

                      <tr>
                        <td width="24" valign="top">
                          <center><b>Q.</b></center>
                        </td>
                        <td valign="top">
                          <p>How can I convert a preset I've saved using one specification file to a preset of another
                            specification file?</p>
                        </td>
                      </tr>
                      <tr>
                        <td width="24" valign="top">
                          <center><b>A.</b></center>
                        </td>
                        <td valign="top">
                          <p>This can be accomplished by importing the preset. To do this:</p>
                          <ol>
                            <li>From the 'Specifications' menu select the specification file you would like to convert
                              the preset to.</li>
                            <li>From the 'File' menu select 'Import Preset'.</li>
                            <li>Browse to and open the preset you would like to convert from.</li>
                          </ol>
                        </td>
                      </tr>

                    </tbody>
                  </table>
                </center>

                <p>Ask a question...</p>
              </div>
              <div class="heading1">
                <div class="space"></div><span class="left">Modified: Aug 5th, 2004 - 10:16:43 am</span><span
                  class="right">[ 86718 Views ]</span>
                <div class="space"></div>
              </div>
            </div><br>

            <div class="offsets">[
              <a href="Batch_Compiler_FAQ-page1.html#p41">1</a>
              2
              ]</div><br>

            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">61.</span> <a name="c1856"
                    href="index.php?a=1986">Bossman</a></span><span class="right">Posted: Jan 26th, 2006 - 11:16:05
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">My Appologies, i believe i mis worded my question.<br />
                <br />
                I am using 2 wads halflife wad and a cusom wad.<br />
                <br />
                Seems how everyone that plays half life already has the first, i only need to include whats been used in
                the second.<br />
                <br />
                Is that possible?<br />
                <br />
                Thank You</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">62.</span> <a name="c1857"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Jan 26th, 2006 - 11:36:50 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Yes, just select your custom .wad in one of the <i>WAD File</i> fields in the
                <i>CSG</i> tab. Do <b>not</b> select <i>No WAD Textures</i>.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">63.</span> <a name="c1858"
                    href="index.php?a=1986">Bossman</a></span><span class="right">Posted: Jan 27th, 2006 - 1:10:52
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Thank You, Greatly appreciated.<br />
                <br />
                I have been extremely pleased with BC since I have started using it a few days ago.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">64.</span> <a name="c1912"
                    href="index.php?a=2027">Evil</a></span><span class="right">Posted: Mar 1st, 2006 - 9:49:53 am</span>
                <div class="space"></div>
              </div>
              <div class="content">i have a map that i try to compile and it wont work cause of i have something called
                max switchable light enteties?????????<br /><br />im trying to make the map so you switch sides every
                round. it works fine when i compile it in valvehammer and it all works.<br /><br />but when i use
                batch.. it wont compile at all <br /><br />heres the log:<br /><br /><br /><br />hlcsg v2.5.3 rel Custom
                Build 1.7 (Dec 9 2002)<br />Zoner's Half-Life Compilation Tools -- Custom Build<br />Based on code
                modifications by Sean 'Zoner' Cavanaugh<br />Based on Valve's version, modified with
                permission.<br />Submit detailed bug reports to ([email protected])<br />----- BEGIN hlcsg
                -----<br />Command line: &quot;C:\Documents and Settings\Mats\Skrivbord\allt Andreas\Ny
                mapp\hlcsg.exe&quot;-noskyclip -wadinclude tractor.wad -wadinclude czcs_militia.wad -wadinclude
                halflife.wad -wadinclude czde_dust.wad -wadinclude torntextures.wad -wadinclude czcs_office.wad
                &quot;C:\Documents and Settings\Mats\Skrivbord\dw_d-day\dw_d-day.map&quot;<br />Entering C:\Documents
                and Settings\Mats\Skrivbord\dw_d-day\dw_d-day.map<br /><br />Current hlcsg Settings<br />Name | Setting
                | Default<br />---------------------|-----------|-------------------------<br />threads [ 1 ] [ Varies
                ]<br />verbose [ off ] [ off ]<br />log [ on ] [ on ]<br />developer [ 0 ] [ 0 ]<br />chart [ off ] [
                off ]<br />estimate [ off ] [ off ]<br />max texture memory [ 4194304 ] [ 4194304 ]<br />priority [
                Normal ] [ Normal ]<br /><br />noclip [ off ] [ off ]<br />null texture stripping[ on ] [ on
                ]<br />clipnode economy mode [ on ] [ on ]<br />onlyents [ off ] [ off ]<br />wadtextures [ on ] [ on
                ]<br />skyclip [ off ] [ on ]<br />hullfile [ None ] [ None ]<br />min surface area [ 0.500 ] [ 0.500
                ]<br />brush union threshold [ 0.000 ] [ 0.000 ]<br /><br />Using mapfile wad
                configuration<br />Wadinclude list
                :<br />[zhlt.wad]<br />[tractor.wad]<br />[czcs_militia.wad]<br />[halflife.wad]<br />[czde_dust.wad]<br />[torntextures.wad]<br />[czcs_office.wad]<br />
                <br />
                54 brushes (totalling 324 sides) discarded from clipping hulls<br />
                CreateBrush:<br />
                (37.95 seconds)<br />
                SetModelCenters:<br />
                (0.12 seconds)<br />
                CSGBrush:<br />
                (10.89 seconds)<br />
                Error: Exceeded MAX_SWITCHED_LIGHTS<br />
                Description: The maximum number of switchable light entities has been reached<br />
                Howto Fix: self explanitory<br />
                <br />
                <br />
                ----- END hlcsg -----<br />
                <br />
                <br />
                <br />
                hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)<br />
                Zoner's Half-Life Compilation Tools -- Custom Build<br />
                Based on code modifications by Sean 'Zoner' Cavanaugh<br />
                Based on Valve's version, modified with permission.<br />
                Submit detailed bug reports to ([email protected])<br />
                ----- BEGIN hlbsp -----<br />
                Command line: &quot;C:\Documents and Settings\Mats\Skrivbord\allt Andreas\Ny
                mapp\hlbsp.exe&quot;&quot;C:\Documents and Settings\Mats\Skrivbord\dw_d-day\dw_d-day.map&quot;<br />
                &gt;&gt; There was a problem compiling the map.<br />
                &gt;&gt; Check the file C:\Documents and Settings\Mats\Skrivbord\dw_d-day\dw_d-day.log for the
                cause.<br />
                <br />
                ----- END hlbsp -----<br />
                <br />
                <br />
                <br />
                hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)<br />
                Zoner's Half-Life Compilation Tools -- Custom Build<br />
                Based on code modifications by Sean 'Zoner' Cavanaugh<br />
                Based on Valve's version, modified with permission.<br />
                Submit detailed bug reports to ([email protected])<br />
                ----- BEGIN hlvis -----<br />
                Command line: &quot;C:\Documents and Settings\Mats\Skrivbord\allt Andreas\Ny mapp\hlvis.exe&quot;-full
                &quot;C:\Documents and Settings\Mats\Skrivbord\dw_d-day\dw_d-day.map&quot;<br />
                &gt;&gt; There was a problem compiling the map.<br />
                &gt;&gt; Check the file C:\Documents and Settings\Mats\Skrivbord\dw_d-day\dw_d-day.log for the
                cause.<br />
                <br />
                ----- END hlvis -----<br />
                <br />
                <br />
                <br />
                hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)<br />
                Zoner's Half-Life Compilation Tools -- Custom Build<br />
                Based on code modifications by Sean 'Zoner' Cavanaugh<br />
                Based on Valve's version, modified with permission.<br />
                Submit detailed bug reports to ([email protected])<br />
                ----- BEGIN hlrad -----<br />
                Command line: &quot;C:\Documents and Settings\Mats\Skrivbord\allt Andreas\Ny mapp\hlrad.exe&quot;-lights
                &quot;C:\Documents and Settings\Mats\Skrivbord\mappar\Ny mapp\andreas.rad&quot;&quot;C:\Documents and
                Settings\Mats\Skrivbord\dw_d-day\dw_d-day.map&quot;<br />
                &gt;&gt; There was a problem compiling the map.<br />
                &gt;&gt; Check the file C:\Documents and Settings\Mats\Skrivbord\dw_d-day\dw_d-day.log for the
                cause.<br />
                <br />
                ----- END hlrad -----<br />
                <br />
                <br />
                <br />
              </div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">65.</span> <a name="c1913"
                    href="index.php?a=376">Bluefang</a></span><span class="right">Modified: Mar 1st, 2006 - 10:20:43
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">First of all, you are not using the most recent compile tools.<br />get them
                here:<br /><br /><a
                  href="https://web.archive.org/web/20071020140714/http://www.ammahls.com/forum/viewtopic.php?t=81">http://www.ammahls.com/forum/viewtopic.php?t=81</a><br /><br />Second,
                you are wadincludeing wads that should not be included. do not include the halflife.wad or any other
                standard WAD that comes included with the mod you are mapping for.<br /><br />Third, the error means
                that you have too many switchable light entitys shining on any given face. Theese can be light entitys
                are are triggered by a switch or switchable texture lights. I seem to recall te maximum allowed was 4
                shining on any individual face.<br /><br />Basicaly, you have too many lights that illuminate a
                particilar part of the map that can be individually switched on and off. If you want to have many lights
                turn on and off at once, make them all have the same properties (target name, style ect... the color can
                be difrent).<br /><br /><br />And just FYI, this really isn't the place to be posting compile errors.
                first check out:<br /><a
                  href="http://www.slackiller.com/tommy14/errors.htm">http://www.slackiller.com/tommy14/errors.htm</a><br />and
                if all else fails, these are the forums to look at:<br /><a
                  href="https://web.archive.org/web/20071020140714/http://www.chatbear.com/board.plm?b=390">http://www.chatbear.com/board.plm?b=390</a>
              </div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">66.</span> <a name="c1918"
                    href="index.php?a=2042">evil squirrel</a></span><span class="right">Posted: Mar 11th, 2006 - 1:18:29
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Question...about a very annoying thingeh<br />
                <br />
                Heres how it goes, I open Batch Compiler (which i just downloaded), set all the presets as I assume they
                should be, put the location of the VMF file I'm trying to compile in the bar (with remember file and
                run), and hit Run.<br />
                <br />
                Error creating batch script.<br />
                <br />
                Error: Output path is not set or is invalid.<br />
                <br />
                <br />
                And when i try to compile it with hammer, it just says it could not locate the file (after telling me
                exactly where the file is).</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">67.</span> <a name="c1919"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Mar 11th, 2006 - 1:21:45 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Did you read the appropriate <a href="index.php?p=6">setup tutorial</a>?</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">68.</span> <a name="c2034"
                    href="index.php?a=2217">atxaaron</a></span><span class="right">Posted: Jun 19th, 2006 - 11:23:57
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Nem, I have done everything your tutorial told me to do but I get this error,
                &quot;error executing batch file&quot;. A few months back I had this tool on a different computer and it
                worked, so I am firmiliar with the program.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">69.</span> <a name="c2035"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 20th, 2006 - 8:35:01 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">The error occurs when the system is unable to execute the batch file. Make sure you
                have your .bat files correctly associated and set up to run in the Windows shell.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">70.</span> <a name="c2038"
                    href="index.php?a=2217">atxaaron</a></span><span class="right">Posted: Jun 21st, 2006 - 5:20:01
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">Sorry nem, I dont understand, what do I need to do? windows shell?<br />
                Before I posted her i tried reinstalling it a few times. </div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">71.</span> <a name="c2042"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 21st, 2006 - 11:27:00 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">When you double click a .bat file (or any other file) the Windows shell determines
                which program should be used to run that file. When you run a batch from Batch Compiler, Batch Compiler
                generates a .bat file and asks the Windows shell to run it. The error you are receiving occurs when
                Windows doesn't know what to do with the .bat file, likely because something has changed in your
                settings.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">72.</span> <a name="c2044"
                    href="index.php?a=1772">LightningBoy</a></span><span class="right">Posted: Jun 22nd, 2006 - 7:11:59
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">On the &quot;Variable&quot; stage of the setup for BC, I have set this to point to
                the location of the game folder that contains the gameinfo.txt file for that game. In this instance, -
                DOD:Source.<br />
                Everything else is setup just fine.<br />
                When I attempt to compile, I get a vbsp error &quot;Entrypoint teir0&quot; or something very similar. I
                click ok several times before the dialogue box dissapears, and am left with a message in the compile
                log<br />
                &quot;Can't load materialsystem&quot;<br />
                <br />
                When I have the variable stage pointing to the Gameinfo.txt file in the HL2 folder, It compiles
                normally, except the necessary DOD materials aren't available,....cause it's not look'n in the DOD:S
                dir.<br />
                &quot;can't load &lt;material name&gt;&quot;,........etc.<br />
                <br />
                I also tried running animahls customtools,....but I get a different error when combined with either the
                dod variable, or the HL2 setting<br />
                &quot;Extra App set to 211, but no SteamApp ID&quot;<br />
                <br />
                Seen this before?<br />
                <br />
                I guess I could just put the materials I want to use in the appropriate HL2 Materials folders, ...but
                shouldn't it work by looking for the proper Gameinfo.txt file for DOD? <img
                  src="../../images/emotes/where.gif" width="32" height="32" alt="where" /><br />
                <br />
                LB</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">73.</span> <a name="c2045"
                    href="index.php?a=2221">DysPatch</a></span><span class="right">Posted: Jun 23rd, 2006 - 8:15:17
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Yeah, i am getting the same thing for Counter-Strike Source.<br />
                <br />
                I think it has something to do with the new Source update.<br />
                <br />
                Someone please figure this out, because the in Hammer compiler sucks. It keeps freezing on me at the end
                of portal flow. PLEASE HELP.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">74.</span> <a name="c2048"
                    href="index.php?a=2217">atxaaron</a></span><span class="right">Posted: Jun 28th, 2006 - 2:50:08
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Nem, im still stuck, I need like steps on how to fix this, im a complete newb at what
                your trying to tell me to do. ahhh!?!?!=( the hammer compiler sucks!</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">75.</span> <a name="c2050"
                    href="index.php?a=1772">LightningBoy</a></span><span class="right">Posted: Jun 28th, 2006 - 5:46:42
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">I'm guessing no one else has had this problem besides DysPatch and myself?<br />
                Anyone have a cure?,...suggestion?<br />
                I haven't had a successful compile yet because of this.</div>
            </div><br />

            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">76.</span> <a name="c2053"
                    href="index.php?a=2218">GoatFetus</a></span><span class="right">Posted: Jun 30th, 2006 - 2:40:14
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">Yea im gettin the same thing too, where it wont compile and it says something like
                Cant load materialsystem, and the pop up window with something about tier 0 command line or whatever, i
                just reinstalled the BC or i just wait for a while, and it worked again, but it is VERY annoying</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">77.</span> <a name="c2054"
                    href="index.php?a=376">Bluefang</a></span><span class="right">Posted: Jun 30th, 2006 - 12:09:27
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Unfortunately I don't have much experience with the Source engine, and I don't have
                any of the games or SDK fully downloaded so I can't do any experimenting. However, I suppose there are a
                few basic things you can try:<br /><br />-Make sure Steam us running when you compile<br /><br />-If you
                are using CST (amckern's tools), make sure that they are in the SourceSDK's BIN folder (where the valve
                compile tools are)<br /><br />-For the Extra App ID, try commenting out the 'ToolsAppId 211' line in the
                gameinfo.txt by adding '//' to the beginning of the line. I think you only have to do this to the one in
                the mod's folder. For more info, you can look here:<br /><a
                  href="http://developer.valvesoftware.com/wiki/Talk:Source_SDK_Bugs">http://developer.valvesoftware.com/wiki/Talk:Source_SDK_Bugs</a>
              </div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">78.</span> <a name="c2062"
                    href="index.php?a=2218">GoatFetus</a></span><span class="right">Posted: Jul 13th, 2006 - 1:57:18
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Im having a problem with the compiler, my map compiles fine and everything, but when
                it gets into Steam, when the game screen comes up, it'll start loading fine, then it will say Problem
                verifying SteamID user ticket, or something close to that. But when I compile through Hammer(taking a
                million years), it goes just fine, and i can play the map. Oh and this is for CS Source. Anybody know
                why this could be happening? </div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">79.</span> <a name="c2063"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Jul 18th, 2006 - 10:30:08 am</span>
                <div class="space"></div>
              </div>
              <div class="content">The error is a result of something Valve changed in it's user validation code. I know
                this because it has been bugging the hell out of me for months and is so bad on my computer that I, like
                <a
                  href="https://web.archive.org/web/20071015054904/http://forums.steampowered.com/forums/showthread.php?threadid=443464">many
                  others</a>, can hardly play CS or DOD.<br /><br />The difference between Hammer and BC may be that
                Hammer starts your game in networking mode. You may be able to make BC do this by adding <i>+sv_lan
                  1</i> to the <i>Additional Parameters</i> field under the <i>Steam</i> tab.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">80.</span> <a name="c2064"
                    href="index.php?a=2248">punk rabbit</a></span><span class="right">Modified: Jul 21st, 2006 - 9:22:50
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">Hi Nem, <br />
                <br />
                i got trouble compiling my.vmf with your batch compiler, it says:<br />
                <br />
                &quot;SteamStartup() failed: SteamStartup(0xf,0x0012E938) failed with error 1: The registry is in use by
                another process.&quot;<br />
                <br />
                Other websites tell me to restart Steam, but that doesn't help a bit. <br />
                <br />
                Can you help me?<br />
                <br />
                <br />
                /e<br />
                <br />
                HL2CG does work. </div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">81.</span> <a name="c2168"
                    href="index.php?a=2365">Solokiller</a></span><span class="right">Posted: Sep 20th, 2006 - 9:33:57
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">I'm having the same problem, i think its a bug with a steam update (figures).</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">82.</span> <a name="c2171"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Sep 20th, 2006 - 12:03:25 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">What's your problem? Have you tried refreshing the SDK content (<i>Refresh SDK
                  Content</i> button in the <i>Source SDK</i> window) or is it an error with the parameters in the
                compile tools?<br /><br />You can run an automatic update from within Batch Compiler (<i>Help</i> menu)
                to get the latest specifications for the new tools.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">83.</span> <a name="c2174"
                    href="index.php?a=2365">Solokiller</a></span><span class="right">Posted: Sep 22nd, 2006 - 12:30:58
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">It seems to me as this is another one of these Steam update bugs, since it appears
                that batch compiler can't run because Steam uses the registry if it runs, and if it doesn't runs, i
                can't run the compile tools, because a recent Steam update made it so you need to have Steam running to
                run any tools.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">84.</span> <a name="c2175"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Sep 22nd, 2006 - 4:15:18 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">I don't know what to say. I've double checked and confirmed that all my SDK files are
                up to date and I can compile without any problems. For as long as I can remember Steam has always been
                required to be running for the compile tools work.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">85.</span> <a name="c2177"
                    href="index.php?a=2365">Solokiller</a></span><span class="right">Posted: Sep 23rd, 2006 - 3:03:44
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">I found out that steam.dll (which is in the Steam/ folder) wasn't in the source sdk
                bin directory, but now i have another problem: the dos window lists an error that it can't find the
                steam app user info.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">86.</span> <a name="c2179"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Sep 23rd, 2006 - 5:30:46 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">What is the exact error message? Do you have your <i>ValveProject</i> path set (in
                Batch Compiler's settings)? Is there a gameinfo.txt file in that path?</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">87.</span> <a name="c2182"
                    href="index.php?a=2365">Solokiller</a></span><span class="right">Posted: Sep 27th, 2006 - 2:15:07
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Can't find steam app user info. is the error listed.<br />
                And i did set up the Valveproject directory to a position with a gameinfo.txt file, its the hl2
                directory.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">88.</span> <a name="c2183"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Sep 27th, 2006 - 6:55:32 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Did you try the advice in the <a
                  href="http://developer.valvesoftware.com/wiki/Can't_find_steam_app_user_info">Source
                  SDK Docs</a>?</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">89.</span> <a name="c2189"
                    href="index.php?a=2365">Solokiller</a></span><span class="right">Posted: Sep 28th, 2006 - 7:29:51
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">I've been able to fix all the errors by doing what you said, the only other thing was
                that i needed to change toolsappid to appid in the gameinfo.txt of the game i was mapping for(hl2).
                Thanks.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">90.</span> <a name="c2191"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Sep 28th, 2006 - 9:08:37 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Glad to hear it works. It sounds like your SDK install may have been messed up by a
                recent SDK update.</div>
            </div><br />

            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">91.</span> <a name="c2247"
                    href="index.php?a=2436">frank</a></span><span class="right">Modified: Nov 6th, 2006 - 2:26:59
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">I have been trying my best to compile the map and I keep receiving this error
                message.<br />
                <br />
                * Could not execute the command:<br />
                Copy File &quot;C:\Valve\Condition Zero\czero\maps\Trial map&quot;<br />
                * Windows gave the error message:<br />
                &quot;Access is denied.&quot;<br />
                <br />
                Can u provide me with a solution<img src="../../images/emotes/sad.gif" width="32" height="32"
                  alt="sad" /><img src="../../images/emotes/sad.gif" width="32" height="32" alt="sad" /><br />
                <br />
                frank</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">92.</span> <a name="c2288"
                    href="index.php?a=2485">Sig</a></span><span class="right">Posted: Dec 6th, 2006 - 7:08:14 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">I get this error right of way. Dont have any idea how to fix<br />
                Please Help!!!<br />
                I have NET 2.0<br />
                <br />
                @echo off<br />
                echo ###################################################<br />
                echo # Batch Compiler #<br />
                echo ###################################################<br />
                echo ###################################################<br />
                echo # Please report bugs to: [email protected] #<br />
                echo ###################################################<br />
                echo.<br />
                echo Written At: 12/6/2006 5:48 PM<br />
                echo BC Version: 3.1.2.0<br />
                echo.<br />
                &quot;D:\Program Files\Valve Hammer Editor3\hlcsg.exe&quot; -wadautodetect -estimate &quot;D:\Documents
                and Settings\Administrator\Desktop\Maps\pillars\pillars&quot;<br />
                if ERRORLEVEL 1 goto failed<br />
                &quot;D:\Program Files\Valve Hammer Editor3\hlbsp.exe&quot; -estimate &quot;D:\Documents and
                Settings\Administrator\Desktop\Maps\pillars\pillars&quot;<br />
                if ERRORLEVEL 1 goto failed<br />
                &quot;D:\Program Files\Valve Hammer Editor3\hlvis.exe&quot; -full -estimate &quot;D:\Documents and
                Settings\Administrator\Desktop\Maps\pillars\pillars&quot;<br />
                if ERRORLEVEL 1 goto failed<br />
                &quot;D:\Program Files\Valve Hammer Editor3\hlrad.exe&quot; -extra -bounce 1 -sky 0.5 -smooth 80.0
                -sparse -estimate &quot;D:\Documents and Settings\Administrator\Desktop\Maps\pillars\pillars&quot;<br />
                if ERRORLEVEL 1 goto failed<br />
                if ERRORLEVEL 1 goto failed<br />
                goto succeeded<br />
                :failed<br />
                echo.<br />
                echo There was a problem compiling your map, check your pillars.log file for errors.<br />
                :succeeded<br />
                echo.<br />
                if exist &quot;D:\Documents and Settings\Administrator\Desktop\Maps\pillars\pillars.log&quot;
                &quot;D:\WINNT\SYSTEM32\notepad.exe&quot; &quot;D:\Documents and
                Settings\Administrator\Desktop\Maps\pillars\pillars.log&quot;</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">93.</span> <a name="c2290"
                    href="index.php?a=2488">wrexnfex</a></span><span class="right">Posted: Dec 7th, 2006 - 3:21:39
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">when I try to compile my map i get an error <br />
                <br />
                hlbsp: Error: Cant open as_wrex.po<br />
                <br />
                how do i fix<br />
              </div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">94.</span> <a name="c2294"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Dec 10th, 2006 - 4:28:43 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">
                <div class="vbtitle">Sig:</div>
                <div class="vbquote">I get this error right of way. Dont have any idea how to fix</div><br />What you've
                posted is your batch file, not your error log.<br /><br />
                <div class="vbtitle">wrexnfex:</div>
                <div class="vbquote">when I try to compile my map i get an error <br /><br />hlbsp: Error: Cant open
                  as_wrex.po<br /><br />how do i fix</div><br />Sounds like there was an error in
                hlcsg.<br /><br />However, neither of these errors are bugs in Batch Compiler, I recommend that both of
                you try the <a
                  href="https://web.archive.org/web/20170918124607/http://www.chatbear.com/board.plm?b=390&amp;v=flatold&amp;g=14">VERC
                  forums</a> for general mapping problems where you'll get a faster more appropriate response.
              </div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">95.</span> <a name="c2306"
                    href="index.php?a=2485">Sig</a></span><span class="right">Posted: Dec 13th, 2006 - 3:53:40 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">I dont get an error log I have looked for it everywhere. So what I posted is all I
                get. </div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">96.</span> <a name="c2550"
                    href="index.php?a=2852">atelierz</a></span><span class="right">Modified: Jul 17th, 2007 - 1:08:16
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">i have just installed batch compiler on my new machine, which is running on
                vista.<br />
                <br />
                i haven't gotten to the point of compiling just yet, so i can't speak to its stability, but i have
                noticed that in the source tools advanced and source tools normal specifications, there is no tick box
                for ldr/hdr. <br />
                <br />
                i have used your tool pretty extensively in the past on my xp machine, and while i've never compiled
                under hdr, the option was always there.<br />
                <br />
                this is the only option i am really concerned with, but i notice, in comparing what i have up right now
                with the tutorial you provide, that there are some other options missing, as well...<br />
                <br />
                as far as i can see, under RAD, they are:<br />
                <br />
                soft sun, chop, and max chop.<br />
                <br />
                i hope in the end that i can run compiles from your tool in vista, but for now, do you have any idea why
                these options wouldn't be appearing.<br />
                <br />
                btw, i have gone back several times and followed the tutorial in case i had missed a step.<br />
                <br />
                thanks in advance, and thanks for the tool...hope i can continue using it.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">97.</span> <a name="c2551"
                    href="index.php?a=376">Bluefang</a></span><span class="right">Posted: Jul 17th, 2007 - 11:18:46
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">I haven't been keeping up with everything very well, but I do know that Nem changed
                the spec files recently, so the options <i>may</i> have been renamed or moved.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">98.</span> <a name="c2552"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Jul 18th, 2007 - 3:18:38 am</span>
                <div class="space"></div>
              </div>
              <div class="content">Do you have the most up-to-date specifications? (Select <i>Check For Updates</i> from
                the <i>Help</i> menu.) I haven't updated the installer in ages (I'll try to do this soon).<br />
                <br />
                The options haven't changed too much since I wrote the tutorial. All the options you listed are present
                in the current specifications.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">99.</span> <a name="c2553"
                    href="index.php?a=2852">atelierz</a></span><span class="right">Modified: Jul 18th, 2007 - 1:05:46
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">i had downloaded straight from the site thinking everything was up to date, but i
                took your advice, and the options reappeared. hooray.<br />
                <br />
                <br />
                however, when i tried to compile, i got this error:<br />
                error wirting batch file: c:\prgram files\batch compiler\compile.bat<br />
                <br />
                i went back through the setup again, and everything is as it should be, except that when i press the
                associate with BCP files button, i get this error message:<br />
                an unhandled exception has occured in your application. if you click continue, the application will
                ignore this error and attempt to continue. if you click quit, the application will shut down
                immediately. access to the registry key is denied.<br />
                <br />
                <br />
                and then here are the details of that:<br />
                <br />
                <br />
                <br />
                ************** Exception Text **************<br />
                System.UnauthorizedAccessException: Access to the registry key is denied.<br />
                at Microsoft.Win32.RegistryKey.Win32Error(Int32 errorCode, String str)<br />
                at Microsoft.Win32.RegistryKey.SetValue(String name, Object value)<br />
                at BC.Core.GUI.COptions.AssociateFileType(String sFileType, String sExtension, String sApplicationPath,
                String sIconPath, Int32 iIconIndex)<br />
                at BC.Core.GUI.COptions.AssociateFileType(String sFileType, String sExtension, String
                sApplicationPath)<br />
                at BC.Core.GUI.COptions.btnAssociateWithBCPFiles_Click(Object sender, EventArgs e)<br />
                <br />
                <br />
                <br />
                <br />
                <br />
                i'm sure that the chances are just as good that i'm being an idiot with this, but i am just so
                frustrated with vista's backward compatibility at this point that i have very little patience.<img
                  src="../../images/emotes/exhausted.gif" width="32" height="32" alt="exhausted" /><br />
                <br />
                <br />
                thanks</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">100.</span> <a name="c2556"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Jul 18th, 2007 - 2:23:04 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">I don't actually own Vista, but I would assume that the errors are occurring because
                writing to the registry and the program's own directory is not allowed with user privileges in Vista. I
                wonder if you can elevate the program's privileges (the executable's properties perhaps)? I don't want
                to recommend that you give your user account administrative privileges, but that also should work.<br />
                <br />
                <img src="../../images/emotes/capoera.gif" width="32" height="32" alt="capoera" /></div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">101.</span> <a name="c2558"
                    href="index.php?a=2852">atelierz</a></span><span class="right">Modified: Jul 18th, 2007 - 5:18:06
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">i've run into this administrative privileges thing before, and upon checking my
                account on this computer, it says i have administrative privileges.<br />
                <br />
                why wouldn't you recommend admin on my own machine? i thought vista sorted out the drive by problems
                that xp had with admin accounts.<br />
                <br />
                <br />
                thanks for your quick responses. i know this is more a vista problem and a me problem than your problem,
                but you've been gracious about it, anyway.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">102.</span> <a name="c2559"
                    href="index.php?a=2852">atelierz</a></span><span class="right">Posted: Jul 18th, 2007 - 5:17:23
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">okay, i figured it out.<br />
                <br />
                even though i'm logged on as admin, it apparently doesn't allow me access to the registry by default. i
                right clicked on the file and selected &quot;run as administrator&quot; and i'm no longer having any
                issues. <br />
                <br />
                the map is compiling now. hopefully you won't have to hear from me about vista again.<br />
                <br />
                thanks again for the tool and your time. it's a huge help.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">103.</span> <a name="c2712"
                    href="index.php?a=3030">magraggae</a></span><span class="right">Modified: Nov 14th, 2007 - 6:01:56
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">This is my first time trying to get BC to work, set it up under Zoners' Tools
                Advanced Specification, as I am using VHE, and got an rmf and not an map file. Except for that I used
                the exact same setup as you described in your tutorial. When I compile my map using VHE, it completes
                without problems.<br />
                <br />
                When I compile it with BC I get:<br />
                Warning: Illegal Brush (edge without opposite face): Entity 134, Brush 1<br />
                <br />
                <br />
                The specified brush is an func_illusionary What is exactly wrong with the brush, what does this specific
                error mean?<br />
                <br />
                Besides that, I also get a leak if I compile with BC, trying to track it down atm.<br />
                EDIT: Basically, the leak is unfindable. I have tried boxing the map and tracking it down with
                successive smaller boxes, but every time I track one down, another one pops up, and besides, the one
                tracked down in a 32x32x32 box has no discernible leak, everything lines up.<br />
                I copied a part of my map to a new file, and the specified brush stopped being illegal, and another
                brush, a func button started being illegal for another reason....What am I doing wrong with BC, as VHE
                says everything is fine but then everyone knows vhe a shit compiler, but what explains the differences?
              </div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">104.</span> <a name="c2717"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Nov 15th, 2007 - 1:29:30 am</span>
                <div class="space"></div>
              </div>
              <div class="content">There are a few good references for compile errors out there such as <a
                  href="http://www.slackiller.com/tommy14/errors.htm">this
                  one</a>. You'll probably get a more direct answer from these references seeing as I use them
                myself.<br />
                <br />
                A great many of us have been stumped by leaks in the past, but they always turn out to be tangible. Have
                you tried tracing the pointfile yet? As for discrepancies between Hammer and Zoners Tools, Hammer can
                only find certain simple errors, so your map may still have errors even if Hammer reports that
                everything is fine.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">105.</span> <a name="c2719"
                    href="index.php?a=3030">magraggae</a></span><span class="right">Modified: Nov 15th, 2007 - 6:55:19
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">Yeah I checked those resources myself already, however this error is not listed
                there. As far as I can see, there is nothing wrong with the brush. Its a simple cubic brush, clipped on
                one end so it meets at 45 degree angle with another one, also clipped, to together form a
                func_illusionary, to create a fence, through which can still be shot. No vertex manipulation was done on
                it, so I am unsure what could be illegal about it.<br />
                <br />
                Well about the leak, still have not found it, I copied the corridor to a new rmf, and trying to find it,
                but I still am unable to find it. I loaded the pointfile, the line goes straight through a brush, which
                is not an entity. Besides that, the other lines are outside. I tried boxing my lvl and putting a very
                bright light inside, but it appears the light just goes right through cause it was the same brightness
                inside or outside my hallway.<br />
                <br />
                &quot;To begin with, hlfix outputs floating point coordinates to .map files as opposed to VHE which
                rounds all coordinates to integers. This alone solves a number of typical mapping problems. hlfix also
                performs three phases of geometry corrections&quot;<br />
                Guess it must be related to this, probably some where on my design, I got something offgrid, and VHE
                just rounds it to an integer, making it snap to the grid, while hlfix keeps it offgrid.<br />
                Think is, I am pretty sure I already exported it through vhe and skipped the hlfix stage once.</div>
            </div><br />

            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">106.</span> <a name="c2725"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Nov 18th, 2007 - 3:01:55 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Sometimes it's better to just redo the problem brushes. It usually doesn't take to
                long and it can fix non-obvious geometry problems.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">107.</span> <a name="c2767"
                    href="index.php?a=3103">Walter</a></span><span class="right">Posted: Dec 30th, 2007 - 5:12:35
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">Hey I have an error that comes up when starting the map in CS 1.6<br />
                <br />
                It compiles fine, but as soon as I load the map, it gets 2 bars in the loading bar and then crashes with
                the error:<br />
                &quot;File Read Error&quot;.<br />
                <br />
                Ive tried tweaking a few options, but nothing.<br />
                <br />
                Any ideas?</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">108.</span> <a name="c2770"
                    href="index.php?a=3108">kangoeroe</a></span><span class="right">Posted: Jan 4th, 2008 - 9:19:31
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">if i want to start the compile it says that the output path is invalid<br />
                how do i fix this</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">109.</span> <a name="c2771"
                    href="index.php?a=3108">kangoeroe</a></span><span class="right">Posted: Jan 4th, 2008 - 9:26:49
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">cant you just make a tut of BC so there arent all these questions</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">110.</span> <a name="c2772"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Jan 4th, 2008 - 12:53:16 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">There already <a href="index.php?c=141">is one</a>.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">111.</span> <a name="c2866"
                    href="index.php?a=3279">Kode</a></span><span class="right">Posted: May 25th, 2008 - 6:27:41
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">The first time I install Batch Compiler, it runs fine, compiles my maps perfectly,
                and does so until I close it. <br />
                When I come to compile a map again I firstly get an error:<br />
                Error Writing Batch File:<br />
                C:\Program Files\Batch Compiler\compile.bat<br />
                <br />
                I went into Options&gt;Setup to see if anything was wrong, and after clicking on BCP Files I get an
                error telling me about JIT Debugging - I have searched the internet to find nothing to help me solve
                this!<img src="../../images/emotes/shrug.gif" width="32" height="32" alt="shrug" /></div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">112.</span> <a name="c2871"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: May 28th, 2008 - 1:03:25 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">What happens if you delete <i>C:\Program Files\Batch Compiler\compile.bat</i> before
                compiling your map?</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">113.</span> <a name="c2936"
                    href="index.php?a=3348">Yenian</a></span><span class="right">Posted: Jul 9th, 2008 - 10:53:54
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Same Error as Kode:<br />
                <br />
                Batch Compiler Core<br />
                <br />
                Error writing batch file:<br />
                C:\Program Files (x86)\Batch Compiler\compile.bat<br />
                <br />
                I'm running Vista Business x64. I would speculate this is a Vista problem, since apps aren't supposed to
                write to the program files directory. I have not confirmed, but SP1 was supposed to remove the file
                virtualization directory.<br />
                <br />
                Running Batch Compiler As Administrator seems to fix this problem, since it gives it elevation to do
                whatever it needs to do.<br />
              </div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">114.</span> <a name="c3128"
                    href="index.php?a=3654">alphabravo</a></span><span class="right">Posted: Feb 17th, 2009 - 1:10:23
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">ive tried everything i could to solve this stupid mess!!<br />
                compiler (whichever i use) always comes up with an error that wad file cannot be opened.<br />
                ive used multiple compilers and tried different wads!<br />
                *as there are no wads there are no textures in my maps*<br />
                here is one log&gt;&gt;<br />
                <br />
                <br />
                ** Executing...<br />
                ** Command: Change Directory<br />
                ** Parameters: <br />
                <br />
                <br />
                ** Executing...<br />
                ** Command: Copy File<br />
                ** Parameters: &quot;E:\Counter-Strike\cstrike\test.map&quot;
                &quot;E:\Counter-Strike\cstrike\maps\test.map&quot;<br />
                <br />
                <br />
                ** Executing...<br />
                ** Command: D:\VALVEH~1\tools\qcsg.exe<br />
                ** Parameters: &quot;E:\Counter-Strike\cstrike\maps\test&quot;<br />
                <br />
                qcsg.exe v2.8 (Jan 31 2000)<br />
                ---- qcsg ----<br />
                entering E:\Counter-Strike\cstrike\maps\test.map<br />
                CreateBrush: 0...1...2...3...4...5...6...7...8...9... (0)<br />
                CSGBrush: 0...1...2...3...4...5...6...7...8...9... (0)<br />
                WARNING: couldn't open \documents and settings\maj sarwar\desktop\zhlt253-17\zhlt.wad<br />
                0 seconds elapsed<br />
                <br />
                ** Executing...<br />
                ** Command: D:\VALVEH~1\tools\qbsp2.exe<br />
                ** Parameters: &quot;E:\Counter-Strike\cstrike\maps\test&quot;<br />
                <br />
                qbsp2.exe v2.2 (Dec 28 1998)<br />
                ---- qbsp2 ----<br />
                writing E:\Counter-Strike\cstrike\maps\test.prt<br />
                0 seconds elapsed<br />
                <br />
                ** Executing...<br />
                ** Command: D:\VALVEH~1\tools\vis.exe<br />
                ** Parameters: &quot;E:\Counter-Strike\cstrike\maps\test&quot;<br />
                <br />
                <br />
                ** Executing...<br />
                ** Command: D:\VALVEH~1\tools\qrad.exe<br />
                ** Parameters: &quot;E:\Counter-Strike\cstrike\maps\test&quot;<br />
                <br />
                <br />
                ** Executing...<br />
                ** Command: D:\VALVEH~1\tools\qrad.exe<br />
                ** Parameters: +map &quot;test&quot;<br />
                <br />
              </div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">115.</span> <a name="c3133"
                    href="index.php?a=663">richei</a></span><span class="right">Posted: Feb 22nd, 2009 - 2:58:25
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">you shouldn't have ur compile tools on your desktop anyways. move the folder to
                whatever drive you want. before i moved away from hl1 mapping, i had my wads folder at c:\wads, then
                used an include file to specify which wads to embed in the bsp. bc never was able to handle spaces in
                the folder name.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">116.</span> <a name="c3134"
                    href="index.php?a=663">richei</a></span><span class="right">Posted: Feb 22nd, 2009 - 3:16:12
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">Seems to have a problem loading any of valve's textures. all i get is:<br />
                <br />
                material &quot;tools/toolsnodraw&quot; not found.<br />
                Material not found!: TOOLS/TOOLSNODRAW<br />
                material &quot;metal/metalwall032f&quot; not found.<br />
                Material not found!: METAL/METALWALL032F<br />
                material &quot;concrete/concretefloor031a&quot; not found.<br />
                Material not found!: CONCRETE/CONCRETEFLOOR031A<br />
                <br />
                maybe it has to do with the new format or something, who knows.<br />
                <br />
                its also looking for the filesystem.dll file in the wrong place. its not in bin/orangebox/bin. seemed to
                work fine once i copied into that folder though, well with the exception of the missing textures.</div>
            </div><br />


            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">121.</span> <a name="c3380"
                    href="index.php?a=3741">Stojke</a></span><span class="right">Posted: May 9th, 2010 - 8:17:05
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">Hey, Nem, i have some problems...<br /><br />Every time i try to compile a map (i
                never have ever gotten this error before) i get this:<br /><br />Submit detailed bug reports to
                ([email protected])<br />----- BEGIN hlcsg -----<br />Command line: &quot;D:\Back up 22\Valve Hammer
                Editor\zhlt34x86final\hlcsg.exe&quot;-nowadtextures -wadinclude decals.wad -wadinclude halflife.wad
                -wadinclude liquids.wad -wadinclude zm_snowbs02.wad &quot;C:\Documents and
                Settings\Stojke\Desktop\zm_snowbase_cla&quot;<br />Entering C:\Documents and
                Settings\Stojke\Desktop\zm_snowbase_cla.map<br /><br />Current hlcsg Settings<br />Name | Setting |
                Default<br />---------------------|-----------|-------------------------<br />threads [ 1 ] [ Varies
                ]<br />verbose [ off ] [ off ]<br />log [ on ] [ on ]<br />developer [ 0 ] [ 0 ]<br />chart [ off ] [
                off ]<br />estimate [ off ] [ off ]<br />max texture memory [ 4194304 ] [ 4194304 ]<br />max lighting
                memory [ 6291456 ] [ 6291456 ]<br />priority [ Normal ] [ Normal ]<br /><br />noclip [ off ] [ off
                ]<br />null texture stripping[ on ] [ on ]<br />clipnode economy mode [ on ] [ on ]<br />clip hull type
                [ legacy ] [ legacy ]<br />onlyents [ off ] [ off ]<br />wadtextures [ off ] [ on ]<br />skyclip [ on ]
                [ on ]<br />hullfile [ None ] [ None ]<br />nullfile [ None ] [ None ]<br />min surface area [ 0.500 ] [
                0.500 ]<br />brush union threshold [ 0.000 ] [ 0.000 ]<br /><br />Using mapfile wad
                configuration<br />Wadinclude list
                :<br />[zhlt.wad]<br />[decals.wad]<br />[halflife.wad]<br />[liquids.wad]<br />[zm_snowbs02.wad]<br />
                <br />
                2 brushes (totalling 12 sides) discarded from clipping hulls<br />
                CreateBrush:<br />
                (0.33 seconds)<br />
                SetModelCenters:<br />
                (0.02 seconds)<br />
                CSGBrush:<br />
                (1.19 seconds)<br />
                <br />
                Warning: Wad file '\decals.wad' not found<br />
                Warning: Wad file '\halflife.wad' not found<br />
                Warning: Wad file '\liquids.wad' not found<br />
                Warning: Wad file '\zm_snowbs02.wad' not found<br />
                Error: Could not open wad file \decals.wad<br />
                Error: Could not find WAD file<br />
                Description: The compile tools could not locate a wad file that the map was referencing.<br />
                Howto Fix: Make sure the wad's listed in the level editor actually all exist<br />
                <br />
                Error: Could not open wad file \halflife.wad<br />
                Error: Could not open wad file \liquids.wad<br />
                Error: Could not open wad file \zm_snowbs02.wad<br />
                <br />
                <br />
                I have tried moving the wads, and everything. All the wads exist, and are on the right path. But the
                compiler tools tell me they can not find them... <img src="../../images/emotes/bored.gif" width="32"
                  height="32" alt="bored" /></div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">122.</span> <a name="c3381"
                    href="index.php?a=3741">Stojke</a></span><span class="right">Posted: May 9th, 2010 - 8:27:30
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">Never mind! I forgot to include zhlt.wad in hammer &gt;_&lt;<br />
                <br />
                <br />
                Sorry for my mistake <img src="../../images/emotes/lazy.gif" width="32" height="32" alt="lazy" /></div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">123.</span> <a name="c4419"
                    href="index.php?a=13806">Plague</a></span><span class="right">Posted: Jul 3rd, 2019 - 7:40:33
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">When I try to convert a batch file to an exe, I have this error at the end:<br />
                <br />
                Injecting Icon...<br />
                Cannot Make EXE!<br />
                Bad file name or number<br />
                Please make sure ENGLISH is your primary language for &quot;non-unicode programs&quot; on your Windows
                Language bar or control panel.<br />
                <br />
                I don't understand, my computer is in english and all seems good.. I tried all the available update but
                nothing works</div>
            </div><br />

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