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<!DOCTYPE html>

<head>
  <title>Nem's Tools [BSP Viewer - FAQ - BSP Viewer FAQ]</title>
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  <meta name="author" content="Ryan Gregg">
  <meta name="description" content="Nem&#39;s Half-Life and Half-Life 2 editing tools.">
</head>

<body>
  <div class="banner" onclick="location.href='https://nemstools.github.io/'"> </div>
  <div class="archived">This is archived copy of currently unavailable <a href="http://nemesis.thewavelength.net">Nem's
      Tools website</a>, restored from <a
      href="https://web.archive.org/web/20191202151405/http://www.nemesis.thewavelength.net/">Web Archive</a>. <br>
    Download section now provides links to both Web Archive and to this unofficial Github mirror.
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          <div class="space"></div>
          <div class="main_content">
            <div class="group">
              <div class="heading1">
                <div class="space"></div><span class="left"><a name="p131" href="#p131">BSP
                    Viewer FAQ</a> - <a
                    href="https://web.archive.org/web/20170915145207/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
                  class="right">Posted: Feb 5th, 2005 - 3:19:20 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">
                <center>
                  <table width="100%" class="emptytable">

                    <tbody>
                      <tr>
                        <td width="24" valign="top">
                          <center><b>Q.</b></center>
                        </td>
                        <td valign="top">
                          <p>When I launch BSP Viewer I get the following error message:<br><i>"The application failed
                              to initialize properly (0xc0000135). Click ok to terminate the application."</i></p>
                        </td>
                      </tr>
                      <tr>
                        <td width="24" valign="top">
                          <center><b>A.</b></center>
                        </td>
                        <td valign="top">
                          <p>BSP Viewer is written in C++ .NET and such as requires the .NET runtimes to run. See the <a
                              href="../../pages/BSP_Viewer-Download.html">downloads</a>
                            page for more information.</p>
                        </td>
                      </tr>

                      <tr>
                        <td colspan="2">&nbsp;</td>
                      </tr>

                      <tr>
                        <td width="24" valign="top">
                          <center><b>Q.</b></center>
                        </td>
                        <td valign="top">
                          <p>When I launch BSP Viewer I get the following error message:<br><i>"A required .DLL file,
                              MSCOREE.DLL, was not found."</i></p>
                        </td>
                      </tr>
                      <tr>
                        <td width="24" valign="top">
                          <center><b>A.</b></center>
                        </td>
                        <td valign="top">
                          <p>BSP Viewer is written in C++ .NET and such as requires the .NET runtimes to run. See the <a
                              href="../../pages/BSP_Viewer-Download.html">downloads</a>
                            page for more information.</p>
                        </td>
                      </tr>

                      <tr>
                        <td colspan="2">&nbsp;</td>
                      </tr>

                      <tr>
                        <td width="24" valign="top">
                          <center><b>Q.</b></center>
                        </td>
                        <td valign="top">
                          <p>Does BSP Viewer support Source .bsp files as well as Half-Life .bsp files?</p>
                        </td>
                      </tr>
                      <tr>
                        <td width="24" valign="top">
                          <center><b>A.</b></center>
                        </td>
                        <td valign="top">
                          <p>No, BSP Viewer only supports Half-Life .bsp files.</p>
                        </td>
                      </tr>

                      <tr>
                        <td colspan="2">&nbsp;</td>
                      </tr>

                      <tr>
                        <td width="24" valign="top">
                          <center><b>Q.</b></center>
                        </td>
                        <td valign="top">
                          <p>How do I set BSP Viewer up?</p>
                        </td>
                      </tr>
                      <tr>
                        <td width="24" valign="top">
                          <center><b>A.</b></center>
                        </td>
                        <td valign="top">
                          <p>To set BSP Viewer up:</p>
                          <ol>
                            <li>Go to the <i>Options</i> menu and select <i>Setup</i>.</li>
                            <li>In the <i>MOD</i> field enter the name of the MOD you want to use BSP Viewer for (valve,
                              cstrike, dod, ns, etc.).</li>
                            <li>In the <i>User Path</i> field select your Steam user path
                              (..\Steam\SteamApps\[email protected]).</li>
                            <li>Add all the packages your MOD uses (half-life.gcf should always be added).</li>
                          </ol>
                          <p>Note: When you first run BSP Viewer, BSP Viewer will attempt to set itself up for
                            Half-Life.</p>
                        </td>
                      </tr>

                      <tr>
                        <td colspan="2">&nbsp;</td>
                      </tr>

                      <tr>
                        <td width="24" valign="top">
                          <center><b>Q.</b></center>
                        </td>
                        <td valign="top">
                          <p>How do I save my edited entity data?</p>
                        </td>
                      </tr>
                      <tr>
                        <td width="24" valign="top">
                          <center><b>A.</b></center>
                        </td>
                        <td valign="top">
                          <p>BSP Viewer does not yet support saving edited entity data. This does not, however, mean
                            that it is not possible to update your .bsp with the changes you made. To update your .bsp
                            with the new entity data simply export a .ent file from the <i>File</i> menu in BSP Viewer
                            then import the .ent file back into your .bsp using Ripent. Ripent is part of <a
                              href="http://www.zhlt.info/">Zoner's Tools</a>.
                          </p>
                        </td>
                      </tr>

                    </tbody>
                  </table>
                </center>

                <p>Ask a question...</p>
              </div>
              <div class="heading1">
                <div class="space"></div><span class="left">Modified: Mar 19th, 2005 - 9:35:06 pm</span><span
                  class="right">[ 22361 Views ]</span>
                <div class="space"></div>
              </div>
            </div><br>


            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">1.</span> <a name="c1615"
                    href="index.php?a=1688">como0431</a></span><span class="right">Posted: Jul 28th, 2005 - 10:26:54
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Is the any chance of bspviewer or hllib being updated for the souce engine?</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">2.</span> <a name="c1618"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Jul 29th, 2005 - 9:55:34 am</span>
                <div class="space"></div>
              </div>
              <div class="content">If I have time, search this site, there is more info on the subject throughout it.
              </div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">3.</span> <a name="c1642"
                    href="index.php?a=1723">stalefist</a></span><span class="right">Posted: Aug 22nd, 2005 - 1:42:05
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">im getting errors, it cant read the .gcf files :(</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">4.</span> <a name="c1647"
                    href="index.php?a=708">NoBody</a></span><span class="right">Posted: Aug 23rd, 2005 - 12:55:02
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">We cant help you if you do not say what your error is.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">5.</span> <a name="c1650"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Aug 23rd, 2005 - 9:34:09 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Just a guess, but try enabling <i>Volatile Access</i> in the <i>Options</i> menu or
                (secondly) disabling <i>File Mapping</i>.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">6.</span> <a name="c1720"
                    href="index.php?a=1834">Diesel</a></span><span class="right">Posted: Nov 1st, 2005 - 3:35:32
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">I had the same problem. Make a copy of the .gcf files and place them in the bspviewer
                folder. That worked for me.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">7.</span> <a name="c1823"
                    href="index.php?a=1964">Hitman</a></span><span class="right">Posted: Jan 13th, 2006 - 9:03:19
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">hi all<br />
                exist any1 converting program from 3ds (or other 3dmax format) to bsp ?<br />
                <br />
                thx for reply</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">8.</span> <a name="c1825"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Jan 13th, 2006 - 8:44:36 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Short answer: no. There are technical reasons why it isn't really possible.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">9.</span> <a name="c1958"
                    href="index.php?a=2079">uSELESS</a></span><span class="right">Posted: Apr 4th, 2006 - 4:10:47
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Nem can u explain me how i can load a .WAD file to view all the map textures?<br />
                <br />
                the wad is not present in the .gcf<br />
                <br />
                thanks</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">10.</span> <a name="c1960"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Apr 4th, 2006 - 4:24:30 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">If you have your BSP and WAD files configured in such a way that they load in
                whatever MOD they are for, then they should work in BSP Viewer as long as you have BSP Viewer set up
                correctly (as in this FAQ).</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">11.</span> <a name="c2009"
                    href="index.php?a=2183">Major Mike</a></span><span class="right">Posted: May 27th, 2006 - 10:45:34
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">I've been having some trouble opening bsp files from Half-Life Blue Shift. Is there
                any known problem with Blue Shift, or is it just something I'm doing wrong? I havent had any trouble
                opening Half-Life and Opposing Force bsp files.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">12.</span> <a name="c2010"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: May 27th, 2006 - 2:51:51 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">I downloaded Half-Life: Blue Shift today to give it a test. It seems that the entity
                and plane lumps have been swapped in the .bsp. I'm not sure if this was an accident by whoever developed
                Blue Shift (or maybe intentional to prevent users from decompiling the .bsp files) but I've written
                something that will detect the swap and fix-up the lump table.<br />
                <br />
                The fix will be in Crafty Alpha 9 (released sometime in the next week), I don't maintain BSP Viewer
                anymore, it has been mostly ported to Crafty.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">13.</span> <a name="c2026"
                    href="index.php?a=2215">John_Doe_72</a></span><span class="right">Posted: Jun 16th, 2006 - 4:42:57
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">Great tool <img src="../../images/emotes/cool.gif" width="32" height="32"
                  alt="cool" /><br />
                But...<br />
                <br />
                =================<br />
                Options -&gt; Setup -&gt; Paths<br />
                MOD: czero<br />
                User Path: E:\program files\Steam\Half-Life\ (or E:\program files\Steam\)<br />
                =================<br />
                <br />
                Maps path: E:\program files\Steam\Half-Life\czero\maps\<br />
                WAD path: E:\program files\Steam\Half-Life\czero\<br />
                <br />
                &quot; Loading WAD textures...<br />
                liquids.wad not found.<br />
                ...<br />
                &quot;<br />
                <br />
                What's wrong? <img src="../../images/emotes/yelling.gif" width="32" height="32" alt="yelling" /></div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">14.</span> <a name="c2033"
                    href="index.php?a=1">Nem</a></span><span class="right">Modified: Jun 19th, 2006 - 10:37:40 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Your paths seem a bit funny, my Condition Zero folder is located at
                <i>..\Steam\SteamApps\&lt;username&gt;\condition zero\czero</i> and yours should be similar. Also make
                sure you mount the Half-Life and Condition Zero .gcf files.<br /><br />As an alternative you can try my
                newer BSP Viewer called <a href="index.php?c=173#p173">Crafty</a>. It is simpler to configure, just run
                the program and select the Condition Zero profile from the options menu (the rest should auto-configure
                as long as Steam is installed correctly). BSP Viewer is currently discontinued.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">15.</span> <a name="c2354"
                    href="index.php?a=2561">Xmeagol</a></span><span class="right">Modified: Jan 18th, 2007 - 2:09:32
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Question:<br />
                <br />
                I Compressed a 500mb GCF File (HL1) with WinRAR (Best Compression of course) and the file size was about
                100mb..<br />
                <br />
                Is there a way to create a GCF file just to compress with WinRAR? it would come VERY handy<br />
                <br />
                i dont plan using it on steam btw <img src="../../images/emotes/apple.gif" width="32" height="32"
                  alt="apple" /><br />
                <br />
                <br />
                EDIT: sry i posted in the wrong section.. Chaos beyond relief</div>
            </div><br />

            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">16.</span> <a name="c2357"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Jan 18th, 2007 - 10:54:00 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Huh? Why? The GCF format is not meant to be a archive format, it's meant to be a
                virtual file system. Are you asking me to alter the format adding compression?</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">17.</span> <a name="c2360"
                    href="index.php?a=2561">Xmeagol</a></span><span class="right">Modified: Jan 19th, 2007 - 1:26:23
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">lol, no, im asking if theres a way to pack files into a GCF file<br />
                <br />
                its good for compression!<br />
                <br />
                EDIT: i dont know if this is new or not but i found that .dem and .gcf files are very fragmanted, i
                think.<br />
                <br />
                Also, i compressed 14GB go 2.3GB with winrar!<br />
                <br />
              </div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">18.</span> <a name="c2362"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Jan 19th, 2007 - 2:27:42 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">Ah, I think I might know why. Some formats, like ZIP, compress each file
                individually, whereas others, like <a href="http://www.7-zip.org/">7z</a>, compress all the files
                togeather as if they were one large file. This is called <a
                  href="http://en.wikipedia.org/wiki/Solid_compression">solid
                  compression</a>. I belive RAR files allow both methods, however, when you compress a GCF file with
                WinRAR, you are effectively artificially forcing solid compression.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">19.</span> <a name="c2363"
                    href="index.php?a=2561">Xmeagol</a></span><span class="right">Modified: Jan 19th, 2007 - 2:33:48
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">So is it possible to Create such program?<br />
                <br />
                ( to Create.. uhm. GCF! )<br />
                <br />
                <br />
                .pak files would be cool too xD<br />
                <br />
                EDIT: i read the Wiki article..<br />
                <br />
                Is it too unstable for GCF?</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">20.</span> <a name="c2364"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Jan 19th, 2007 - 2:40:48 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">No, there's no reason to RAR a GCF file to increase the compression ratio as you
                could just RAR a bunch of files with the solid compression option to achieve the same thing. Alternatly
                you could TAR the files before you RAR them, as is commonly done in in Linux (only the resulting TAR is
                GZIPed).<br /><br />WinRAR probably supports TAR, but if not, <a href="http://www.7-zip.org/">7-Zip</a>
                does.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">21.</span> <a name="c2365"
                    href="index.php?a=2561">Xmeagol</a></span><span class="right">Posted: Jan 19th, 2007 - 2:45:24
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">i wouldnt want it just as a compression thing<br />
                <br />
                its good to pack stuff instead of a folder or a rar file<br />
                <br />
                ill do anything!!!.. *sighs*</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">22.</span> <a name="c2366"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Jan 19th, 2007 - 2:59:54 pm</span>
                <div class="space"></div>
              </div>
              <div class="content">If you just want to &quot;pack stuff up&quot;, use <a
                  href="http://en.wikipedia.org/wiki/Tar_(file_format)">TAR</a>.
                The GCF format offers no benifits over other established archive or compression formats.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">23.</span> <a name="c2367"
                    href="index.php?a=2561">Xmeagol</a></span><span class="right">Modified: Jan 19th, 2007 - 3:09:54
                  pm</span>
                <div class="space"></div>
              </div>
              <div class="content">actually it does!<br />
                <br />
                didnt i just packed 14GB of GCF to a 700mb CD?<br />
                <br />
                EDIT: 2 acctualy.<br />
                <br />
                EDIT: Another thing, 7g and TAR files dont compress as fast<br />
                <br />
                or im doing it totaly wrong</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">24.</span> <a name="c2368"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Jan 20th, 2007 - 2:54:40 am</span>
                <div class="space"></div>
              </div>
              <div class="content">TAR files aren't compressed, so creating them is limited only by the speed of your
                hard drive (just like GCF files). As for 7z, it typically compresses slower than RAR, but usually
                produces slightly better compression ratios. There is always a trade off between speed and compression
                ratio, in fact there are many programs out there that can achieve much higher compression ratios (see <a
                  href="https://web.archive.org/web/20110523000321/http://www.maximumcompression.com/">this page</a>),
                however, most of them are too slow to be practicable.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">25.</span> <a name="c2371"
                    href="index.php?a=2561">Xmeagol</a></span><span class="right">Posted: Jan 20th, 2007 - 7:55:53
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">do you mind if i talk with you on msn?<br />
                <br />
                i want to ask you something..<br />
                <br />
                add: [email protected]</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">26.</span> <a name="c2375"
                    href="index.php?a=1">Nem</a></span><span class="right">Posted: Jan 20th, 2007 - 4:11:18 pm</span>
                <div class="space"></div>
              </div>
              <div class="content"><a
                  href="https://web.archive.org/web/20110523000321/mailto:[email protected]">E-mail</a> me if you
                want to continue this discussion in private.</div>
            </div><br />
            <div class="group">
              <div class="heading2">
                <div class="space"></div><span class="left"><span class="title">27.</span> <a name="c2899"
                    href="index.php?a=3317">SETIssl</a></span><span class="right">Posted: Jun 19th, 2008 - 7:46:06
                  am</span>
                <div class="space"></div>
              </div>
              <div class="content">hi, im trying to progam a java hl bsp loader/viewer atm, but i'm having serious
                problems reading the lump content from the bsp file. <br />
                do you got any additional information about the structure and what the data is for? the hl sdk doesnt
                help me a lot with src code only with no comments.</div>
            </div><br />



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      <div class="heading2 center"><span class="note">Nem's Tools v2.0 © 2006 <a
            href="mailto:[email protected]">Ryan Gregg</a>.<br>Execution
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