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<!DOCTYPE html>
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<title>Nem's Tools [Terrain Generator - About]</title>
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<div class="space"></div><span class="left"><a name="p2"
href="https://web.archive.org/web/20191109112313/http://nemesis.thewavelength.net/index.php?c=2#p2">About
Terrain Generator</a> - <a
href="https://web.archive.org/web/20191109112313/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
class="right">Posted: May 26th, 2003 - 4:04:41 pm</span>
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<div class="content"><b>About:</b>
<p>Nem's Mega 3D Terrain Generator is a relatively new terrain generator that takes a step in a
completely different direction. Unlike traditional generators where the user must depend solely on the
generators generation abilities, this generator gives its users complete 3D control over what their
terrain looks like. Users start off with a flat piece of landscape, then add to it with one, or a
combination of many powerful generation options. They then have several tools at their disposal to
literally grab the terrain and pull it as they want it. The terrain can be saved as a .tgm file for
latter use and exported to a .map file for use in any map editing programs for Quake engine based
games such as Half-Life. Additionally terrain can be exported as a .t3d for use in UnrealEd or a .rmf
or .vmf file for use in Hammer or any number of other supported formats.</p>
<b>Screenshots:</b>
<div style="text-align: center">
<br>
<img src="../images/pages/tg1.gif" width="532" height="431" alt="Terrain Generator"
title="Terrain Generator">
<br><br>
<img src="../images/pages/tg2.gif" width="532" height="431" alt="Terrain Generator"
title="Terrain Generator">
<br><br>
<img src="../images/pages/tg3.gif" width="532" height="431" alt="Terrain Generator"
title="Terrain Generator - Texture browser.">
<br><br>
</div>
<b>Features:</b>
<ul>
<li>Full 3D control over the appearance of your terrain.</li>
<li>Nine tools to help you shape your terrain.</li>
<li>Fractal terrain generation via eleven unique configurable algorithms.</li>
<li>Heightmap terrain generation.</li>
<li>Multi level Undo, Redo and Revert.</li>
<li>Four render modes: Textured, Solid, Wireframe, and Points.</li>
<li>Several different styles of lightmaps.</li>
<li>Lots of additional display options.</li>
<li>Save your terrain as a .tgm file for latter editing.</li>
<li>Exports to .vmf, .map, .rmf, .t3d, .dxf, .obj, .smf, .txt, .bmp and .jpg file formats.</li>
<li>Ability to export hint brushes along with your terrain for polygon reduction in Quake engine based
games.</li>
<li>Texture browser.</li>
<li>Simple vertex locking.</li>
<li>Recent .tgm file menu.</li>
<li>Quick and easy setup.</li>
<li>100% Free.</li>
</ul>
<b><a href="Terrain_Generator-Download.html">Download</a></b>
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<div class="space"></div><span class="left">Modified: Feb 15th, 2007 - 4:15:07 pm</span><span
class="right">[ <a
href="https://web.archive.org/web/20191109112313/http://nemesis.thewavelength.net/index.php?c=2#p2">67
Comments</a> ]</span>
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<div class="heading2 center"><span class="note">Nem's Tools v2.0 © 2006 <a
href="mailto:[email protected]">Ryan Gregg</a>.<br>Execution
time: 0.07963s; Queries: 14.<br>
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