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// Specification: VTFCmd
// Written by: Ryan Gregg
// Version: 1.0.3
// Created: April 17, 2005
// Last updated: May 6, 2005
// Updated by: Ryan Gregg
// Date: May 6, 2005
// Added -nwrap option.
Batch
{
Name "VTFCmd"
Priority "1"
Stages "VTF|VMT|Misc"
Filter "Supported Files (*.bmp;*.dds;*.gif;*.jpg;*.jpeg;*.png;*.tga)|*.bmp;*.dds;*.gif;*.jpg;*.jpeg;*.png;*.tga|BMP Files (*.bmp)|*.bmp|DDS Files (*.dds)|*.dds|GIF Files (*.gif)|*.gif|JPEG Files (*.jpg;*.jpeg)|*.jpg;*.jpeg|PNG Files (*.png)|*.png|TGA Files (*.tga)|*.tga|All Files (*.*)|*.*"
Template "@echo off\n"_
"\"${StagePath=VTF}\" -file \"${FilePath}\\${FileName}.${FileExt}\" ${StageParam=VTF} ${StageParam=VMT} ${StageParam=Misc}"
}
//
// VTF
//
Stage
{
Name "VTF"
Title "VTF Options"
Type "Program"
Filter "VTFCmd (vtfcmd.exe)|vtfcmd.exe"
CheckBox
{
Name "Gamma Correct"
Param "-gamma"
Hint "\tGamma correct input file."
}
CheckBox
{
Name "No Reflectivity"
Param "-noreflectivity"
Hint "\tDon't calculate reflectivity."
}
CheckBox
{
Name "No Thumbnail"
Param "-nothumbnail"
Hint "\tDon't generate thumbnail image."
}
CheckBox
{
Name "Normal Map"
Param "-normal"
Hint "\tConvert input file to normal map."
}
CheckBox
{
Name "Normal Wrap"
Param "-nwrap"
Hint "\tWrap the normal map (for tiled textures)."
}
CheckBox
{
Name "Resize"
Param "-resize"
Checked "True"
Hint "\tResize input file to be a power of two."
}
TextBox
{
Name "Bumpmap Scale"
Param "-bumpscale"
Type "Single"
Default "1.0"
Min "0.0"
Hint "\tEngine bumpmapping scale to use."
}
TextBox
{
Name "Gamma Correction"
Param "-gcorrection"
Type "Single"
Default "2.0"
Min "0.0"
Hint "\tSpecify the gamma correction to apply."
}
TextBox
{
Name "Normal Scale"
Param "-nscale"
Type "Single"
Default "2.0"
Min "0.0"
Hint "\tSpecify the normal map scale to use."
}
Space
{
Size "1"
}
TextBox
{
Name "Additional Parameters"
Type "String"
Quote "False"
Size "3"
Hint "\tAdd additional parameters here as you would a command line."
}
ComboBox
{
Name "Flag"
Param "-flag"
Default "Anisotropic"
Options "Point Sample,POINTSAMPLE|Trilinear,TRILINEAR|Clamp S,CLAMPS|Clamp T,CLAMPT|Anisotropic,ANISOTROPIC|Hint DXT5,HINT_DXT5|Normal,NORMAL|No Mipmaps,NOMIP|No LOD,NOLOD|Min Mipmap,MINMIP|Procedural,PROCEDURAL|Render Target,RENDERTARGET|Depth Render Target,DEPTHRENDERTARGET|No Debug Overide,NODEBUGOVERRIDE|Single Copy,SINGLECOPY|One Over Mipmap Level In Alpha,ONEOVERMIPLEVELINALPHA|Premultiply Color By One Over Mipmap Level,PREMULTCOLORBYONEOVERMIPLEVEL|Normal To DuDv,NORMALTODUDV|Alpha Test Mipmap Generation,ALPHATESTMIPGENERATION|No Depth Buffer,NODEPTHBUFFER|Nice Filtered,NICEFILTERED"
Hint "\tSpecify a flag to set in the output texture."
}
ComboBox
{
Name "Flag"
Param "-flag"
Default "Clamp S"
Options "Point Sample,POINTSAMPLE|Trilinear,TRILINEAR|Clamp S,CLAMPS|Clamp T,CLAMPT|Anisotropic,ANISOTROPIC|Hint DXT5,HINT_DXT5|Normal,NORMAL|No Mipmaps,NOMIP|No LOD,NOLOD|Min Mipmap,MINMIP|Procedural,PROCEDURAL|Render Target,RENDERTARGET|Depth Render Target,DEPTHRENDERTARGET|No Debug Overide,NODEBUGOVERRIDE|Single Copy,SINGLECOPY|One Over Mipmap Level In Alpha,ONEOVERMIPLEVELINALPHA|Premultiply Color By One Over Mipmap Level,PREMULTCOLORBYONEOVERMIPLEVEL|Normal To DuDv,NORMALTODUDV|Alpha Test Mipmap Generation,ALPHATESTMIPGENERATION|No Depth Buffer,NODEPTHBUFFER|Nice Filtered,NICEFILTERED"
Hint "\tSpecify a flag to set in the output texture."
}
ComboBox
{
Name "Flag"
Param "-flag"
Default "Clamp T"
Options "Point Sample,POINTSAMPLE|Trilinear,TRILINEAR|Clamp S,CLAMPS|Clamp T,CLAMPT|Anisotropic,ANISOTROPIC|Hint DXT5,HINT_DXT5|Normal,NORMAL|No Mipmaps,NOMIP|No LOD,NOLOD|Min Mipmap,MINMIP|Procedural,PROCEDURAL|Render Target,RENDERTARGET|Depth Render Target,DEPTHRENDERTARGET|No Debug Overide,NODEBUGOVERRIDE|Single Copy,SINGLECOPY|One Over Mipmap Level In Alpha,ONEOVERMIPLEVELINALPHA|Premultiply Color By One Over Mipmap Level,PREMULTCOLORBYONEOVERMIPLEVEL|Normal To DuDv,NORMALTODUDV|Alpha Test Mipmap Generation,ALPHATESTMIPGENERATION|No Depth Buffer,NODEPTHBUFFER|Nice Filtered,NICEFILTERED"
Hint "\tSpecify a flag to set in the output texture."
}
ComboBox
{
Name "Flag"
Param "-flag"
Default "Nice Filtered"
Options "Point Sample,POINTSAMPLE|Trilinear,TRILINEAR|Clamp S,CLAMPS|Clamp T,CLAMPT|Anisotropic,ANISOTROPIC|Hint DXT5,HINT_DXT5|Normal,NORMAL|No Mipmaps,NOMIP|No LOD,NOLOD|Min Mipmap,MINMIP|Procedural,PROCEDURAL|Render Target,RENDERTARGET|Depth Render Target,DEPTHRENDERTARGET|No Debug Overide,NODEBUGOVERRIDE|Single Copy,SINGLECOPY|One Over Mipmap Level In Alpha,ONEOVERMIPLEVELINALPHA|Premultiply Color By One Over Mipmap Level,PREMULTCOLORBYONEOVERMIPLEVEL|Normal To DuDv,NORMALTODUDV|Alpha Test Mipmap Generation,ALPHATESTMIPGENERATION|No Depth Buffer,NODEPTHBUFFER|Nice Filtered,NICEFILTERED"
Hint "\tSpecify a flag to set in the output texture."
}
ComboBox
{
Name "Flag"
Param "-flag"
Default "No Debug Overide"
Options "Point Sample,POINTSAMPLE|Trilinear,TRILINEAR|Clamp S,CLAMPS|Clamp T,CLAMPT|Anisotropic,ANISOTROPIC|Hint DXT5,HINT_DXT5|Normal,NORMAL|No Mipmaps,NOMIP|No LOD,NOLOD|Min Mipmap,MINMIP|Procedural,PROCEDURAL|Render Target,RENDERTARGET|Depth Render Target,DEPTHRENDERTARGET|No Debug Overide,NODEBUGOVERRIDE|Single Copy,SINGLECOPY|One Over Mipmap Level In Alpha,ONEOVERMIPLEVELINALPHA|Premultiply Color By One Over Mipmap Level,PREMULTCOLORBYONEOVERMIPLEVEL|Normal To DuDv,NORMALTODUDV|Alpha Test Mipmap Generation,ALPHATESTMIPGENERATION|No Depth Buffer,NODEPTHBUFFER|Nice Filtered,NICEFILTERED"
Hint "\tSpecify a flag to set in the output texture."
}
ComboBox
{
Name "Flag"
Param "-flag"
Default "No Mipmaps"
Options "Point Sample,POINTSAMPLE|Trilinear,TRILINEAR|Clamp S,CLAMPS|Clamp T,CLAMPT|Anisotropic,ANISOTROPIC|Hint DXT5,HINT_DXT5|Normal,NORMAL|No Mipmaps,NOMIP|No LOD,NOLOD|Min Mipmap,MINMIP|Procedural,PROCEDURAL|Render Target,RENDERTARGET|Depth Render Target,DEPTHRENDERTARGET|No Debug Overide,NODEBUGOVERRIDE|Single Copy,SINGLECOPY|One Over Mipmap Level In Alpha,ONEOVERMIPLEVELINALPHA|Premultiply Color By One Over Mipmap Level,PREMULTCOLORBYONEOVERMIPLEVEL|Normal To DuDv,NORMALTODUDV|Alpha Test Mipmap Generation,ALPHATESTMIPGENERATION|No Depth Buffer,NODEPTHBUFFER|Nice Filtered,NICEFILTERED"
Hint "\tSpecify a flag to set in the output texture."
}
ComboBox
{
Name "Flag"
Param "-flag"
Default "No LOD"
Options "Point Sample,POINTSAMPLE|Trilinear,TRILINEAR|Clamp S,CLAMPS|Clamp T,CLAMPT|Anisotropic,ANISOTROPIC|Hint DXT5,HINT_DXT5|Normal,NORMAL|No Mipmaps,NOMIP|No LOD,NOLOD|Min Mipmap,MINMIP|Procedural,PROCEDURAL|Render Target,RENDERTARGET|Depth Render Target,DEPTHRENDERTARGET|No Debug Overide,NODEBUGOVERRIDE|Single Copy,SINGLECOPY|One Over Mipmap Level In Alpha,ONEOVERMIPLEVELINALPHA|Premultiply Color By One Over Mipmap Level,PREMULTCOLORBYONEOVERMIPLEVEL|Normal To DuDv,NORMALTODUDV|Alpha Test Mipmap Generation,ALPHATESTMIPGENERATION|No Depth Buffer,NODEPTHBUFFER|Nice Filtered,NICEFILTERED"
Hint "\tSpecify a flag to set in the output texture."
}
ComboBox
{
Name "Flag"
Param "-flag"
Default "Normal"
Options "Point Sample,POINTSAMPLE|Trilinear,TRILINEAR|Clamp S,CLAMPS|Clamp T,CLAMPT|Anisotropic,ANISOTROPIC|Hint DXT5,HINT_DXT5|Normal,NORMAL|No Mipmaps,NOMIP|No LOD,NOLOD|Min Mipmap,MINMIP|Procedural,PROCEDURAL|Render Target,RENDERTARGET|Depth Render Target,DEPTHRENDERTARGET|No Debug Overide,NODEBUGOVERRIDE|Single Copy,SINGLECOPY|One Over Mipmap Level In Alpha,ONEOVERMIPLEVELINALPHA|Premultiply Color By One Over Mipmap Level,PREMULTCOLORBYONEOVERMIPLEVEL|Normal To DuDv,NORMALTODUDV|Alpha Test Mipmap Generation,ALPHATESTMIPGENERATION|No Depth Buffer,NODEPTHBUFFER|Nice Filtered,NICEFILTERED"
Hint "\tSpecify a flag to set in the output texture."
}
ComboBox
{
Name "Flag"
Param "-flag"
Default "Point Sample"
Options "Point Sample,POINTSAMPLE|Trilinear,TRILINEAR|Clamp S,CLAMPS|Clamp T,CLAMPT|Anisotropic,ANISOTROPIC|Hint DXT5,HINT_DXT5|Normal,NORMAL|No Mipmaps,NOMIP|No LOD,NOLOD|Min Mipmap,MINMIP|Procedural,PROCEDURAL|Render Target,RENDERTARGET|Depth Render Target,DEPTHRENDERTARGET|No Debug Overide,NODEBUGOVERRIDE|Single Copy,SINGLECOPY|One Over Mipmap Level In Alpha,ONEOVERMIPLEVELINALPHA|Premultiply Color By One Over Mipmap Level,PREMULTCOLORBYONEOVERMIPLEVEL|Normal To DuDv,NORMALTODUDV|Alpha Test Mipmap Generation,ALPHATESTMIPGENERATION|No Depth Buffer,NODEPTHBUFFER|Nice Filtered,NICEFILTERED"
Hint "\tSpecify a flag to set in the output texture."
}
ComboBox
{
Name "Flag"
Param "-flag"
Default "Trilinear"
Options "Point Sample,POINTSAMPLE|Trilinear,TRILINEAR|Clamp S,CLAMPS|Clamp T,CLAMPT|Anisotropic,ANISOTROPIC|Hint DXT5,HINT_DXT5|Normal,NORMAL|No Mipmaps,NOMIP|No LOD,NOLOD|Min Mipmap,MINMIP|Procedural,PROCEDURAL|Render Target,RENDERTARGET|Depth Render Target,DEPTHRENDERTARGET|No Debug Overide,NODEBUGOVERRIDE|Single Copy,SINGLECOPY|One Over Mipmap Level In Alpha,ONEOVERMIPLEVELINALPHA|Premultiply Color By One Over Mipmap Level,PREMULTCOLORBYONEOVERMIPLEVEL|Normal To DuDv,NORMALTODUDV|Alpha Test Mipmap Generation,ALPHATESTMIPGENERATION|No Depth Buffer,NODEPTHBUFFER|Nice Filtered,NICEFILTERED"
Hint "\tSpecify a flag to set in the output texture."
}
Space
{
Size "1"
}
ComboBox
{
Name "Format"
Param "-format"
Default "RGBA8888"
Options "RGBA8888,RGBA8888|ABGR8888,ABGR8888|RGB888,RGB888|BGR888,BGR888|RGB565,RGB565|I8,I8|IA88,IA88|A8,A8|RGB888 (Bluescreen),RGB888_BLUESCREEN|BGR888 (Bluescreen),BGR888_BLUESCREEN|ARGB8888,ARGB8888|BGRA8888,BGRA8888|DXT1,DXT1|DXT3,DXT3|DXT5,DXT5|BGRX8888,BGRX8888|BGR565,BGR565|BGRX5551,BGRX5551|BGRA4444,BGRA4444|DXT1 (One Bit Alpha),DXT1_ONEBITALPHA|BGRA5551,BGRA5551|UV88,UV88|UVWQ8888,UVWQ8888|RGBA16161616 (Float),RGBA16161616F|RGBA16161616,RGBA16161616|UVLX8888,UVLX8888"
Hint "\tSpecify the output texture format."
}
ComboBox
{
Name "Normal Alpha"
Param "-nalpha"
Default "White"
Options "No Change,NOCHANGE|Height,HEIGHT|Black,BLACK|White,WHITE"
Hint "\tSpecify what to do with the alpha channel after generating normal maps."
}
ComboBox
{
Name "Normal Height"
Param "-nheight"
Default "Average RGB"
Options "Red,RED|Green,GREEN|Blue,BLUE|Alpha,ALPHA|Average RGB,AVERAGERGB|Biased RGB,BIASEDRGB|Max RGB,MAXRGB|Colorspace,COLORSPACE"
Hint "\tSpecify the height source to use when generating normal maps."
}
ComboBox
{
Name "Normal Kernel"
Param "-nkernel"
Default "3x3"
Options "4x,4X|3x3,3X3|5x5,5X5|7x7,7X7|9x9,9X9|DuDv,DUDV|Q8W8V8U8,Q8W8V8U8"
Hint "\tSpecify the filter to use when generating normal maps."
}
ComboBox
{
Name "Mipmap Filter"
Param "-mfilter"
Default "Box"
Options "Point,POINT|Box,BOX|Triangle,TRIANGLE|Quadratic,QUADRATIC|Cubic,CUBIC|Catrom,CATROM|Mitchell,MITCHELL|Gaussian,GAUSSIAN|SinC,SINC|Bessel,BESSEL|Hanning,HANNING|Hamming,HAMMING|Blackman,BLACKMAN|Kaiser,KAISER"
Hint "\tSpecify the mipmap filter to use when generating mipmaps."
}
ComboBox
{
Name "Mipmap Sharpen"
Param "-msharpen"
Default "Sharpen Soft"
Options "None,NONE|Negative,NEGATIVE|Lighter,LIGHTER|Darker,DARKER|Contrast More,CONTRASTMORE|Contrast Less,CONTRASTLESS|Smoothen,SMOOTHEN|Sharpen Soft,SHARPENSOFT|Sharpen Medium,SHARPENMEDIUM|Sharpen Strong,SHARPENSTRONG|Find Edges,FINDEDGES|Contour,CONTOUR|Edge Detect,EDGEDETECT|Edge Detect Soft,EDGEDETECTSOFT|Emboss,EMBOSS|Mean Removal,MEANREMOVAL|Unsharp,UNSHARP|XSharpen,XSHARPEN|Wrap Sharp,WARPSHARP"
Hint "\tSpecify the mipmap sharpen filter to use when generating mipmaps."
}
ComboBox
{
Name "Resize Filter"
Param "-rfilter"
Default "Triangle"
Options "Point,POINT|Box,BOX|Triangle,TRIANGLE|Quadratic,QUADRATIC|Cubic,CUBIC|Catrom,CATROM|Mitchell,MITCHELL|Gaussian,GAUSSIAN|SinC,SINC|Bessel,BESSEL|Hanning,HANNING|Hamming,HAMMING|Blackman,BLACKMAN|Kaiser,KAISER"
Hint "\tSpecify the resize filter to use when resizing images."
}
ComboBox
{
Name "Resize Method"
Param "-rmethod"
Default "Nearest"
Options "Nearest,NEAREST|Biggest,BIGGEST|Smallest,SMALLEST"
Hint "\tSpecify the resize method to use when resizing images.\n\n"_
"\tThis determines what power of two to resize the image to."
}
ComboBox
{
Name "Resize Sharpen"
Param "-rsharpen"
Default "None"
Options "None,NONE|Negative,NEGATIVE|Lighter,LIGHTER|Darker,DARKER|Contrast More,CONTRASTMORE|Contrast Less,CONTRASTLESS|Smoothen,SMOOTHEN|Sharpen Soft,SHARPENSOFT|Sharpen Medium,SHARPENMEDIUM|Sharpen Strong,SHARPENSTRONG|Find Edges,FINDEDGES|Contour,CONTOUR|Edge Detect,EDGEDETECT|Edge Detect Soft,EDGEDETECTSOFT|Emboss,EMBOSS|Mean Removal,MEANREMOVAL|Unsharp,UNSHARP|XSharpen,XSHARPEN|Wrap Sharp,WARPSHARP"
Hint "\tSpecify the resize sharpen filter to use when resizing images."
}
}
//
// VMT
//
Stage
{
Name "VMT"
Title "VMT Options"
Type "ParameterList"
TextBox
{
Name "Parameter"
Param "-param"
Size "2"
Type "String"
Quote "False"
Hint "\tAdd additional material parameters to the created .vmt file.\n\n"_
"\tThe parameter consists of a string argument followed by a string or numeric value. Strings should be in double quotes. For example, to make a material translucent, you would type the following: \"$translucent\" 1.\n"
}
TextBox
{
Name "Parameter"
Param "-param"
Size "2"
Type "String"
Quote "False"
Hint "\tAdd additional material parameters to the created .vmt file.\n\n"_
"\tThe parameter consists of a string argument followed by a string or numeric value. Strings should be in double quotes. For example, to make a material translucent, you would type the following: \"$translucent\" 1.\n"
}
TextBox
{
Name "Parameter"
Param "-param"
Size "2"
Type "String"
Quote "False"
Hint "\tAdd additional material parameters to the created .vmt file.\n\n"_
"\tThe parameter consists of a string argument followed by a string or numeric value. Strings should be in double quotes. For example, to make a material translucent, you would type the following: \"$translucent\" 1.\n"
}
TextBox
{
Name "Parameter"
Param "-param"
Size "2"
Type "String"
Quote "False"
Hint "\tAdd additional material parameters to the created .vmt file.\n\n"_
"\tThe parameter consists of a string argument followed by a string or numeric value. Strings should be in double quotes. For example, to make a material translucent, you would type the following: \"$translucent\" 1.\n"
}
TextBox
{
Name "Parameter"
Param "-param"
Size "2"
Type "String"
Quote "False"
Hint "\tAdd additional material parameters to the created .vmt file.\n\n"_
"\tThe parameter consists of a string argument followed by a string or numeric value. Strings should be in double quotes. For example, to make a material translucent, you would type the following: \"$translucent\" 1.\n"
}
TextBox
{
Name "Parameter"
Param "-param"
Size "2"
Type "String"
Quote "False"
Hint "\tAdd additional material parameters to the created .vmt file.\n\n"_
"\tThe parameter consists of a string argument followed by a string or numeric value. Strings should be in double quotes. For example, to make a material translucent, you would type the following: \"$translucent\" 1.\n"
}
TextBox
{
Name "Parameter"
Param "-param"
Size "2"
Type "String"
Quote "False"
Hint "\tAdd additional material parameters to the created .vmt file.\n\n"_
"\tThe parameter consists of a string argument followed by a string or numeric value. Strings should be in double quotes. For example, to make a material translucent, you would type the following: \"$translucent\" 1.\n"
}
TextBox
{
Name "Parameter"
Param "-param"
Size "2"
Type "String"
Quote "False"
Hint "\tAdd additional material parameters to the created .vmt file.\n\n"_
"\tThe parameter consists of a string argument followed by a string or numeric value. Strings should be in double quotes. For example, to make a material translucent, you would type the following: \"$translucent\" 1.\n"
}
TextBox
{
Name "Parameter"
Param "-param"
Size "2"
Type "String"
Quote "False"
Hint "\tAdd additional material parameters to the created .vmt file.\n\n"_
"\tThe parameter consists of a string argument followed by a string or numeric value. Strings should be in double quotes. For example, to make a material translucent, you would type the following: \"$translucent\" 1.\n"
}
TextBox
{
Name "Custom Shader"
Param "-shader"
Size "2"
Type "String"
Hint "\tHave VTFCmd create a .vmt for the new material with the shader specified. Not to be used with the Standard Shader option."
}
ComboBox
{
Name "Standard Shader"
Param "-shader"
Size "2"
Default "Lightmapped Generic"
Options "Cable,Cable|Decal,Decal|Decal Modulate,DecalModulate|Lightmapped Generic,LightmappedGeneric|Modulate,Modulate|Monitor Screen,MonitorScreen|Predator,Predator|Refract,Refract|Shattered Glass,ShatteredGlass|Sprite,Sprite|Unlit Generic,UnlitGeneric|Vertex Lit Generic,VertexlitGeneric|Water,Water"
Hint "\tHave VTFCmd create a .vmt for the new material with the shader specified. Not to be used with the Custom Shader option."
}
}
//
// Misc
//
Stage
{
Name "Misc"
Title "Miscellaneous Options"
Type "ParameterList"
CheckBox
{
Name "Silent"
Param "-silent"
Hint "\tDon't display any console output."
}
TextBox
{
Name "Postfix"
Param "-postfix"
Type "String"
Hint "\tOutput file postfix."
}
TextBox
{
Name "Prefix"
Param "-prefix"
Type "String"
Hint "\tOutput file prefix."
}
FolderBox
{
Name "Output Folder"
Param "-output"
Hint "\tPut the output texture in the specified folder, otherwise put it in the same folder as the input folder."
}
}
|