From 06202ef05a2e7725f355aaf30ca84438ad84f986 Mon Sep 17 00:00:00 2001 From: Maxxiii <30539708+Maxxiii@users.noreply.github.com> Date: Wed, 2 Sep 2020 15:12:45 +0300 Subject: Initial commit --- .../Batch_Compiler_Setup_(Half-Life).html | 579 +++++++++++++++++++++ 1 file changed, 579 insertions(+) create mode 100644 subpages/Batch_Compiler-Tutorials/Batch_Compiler_Setup_(Half-Life).html (limited to 'subpages/Batch_Compiler-Tutorials/Batch_Compiler_Setup_(Half-Life).html') diff --git a/subpages/Batch_Compiler-Tutorials/Batch_Compiler_Setup_(Half-Life).html b/subpages/Batch_Compiler-Tutorials/Batch_Compiler_Setup_(Half-Life).html new file mode 100644 index 0000000..3b8a745 --- /dev/null +++ b/subpages/Batch_Compiler-Tutorials/Batch_Compiler_Setup_(Half-Life).html @@ -0,0 +1,579 @@ + + + + Nem's Tools [Home - News] + + + + + + + + + + +
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Batch + Compiler Setup (Half-Life) - NemPosted: May 26th, 2003 - 10:43:23 pm +
+
+
+

Just downloaded Batch Compiler and don't know what the hell to do with it? This little tutorial + should cover everything you need to know from how to set it up to how to compile your first map.

+ +

First things first, if you don't already have the program head over to the downloads + page, pick it up and install it. The installer is a standard Windows installer so I will leave that to + your imagination.

+ +

Once you have installed Batch Compiler start the program up. If you get an + error when you run it then you need the .NET framework which is linked to on the downloads + page. Batch Compiler should look like this when you start it up:

+ +
Batch Compiler At Startup
+ +

Now some of you may have noticed that there are no controls for compiling your map on the form. This + is because Batch Compiler 3.0.0 (and up) work with Batch Compiler Specification (BCS) files. These + wonderful dynamic configuration files allow you to use Batch Compiler to compile just about anything + that makes use of a batch file, be it a Half-Life map (which this tutorial works on), a map for + another game, or even such things as applications.

+ +

Six specifications come with Batch Compiler (they can be found under the Specifications menu). + They are:

+ +
    +
  • Quake Tools Legacy: The original Quake Tools specification.
  • +
  • Source Tools Advanced: The advanced Source Tools specification. Recommended for experianced + users.
  • +
  • SourceTools Normal: The standard Source Tools specification. Recommended for new users. +
  • +
  • Zoners Tools Advanced: The advanced Zoners Tools specification. Recommended for experianced + users.
  • +
  • Zoners Tools Legacy: The original Zoners Tools specification.
  • +
  • Zoners Tools Normal: The standard Zoners Tools specification. Recommended for new users. +
  • +
+ +

You're welcome to use any specification you wish, I would, however, recommend the Zoners Tools Normal + specification because if you are reading this, you are probably a new user. You can always upgrade to + the Zoners Tools Advanced specification latter. If you are reading this tutorial you are setting Batch + Compiler up for Half-Life mapping so make sure you pick one of the specifications that has the word + Half-Life in it. To load the specification simply click it in the Specifications menu. + Your screen should look like this:

+ +
Zoners Tools Normal Specification
+ +

Now that we have the specification open, we need to proceed to set Batch Compiler up to use it. In + the Options menu click the Setup button. Your screen should look like this:

+ +
Options Form - General Tab
+ +

The General tab contains information specific to the editor itself. Its options are:

+ +
    +
  • Opacity: Set the opacity of the program (make it see through).
  • +
  • Log Viewer: Set the program Batch Compiler uses to view LOG files.
  • +
  • Recent Files: Set the number of recent files to store, this is used for both BCP and MAP + files.
  • +
  • Associate With: Press the BCP Files button to associate BCP files with the editor. + When associated, double clicking a BCP (Batch Compiler Preset) file will launch Batch Compiler with + that preset loaded.
  • +
+ +

When you first start Batch Compiler, Batch Compiler will try to find NotePad using system path + variables and set it as your Log Viewer. If your Log Viewer is not set you will have to + manually browse for an appropriate application. Some appropriate standard windows applications include + NotePad and WordPad.

+ +

Once you are happy with your settings in the General tab, move over to the Stage Paths + tab. Your screen should look like this:

+ +
Options Form - Stage Paths Tab
+ +

The Stage Paths tab allows you to set the paths to all the tools used in your current + specification. To begin specifying the paths select the BSP tool from the list of tools on your + screen. Once selected the bottom text box on the form changes its caption to read BSP Path, its + browse button also becomes active as shown below:

+ +

The Stage Paths tab allows you to set the paths to all the tools used in your current + specification. Because we are using the Zoners Tools Normal specification file we will first need + these tools on our hard drive. If you do not already have Zoners Tools you can download the latest + version here or find it + in the Mapping Tools pack available here. + Note: the Zoners Tools Normal and Zoners Tools Advanced specifications make + use of Zoners Tools v3.0.0 and up.

+ +

Once you have the tools we can continue with the tutorial. To begin specifying the paths select the + CSG tool from the list of tools on your screen. Once selected the bottom text box on the form changes + its caption to read CSG Path, its browse button also becomes active as shown below:

+ +
Options Form - Stage Paths Tab
+ +

Now simply press the browse button (the button with the three dots) and browse to the file located on + your hard drive. Continue this process for all the reaming tools. Your screen should look something + like this:

+ +
Options Form - Stage Paths Tab
+ +

Once you are happy with your settings in the Stage Paths tab, move over to the + Variables tab. Your screen should look like this:

+ +
Options Form - Variables Tab
+ +

The Variables tab allows you to set the paths to various other resources used in your current + specification. These paths are set in a similar mannor to those of the Stage Paths tab and + should be set as follows:

+ +

WADRoot: (Game directory.)

+ +
    +
  • Half-Life: ...\Steam\SteamApps\address@host.com\half-life
  • +
  • Day of Defeat (Official MODs): ...\Steam\SteamApps\address@host.com\day of defeat
  • +
  • Natural Selection (3rd Party MODs): ...\Steam\SteamApps\address@host.com\half-life
  • +
+ +

Output: (BSP output directory.)

+ +
    +
  • Half-Life: ...\Steam\SteamApps\address@host.com\half-life\valve\maps
  • +
  • Day of Defeat (Official MODs): ...\Steam\SteamApps\address@host.com\day of defeat\dod\maps +
  • +
  • Natural Selection (3rd Party MODs): ...\Steam\SteamApps\address@host.com\half-life\ns\maps +
  • +
+ +

Your form should look something like this when you're all done:

+ +
Options Form - Variables Tab
+ +

Once you are happy with your paths click the OK button to return to Batch Compiler's main + screen. We are now going to go through the steps for creating a generic "Full" compile preset which + you can use for all your maps. Please continue to the next + page.

+
+
+
Modified: Mar 24th, 2005 - 6:13:26 pm[ 81728 Views ] +
+
+

+
[ 1 2 + 3 + 4 + ]

+
+
+
1. DivinePosted: Oct 5th, 2004 - 7:17:27 pm +
+
+

+ my thing is broken
+
+
+

+
+
+
2. DivinePosted: Oct 5th, 2004 - 7:18:50 pm +
+
+

+ When i start ms dos it just sys that same introduction and than it just stops ive made a map before it + used to work i dont know what happned. please help
+
+

+
+
+
3. BluefangPosted: Oct 6th, 2004 - 12:23:24 pm +
+
+

+ first, make sure that you have all of the paths set up correctly
+
+ second, make sure that you have the correct settings for each of the compile tools
+
+ third, make sure that you do not have any errors in the DOS window.
+
+ if you can, copy the contents of the DOS window and paste it here.
+
+
+ if all else fails, try using the HL-Compiled installer (also on the Batch Compiler download page). this + will install the Batch Compiler, the latest compile tools, and will set it all up for you. the only + thing you need to do is to select the map and press run.
+
+

+
+
+
4. mR.sPANKYPosted: Feb 8th, 2005 - 2:55:46 pm +
+
+
Hey nems would you be able to make some new setup tutorials for the new batch + compiler because I have no idea what the variables tab is for and there is no longer any input output + tabs in the setup.
+

+
+
+
5. NemModified: Feb 8th, 2005 - 5:39:04 pm +
+
+
I'll try to update these tutorials soon, but for now:

The "Variables" tab + basically replaces the Input and Ouput path in a more flexible way. For Half-Life specifications there + are two fields, these are:
    +
  1. WADRoot: The same as the Input Path in this tutorial.
  2. +
  3. Output: The same as the Output Path in this tutorial.
  4. +
For the Source specifications there are three fields, these are:
    +
  1. BinRoot: The path to your bin folder in the sdk (where all the tools are located).
  2. +
  3. ValveProject: The path to the folder your GameInfo.txt file is in.
  4. +
  5. Output: The path to the folder to copy your .bsp files to. More less the same as the + Output Path in this tutorial.
  6. +
+
+

+
+
+
6. HeAdCrAb + KILLAPosted: Apr 27th, 2005 - 1:25:58 pm +
+
+
When I go to compile my MAP the DOS window (the black one) tells me I have an ERROR + and to refer to the LOG text file to find the ERROR. There are NO ERRORS in the LOG file! WTF!!! Need + help! - HeAdCrAb KILLA
+

+
+
+
7. NemPosted: Apr 27th, 2005 - 1:40:15 pm +
+
+
From within Batch Compiler, go File->View Log File to view your log file. If that + doesn't work, try reading the console output to see what the error is.
+

+
+
+
8. HeAdCrAb + KILLAPosted: Apr 27th, 2005 - 3:35:52 pm +
+
+
I cannot find ANY ERROR reading in the LOG file. The last time I tried compiling in + Hammer, an ERROR came up "access is denied," but I don't kno if that has anything to do with this. How + do I view this "console?" - HeAdCrAb KILLA
+

+
+
+
9. NemPosted: Apr 27th, 2005 - 3:56:49 pm +
+
+
The console is the thing that is telling you to view your log file. Right click on + the console and select the text, the pres enter to copy it and paste it here.
+

+
+
+
10. BluefangPosted: Apr 28th, 2005 - 2:25:03 pm +
+
+
"The last time I tried compiling in Hammer, an ERROR came up "access is denied," but + I don't kno if that has anything to do with this."
+
+ sounds like some of your paths are incorrectly setup.
+

+
+
+
11. Black-DroolPosted: Jul 18th, 2005 - 9:23:13 pm +
+
+
I love maps, I have made about 25, and don't know much about compiling... :) I really + need help. With a nubish username like myself prepare to be annoyed by me!
+
+ ;)
+
+ Help me with "Ripent" What is that?
+
+ Where can i find that, and also, you said an MS-DOS screen pops up can compiles ur map... does the + MS-DOS screen stay there? or does it quickly disappear and compile unseen?
+

+
+
+
12. NemPosted: Jul 18th, 2005 - 10:44:34 pm +
+
+
The only essential stages are CSG, BSP, VIS and RAD.
+
+ RipEnt is used for hand editing entities when either the .rmf source is not available or you don't want + to recompile.
+
+ The DOS window will stay open until you close it, if you have pause enabled in the options menu. You can + close Batch Compiler while you are compiling though.
+

+
+
+
13. Black-DroolPosted: Jul 19th, 2005 - 12:28:59 pm +
+
+
So wait, what are those "recent Files" for? what do they do, and also my MS-DOS + screen pops up for like 1 milisecond then dis-appears, how do I fix that?
+
+ happy +
+

+
+
+
14. NemPosted: Jul 19th, 2005 - 11:30:53 pm +
+
+
They are files you recently opened?
+
+ shrug
+
+ Your console screen should remain open if "Pause Console" is enabled in the "Options" menu and you have + at least on stage checked to run (on the right). If there is a problem with it you might want to run the + compile.bat file BC generates (in your Batch Compiler directory) from an MS DOS command prompt to see + what the problem is.
+

+
+
+
15. Black-DroolPosted: Jul 21st, 2005 - 8:53:06 pm +
+
+
I get this error when I do everything correctly:
+
+ Error creating batch script
+
+ Error: Outputpath it either not set, or invalid.
+
+ What do I do?hiding
+

+
[ 1 2 + 3 + 4 + ]

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