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diff --git a/subpages/Terrain_Generator-Revision_History.html b/subpages/Terrain_Generator-Revision_History.html new file mode 100644 index 0000000..dc85296 --- /dev/null +++ b/subpages/Terrain_Generator-Revision_History.html @@ -0,0 +1,653 @@ +<!DOCTYPE html> + +<head> + <title>Nem's Tools [Home - News]</title> + <link rel="shortcut icon" href="../favicon.ico" type="image/x-icon"> + <link rel="stylesheet" type="text/css" href="../css/default.css"> + <meta http-equiv="pragma" content="no-cache"> + <meta http-equiv="cache-control" content="no-cache"> + <meta name="author" content="Ryan Gregg"> + <meta name="description" content="Nem's Half-Life and Half-Life 2 editing tools."> +</head> + +<body> + <div class="banner" onclick="location.href='https://google.com'"> </div> + <div class="archived">This is archived copy of currently unavailable <a href="http://nemesis.thewavelength.net">Nem's + Tools website</a>, restored from <a + href="https://web.archive.org/web/20191202151405/http://www.nemesis.thewavelength.net/">Web Archive</a>. <br> + Download section now provides links to both Web Archive and to unofficial Github mirror. + </div> + <div class="main"> + <div class="group"> + <div class="separator"></div> + <div class="heading2 menu"> + <a href="../index.html" class="menuitem">Home</a> + <a href="../pages/GCFScape.html" class="menuitem">GCFScape</a> + <a href="../pages/Crafty.html" class="menuitem">Crafty</a> + <a href="../pages/VTFLib.html" class="menuitem">VTFLib</a> + <a href="../pages/Batch_Compiler.html" class="menuitem">Batch Compiler</a> + <a href="../pages/Terrain_Generator.html" class="menuitem">Terrain Generator</a> + <a href="../pages/BSP_Viewer.html" class="menuitem">BSP Viewer</a> + <a href="../pages/MAP_Viewer.html" class="menuitem">MAP Viewer</a> + <a href="../pages/virtuAMP.html" class="menuitem">virtuAMP</a> + <a href="../pages/Miscellaneous.html" class="menuitem">Miscellaneous</a> + </div> + <div class="separator"></div> + <div class="content"> + <div class="main_area"> + <div class="space"></div> + <div class="main_content"> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p224" + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=224#p224">Terrain + Generator v3.0.5</a> - <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: Feb 15th, 2007 - 4:16:54 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <ul> + <li><b>TG</b> - Added support for OBJ and SMF exportation.</li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left"></span><span class="right">[ <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=224#p224">4 + Comments</a> ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p136" + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=136#p136">Terrain + Generator v3.0.4</a> - <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: Feb 5th, 2005 - 3:33:44 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <ul> + <li><b>TG</b> - Updated Nem's Tools links.</li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left"></span><span class="right">[ <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=136#p136">5 + Comments</a> ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p135" + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=135#p135">Terrain + Generator v3.0.3</a> - <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: Feb 5th, 2005 - 3:33:12 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <ul> + <li><b>TG</b> - Added new locking tool.</li> + <li><b>TG</b> - Added VMF grouping option.</li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left"></span><span class="right">[ <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=135#p135">Comment</a> + ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p134" + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=134#p134">Terrain + Generator v3.0.2</a> - <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: Feb 5th, 2005 - 3:32:36 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <ul> + <li><b>TG</b> - Added VMF terrain simplification option.</li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left"></span><span class="right">[ <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=134#p134">1 + Comment</a> ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p133" + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=133#p133">Terrain + Generator v3.0.1</a> - <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: Feb 5th, 2005 - 3:32:04 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <ul> + <li><b>TG</b> - Added support for VMF exportation.</li> + <li><b>TG</b> - Added ability to shell execute files.</li> + <li><b>TG</b> - Fixed camera.</li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left"></span><span class="right">[ <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=133#p133">Comment</a> + ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p132" + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=132#p132">Terrain + Generator v3.0.0</a> - <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: Feb 5th, 2005 - 3:31:03 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <ul> + <li><b>TG</b> - Rewrote application in C#.</li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left"></span><span class="right">[ <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=132#p132">2 + Comments</a> ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p22" + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=22#p22">Terrain + Generator v2.2.0</a> - <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: May 26th, 2003 - 5:19:48 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <ul> + <li><b>TG-Generation</b> - New Fault fractal algorithm added.</li> + <li><b>TG-Generation</b> - New Circle fractal algorithm added.</li> + <li><b>TG-Generation</b> - New Particle fractal algorithm added.</li> + <li><b>TG-Generation</b> - Diamond-Square fractal algorithm updated.</li> + <li><b>TG-Generation</b> - New Normalization option added.</li> + <li><b>TG-Generation</b> - New Flatten Zero Area factorial based smoothing option added.</li> + <li><b>TG-Tools</b> - New in-editor Scaling pass added.</li> + <li><b>TG-Tools</b> - New smooth tool option of jumping to the average height value.</li> + <li><b>TG-Tools</b> - 'Subscript Out Of Range' error in Noise tool fixed.</li> + <li><b>TG-Misc</b> - Q and E keys can be used to rotate camera left and right.</li> + <li><b>TG-Misc</b> - Home and End keys can be used to rotate camera up and down.</li> + <li><b>NOTE</b> - The terrain must be square and its length a factor of two for the Diamond-Square + algorithm to work.</li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left"></span><span class="right">[ <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=22#p22">1 + Comment</a> ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p21" + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=21#p21">Terrain + Generator v2.1.0</a> - <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: May 26th, 2003 - 5:17:24 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <ul> + <li><b>TG-Tools</b> - New Mountain/Valley tool added. (Quite dissimilar to the Raise/Lower tool.)</li> + <li><b>TG-Tools</b> - New Noise tool added.</li> + <li><b>TG-Tools</b> - Random Noise Pass button added.</li> + <li><b>TG-Tools</b> - Option to ignore locked points without having to remove them.</li> + <li><b>TG-Tools</b> - Option to highlight all directly effected squares on all tools (Except the + Mountain/Valley tool).</li> + <li><b>TG-Tools</b> - Smooth And Raise/Lower tools accelerate vertex movement on vertecies that are + way off the average.</li> + <li><b>TG-Tools</b> - Touch Up Keys (Page Up and page Down) lock selected triangle when in use, they + also override mouse movement.</li> + <li><b>TG-Tools</b> - Option to show coordinates of locked points in 3D window.</li> + <li><b>TG-Misc</b> - New tool icons.</li> + <li><b>TG-Misc</b> - Highlight option not being remembered fixed.</li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left"></span><span class="right">[ <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=21#p21">Comment</a> + ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p20" + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=20#p20">Terrain + Generator v2.0.0</a> - <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: May 26th, 2003 - 5:15:27 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <ul> + <li><b>TG-General</b> - Total rewrite with tones of optimizations.</li> + <li><b>TG-General</b> - New faster coordinate system.</li> + <li><b>TG-General</b> - .TGM file type revised to binary format for large loading and saving speed + increases.</li> + <li><b>TG-General</b> - Collision improved.</li> + <li><b>TG-Tools</b> - All tools heavily optimized.</li> + <li><b>TG-Tools</b> - Raise Lower tool now has 'smart' code to help keep the terrain smooth during + alterations.</li> + <li><b>TG-Tools</b> - Smooth Tool now slowly smoothes terrain in accordance with radial or linear + based threshold code.</li> + <li><b>TG-Tools</b> - In editor Smoothing Pass almost instantaneous.</li> + <li><b>TG-Tools</b> - 'Touch Up' tool added for single vertex manipulation. PageUp and PageDown keys + can also be used with it.</li> + <li><b>TG-Tools</b> - 'Touch Up' tool can also be used to lock vertices from moving. Simply Press 'L' + when the desired vertex is selected to lock it.</li> + <li><b>TG-Tools</b> - Locked vertices are saved.</li> + <li><b>TG-Tools</b> - New flatten radiuses added.</li> + <li><b>TG-Tools</b> - Smart move configuration options.</li> + <li><b>TG-Tools</b> - Three level undo.</li> + <li><b>TG-Tools</b> - Tool info box added.</li> + <li><b>TG-Export</b> - Terrain can be exported as any style. And changed any time.</li> + <li><b>TG-Export</b> - New 'Best Fit' exportation style that faces the hypotenuse of the triangles + with that of the contours of the terrain. Where possible squares are exported too.</li> + <li><b>TG-Export</b> - Export terrain as ground or cave.</li> + <li><b>TG-Export</b> - Export .BMP height maps of terrain.</li> + <li><b>TG-Rendering</b> - New solid and wireframe mixture rendermode.</li> + <li><b>TG-Generation</b> - All new map generation options heavily optimized.</li> + <li><b>TG-Generation</b> - You can specify the dimensions of the terrain in triangles now.</li> + <li><b>TG-Generation</b> - Three new smoothing modes added (Linear, Radial With Oversampling, Linear + With Oversampling).</li> + <li><b>TG-Generation</b> - Fractal 'Random Seeding Only' option added.</li> + <li><b>TG-Generation</b> - New fractal Diamond Algorithm for creating realistic hilly terrain.</li> + <li><b>TG-Generation</b> - Many new options for the Diamond Algorithm.</li> + <li><b>TG-Generation</b> - Invert Colors option added to height map generation.</li> + <li><b>TG-Misc</b> - Make use of the new True Vision 5.7.1 engine for faster fps and more + compatibility.</li> + <li><b>TG-Misc</b> - Recent TGM menu increased to 8.</li> + <li><b>TG-Misc</b> - Memory leak fixed.</li> + <li><b>TG-Misc</b> - A million little things I know I've forgot.</li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left"></span><span class="right">[ <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=20#p20">Comment</a> + ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p19" + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=19#p19">Terrain + Generator v1.3.1</a> - <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: May 26th, 2003 - 5:08:26 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <ul> + <li><b>TG</b> - Radial smoothing pass button added for in editor smoothing passes, has a progress bar + and uses the same threshold as the smooth tool.</li> + <li><b>TG</b> - Smooth button's large radius radial smoothing code actually is a large radius.</li> + <li><b>TG</b> - Progress bar for saving, opening, and exporting terrain.</li> + <li><b>TG</b> - Camera configuration form.</li> + <li><b>TG</b> - Program remembers its rendermode (Solid, Wireframe or Points.)</li> + <li><b>TG</b> - Max number of new map Radial Smoothing Passes increased to 45.</li> + <li><b>TG</b> - Program crashing when the triangle length is set to "" fixed.</li> + <li><b>TG</b> - Program not accepting odd numbers for the number of X and Y blocks fixed. It'll accept + any values greater then 4.</li> + <li><b>TG</b> - Small memory usage optimizations.</li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left"></span><span class="right">[ <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=19#p19">Comment</a> + ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p18" + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=18#p18">Terrain + Generator v1.3.0</a> - <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: May 26th, 2003 - 5:06:57 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <ul> + <li><b>TG</b> - Height map generation option. Supports .bmp, .jpg, and .gif files. Height multiplier + option.</li> + <li><b>TG</b> - Radial Smoothing Option in New map form with options of threshold and passes.</li> + <li><b>TG</b> - Smooth button has a Radial Smoothing option in its configuration menu. Works the same + as the Radial smoothing in the new map form.</li> + <li><b>TG</b> - Raise / Lower button also has a Radial Smoothing option in its configuration menu. + </li> + <li><b>TG</b> - New map form modified to use tabs because it was getting pretty big.</li> + <li><b>TG</b> - New Map form progress bar shows all stages and tells you what one its on.</li> + <li><b>TG</b> - Mouse inverse movement option.</li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left"></span><span class="right">[ <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=18#p18">Comment</a> + ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p17" + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=17#p17">Terrain + Generator v1.2.0</a> - <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: May 26th, 2003 - 5:05:37 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <ul> + <li><b>TG</b> - Hint brush option added. Program remembers what maps you've told it to export the hint + brushes to and the textures assigned to the hint brushes (the skip and hint textures). These can + also be changed in the map properties form (for compatibility with other games etc).</li> + <li><b>TG</b> - Mixed Style added to the new map form. It's basically a mix of all three styles (X, + //, and \\), which I added to make the terrain seem more random.</li> + <li><b>TG</b> - Rewrote Slope Generation code to produce an almost completely flat surface without the + weird ridge (the only reason it isn't is because it gets knocked to the grid). The new code is far + faster, and the value bar is now out of 256, 256 having a peak at the 4096 limit, and 1 being + virtually flat.</li> + <li><b>TG</b> - Sky Box Option added. It works pretty much the same way as the hint brushes.</li> + <li><b>TG</b> - Export Again button added, map remembers where it was last exported to.</li> + <li><b>TG</b> - Pressing "Cancel" in the New Map form loosing the path to the current TGM file fixed. + </li> + <li><b>TG</b> - "Save" button not being enabled even though it should be fixed.</li> + <li><b>TG</b> - Program remembers its width and height if not minimized or maximized.</li> + <li><b>TG</b> - In vertex mode, the vertex origin is displayed instead of the triangles origin.</li> + <li><b>TG</b> - Hovering your mouse over the "Steepness" slider bar gives you the angle in degrees and + the maximum elevation change.</li> + <li><b>TG</b> - Editor texture Dialog Box altered to show all supported files.</li> + <li><b>TG</b> - Export Filename automatically filled in with TGMname.map.</li> + <li><b>NOTE</b> - The TGM file format has slightly changed, old TGM files will be converted to the new + format automatically when next saved but new TGM files will not be compatible with older versions of + TG.</li> + <li><b>NOTE</b> - The sky box button adds a bottom brush to the box because using the X/Y axis + manipulation button it is possible to create a leak (as the side of the terrain can be made not to + be a straight line). If this is not the case in your map I'd recommend you delete it as the bottom + faces of all the terrain brushes won't be deleted by zoners if you don't.</li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left"></span><span class="right">[ <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=17#p17">Comment</a> + ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p16" + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=16#p16">Terrain + Generator v1.1.1</a> - <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: May 26th, 2003 - 5:03:08 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <ul> + <li><b>TG</b> - Option to generate sloped terrain in the new map form with options of axes, direction, + and steepness.</li> + <li><b>TG</b> - New movement mode added to Raise/Lower tool where the ground moves to your mouse as + opposed to with.</li> + <li><b>TG</b> - Option to highlight triangles in red. (Works in wireframe too.) In vertex mode a box + is drawn around the vertex.</li> + <li><b>TG</b> - Moving the Scroll Wheel on your mouse changes the selected vertex that is used in the + raise/lower vertex mode.</li> + <li><b>TG</b> - X/Y axes manipulation code changed to that of the new Raise/Lower code, no options are + given, its just easier to use this way.</li> + <li><b>TG</b> - W,A,S,D keys can be used to move now.</li> + <li><b>TG</b> - Undo deleting all the triangles fixed.</li> + <li><b>TG</b> - Configuration button added to toolbar because its pretty useful.</li> + <li><b>TG</b> - Missing icons added.</li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left"></span><span class="right">[ <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=16#p16">Comment</a> + ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p15" + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=15#p15">Terrain + Generator v1.1.0</a> - <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: May 26th, 2003 - 5:01:39 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <ul> + <li><b>TG</b> - Option to generate random terrain in the new map form with the options of maximum + direct alteration, maximum indirect alteration, direction and frequency of alterations.</li> + <li><b>TG</b> - "Triangle" Or "Vertex" Raise/Lower modes added.</li> + <li><b>TG</b> - Unsaved files now give you the standard Yes, No, Cancel question when a new file is + going to be loaded etc.</li> + <li><b>TG</b> - Configuration menu for Raise/Lower and X/Y axis manipulation tool added. Its actually + pretty useful, I'd recommend you check it out.</li> + <li><b>TG</b> - Missing configuration menu for smooth tool fixed.</li> + <li><b>TG</b> - ViewFrustum (Distance you can see) changed to almost infinity.</li> + <li><b>TG</b> - If you specify another skybox for the editor, that skybox will also be written to the + .map file.</li> + <li><b>TG</b> - Redo button added.</li> + <li><b>TG</b> - Undo code improved.</li> + <li><b>TG</b> - Mip Mapping option added.</li> + <li><b>TG</b> - Temp .tgm files saved as .tmp to avoid confusion.</li> + <li><b>TG</b> - When viewing in point mode the background color is changed to black so you can + actually see the points.</li> + <li><b>TG</b> - Limit of five recent files instead of the original four.</li> + <li><b>TG</b> - X/Y Axis Manipulation tool now called that (whoops.)</li> + <li><b>TG</b> - Little saving bug fixed. (Shouldn't effect anything you've already done.)</li> + <li><b>TG</b> - Little startup bug where "New Map" form was quickly loaded then unloaded fixed.</li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left"></span><span class="right">[ <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=15#p15">Comment</a> + ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p14" + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=14#p14">Terrain + Generator v1.0.1</a> - <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: May 26th, 2003 - 4:58:15 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <ul> + <li><b>TG</b> - Triangle selection code totally improved, feels 100 times more accurate and natural. + </li> + <li><b>TG</b> - New tool that allows you to manipulate the triangles on an X/Y axis bases.</li> + <li><b>TG</b> - Little bug where the texture scales you specified weren't being written to the .map + file fixed.</li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left"></span><span class="right">[ <a + href="https://web.archive.org/web/20170810043807/http://nemesis.thewavelength.net/index.php?c=14#p14">1 + Comment</a> ]</span> + <div class="space"></div> + </div> + </div> + </div> + <div class="main_sidebar"> + <div class="group"> + <div class="heading1"><span class="title">Terrain Generator</span></div> + <div class="content"><span class="title">» <a href="../pages/Terrain_Generator.html">About</a></span><br> + <span class="title">» <a href="../pages/Terrain_Generator-Download.html">Download</a></span><br> + <span class="title">» <a href="Terrain_Generator-Revision_History.html">Revision 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