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+ <div class="space"></div><span class="left"><a name="p93"
+ href="https://web.archive.org/web/20190508181922/http://nemesis.thewavelength.net/index.php?c=93#p93">GCFScape
+ FAQ</a> - <a
+ href="https://web.archive.org/web/20190508181922/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
+ class="right">Posted: Jun 20th, 2004 - 11:37:59 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">
+ <center>
+ <table width="100%" class="emptytable">
+
+ <tbody>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>When I launch GCFScape I get the following error message:<br><i>"This application has
+ failed to start because the application configuration is incorrect. Reinstalling the
+ application may fix this problem."</i></p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>GCFScape v1.4.0 and up is written in C++ .NET v2.0 and such as requires the .NET runtimes
+ to run. See the <a
+ href="https://web.archive.org/web/20190508181922/http://nemesis.thewavelength.net/index.php?p=26">downloads</a>
+ page for more information.</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2"> </td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>When I launch GCFScape I get the following error message:<br><i>"The application failed to
+ initialize properly (0xc0000135). Click ok to terminate the application."</i></p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>GCFScape is written in C++ .NET and such as requires the .NET runtimes to run. See the <a
+ href="https://web.archive.org/web/20190508181922/http://nemesis.thewavelength.net/index.php?p=26">downloads</a>
+ page for more information.</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2"> </td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>When I launch GCFScape I get the following error message:<br><i>"A required .DLL file,
+ MSCOREE.DLL, was not found."</i></p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>GCFScape is written in C++ .NET and such as requires the .NET runtimes to run. See the <a
+ href="https://web.archive.org/web/20190508181922/http://nemesis.thewavelength.net/index.php?p=26">downloads</a>
+ page for more information.</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2"> </td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>Are GCF files compressed archives?</p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>No.</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2"> </td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>What are GCF files then?</p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>GCF (Assumed to stand for Game Cache File) files can best be compared to a virtual file
+ system not unlike FAT or other common file systems. The virtual file system supports meta
+ data, file fragments, checksums and other minor features. GCF files are the backbone of
+ Steam's content delivery system.</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2"> </td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>Why do I have to close Steam to open a GCF file?</p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>GCFScape uses a technique called file mapping to directly access data in a GCF file as you
+ would data in memory. This is a useful technique because it means GCFScape doesn't have to
+ read tons of data into memory to read a GCF file and it can read a GCF file without having
+ to seek all over the place.</p>
+ <p>Because Steam opens GCF files in read/write mode and is liable to change the contents of
+ any GCF file at any time, GCFScape requires that you close Steam. If Steam was open and it
+ changed the contents of a GCF file while it was mapped, GCFScape would become unstable and
+ likely crash.</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2"> </td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>When I open a package I get the following error message:<br><i>"Failed to open file."</i>
+ </p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>GCFScape requires strict read rights to a package file to maintain stability. Make sure the
+ package file is not open in any other program including Steam. As a work around you can
+ enable <b><i>Volatile Access</i></b> from the <i>Options</i> menu. Note: this may cause
+ GCFScape to become unstable if Steam is updating the package you have open.</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2"> </td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>When I open a GCF file I get the following error message:<br><i>"Invalid GCF version number
+ (vX)."</i></p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>GCFScape does not know how to read the GCF file version you are attempting to open. This
+ could be because it is an old GCF file version that I haven't yet added support for (due to
+ the fact that I don't know what the format is) or a new GCF file version that a recent Steam
+ update produced. Either way let me know.</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2"> </td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>When I open a package I get the following error message:<br><i>"Corrupt file."</i></p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>GCFScape will display this error when it maps a package file to memory only to find there
+ is not enough data in the file for the resulting map. This may or may not mean your file is
+ corrupt but almost certainly means GCFScape would crash it continued to load your package
+ file.</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2"> </td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>When I open a package I get the following error message:<br><i>"Failed to map view of
+ file."</i></p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>GCFScape will display this error when the system call MapViewOfFile() fails. This can
+ happen on older operating systems with primitive virtual memory management. As a work around
+ you can disable <b><i>File Mapping</i></b> from the <i>Options</i> menu. Note: disabling
+ <b><i>File Mapping</i></b> will incur a memory and performance penalty.</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2"> </td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>When I press the <i>Extract</i> button, a <i>Browse for Folder</i> dialog appears but there
+ is no directory tree to allow me to select a folder.</p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>There is an unfortunate bug with the .NET framework that causes this dialog to operate
+ incorrectly. This is a pretty rare occurrence, but there is a workaround:</p>
+ <ol>
+ <li>Close GCFScape.</li>
+ <li>Open the <i>gcfscape.cfg</i> file, located in your GCFScape directory, in notepad.</li>
+ <li>Set the <i>GCFScape.ExtractDirectory</i> argument to a folder on your hard drive such as
+ <i>C:\</i>.</li>
+ <li>Open GCFScape and extract your file.</li>
+ </ol>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2"> </td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>When I extract a file I get the following error message:<br><i>"Error writing [filename]
+ (File contains no physical data to write)."</i></p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>This error occurs when you attempt to extract a file that has no physical data associated
+ with it. This is a file that exists in the directory tree but which Steam has not yet
+ downloaded. Use Steam to make sure the file is fully acquired.</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2"> </td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>How do I create a GCF file?</p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>As of yet, not enough is known about the GCF file format to programmatically create one.
+ There are still plenty of unknown fields that need an understanding before a GCF file can be
+ created. That said there is also no guarantee that creating a GCF file is all that is needed
+ for Steam to recognize and make use of it. Some other registration might be required and may
+ not be possible without hacking Steam. For these reasons I have no plans to add the ability
+ to create a GCF file.</p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2"> </td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>How do I modify a GCF file?</p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>The purpose of the GCF file is to make it easy for Steam to update Valve's software. When a
+ new version of a program (say CS) is released, all Steam has to do is look in the CS GCF
+ file and compare versions (hashes) of each file to determine if each file needs to be added,
+ updated or removed. Because of this, if you were to modify a file, Steam would interpret
+ this as meaning that the file is out of date and redownload the correct version of the file.
+ </p>
+ <p>Steam does, however, provide an interface to add or overwrite a file. To add or overwrite a
+ file simply place it in the corresponding directory in the Steam\SteamApps\[EMail]\[GCF
+ File] directory on your hard drive. You might have to create the appropriate subdirectories.
+ </p>
+ </td>
+ </tr>
+
+ <tr>
+ <td colspan="2"> </td>
+ </tr>
+
+ <tr>
+ <td width="24" valign="top">
+ <center><b>Q.</b></center>
+ </td>
+ <td valign="top">
+ <p>Will GCFScape be able to create or modify GCF files in the future?</p>
+ </td>
+ </tr>
+ <tr>
+ <td width="24" valign="top">
+ <center><b>A.</b></center>
+ </td>
+ <td valign="top">
+ <p>Not likely.</p>
+ </td>
+ </tr>
+
+ </tbody>
+ </table>
+ </center>
+
+ <p>Ask a question...</p>
+ </div>
+ <div class="heading1">
+ <div class="space"></div><span class="left">Modified: Jan 17th, 2006 - 10:33:36 pm</span><span
+ class="right">[ <a
+ href="https://web.archive.org/web/20190508181922/http://nemesis.thewavelength.net/index.php?c=93#p93">83
+ Comments</a> ]</span>
+ <div class="space"></div>
+ </div>
+ </div>
+ </div>
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+ <div class="group">
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+ <div class="heading2 center"><span class="note">Nem's Tools v2.0 » 2006 <a
+ href="mailto:[email protected]">Ryan Gregg</a>.<br>Execution
+ time: 0.07963s; Queries: 14.<br>
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