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Diffstat (limited to 'index.html')
| -rw-r--r-- | index.html | 89 |
1 files changed, 31 insertions, 58 deletions
@@ -52,8 +52,7 @@ content.gcf</i>. It's taken eight years, but with the advent of the <a href="https://web.archive.org/web/20200201043948/http://www.teamfortress.com/screamfortress/">TF2 Scream Fortress</a>, Valve have finally authored a GCF file larger than 4 GB. As many of you have - found out, <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=35">HLLib</a> + found out, <a href="pages/Miscellaneous-HLLib.html">HLLib</a> does not properly support files larger than 4 GB (partly due to my naive younger self, and partly because I wasn't sure if Steam did either).</p> @@ -65,14 +64,10 @@ <h3>Update</h3> - <p><a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=35">HLLib - 2.4.0</a>, <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=26">GCFScape - 1.8.2</a>, <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=41">VTFEdit - 1.3.2</a> and <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=46">Crafty + <p><a href="pages/Miscellaneous-HLLib.html">HLLib + 2.4.0</a>, <a href="pages/GCFScape-Download.html">GCFScape + 1.8.2</a>, <a href="pages/VTFLib-Download.html">VTFEdit + 1.3.2</a> and <a href="pages/Crafty-Download.html">Crafty 1.0.2</a> have been released and all support GCF files larger than 4 GB in size.</p> </div> <div class="heading1"> @@ -94,18 +89,17 @@ </div> <div class="content"> <p>Keeping with the theme of my previous post, I've introduced native x64 support to <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=40">VTFLib</a> + href="pages/VTFLib.html">VTFLib</a> <a href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?c=266">v1.3.0</a> - (<a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=41">download</a>). + (<a href="pages/VTFLib-Download.html">download</a>). Unfortunately, I was not able to update the Visual C++ library as some of VTFLib's dependencies are still built for Visual Studio 2005. I also removed .Net 1.1 support (the framework was buggy and did not support x64).</p> <p>I've also taken the time to update my <a href="https://web.archive.org/web/20200201043948/http://www.getpaint.net/">Paint.Net</a> <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=50">VTF + href="pages/Miscellaneous-PDN_VTF_Plug-In.html">VTF Plug-in</a> with side-by-side x86 and x64 support.</p> </div> <div class="heading1"> @@ -125,12 +119,10 @@ <div class="space"></div> </div> <div class="content"> - <p>It's been over 6 years since I first released <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=25">GCFScape</a>, + <p>It's been over 6 years since I first released <a href="pages/GCFScape.html">GCFScape</a>, so I though I'd take some time this weekend to bring it up to speed. <a href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?c=264">v1.8.0</a> - (<a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=26">download</a>) + (<a href="pages/GCFScape-Download.html">download</a>) introduces native x64 support and fixes a lot of incorrect assumptions that lead to less than desirable behavior on Windows Vista and Windows 7.</p> @@ -227,10 +219,8 @@ href="https://web.archive.org/web/20200201043948/http://www.l4d.com/">Left 4 dead</a>. Instead, the game is delivered via .ncf with materials, models and particles packed up in a new .vpk package format. I'm curious if this move was inspired by the performance problems caused by fragmented .gcf - files. Nonetheless, I've updated both <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?c=108">HLLib</a> - and <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=25">GCFScape</a> + files. Nonetheless, I've updated both <a href="pages/Miscellaneous-HLLib.html">HLLib</a> + and <a href="pages/GCFScape.html">GCFScape</a> with support for the new .vpk format.</p> <p>I'm also in the process of looking to add support for Left 4 Dead to Crafty. Early attempts look @@ -254,19 +244,15 @@ </div> <div class="content"> <p>I haven't had a lot of opportunities to work on my tools these past few months, but today I finally - made a effort to get updated versions of <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=41">VTFLib/VTFEdit</a>, - the <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=39">Photoshop - VTF Plug-In</a> and the <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=50">Paint.Net + made a effort to get updated versions of <a href="pages/VTFLib-Download.html">VTFLib/VTFEdit</a>, + the <a href="pages/Miscellaneous-PS_VTF_Plug-In.html">Photoshop + VTF Plug-In</a> and the <a href="pages/Miscellaneous-PDN_VTF_Plug-In.html">Paint.Net VTF Plug-In</a> out. Along with support for v7.4 of the VTF format, VTFEdit has been updated to include a custom author information resource (credit <a href="https://web.archive.org/web/20200201043948/http://www.wunderboy.org/">Jed</a> for the idea). </p> - <p><a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=51">virtuAMP</a> + <p><a href="pages/virtuAMP.html">virtuAMP</a> has also recently seen an <a href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?c=244#p244">update</a> adding several new standard effects.</p> @@ -294,13 +280,10 @@ extensible resource interface.</p> <p>For those interested in taking a gander, I've added support for the new VTF version to <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=41">VTFLib/VTFEdit</a>, - the <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=39">Photoshop - VTF Plug-In</a>, the <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=50">Paint.Net - VTF Plug-In</a> and <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=46">Crafty</a>. + href="pages/VTFLib-Download.html">VTFLib/VTFEdit</a>, + the <a href="pages/Miscellaneous-PS_VTF_Plug-In.html">Photoshop + VTF Plug-In</a>, the <a href="pages/Miscellaneous-PDN_VTF_Plug-In.html">Paint.Net + VTF Plug-In</a> and <a href="pages/Crafty-Download.html">Crafty</a>. VTFLib and VTFEdit have also been updated to use the newer v2.0 of the .NET Framework.</p> </div> <div class="heading1"> @@ -322,11 +305,9 @@ </div> <div class="content"> <p>I thought I'd take a break form my normal Half-Life editing utilities to create something for another - one of my passions: the guitar. Introducing <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=51">virtuAMP</a>, + one of my passions: the guitar. Introducing <a href="pages/virtuAMP.html">virtuAMP</a>, an open source real time virtual guitar amplifier and practice amp alternative. You can sample some - audio clips on the <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=51">about + audio clips on the <a href="pages/virtuAMP.html">about page</a> (I never claimed to be a <i>good</i> guitarist), and check out it's interface below:</p> <div style="text-align: center"> @@ -356,11 +337,9 @@ href="https://web.archive.org/web/20200201043948/http://www.getpaint.net/">Paint.NET</a>. The plug-in is based closely on its Photoshop counterpart, but additionally supports normal map generation and animations. You can grab the new plug-in and its source code <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=50">here</a>. - <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=40">VTFLib</a> - and the <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=39">Photoshop + href="pages/Miscellaneous-PDN_VTF_Plug-In.html">here</a>. + <a href="pages/VTFLib.html">VTFLib</a> + and the <a href="pages/Miscellaneous-PS_VTF_Plug-In.html">Photoshop VTF Plug-in</a> have also received updates.</p> </div> <div class="heading1"> @@ -380,13 +359,11 @@ <div class="space"></div> </div> <div class="content"> - <p>I've released v1.0.0 Alpha 13 of <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=45">Crafty</a>, + <p>I've released v1.0.0 Alpha 13 of <a href="pages/Crafty.html">Crafty</a>, a release which adds several <a href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?c=222#p222">missing features</a> bringing Crafty significantly closer to leaving the alpha stage. The latest build can - be found <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=46">here</a>. + be found <a href="pages/Crafty-Download.html">here</a>. Some important notes:</p> <ul> @@ -423,17 +400,14 @@ have made feature requests over the past few months know that I haven't forgotten about you. So just what have I been up to?</p> - <p>First and foremost, I've released version 1.6.3 of <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=25">GCFScape</a>. + <p>First and foremost, I've released version 1.6.3 of <a href="pages/GCFScape.html">GCFScape</a>. This new version features configurable columns for viewing additional properties, removal of the File Mapping requirement for defragmenting GCF files (to prevent an overzealous Windows from caching the entire file) and relaxed GCF file integrity checks; all community requested features. As always it can - be found <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=26">here</a>. + be found <a href="pages/GCFScape-Download.html">here</a>. </p> - <p>Lastly, I've been hard at work on <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?p=45">Crafty</a>, + <p>Lastly, I've been hard at work on <a href="pages/Crafty.html">Crafty</a>, implementing the dozen or so features that have been requested. Unfortunately, I bit off a little more than I can chew which means the next release is still a few weeks off (and rapidly approaching the feature set I'm looking for to take it out of alpha). VBSP upgrades include cloud shaders, fog @@ -530,8 +504,7 @@ href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?c=275#p275">GCFScape v1.8.4</a></span><br><span class="title">» <a href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?c=274#p274">GCFScape - v1.8.3</a></span><br><span class="title">» <a - href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?c=273#p273">VTFLib + v1.8.3</a></span><br><span class="title">» <a href="subpages/VTFLib_v1.3.2_Full.html">VTFLib v1.3.2</a></span><br></div> </div><br> <div class="group"> |