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| author | Maxxiii <[email protected]> | 2020-09-14 20:42:31 +0300 |
|---|---|---|
| committer | Maxxiii <[email protected]> | 2020-09-14 20:42:31 +0300 |
| commit | d8d623ea20a8d20dae3a2f73d4a109f08bdf729f (patch) | |
| tree | 0264b170053a670746847698d4d5b77905b6aef2 /subpages/Comments/VTFLib_v1.3.2_Full.html | |
| parent | Add Comments pages for Crafty and update links to it, other small fixes (diff) | |
| download | nemstools.github.io-d8d623ea20a8d20dae3a2f73d4a109f08bdf729f.tar.xz nemstools.github.io-d8d623ea20a8d20dae3a2f73d4a109f08bdf729f.zip | |
Add remaining Comments pages and links to them (only 1st page for now)
Diffstat (limited to 'subpages/Comments/VTFLib_v1.3.2_Full.html')
| -rw-r--r-- | subpages/Comments/VTFLib_v1.3.2_Full.html | 492 |
1 files changed, 492 insertions, 0 deletions
diff --git a/subpages/Comments/VTFLib_v1.3.2_Full.html b/subpages/Comments/VTFLib_v1.3.2_Full.html new file mode 100644 index 0000000..ce1f497 --- /dev/null +++ b/subpages/Comments/VTFLib_v1.3.2_Full.html @@ -0,0 +1,492 @@ +<!DOCTYPE html> + +<head> + <title>Nem's Tools [VTFLib - Download - VTFLib v1.3.2 Full]</title> + <link rel="shortcut icon" href="../../favicon.ico" type="image/x-icon"> + <link rel="stylesheet" type="text/css" href="../../css/default.css"> + <meta http-equiv="pragma" content="no-cache"> + <meta http-equiv="cache-control" content="no-cache"> + <meta name="author" content="Ryan Gregg"> + <meta name="description" content="Nem's Half-Life and Half-Life 2 editing tools."> +</head> + +<body> + <div class="banner" onclick="location.href='https://nemstools.github.io/'"> </div> + <div class="archived">This is archived copy of currently unavailable <a href="http://nemesis.thewavelength.net">Nem's + Tools website</a>, restored from <a + href="https://web.archive.org/web/20191202151405/http://www.nemesis.thewavelength.net/">Web Archive</a>. <br> + Download section now provides links to both Web Archive and to this unofficial Github mirror. + </div> + <div class="main"> + <div class="group"> + <div class="separator"></div> + <div class="heading2 menu"> + <a href="../../index.html" class="menuitem">Home</a> + <a href="../../pages/GCFScape.html" class="menuitem">GCFScape</a> + <a href="../../pages/Crafty.html" class="menuitem">Crafty</a> + <a href="../../pages/VTFLib.html" class="menuitem">VTFLib</a> + <a href="../../pages/Batch_Compiler.html" class="menuitem">Batch Compiler</a> + <a href="../../pages/Terrain_Generator.html" class="menuitem">Terrain Generator</a> + <a href="../../pages/BSP_Viewer.html" class="menuitem">BSP Viewer</a> + <a href="../../pages/MAP_Viewer.html" class="menuitem">MAP Viewer</a> + <a href="../../pages/virtuAMP.html" class="menuitem">virtuAMP</a> + <a href="../../pages/Miscellaneous.html" class="menuitem">Miscellaneous</a> + </div> + <div class="separator"></div> + <div class="content"> + <div class="main_area"> + <div class="space"></div> + <div class="main_content"> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p177" href="#p177">VTFLib + v1.3.2 Full</a> - <a + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: Mar 26th, 2006 - 12:55:28 pm</span> + <div class="space"></div> + </div> + <div class="content"><b>About:</b> + <p>VTFLib v1.3.2 - VTFLib is available in a two flavours. The <i>Source Code Archive</i> contains the + source code, library and prebuilt binaries for VTFLib, VTFEdit and VTFCmd. Download this if you want + to modify the library or example applications (or just see how it all works). The <i>Binary + Archive</i> contains library and prebuilt binaries for VTFLib, VTFEdit and VTFCmd. Download this if + you just want to develop with VTFLib (or want access to all the binaries).</p> + + <p>VTFLib also uses <a + href="https://web.archive.org/web/20190508141002/http://developer.nvidia.com/object/dds_utilities_legacy.html">nvDXT</a>, + and VTFEdit and VTFCmd also use <a + href="https://web.archive.org/web/20190508141002/http://openil.sourceforge.net/">DevIL 1.7.8</a>. In + order to compile, you will need to download those libraries and add their paths to Visual Studio.</p> + + <b>Download from Web Archive:</b> + <ul> + <li><a + href="https://web.archive.org/web/20200201044319/http://www.nemesis.thewavelength.net/files/files/vtflib132.zip">Source + Code Archive (2,761 KB)</a></li> + <li><a + href="https://web.archive.org/web/20200201044319/http://www.nemesis.thewavelength.net/files/files/vtflib132-bin.zip">Binary + Archive (2,507 KB)</a></li> + </ul> + + <b>Download from unofficial Github mirror:</b> + <ul> + <li><a href="http://nemstools.github.io/files/vtflib132.zip">Source + Code Archive (2,761 KB)</a></li> + <li><a href="http://nemstools.github.io/files/vtflib132-bin.zip">Binary + Archive (2,507 KB)</a></li> + </ul> + </div> + <div class="heading1"> + <div class="space"></div><span class="left">Modified: Jul 25th, 2011 - 3:37:11 pm</span><span + class="right">[ 145010 Views ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="offsets">[ 1 <a + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?c=177&o=15#p177">2</a> + ]</div><br> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">1.</span> <a name="c1982" + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=708">NoBody</a></span><span + class="right">Modified: Apr 23rd, 2006 - 3:46:00 pm</span> + <div class="space"></div> + </div> + <div class="content">I used VTFLib to make a .vtf importere for Fragmotion, you can grap it here for + now.<br><br><a + href="https://web.archive.org/web/20190508141002/http://www.cubed.dk/nobody/stuff/VTFtex.zip">VTFtex.zip</a><br> + (200KB)</div> + </div><br> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">2.</span> <a name="c2022" + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=2206">Ag3nt-X</a></span><span + class="right">Posted: Jun 11th, 2006 - 11:01:59 pm</span> + <div class="space"></div> + </div> + <div class="content">the vtflib archive size is diabolical hehehe</div> + </div><br> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">3.</span> <a name="c2101" + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=2291">snakemedia</a></span><span + class="right">Posted: Aug 19th, 2006 - 9:51:51 am</span> + <div class="space"></div> + </div> + <div class="content">I have Problem with source have many errors..<br> + <br> + I do not know that visual C++ 2005 can't finish this source.<br> + Sorry I do not look that "VISUAL C++ 2005" is worng, "VSIUAL C++ NET" ist right, Grr I download that + right file of VISAUL C++ NET now :-(<br> + <br> + SnakeMedia</div> + </div><br> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">4.</span> <a name="c2102" + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: Aug 19th, 2006 - 5:20:45 pm</span> + <div class="space"></div> + </div> + <div class="content">VTFEdit is written in Visual Studio .NET 2003 (.NET v1.1), not Visual Studio .NET + 2005 (.NET v2.0). The two versions have a completly different syntax for C++ code and are not + compatible. You <i>can</i> compile VTFEdit in Visual Studio .NET 2005, however, if you change the + <i>Common Language Runtime Support</i> (general options) to <i>/clr:oldSyntax</i>.<br> + <br> + I'll likely convert the project to 2005 in the future, but it is too much of a pain and I have too many + other projects to do so at the moment.<br> + </div> + </div><br> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">5.</span> <a name="c2120" + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=2291">snakemedia</a></span><span + class="right">Posted: Aug 24th, 2006 - 5:21:23 pm</span> + <div class="space"></div> + </div> + <div class="content">Hello I can not find this right Visual Version?<br> + Please give me right orginal link to Download-Detail with site!<br> + ZThanks Gb SnakeMedia</div> + </div><br> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">6.</span> <a name="c2800" + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=3170">kilorat</a></span><span + class="right">Posted: Feb 18th, 2008 - 6:28:36 pm</span> + <div class="space"></div> + </div> + <div class="content">Hello! Orangebox introduced version 7.4 of VTF, it says in the notes its bitwise + compatible with 7.3, however vtflib checks the version and refuses to work with 7.4.<br> + <br> + http://developer.valvesoftware.com/wiki/Vtf#Version_history<br> + </div> + </div><br> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">7.</span> <a name="c2806" + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: Feb 21st, 2008 - 4:25:38 pm</span> + <div class="space"></div> + </div> + <div class="content">I wrote the linked article so I'm aware of this. I have updated versions of my tools + that support v7.4, but I lost the source code for the PS VTF Plug-In (I'll have to rewrite part of it) + which is why nothing has been released as of yet.</div> + </div><br> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">8.</span> <a name="c3146" + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=3680">half107</a></span><span + class="right">Modified: Mar 14th, 2009 - 3:28:10 am</span> + <div class="space"></div> + </div> + <div class="content"><u>HOW do you install</u>!!! ARG!!!! <br> + <img src="../../images/emotes/yelling.gif" width="32" height="32" alt="yelling"></div> + </div><br> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">9.</span> <a name="c3230" + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=3820">Poab9200</a></span><span + class="right">Posted: Jul 26th, 2009 - 12:34:44 am</span> + <div class="space"></div> + </div> + <div class="content">I have a question for you Nem. I posted in the forum as well and just to be double + sure I thought I should post here too.<br> + <br> + Anyways I am designing a Scripter for CS:Source, and I was wondering if you could point me into the + right direction or at least provide some kind of code that will teach me how to use your library in a C# + project. If it helps these are the things that I would like to do.<br> + <br> + A. Allow the user to view file info<br> + - File Size<br> + - Flags(Like the ones in your program: VTFEdit<br> + - Dimensions(Width x Height)<br> + - Version<br> + - File Format<br> + - Frames<br> + <br> + B. Allow the user to pre-view a selected vtf/spray file in a picturebox.<br> + <br> + Again any and all help is greatly appreciated I do know about "Dllimport" with C# but I have yet to work + with it. So if you could either respond here or at the forums I would greatly appreciate it.<br> + <br> + - Poab</div> + </div><br> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">10.</span> <a name="c3240" + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=3843">pipotino</a></span><span + class="right">Posted: Aug 13th, 2009 - 8:07:37 pm</span> + <div class="space"></div> + </div> + <div class="content"><b></b>how do you convert tfa.files to vmt.???? or at least vtf to vtm ,does vtf edit + work?<img src="../../images/emotes/apple.gif" width="32" height="32" alt="apple"></div> + </div><br> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">11.</span> <a name="c3398" + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=4073">kabojnk</a></span><span + class="right">Posted: Jun 13th, 2010 - 5:49:19 am</span> + <div class="space"></div> + </div> + <div class="content">Hmm, this is interesting. My build on VC2010 is breaking... + <br><br><i>1>nvDXTlibMT.vc8.lib(dxt_compress.obj) : error LNK2019: unresolved external symbol _hypot + referenced in function "private: void __thiscall JAMA::Eigenvalue<double>::tql2(void)" + (?tql2@?$Eigenvalue@N@JAMA@@AAEXXZ)<br>1>nvDXTlibMT.vc8.lib(NormalMapGen.obj) : error LNK2019: + unresolved external symbol "public: static void __cdecl std::_String_base::_Xran(void)" + (?_Xran@_String_base@std@@SAXXZ) referenced in function "public: class + std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > + & __thiscall std::basic_string<char,struct std::char_traits<char>,class + std::allocator<char> >::erase(unsigned int,unsigned int)" + (?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@II@Z)<br>1>nvDXTlibMT.vc8.lib(NormalMapGen.obj) + : error LNK2019: unresolved external symbol "public: static void __cdecl + std::_String_base::_Xlen(void)" (?_Xlen@_String_base@std@@SAXXZ) referenced in function "protected: + bool __thiscall std::basic_string<char,struct std::char_traits<char>,class + std::allocator<char> >::_Grow(unsigned int,bool)" + (?_Grow@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IAE_NI_N@Z)</i><br><br>Guessing + that it was because dxtlib was built last for VC2010, I decided to try to dig up some source codes to + build a lib for VC2010, but all I found was code in tools/src, but it seemed to build the library I + needed (unless I'm wrong, which I could be). But it yielded this error:<br><br><i>Error 1 error LNK2019: + unresolved external symbol "enum NV_ERROR_CODE __cdecl nvDDS::nvDXTcompress(unsigned char const + *,unsigned int,unsigned int,unsigned int,enum nvPixelOrder,class nvCompressionOptions *,enum + NV_ERROR_CODE (__cdecl*)(void const *,unsigned int,struct MIPMapData const *,void *),struct tagRECT + const *)" + (?nvDXTcompress@nvDDS@@YA?AW4NV_ERROR_CODE@@PBEIIIW4nvPixelOrder@@PAVnvCompressionOptions@@P6A?AW42@PBXIPBUMIPMapData@@PAX@ZPBUtagRECT@@@Z) + referenced in function "unsigned char __cdecl nvDXTCompressWrapper(unsigned char *,unsigned + int,unsigned int,class nvCompressionOptions *,enum NV_ERROR_CODE (__cdecl*)(void const *,unsigned + int,struct MIPMapData const *,void *))" + (?nvDXTCompressWrapper@@YAEPAEIIPAVnvCompressionOptions@@P6A?AW4NV_ERROR_CODE@@PBXIPBUMIPMapData@@PAX@Z@Z) + C:\Users\Kevin\Documents\Visual Studio 2010\Resources\vtflib130\sln\vs8\VTFLib\VTFFile.obj</i><br> + <br> + I am wondering if this is because DDS_Utilities is now version 8.31.1127.1645? Something is getting + skewed. Anyway, I don't expect you to know the answer for fix anything, just thinking out loud + mostly.<br> + <br> + I guess I can try it out on VS2008 tomorrow. But I was just wondering about this since this is my first + go with dealing with vtflib's source. Since I don't really need the DDS stuff I might just cut out all + of the dxtlib stuff.<br> + <br> + By the by, long time lurker big time fan of your tools Nem! Thanks for making them!</div> + </div><br> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">12.</span> <a name="c3399" + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: Jun 13th, 2010 - 12:13:44 pm</span> + <div class="space"></div> + </div> + <div class="content">The library is built using Visual Studio 2005 because the dependent nvDXTLib only + provides static libraries built for 2003 and 2005. There is a newer version of nvDXTLib, but I don't use + it because they removed features that I was using and completely changed the API.<br><br>nvDXTLib is + only necessary for creating .vtf images. If you just want to be able to read .vtf images, you can + rebuild the library with USE_NVDXT=0 defined.<br><br>Another option is to dynamically import the C + version of the API.<br><br>If you don't have nxDXTLib installed you will have to <a + href="https://web.archive.org/web/20190508141002/http://developer.nvidia.com/object/dds_utilities_legacy.html">download + it</a> and update your VC++ Directories to point to it.</div> + </div><br> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">13.</span> <a name="c3405" + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=4073">kabojnk</a></span><span + class="right">Modified: Jun 13th, 2010 - 9:07:34 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <div class="vbtitle">Nem:</div> + <div class="vbquote">The library is built using Visual Studio 2005 because the dependent nvDXTLib only + provides static libraries built for 2003 and 2005. There is a newer version of nvDXTLib, but I don't + use it because they removed features that I was using and completely changed the API.<br><br>nvDXTLib + is only necessary for creating .vtf images. If you just want to be able to read .vtf images, you can + rebuild the library with USE_NVDXT=0 defined.<br><br>Another option is to dynamically import the C + version of the API.<br><br>If you don't have nxDXTLib installed you will have to <a + href="https://web.archive.org/web/20190508141002/http://developer.nvidia.com/object/dds_utilities_legacy.html">download + it</a> and update your VC++ Directories to point to it.</div><br><br>Yeah, I did download/install it + from that page, but the build they have is different than the version required in vtflib (the legacy + page you link to only has build 8.31.1127.1645 available for download). I wish they had some sort of + previous releases list.<br><br>That said, I _do_ only need the library for reading .vtf files, so maybe + I will just build it without NVDXT. Thanks for the tip! That will probably save more time than + dynamically importing the C version of the API. <br><br><b>FYI, just an update.</b><br> + The Download link points to:<br> + <br> + http://developer.download.nvidia.com/tools/texturetools/DDS_Utilities_8.31.1127.1645.exe<br> + <br> + But if you just change the filename to the build mentioned in your comments in VTFFile.cpp + (8.31.0225.1745), it's still on the server for download. Here's the URL:<br> + <br> + http://developer.download.nvidia.com/tools/texturetools/DDS_Utilities_8.31.0225.1745.exe<br> + <br> + Might be helpful. + </div> + </div><br> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">14.</span> <a name="c3407" + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: Jun 14th, 2010 - 1:39:34 am</span> + <div class="space"></div> + </div> + <div class="content">Sorry for the confusion kabojnk, that comment is out of date (I'll remember to update + it). The binaries I released are linked again the version in my previous post. Are you having problems + with it?</div> + </div><br> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">15.</span> <a name="c3449" + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?a=4105">Andreazzz</a></span><span + class="right">Posted: Jul 29th, 2010 - 5:53:33 am</span> + <div class="space"></div> + </div> + <div class="content">Nem, can you upload your version of nvDTX?</div> + </div><br> + <div class="offsets">[ 1 <a + href="https://web.archive.org/web/20190508141002/http://nemesis.thewavelength.net/index.php?c=177&o=15#p177">2</a> + ]</div><br> + + </div> + <div class="main_sidebar"> + <div class="group"> + <div class="heading1"><span class="title">VTFLib</span></div> + <div class="content"><span class="title">» <a href="../../pages/VTFLib.html">About</a></span><br> + <span class="title">» <a href="../../pages/VTFLib-Download.html">Download</a></span><br> + <span 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