diff options
| author | Maxxiii <[email protected]> | 2020-09-13 15:10:26 +0300 |
|---|---|---|
| committer | Maxxiii <[email protected]> | 2020-09-13 15:10:26 +0300 |
| commit | 7c193c4310e686e64de0f21afc8656bdc70e717d (patch) | |
| tree | b2eb54539a04f30a65acce8c16ec2523a6005d8f | |
| parent | Add Download link at the end of About pages, ... (diff) | |
| download | nemstools.github.io-7c193c4310e686e64de0f21afc8656bdc70e717d.tar.xz nemstools.github.io-7c193c4310e686e64de0f21afc8656bdc70e717d.zip | |
Make Miscellaneous page differ from HLLib page...
so now it lists all programs from this category with links and descriptions
| -rw-r--r-- | pages/Miscellaneous.html | 454 |
1 files changed, 44 insertions, 410 deletions
diff --git a/pages/Miscellaneous.html b/pages/Miscellaneous.html index 41887a4..c9ff398 100644 --- a/pages/Miscellaneous.html +++ b/pages/Miscellaneous.html @@ -40,13 +40,13 @@ <div class="group"> <div class="heading1"> <div class="space"></div><span class="left"><a name="p108" - href="https://web.archive.org/web/20171114194253/http://nemesis.thewavelength.net/index.php?c=108#p108">HLLib</a> - - <a - href="https://web.archive.org/web/20171114194253/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span - class="right">Posted: May 23rd, 2005 - 6:32:20 pm</span> - <div class="space"></div> + href="https://web.archive.org/web/20171114194253/http://nemesis.thewavelength.net/index.php?c=108#p108">Miscellaneous</a> + + <div class="space"></div> </div> - <div class="content"><b>About:</b> + <div class="content"> + + <b><a href="Miscellaneous-HLLib.html">HLLib</a></b> <p>HLLib is a package library for Half-Life that abstracts several package formats and provides a simple interface for all of them. HLLib is written in native C++ but exposes both a C and C++ interface which @@ -54,428 +54,62 @@ imports). HLLib works natively in both Windows (x86 and x64) and Linux. BSP, GCF, NCF, PAK, VPK, WAD, XZP and uncompressed ZIP package formats are supported.</p> - <p>HLLib is an open source library licensed under the LGPL. It comes with the source code and binaries - necessary to use it. An example application called HLExtract, which is licensed under the GPL, is also - included. HLExtract is a command line utility written in C that can load all HLLib supported packages - and extract multiple items from them while maintaining their directory structure. Also included is a - C# HLExtract port called HLExtract.Net.</p> - - <b>Download from Web Archive:</b> - - <ul> - <li><a - href="https://web.archive.org/web/20171114194253/http://nemesis.thewavelength.net/files/files/hllib246.zip">HLLib - v2.4.6 Archive (411 KB)</a></li> - <li><a - href="https://web.archive.org/web/20171114194253/http://nemesis.thewavelength.net/files/files/hllib118.zip">HLLib - v1.1.8 Archive (186 KB)</a></li> - </ul> - <b>Download from unofficial Github mirror:</b> + <b><a href="Miscellaneous-PS_VTF_Plug-In.html">VTF Plug-In for Photoshop</a></b> - <ul> - <li><a href="http://nemstools.github.io/files/hllib246.zip">HLLib - v2.4.6 Archive (411 KB)</a></li> - <li><a href="http://nemstools.github.io/files/hllib118.zip">HLLib - v1.1.8 Archive (186 KB)</a></li> - </ul> + <p>VTF Plug-In is an Adobe Photoshop 6.0 and up file format plug-in for the .vtf file format. It is a + simple plug-in that supports single-frame/single-face, 3 or 4 channel .vtf files in any format. It is + designed for typical .vtf creation and viewing and does not contain the advanced features found in + VTFEdit. Nonetheless, it can be a useful tool for creating simple .vtf files. The plug-in does not + support 64 bit versions of Photoshop.</p> - <b>GridMount:</b> - <p>A <a href="http://code.google.com/p/macfuse/">MacFUSE</a> - file system handler called <a - href="https://macdownload.informer.com/gridmount/download/">GridMount</a> - is available for those looking to run HLLib on a Mac.</p> - - <b>Java Wrapper:</b> - - <p>A Java wrapper is available for those looking to use HLLib in Java. It can be found on <a - href="http://sourceforge.net/projects/jhllib/">SourceForge</a>. - </p> - - <b>Revision History:</b> - - <br><br> - - v2.4.6 - <ul> - <li>Modified VPF file support to handle the removal of a null terminator from the end of the - directory.</li> - </ul> - - v2.4.5 - <ul> - <li>Added support for new SGA file format (v6).</li> - <li>Added support for new SGA file format (v7).</li> - </ul> - - v2.4.4 - <ul> - <li>Fixed support for VPK file format (v1).</li> - </ul> - - v2.4.3 - - <ul> - <li>Added support for new VPK file format (v2). - </li> - <li>Added SGA file support. - </li> - <li>Added ZIP deflate support. - </li> - </ul> - - v2.4.2 - - <ul> - <li>Fixed crash when opening VBSP files with no pak file lump. - </li> - </ul> - - - v2.4.1 - - <ul> - <li>Fixed crash in CProcStream. - </li> - <li>Fixed VPK signature check. - </li> - <li>Workaround for crash in .Net wrapper. - </li> - </ul> - - v2.4.0 - - <ul> - <li>Added support for GCF files larger than 4 GB. - </li> - </ul> - - v2.3.0 - - <ul> - <li>Added support for x64. - </li> - <li>Added Visual Studio 2010 solution. - </li> - <li>Added Visual Studio 2008 solution.. - </li> - <li>Removed Visual Studio 2003 solution. - </li> - </ul> - - v2.2.0 - - <ul> - <li>Added support for packages larger than 4 GB. - </li> - </ul> - - v2.1.2 - - <ul> - <li>Added support for new VBSP file format. - </li> - </ul> - - v2.1.1 - - <ul> - <li>Added support for new VPK file format. - </li> - <li>Added VPK file validation. - </li> - <li>Fixed crash when closing VPK files. - </li> - </ul> - - v2.1.0 - - <ul> - <li>Added VPK file support. - </li> - </ul> - - v2.0.11 - - <ul> - <li>Added VBSP .lmp support. - </li> - <li>Fixed support for files over 2 GB. - </li> - </ul> - - v2.0.10 - - <ul> - <li>Added Last Version Played attribute to NCF file. - </li> - <li>Fixed change to directory entry folder terminator. - </li> - </ul> - - v2.0.9 - - <ul> - <li>Added Last Version Played attribute to GCF file. - </li> - </ul> - - v2.0.8 - - <ul> - <li>Improved GCF version check. - </li> - <li>Fixed fragmentation header checksum after defragment. - </li> - </ul> - - v2.0.7 - - <ul> - <li>Added different search string comparisons. - </li> - <li>Added Visual Studio 2005 solution. - </li> - <li>Improved package type tests. - </li> - </ul> - - v2.0.6 - - <ul> - <li>Added generic write support to mapping interface. - </li> - <li>Added no recurse option to FindFirst()/FindNext(). - </li> - <li>Improved package item attribute consistency. - </li> - <li>Fixed GCC visibility support. - </li> - <li>Fixed unnecessary GCF bounds check. - </li> - <li>Fixed BSP unused lump check.</li> - </ul> - - v2.0.5 - - <ul> - <li>Added Linux support. - </li> - <li>Fixed near infinite find next recursion. - </li> - </ul> - - v2.0.4 - - <ul> - <li>Fixed bug in GCF file defragmentation progress. - </li> - </ul> - - v2.0.3 - - <ul> - <li>Added NCF file support. - </li> - </ul> - - v2.0.2 - - <ul> - <li>Added GCF file defragmentation. - </li> - <li>Added fragmentation property to GCF files. - </li> - <li>Added Dark Messiah VBSP support. - </li> - <li>Fixed hlPackageCreateStream() bug. - </li> - <li>Fixed CMapping::GetTotalMemoryUsed() calculation. - </li> - <li>Fixed PAK file path parsing. - </li> - <li>Improved error messages. - </li> - <li>Improved file mapping performance. - </li> - </ul> - - v2.0.1 - - <ul> - <li>Added memory tracking. - </li> - <li>Improved view management. - </li> - <li>Fixed memory mapping bug. - </li> - <li>Fixed user data bug in proc reader. - </li> - <li>Fixed WAD file GetImageData() bug. - </li> - <li>Fixed default mapping stream view size. - </li> - <li>Fixed a minor memory leak. - </li> - </ul> - - v2.0.0 - - <ul> - <li>Rewrote entire library.</li> - <li>Open packages from anywhere (files, memory, abstract streams).</li> - <li>Get package and item attributes.</li> - <li>Stream package data.</li> - <li>Validate package data.</li> - <li>Added a C wrapper.</li> - <li>Improved and optimized package loading code.</li> - <li>Improved package detection.</li> - </ul> - - v1.1.8 - - <ul> - <li>Added XZP file support.</li> - </ul> - - v1.1.7 - - <ul> - <li>Added Source engine BSP support.</li> - </ul> - - v1.1.6 - - <ul> - <li>Added mipmap level option to CWADFile.</li> - </ul> - - v1.1.5 - - <ul> - <li>Improved WAD file support.</li> - </ul> - - v1.1.4 - - <ul> - <li>Improved detection of corrupt packages.</li> - </ul> - - v1.1.3 - - <ul> - <li>Extended CGCFFile.</li> - <li>Extended CFileMapping and CPrimitiveFileMapping to allow for volatile access.</li> - <li>Fixed CPackageUtility::Extract() bug caused by illegal characters.</li> - <li>Files of size 0 B are now treated as valid files.</li> - </ul> - - v1.1.2 - - <ul> - <li>Extended CPackage.</li> - <li>Extended CMappedPackage.</li> - <li>Improved error messages for system calls.</li> - </ul> - - v1.1.1 - - <ul> - <li>Fixed last error not being set in CMappedPackage::Open().</li> - </ul> - - v1.1.0 - - <ul> - <li>Rewrote mapping code to be more flexible.</li> - <li>Packages located on disk or in memory can now be loaded.</li> - <li>Optimized file mapping.</li> - <li>Fixed CPackage::Root bug.</li> - <li>Fixed CGCFFile::GetFileSizeOnDisk() bug.</li> - </ul> - - v1.0.4 - - <ul> - <li>Fixed CPackage memory leak.</li> - <li>Fixed CMappedPackage initialization bug.</li> - <li>Fixed CMappedPackage deinitialization bug.</li> - <li>Changed CDirectoryItem::Parent to a CDirectoryFolder.</li> - <li>Extended CWADFile.</li> - <li>Added CBSPFile which acts like CWADFile on a BSP's textures.</li> - </ul> - - v1.0.3 - - <ul> - <li>Extended CWADFile.</li> - <li>Changed GetFileSizeEx() to GetFileSize() (Not all versions of Windows supported the former).</li> - </ul> - v1.0.2 + <b><a href="Miscellaneous-PDN_VTF_Plug-In.html">VTF Plug-In for Paint.NET</a></b> - <ul> - <li>Extended CPackage.</li> - <li>Extended CGCFFile.</li> - <li>Converted from bool to BOOL.</li> - <li>HLLib now used by GCFScape.</li> - </ul> + <p>VTF Plug-In is a 32 bit/64 bit Paint.NET file format plug-in for the .vtf file format. It is a simple + plug-in that supports single-frame/multiple-frame, 3 or 4 channel .vtf files in any format. It is + designed for typical .vtf creation and viewing and does not contain the advanced features found in + VTFEdit. Nonetheless, it can be a useful tool for creating simple .vtf files.</p> - v1.0.1 - <ul> - <li>Added callback functionality to CPackageUtility::Extract().</li> - <li>Extended CGCFFile.</li> - <li>Minor bug fixes.</li> - </ul> + <b><a href="Miscellaneous-Open_Now.html">Open Now!</a></b> - v1.0.0 + <p>Open Now! is a Visual Studio 2005, 2008 and 2010 add-in which allows you to quickly search for files + by name and open them in Visual Studio. Open Now! is an open source add-in licensed under the GPL.</p> - <ul> - <li>Original build.</li> - </ul> - </div> - <div class="heading1"> - <div class="space"></div><span class="left">Modified: Jan 22nd, 2017 - 6:09:30 pm</span><span - class="right">[ <a - href="https://web.archive.org/web/20171114194253/http://nemesis.thewavelength.net/index.php?c=108#p108">39 - Comments</a> ]</span> - <div class="space"></div> - </div> - </div><br> - <div class="group"> - <div class="heading1"> - <div class="space"></div><span class="left"><a name="p157" - href="https://web.archive.org/web/20171114194253/http://nemesis.thewavelength.net/index.php?c=157#p157">libhl</a> - - <a - href="https://web.archive.org/web/20171114194253/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span - class="right">Posted: May 23rd, 2005 - 6:30:02 pm</span> - <div class="space"></div> - </div> - <div class="content"><b>About:</b> - <p>SavannahLion of HLPD has ported my HLLib library to Linux. The port has been dubbed libhl and - contains a HLExtract clone Slatch.</p> + <b><a href="Miscellaneous-wad2bmp.html">wad2bmp</a></b> + + <p>This simple command line program takes a Half-Life WAD or BSP file and extracts the highest + resolution mipmap of each texture as a bitmap.</p> + + + <b><a href="Miscellaneous-Auto_Seamer.html">Auto Seamer</a></b> + + <p>Very simple program I made for a friend and my own personal use. It turned out to be soo good at what + it did that I decided to throw it up here. The program takes an ordinary texture (it loads and saves + bitmaps, or you can just copy and paste the textures in which is easier) and provides you with three + little algorithms to seam it. It has a weighted averaging system which works well with pretty much any + texture, an offset algorithm which works really well with some textures and not with others, and a + speckle algorithm which is like a logical noise algorithm to help add some randomness back into the + seam. The program is NOT optimized in any way. It works fine with small textures (like 256 * 256) but + starts to slow down significantly when you get up to around 512 * 512 (which you really shouldn't have + in a Half-Life map...) Thats it. Hope you find it useful.</p> - <b>Download:</b> - <ul> - <li><a - href="https://web.archive.org/web/20171114194253/http://half-lifepd.planethalflife.gamespy.com/modules.php?name=Downloads&cid=1">HLPD</a> - </li> - </ul> + <b><a href="Miscellaneous-BSP_View.html">BSP View</a></b> + + <p>This is a modified version of BSP_view by Botman. The update was aimed to fix various bugs and add + more functionality to the program. This program has since been replaced with BSP Viewer.</p> + </div> <div class="heading1"> - <div class="space"></div><span class="left">Modified: Jun 17th, 2006 - 4:30:24 pm</span><span - class="right">[ <a - href="https://web.archive.org/web/20171114194253/http://nemesis.thewavelength.net/index.php?c=157#p157">14 - Comments</a> ]</span> + <div class="space"></div> </div> - </div> + </div><br> </div> <div class="main_sidebar"> <div class="group"> |