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authorauth12 <[email protected]>2020-07-21 13:07:42 -0700
committerauth12 <[email protected]>2020-07-21 13:07:42 -0700
commitf09669dd5846d95b063712571ccb7519910a0d6e (patch)
tree902f5ad201651f2d96ccf619e90b76cfa06a7b9b /client/asmjit/core/environment.cpp
parentSyscalls. (diff)
downloadloader-f09669dd5846d95b063712571ccb7519910a0d6e.tar.xz
loader-f09669dd5846d95b063712571ccb7519910a0d6e.zip
Added game selection.
Started process wrapper. Removed asmjit.
Diffstat (limited to 'client/asmjit/core/environment.cpp')
-rw-r--r--client/asmjit/core/environment.cpp64
1 files changed, 0 insertions, 64 deletions
diff --git a/client/asmjit/core/environment.cpp b/client/asmjit/core/environment.cpp
deleted file mode 100644
index 3be2b15..0000000
--- a/client/asmjit/core/environment.cpp
+++ /dev/null
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-// AsmJit - Machine code generation for C++
-//
-// * Official AsmJit Home Page: https://asmjit.com
-// * Official Github Repository: https://github.com/asmjit/asmjit
-//
-// Copyright (c) 2008-2020 The AsmJit Authors
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would be
-// appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-// misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-
-#include "../core/api-build_p.h"
-#include "../core/environment.h"
-
-ASMJIT_BEGIN_NAMESPACE
-
-// X86 Target
-// ----------
-//
-// - 32-bit - Linux, OSX, BSD, and apparently also Haiku guarantee 16-byte
-// stack alignment. Other operating systems are assumed to have
-// 4-byte alignment by default for safety reasons.
-// - 64-bit - stack must be aligned to 16 bytes.
-//
-// ARM Target
-// ----------
-//
-// - 32-bit - Stack must be aligned to 8 bytes.
-// - 64-bit - Stack must be aligned to 16 bytes (hardware requirement).
-uint32_t Environment::stackAlignment() const noexcept {
- if (is64Bit()) {
- // Assume 16-byte alignment on any 64-bit target.
- return 16;
- }
- else {
- // The following platforms use 16-byte alignment in 32-bit mode.
- if (isPlatformLinux() ||
- isPlatformBSD() ||
- isPlatformApple() ||
- isPlatformHaiku()) {
- return 16u;
- }
-
- if (isFamilyARM())
- return 8;
-
- // Bail to 4-byte alignment if we don't know.
- return 4;
- }
-}
-
-ASMJIT_END_NAMESPACE