diff options
| author | auth12 <[email protected]> | 2020-07-21 13:07:42 -0700 |
|---|---|---|
| committer | auth12 <[email protected]> | 2020-07-21 13:07:42 -0700 |
| commit | f09669dd5846d95b063712571ccb7519910a0d6e (patch) | |
| tree | 902f5ad201651f2d96ccf619e90b76cfa06a7b9b /client/asmjit/core/environment.cpp | |
| parent | Syscalls. (diff) | |
| download | loader-f09669dd5846d95b063712571ccb7519910a0d6e.tar.xz loader-f09669dd5846d95b063712571ccb7519910a0d6e.zip | |
Added game selection.
Started process wrapper.
Removed asmjit.
Diffstat (limited to 'client/asmjit/core/environment.cpp')
| -rw-r--r-- | client/asmjit/core/environment.cpp | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/client/asmjit/core/environment.cpp b/client/asmjit/core/environment.cpp deleted file mode 100644 index 3be2b15..0000000 --- a/client/asmjit/core/environment.cpp +++ /dev/null @@ -1,64 +0,0 @@ -// AsmJit - Machine code generation for C++ -// -// * Official AsmJit Home Page: https://asmjit.com -// * Official Github Repository: https://github.com/asmjit/asmjit -// -// Copyright (c) 2008-2020 The AsmJit Authors -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. - -#include "../core/api-build_p.h" -#include "../core/environment.h" - -ASMJIT_BEGIN_NAMESPACE - -// X86 Target -// ---------- -// -// - 32-bit - Linux, OSX, BSD, and apparently also Haiku guarantee 16-byte -// stack alignment. Other operating systems are assumed to have -// 4-byte alignment by default for safety reasons. -// - 64-bit - stack must be aligned to 16 bytes. -// -// ARM Target -// ---------- -// -// - 32-bit - Stack must be aligned to 8 bytes. -// - 64-bit - Stack must be aligned to 16 bytes (hardware requirement). -uint32_t Environment::stackAlignment() const noexcept { - if (is64Bit()) { - // Assume 16-byte alignment on any 64-bit target. - return 16; - } - else { - // The following platforms use 16-byte alignment in 32-bit mode. - if (isPlatformLinux() || - isPlatformBSD() || - isPlatformApple() || - isPlatformHaiku()) { - return 16u; - } - - if (isFamilyARM()) - return 8; - - // Bail to 4-byte alignment if we don't know. - return 4; - } -} - -ASMJIT_END_NAMESPACE |