aboutsummaryrefslogtreecommitdiff
path: root/discord/state.py
blob: 2534e7aac439013e113506cd7781229719db9153 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
"""
The MIT License (MIT)

Copyright (c) 2015-present Rapptz

Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
"""

from __future__ import annotations

import asyncio
from collections import deque, OrderedDict
import copy
import datetime
import itertools
import logging
from typing import Dict, Optional, TYPE_CHECKING, Union, Callable, Any, List, TypeVar, Coroutine, Sequence, Tuple, Deque
import inspect

import os

from .guild import Guild
from .activity import BaseActivity
from .user import User, ClientUser
from .emoji import Emoji
from .mentions import AllowedMentions
from .partial_emoji import PartialEmoji
from .message import Message
from .channel import *
from .channel import _channel_factory
from .raw_models import *
from .member import Member
from .role import Role
from .enums import ChannelType, try_enum, Status
from . import utils
from .flags import ApplicationFlags, Intents, MemberCacheFlags
from .object import Object
from .invite import Invite
from .integrations import _integration_factory
from .interactions import Interaction
from .ui.view import ViewStore, View
from .stage_instance import StageInstance
from .threads import Thread, ThreadMember
from .sticker import GuildSticker

if TYPE_CHECKING:
    from .abc import PrivateChannel
    from .message import MessageableChannel
    from .guild import GuildChannel, VocalGuildChannel
    from .http import HTTPClient
    from .voice_client import VoiceProtocol
    from .client import Client
    from .gateway import DiscordWebSocket

    from .types.activity import Activity as ActivityPayload
    from .types.channel import DMChannel as DMChannelPayload
    from .types.user import User as UserPayload
    from .types.emoji import Emoji as EmojiPayload
    from .types.sticker import GuildSticker as GuildStickerPayload
    from .types.guild import Guild as GuildPayload
    from .types.message import Message as MessagePayload

    T = TypeVar('T')
    CS = TypeVar('CS', bound='ConnectionState')
    Channel = Union[GuildChannel, VocalGuildChannel, PrivateChannel, PartialMessageable]


class ChunkRequest:
    def __init__(
        self,
        guild_id: int,
        loop: asyncio.AbstractEventLoop,
        resolver: Callable[[int], Any],
        *,
        cache: bool = True,
    ) -> None:
        self.guild_id: int = guild_id
        self.resolver: Callable[[int], Any] = resolver
        self.loop: asyncio.AbstractEventLoop = loop
        self.cache: bool = cache
        self.nonce: str = os.urandom(16).hex()
        self.buffer: List[Member] = []
        self.waiters: List[asyncio.Future[List[Member]]] = []

    def add_members(self, members: List[Member]) -> None:
        self.buffer.extend(members)
        if self.cache:
            guild = self.resolver(self.guild_id)
            if guild is None:
                return

            for member in members:
                existing = guild.get_member(member.id)
                if existing is None or existing.joined_at is None:
                    guild._add_member(member)

    async def wait(self) -> List[Member]:
        future = self.loop.create_future()
        self.waiters.append(future)
        try:
            return await future
        finally:
            self.waiters.remove(future)

    def get_future(self) -> asyncio.Future[List[Member]]:
        future = self.loop.create_future()
        self.waiters.append(future)
        return future

    def done(self) -> None:
        for future in self.waiters:
            if not future.done():
                future.set_result(self.buffer)


_log = logging.getLogger(__name__)


async def logging_coroutine(coroutine: Coroutine[Any, Any, T], *, info: str) -> Optional[T]:
    try:
        await coroutine
    except Exception:
        _log.exception('Exception occurred during %s', info)


class ConnectionState:
    if TYPE_CHECKING:
        _get_websocket: Callable[..., DiscordWebSocket]
        _get_client: Callable[..., Client]
        _parsers: Dict[str, Callable[[Dict[str, Any]], None]]

    def __init__(
        self,
        *,
        dispatch: Callable,
        handlers: Dict[str, Callable],
        hooks: Dict[str, Callable],
        http: HTTPClient,
        loop: asyncio.AbstractEventLoop,
        **options: Any,
    ) -> None:
        self.loop: asyncio.AbstractEventLoop = loop
        self.http: HTTPClient = http
        self.max_messages: Optional[int] = options.get('max_messages', 1000)
        if self.max_messages is not None and self.max_messages <= 0:
            self.max_messages = 1000

        self.dispatch: Callable = dispatch
        self.handlers: Dict[str, Callable] = handlers
        self.hooks: Dict[str, Callable] = hooks
        self.shard_count: Optional[int] = None
        self._ready_task: Optional[asyncio.Task] = None
        self.application_id: Optional[int] = utils._get_as_snowflake(options, 'application_id')
        self.heartbeat_timeout: float = options.get('heartbeat_timeout', 60.0)
        self.guild_ready_timeout: float = options.get('guild_ready_timeout', 2.0)
        if self.guild_ready_timeout < 0:
            raise ValueError('guild_ready_timeout cannot be negative')

        allowed_mentions = options.get('allowed_mentions')

        if allowed_mentions is not None and not isinstance(allowed_mentions, AllowedMentions):
            raise TypeError('allowed_mentions parameter must be AllowedMentions')

        self.allowed_mentions: Optional[AllowedMentions] = allowed_mentions
        self._chunk_requests: Dict[Union[int, str], ChunkRequest] = {}

        activity = options.get('activity', None)
        if activity:
            if not isinstance(activity, BaseActivity):
                raise TypeError('activity parameter must derive from BaseActivity.')

            activity = activity.to_dict()

        status = options.get('status', None)
        if status:
            if status is Status.offline:
                status = 'invisible'
            else:
                status = str(status)

        intents = options.get('intents', None)
        if intents is not None:
            if not isinstance(intents, Intents):
                raise TypeError(f'intents parameter must be Intent not {type(intents)!r}')
        else:
            intents = Intents.default()

        if not intents.guilds:
            _log.warning('Guilds intent seems to be disabled. This may cause state related issues.')

        self._chunk_guilds: bool = options.get('chunk_guilds_at_startup', intents.members)

        # Ensure these two are set properly
        if not intents.members and self._chunk_guilds:
            raise ValueError('Intents.members must be enabled to chunk guilds at startup.')

        cache_flags = options.get('member_cache_flags', None)
        if cache_flags is None:
            cache_flags = MemberCacheFlags.from_intents(intents)
        else:
            if not isinstance(cache_flags, MemberCacheFlags):
                raise TypeError(f'member_cache_flags parameter must be MemberCacheFlags not {type(cache_flags)!r}')

            cache_flags._verify_intents(intents)

        self.member_cache_flags: MemberCacheFlags = cache_flags
        self._activity: Optional[ActivityPayload] = activity
        self._status: Optional[str] = status
        self._intents: Intents = intents

        if not intents.members or cache_flags._empty:
            self.store_user = self.create_user  # type: ignore
            self.deref_user = self.deref_user_no_intents  # type: ignore

        self.parsers = parsers = {}
        for attr, func in inspect.getmembers(self):
            if attr.startswith('parse_'):
                parsers[attr[6:].upper()] = func

        self.clear()

    def clear(self, *, views: bool = True) -> None:
        self.user: Optional[ClientUser] = None
        # Originally, this code used WeakValueDictionary to maintain references to the
        # global user mapping.

        # However, profiling showed that this came with two cons:

        # 1. The __weakref__ slot caused a non-trivial increase in memory
        # 2. The performance of the mapping caused store_user to be a bottleneck.

        # Since this is undesirable, a mapping is now used instead with stored
        # references now using a regular dictionary with eviction being done
        # using __del__. Testing this for memory leaks led to no discernable leaks,
        # though more testing will have to be done.
        self._users: Dict[int, User] = {}
        self._emojis: Dict[int, Emoji] = {}
        self._stickers: Dict[int, GuildSticker] = {}
        self._guilds: Dict[int, Guild] = {}
        if views:
            self._view_store: ViewStore = ViewStore(self)

        self._voice_clients: Dict[int, VoiceProtocol] = {}

        # LRU of max size 128
        self._private_channels: OrderedDict[int, PrivateChannel] = OrderedDict()
        # extra dict to look up private channels by user id
        self._private_channels_by_user: Dict[int, DMChannel] = {}
        if self.max_messages is not None:
            self._messages: Optional[Deque[Message]] = deque(maxlen=self.max_messages)
        else:
            self._messages: Optional[Deque[Message]] = None

    def process_chunk_requests(self, guild_id: int, nonce: Optional[str], members: List[Member], complete: bool) -> None:
        removed = []
        for key, request in self._chunk_requests.items():
            if request.guild_id == guild_id and request.nonce == nonce:
                request.add_members(members)
                if complete:
                    request.done()
                    removed.append(key)

        for key in removed:
            del self._chunk_requests[key]

    def call_handlers(self, key: str, *args: Any, **kwargs: Any) -> None:
        try:
            func = self.handlers[key]
        except KeyError:
            pass
        else:
            func(*args, **kwargs)

    async def call_hooks(self, key: str, *args: Any, **kwargs: Any) -> None:
        try:
            coro = self.hooks[key]
        except KeyError:
            pass
        else:
            await coro(*args, **kwargs)

    @property
    def self_id(self) -> Optional[int]:
        u = self.user
        return u.id if u else None

    @property
    def intents(self) -> Intents:
        ret = Intents.none()
        ret.value = self._intents.value
        return ret

    @property
    def voice_clients(self) -> List[VoiceProtocol]:
        return list(self._voice_clients.values())

    def _get_voice_client(self, guild_id: Optional[int]) -> Optional[VoiceProtocol]:
        # the keys of self._voice_clients are ints
        return self._voice_clients.get(guild_id)  # type: ignore

    def _add_voice_client(self, guild_id: int, voice: VoiceProtocol) -> None:
        self._voice_clients[guild_id] = voice

    def _remove_voice_client(self, guild_id: int) -> None:
        self._voice_clients.pop(guild_id, None)

    def _update_references(self, ws: DiscordWebSocket) -> None:
        for vc in self.voice_clients:
            vc.main_ws = ws  # type: ignore

    def store_user(self, data: UserPayload) -> User:
        user_id = int(data['id'])
        try:
            return self._users[user_id]
        except KeyError:
            user = User(state=self, data=data)
            if user.discriminator != '0000':
                self._users[user_id] = user
                user._stored = True
            return user

    def deref_user(self, user_id: int) -> None:
        self._users.pop(user_id, None)

    def create_user(self, data: UserPayload) -> User:
        return User(state=self, data=data)

    def deref_user_no_intents(self, user_id: int) -> None:
        return

    def get_user(self, id: Optional[int]) -> Optional[User]:
        # the keys of self._users are ints
        return self._users.get(id)  # type: ignore

    def store_emoji(self, guild: Guild, data: EmojiPayload) -> Emoji:
        # the id will be present here
        emoji_id = int(data['id'])  # type: ignore
        self._emojis[emoji_id] = emoji = Emoji(guild=guild, state=self, data=data)
        return emoji

    def store_sticker(self, guild: Guild, data: GuildStickerPayload) -> GuildSticker:
        sticker_id = int(data['id'])
        self._stickers[sticker_id] = sticker = GuildSticker(state=self, data=data)
        return sticker

    def store_view(self, view: View, message_id: Optional[int] = None) -> None:
        self._view_store.add_view(view, message_id)

    def prevent_view_updates_for(self, message_id: int) -> Optional[View]:
        return self._view_store.remove_message_tracking(message_id)

    @property
    def persistent_views(self) -> Sequence[View]:
        return self._view_store.persistent_views

    @property
    def guilds(self) -> List[Guild]:
        return list(self._guilds.values())

    def _get_guild(self, guild_id: Optional[int]) -> Optional[Guild]:
        # the keys of self._guilds are ints
        return self._guilds.get(guild_id)  # type: ignore

    def _add_guild(self, guild: Guild) -> None:
        self._guilds[guild.id] = guild

    def _remove_guild(self, guild: Guild) -> None:
        self._guilds.pop(guild.id, None)

        for emoji in guild.emojis:
            self._emojis.pop(emoji.id, None)

        for sticker in guild.stickers:
            self._stickers.pop(sticker.id, None)

        del guild

    @property
    def emojis(self) -> List[Emoji]:
        return list(self._emojis.values())

    @property
    def stickers(self) -> List[GuildSticker]:
        return list(self._stickers.values())

    def get_emoji(self, emoji_id: Optional[int]) -> Optional[Emoji]:
        # the keys of self._emojis are ints
        return self._emojis.get(emoji_id)  # type: ignore

    def get_sticker(self, sticker_id: Optional[int]) -> Optional[GuildSticker]:
        # the keys of self._stickers are ints
        return self._stickers.get(sticker_id)  # type: ignore

    @property
    def private_channels(self) -> List[PrivateChannel]:
        return list(self._private_channels.values())

    def _get_private_channel(self, channel_id: Optional[int]) -> Optional[PrivateChannel]:
        try:
            # the keys of self._private_channels are ints
            value = self._private_channels[channel_id]  # type: ignore
        except KeyError:
            return None
        else:
            self._private_channels.move_to_end(channel_id)  # type: ignore
            return value

    def _get_private_channel_by_user(self, user_id: Optional[int]) -> Optional[DMChannel]:
        # the keys of self._private_channels are ints
        return self._private_channels_by_user.get(user_id)  # type: ignore

    def _add_private_channel(self, channel: PrivateChannel) -> None:
        channel_id = channel.id
        self._private_channels[channel_id] = channel

        if len(self._private_channels) > 128:
            _, to_remove = self._private_channels.popitem(last=False)
            if isinstance(to_remove, DMChannel) and to_remove.recipient:
                self._private_channels_by_user.pop(to_remove.recipient.id, None)

        if isinstance(channel, DMChannel) and channel.recipient:
            self._private_channels_by_user[channel.recipient.id] = channel

    def add_dm_channel(self, data: DMChannelPayload) -> DMChannel:
        # self.user is *always* cached when this is called
        channel = DMChannel(me=self.user, state=self, data=data)  # type: ignore
        self._add_private_channel(channel)
        return channel

    def _remove_private_channel(self, channel: PrivateChannel) -> None:
        self._private_channels.pop(channel.id, None)
        if isinstance(channel, DMChannel):
            recipient = channel.recipient
            if recipient is not None:
                self._private_channels_by_user.pop(recipient.id, None)

    def _get_message(self, msg_id: Optional[int]) -> Optional[Message]:
        return utils.find(lambda m: m.id == msg_id, reversed(self._messages)) if self._messages else None

    def _add_guild_from_data(self, data: GuildPayload) -> Guild:
        guild = Guild(data=data, state=self)
        self._add_guild(guild)
        return guild

    def _guild_needs_chunking(self, guild: Guild) -> bool:
        # If presences are enabled then we get back the old guild.large behaviour
        return self._chunk_guilds and not guild.chunked and not (self._intents.presences and not guild.large)

    def _get_guild_channel(self, data: MessagePayload) -> Tuple[Union[Channel, Thread], Optional[Guild]]:
        channel_id = int(data['channel_id'])
        try:
            guild = self._get_guild(int(data['guild_id']))
        except KeyError:
            channel = DMChannel._from_message(self, channel_id)
            guild = None
        else:
            channel = guild and guild._resolve_channel(channel_id)

        return channel or PartialMessageable(state=self, id=channel_id), guild

    async def chunker(
        self, guild_id: int, query: str = '', limit: int = 0, presences: bool = False, *, nonce: Optional[str] = None
    ) -> None:
        ws = self._get_websocket(guild_id)  # This is ignored upstream
        await ws.request_chunks(guild_id, query=query, limit=limit, presences=presences, nonce=nonce)

    async def query_members(self, guild: Guild, query: str, limit: int, user_ids: List[int], cache: bool, presences: bool):
        guild_id = guild.id
        ws = self._get_websocket(guild_id)
        if ws is None:
            raise RuntimeError('Somehow do not have a websocket for this guild_id')

        request = ChunkRequest(guild.id, self.loop, self._get_guild, cache=cache)
        self._chunk_requests[request.nonce] = request

        try:
            # start the query operation
            await ws.request_chunks(
                guild_id, query=query, limit=limit, user_ids=user_ids, presences=presences, nonce=request.nonce
            )
            return await asyncio.wait_for(request.wait(), timeout=30.0)
        except asyncio.TimeoutError:
            _log.warning('Timed out waiting for chunks with query %r and limit %d for guild_id %d', query, limit, guild_id)
            raise

    async def _delay_ready(self) -> None:
        try:
            states = []
            while True:
                # this snippet of code is basically waiting N seconds
                # until the last GUILD_CREATE was sent
                try:
                    guild = await asyncio.wait_for(self._ready_state.get(), timeout=self.guild_ready_timeout)
                except asyncio.TimeoutError:
                    break
                else:
                    if self._guild_needs_chunking(guild):
                        future = await self.chunk_guild(guild, wait=False)
                        states.append((guild, future))
                    else:
                        if guild.unavailable is False:
                            self.dispatch('guild_available', guild)
                        else:
                            self.dispatch('guild_join', guild)

            for guild, future in states:
                try:
                    await asyncio.wait_for(future, timeout=5.0)
                except asyncio.TimeoutError:
                    _log.warning('Shard ID %s timed out waiting for chunks for guild_id %s.', guild.shard_id, guild.id)

                if guild.unavailable is False:
                    self.dispatch('guild_available', guild)
                else:
                    self.dispatch('guild_join', guild)

            # remove the state
            try:
                del self._ready_state
            except AttributeError:
                pass  # already been deleted somehow

        except asyncio.CancelledError:
            pass
        else:
            # dispatch the event
            self.call_handlers('ready')
            self.dispatch('ready')
        finally:
            self._ready_task = None

    def parse_ready(self, data) -> None:
        if self._ready_task is not None:
            self._ready_task.cancel()

        self._ready_state = asyncio.Queue()
        self.clear(views=False)
        self.user = ClientUser(state=self, data=data['user'])
        self.store_user(data['user'])

        if self.application_id is None:
            try:
                application = data['application']
            except KeyError:
                pass
            else:
                self.application_id = utils._get_as_snowflake(application, 'id')
                # flags will always be present here
                self.application_flags = ApplicationFlags._from_value(application['flags'])  # type: ignore

        for guild_data in data['guilds']:
            self._add_guild_from_data(guild_data)

        self.dispatch('connect')
        self._ready_task = asyncio.create_task(self._delay_ready())

    def parse_resumed(self, data) -> None:
        self.dispatch('resumed')

    def parse_message_create(self, data) -> None:
        channel, _ = self._get_guild_channel(data)
        # channel would be the correct type here
        message = Message(channel=channel, data=data, state=self)  # type: ignore
        self.dispatch('message', message)
        if self._messages is not None:
            self._messages.append(message)
        # we ensure that the channel is either a TextChannel or Thread
        if channel and channel.__class__ in (TextChannel, Thread):
            channel.last_message_id = message.id  # type: ignore

    def parse_message_delete(self, data) -> None:
        raw = RawMessageDeleteEvent(data)
        found = self._get_message(raw.message_id)
        raw.cached_message = found
        self.dispatch('raw_message_delete', raw)
        if self._messages is not None and found is not None:
            self.dispatch('message_delete', found)
            self._messages.remove(found)

    def parse_message_delete_bulk(self, data) -> None:
        raw = RawBulkMessageDeleteEvent(data)
        if self._messages:
            found_messages = [message for message in self._messages if message.id in raw.message_ids]
        else:
            found_messages = []
        raw.cached_messages = found_messages
        self.dispatch('raw_bulk_message_delete', raw)
        if found_messages:
            self.dispatch('bulk_message_delete', found_messages)
            for msg in found_messages:
                # self._messages won't be None here
                self._messages.remove(msg)  # type: ignore

    def parse_message_update(self, data) -> None:
        raw = RawMessageUpdateEvent(data)
        message = self._get_message(raw.message_id)
        if message is not None:
            older_message = copy.copy(message)
            raw.cached_message = older_message
            self.dispatch('raw_message_edit', raw)
            message._update(data)
            # Coerce the `after` parameter to take the new updated Member
            # ref: #5999
            older_message.author = message.author
            self.dispatch('message_edit', older_message, message)
        else:
            self.dispatch('raw_message_edit', raw)

        if 'components' in data and self._view_store.is_message_tracked(raw.message_id):
            self._view_store.update_from_message(raw.message_id, data['components'])

    def parse_message_reaction_add(self, data) -> None:
        emoji = data['emoji']
        emoji_id = utils._get_as_snowflake(emoji, 'id')
        emoji = PartialEmoji.with_state(self, id=emoji_id, animated=emoji.get('animated', False), name=emoji['name'])
        raw = RawReactionActionEvent(data, emoji, 'REACTION_ADD')

        member_data = data.get('member')
        if member_data:
            guild = self._get_guild(raw.guild_id)
            if guild is not None:
                raw.member = Member(data=member_data, guild=guild, state=self)
            else:
                raw.member = None
        else:
            raw.member = None
        self.dispatch('raw_reaction_add', raw)

        # rich interface here
        message = self._get_message(raw.message_id)
        if message is not None:
            emoji = self._upgrade_partial_emoji(emoji)
            reaction = message._add_reaction(data, emoji, raw.user_id)
            user = raw.member or self._get_reaction_user(message.channel, raw.user_id)

            if user:
                self.dispatch('reaction_add', reaction, user)

    def parse_message_reaction_remove_all(self, data) -> None:
        raw = RawReactionClearEvent(data)
        self.dispatch('raw_reaction_clear', raw)

        message = self._get_message(raw.message_id)
        if message is not None:
            old_reactions = message.reactions.copy()
            message.reactions.clear()
            self.dispatch('reaction_clear', message, old_reactions)

    def parse_message_reaction_remove(self, data) -> None:
        emoji = data['emoji']
        emoji_id = utils._get_as_snowflake(emoji, 'id')
        emoji = PartialEmoji.with_state(self, id=emoji_id, name=emoji['name'])
        raw = RawReactionActionEvent(data, emoji, 'REACTION_REMOVE')
        self.dispatch('raw_reaction_remove', raw)

        message = self._get_message(raw.message_id)
        if message is not None:
            emoji = self._upgrade_partial_emoji(emoji)
            try:
                reaction = message._remove_reaction(data, emoji, raw.user_id)
            except (AttributeError, ValueError):  # eventual consistency lol
                pass
            else:
                user = self._get_reaction_user(message.channel, raw.user_id)
                if user:
                    self.dispatch('reaction_remove', reaction, user)

    def parse_message_reaction_remove_emoji(self, data) -> None:
        emoji = data['emoji']
        emoji_id = utils._get_as_snowflake(emoji, 'id')
        emoji = PartialEmoji.with_state(self, id=emoji_id, name=emoji['name'])
        raw = RawReactionClearEmojiEvent(data, emoji)
        self.dispatch('raw_reaction_clear_emoji', raw)

        message = self._get_message(raw.message_id)
        if message is not None:
            try:
                reaction = message._clear_emoji(emoji)
            except (AttributeError, ValueError):  # eventual consistency lol
                pass
            else:
                if reaction:
                    self.dispatch('reaction_clear_emoji', reaction)

    def parse_interaction_create(self, data) -> None:
        interaction = Interaction(data=data, state=self)
        if data['type'] == 3:  # interaction component
            custom_id = interaction.data['custom_id']  # type: ignore
            component_type = interaction.data['component_type']  # type: ignore
            self._view_store.dispatch(component_type, custom_id, interaction)

        self.dispatch('interaction', interaction)

    def parse_presence_update(self, data) -> None:
        guild_id = utils._get_as_snowflake(data, 'guild_id')
        # guild_id won't be None here
        guild = self._get_guild(guild_id)
        if guild is None:
            _log.debug('PRESENCE_UPDATE referencing an unknown guild ID: %s. Discarding.', guild_id)
            return

        user = data['user']
        member_id = int(user['id'])
        member = guild.get_member(member_id)
        if member is None:
            _log.debug('PRESENCE_UPDATE referencing an unknown member ID: %s. Discarding', member_id)
            return

        old_member = Member._copy(member)
        user_update = member._presence_update(data=data, user=user)
        if user_update:
            self.dispatch('user_update', user_update[0], user_update[1])

        self.dispatch('presence_update', old_member, member)

    def parse_user_update(self, data) -> None:
        # self.user is *always* cached when this is called
        user: ClientUser = self.user  # type: ignore
        user._update(data)
        ref = self._users.get(user.id)
        if ref:
            ref._update(data)

    def parse_invite_create(self, data) -> None:
        invite = Invite.from_gateway(state=self, data=data)
        self.dispatch('invite_create', invite)

    def parse_invite_delete(self, data) -> None:
        invite = Invite.from_gateway(state=self, data=data)
        self.dispatch('invite_delete', invite)

    def parse_channel_delete(self, data) -> None:
        guild = self._get_guild(utils._get_as_snowflake(data, 'guild_id'))
        channel_id = int(data['id'])
        if guild is not None:
            channel = guild.get_channel(channel_id)
            if channel is not None:
                guild._remove_channel(channel)
                self.dispatch('guild_channel_delete', channel)

    def parse_channel_update(self, data) -> None:
        channel_type = try_enum(ChannelType, data.get('type'))
        channel_id = int(data['id'])
        if channel_type is ChannelType.group:
            channel = self._get_private_channel(channel_id)
            old_channel = copy.copy(channel)
            # the channel is a GroupChannel
            channel._update_group(data)  # type: ignore
            self.dispatch('private_channel_update', old_channel, channel)
            return

        guild_id = utils._get_as_snowflake(data, 'guild_id')
        guild = self._get_guild(guild_id)
        if guild is not None:
            channel = guild.get_channel(channel_id)
            if channel is not None:
                old_channel = copy.copy(channel)
                channel._update(guild, data)
                self.dispatch('guild_channel_update', old_channel, channel)
            else:
                _log.debug('CHANNEL_UPDATE referencing an unknown channel ID: %s. Discarding.', channel_id)
        else:
            _log.debug('CHANNEL_UPDATE referencing an unknown guild ID: %s. Discarding.', guild_id)

    def parse_channel_create(self, data) -> None:
        factory, ch_type = _channel_factory(data['type'])
        if factory is None:
            _log.debug('CHANNEL_CREATE referencing an unknown channel type %s. Discarding.', data['type'])
            return

        guild_id = utils._get_as_snowflake(data, 'guild_id')
        guild = self._get_guild(guild_id)
        if guild is not None:
            # the factory can't be a DMChannel or GroupChannel here
            channel = factory(guild=guild, state=self, data=data)  # type: ignore
            guild._add_channel(channel)  # type: ignore
            self.dispatch('guild_channel_create', channel)
        else:
            _log.debug('CHANNEL_CREATE referencing an unknown guild ID: %s. Discarding.', guild_id)
            return

    def parse_channel_pins_update(self, data) -> None:
        channel_id = int(data['channel_id'])
        try:
            guild = self._get_guild(int(data['guild_id']))
        except KeyError:
            guild = None
            channel = self._get_private_channel(channel_id)
        else:
            channel = guild and guild._resolve_channel(channel_id)

        if channel is None:
            _log.debug('CHANNEL_PINS_UPDATE referencing an unknown channel ID: %s. Discarding.', channel_id)
            return

        last_pin = utils.parse_time(data['last_pin_timestamp']) if data['last_pin_timestamp'] else None

        if guild is None:
            self.dispatch('private_channel_pins_update', channel, last_pin)
        else:
            self.dispatch('guild_channel_pins_update', channel, last_pin)

    def parse_thread_create(self, data) -> None:
        guild_id = int(data['guild_id'])
        guild: Optional[Guild] = self._get_guild(guild_id)
        if guild is None:
            _log.debug('THREAD_CREATE referencing an unknown guild ID: %s. Discarding', guild_id)
            return

        thread = Thread(guild=guild, state=guild._state, data=data)
        has_thread = guild.get_thread(thread.id)
        guild._add_thread(thread)
        if not has_thread:
            self.dispatch('thread_join', thread)

    def parse_thread_update(self, data) -> None:
        guild_id = int(data['guild_id'])
        guild = self._get_guild(guild_id)
        if guild is None:
            _log.debug('THREAD_UPDATE referencing an unknown guild ID: %s. Discarding', guild_id)
            return

        thread_id = int(data['id'])
        thread = guild.get_thread(thread_id)
        if thread is not None:
            old = copy.copy(thread)
            thread._update(data)
            self.dispatch('thread_update', old, thread)
        else:
            thread = Thread(guild=guild, state=guild._state, data=data)
            guild._add_thread(thread)
            self.dispatch('thread_join', thread)

    def parse_thread_delete(self, data) -> None:
        guild_id = int(data['guild_id'])
        guild = self._get_guild(guild_id)
        if guild is None:
            _log.debug('THREAD_DELETE referencing an unknown guild ID: %s. Discarding', guild_id)
            return

        thread_id = int(data['id'])
        thread = guild.get_thread(thread_id)
        if thread is not None:
            guild._remove_thread(thread)  # type: ignore
            self.dispatch('thread_delete', thread)

    def parse_thread_list_sync(self, data) -> None:
        guild_id = int(data['guild_id'])
        guild: Optional[Guild] = self._get_guild(guild_id)
        if guild is None:
            _log.debug('THREAD_LIST_SYNC referencing an unknown guild ID: %s. Discarding', guild_id)
            return

        try:
            channel_ids = set(data['channel_ids'])
        except KeyError:
            # If not provided, then the entire guild is being synced
            # So all previous thread data should be overwritten
            previous_threads = guild._threads.copy()
            guild._clear_threads()
        else:
            previous_threads = guild._filter_threads(channel_ids)

        threads = {d['id']: guild._store_thread(d) for d in data.get('threads', [])}

        for member in data.get('members', []):
            try:
                # note: member['id'] is the thread_id
                thread = threads[member['id']]
            except KeyError:
                continue
            else:
                thread._add_member(ThreadMember(thread, member))

        for thread in threads.values():
            old = previous_threads.pop(thread.id, None)
            if old is None:
                self.dispatch('thread_join', thread)

        for thread in previous_threads.values():
            self.dispatch('thread_remove', thread)

    def parse_thread_member_update(self, data) -> None:
        guild_id = int(data['guild_id'])
        guild: Optional[Guild] = self._get_guild(guild_id)
        if guild is None:
            _log.debug('THREAD_MEMBER_UPDATE referencing an unknown guild ID: %s. Discarding', guild_id)
            return

        thread_id = int(data['id'])
        thread: Optional[Thread] = guild.get_thread(thread_id)
        if thread is None:
            _log.debug('THREAD_MEMBER_UPDATE referencing an unknown thread ID: %s. Discarding', thread_id)
            return

        member = ThreadMember(thread, data)
        thread.me = member

    def parse_thread_members_update(self, data) -> None:
        guild_id = int(data['guild_id'])
        guild: Optional[Guild] = self._get_guild(guild_id)
        if guild is None:
            _log.debug('THREAD_MEMBERS_UPDATE referencing an unknown guild ID: %s. Discarding', guild_id)
            return

        thread_id = int(data['id'])
        thread: Optional[Thread] = guild.get_thread(thread_id)
        if thread is None:
            _log.debug('THREAD_MEMBERS_UPDATE referencing an unknown thread ID: %s. Discarding', thread_id)
            return

        added_members = [ThreadMember(thread, d) for d in data.get('added_members', [])]
        removed_member_ids = [int(x) for x in data.get('removed_member_ids', [])]
        self_id = self.self_id
        for member in added_members:
            if member.id != self_id:
                thread._add_member(member)
                self.dispatch('thread_member_join', member)
            else:
                thread.me = member
                self.dispatch('thread_join', thread)

        for member_id in removed_member_ids:
            if member_id != self_id:
                member = thread._pop_member(member_id)
                if member is not None:
                    self.dispatch('thread_member_remove', member)
            else:
                self.dispatch('thread_remove', thread)

    def parse_guild_member_add(self, data) -> None:
        guild = self._get_guild(int(data['guild_id']))
        if guild is None:
            _log.debug('GUILD_MEMBER_ADD referencing an unknown guild ID: %s. Discarding.', data['guild_id'])
            return

        member = Member(guild=guild, data=data, state=self)
        if self.member_cache_flags.joined:
            guild._add_member(member)

        try:
            guild._member_count += 1
        except AttributeError:
            pass

        self.dispatch('member_join', member)

    def parse_guild_member_remove(self, data) -> None:
        guild = self._get_guild(int(data['guild_id']))
        if guild is not None:
            try:
                guild._member_count -= 1
            except AttributeError:
                pass

            user_id = int(data['user']['id'])
            member = guild.get_member(user_id)
            if member is not None:
                guild._remove_member(member)  # type: ignore
                self.dispatch('member_remove', member)
        else:
            _log.debug('GUILD_MEMBER_REMOVE referencing an unknown guild ID: %s. Discarding.', data['guild_id'])

    def parse_guild_member_update(self, data) -> None:
        guild = self._get_guild(int(data['guild_id']))
        user = data['user']
        user_id = int(user['id'])
        if guild is None:
            _log.debug('GUILD_MEMBER_UPDATE referencing an unknown guild ID: %s. Discarding.', data['guild_id'])
            return

        member = guild.get_member(user_id)
        if member is not None:
            old_member = Member._copy(member)
            member._update(data)
            user_update = member._update_inner_user(user)
            if user_update:
                self.dispatch('user_update', user_update[0], user_update[1])

            self.dispatch('member_update', old_member, member)
        else:
            if self.member_cache_flags.joined:
                member = Member(data=data, guild=guild, state=self)

                # Force an update on the inner user if necessary
                user_update = member._update_inner_user(user)
                if user_update:
                    self.dispatch('user_update', user_update[0], user_update[1])

                guild._add_member(member)
            _log.debug('GUILD_MEMBER_UPDATE referencing an unknown member ID: %s. Discarding.', user_id)

    def parse_guild_emojis_update(self, data) -> None:
        guild = self._get_guild(int(data['guild_id']))
        if guild is None:
            _log.debug('GUILD_EMOJIS_UPDATE referencing an unknown guild ID: %s. Discarding.', data['guild_id'])
            return

        before_emojis = guild.emojis
        for emoji in before_emojis:
            self._emojis.pop(emoji.id, None)
        # guild won't be None here
        guild.emojis = tuple(map(lambda d: self.store_emoji(guild, d), data['emojis']))  # type: ignore
        self.dispatch('guild_emojis_update', guild, before_emojis, guild.emojis)

    def parse_guild_stickers_update(self, data) -> None:
        guild = self._get_guild(int(data['guild_id']))
        if guild is None:
            _log.debug('GUILD_STICKERS_UPDATE referencing an unknown guild ID: %s. Discarding.', data['guild_id'])
            return

        before_stickers = guild.stickers
        for emoji in before_stickers:
            self._stickers.pop(emoji.id, None)
        # guild won't be None here
        guild.stickers = tuple(map(lambda d: self.store_sticker(guild, d), data['stickers']))  # type: ignore
        self.dispatch('guild_stickers_update', guild, before_stickers, guild.stickers)

    def _get_create_guild(self, data):
        if data.get('unavailable') is False:
            # GUILD_CREATE with unavailable in the response
            # usually means that the guild has become available
            # and is therefore in the cache
            guild = self._get_guild(int(data['id']))
            if guild is not None:
                guild.unavailable = False
                guild._from_data(data)
                return guild

        return self._add_guild_from_data(data)

    def is_guild_evicted(self, guild) -> bool:
        return guild.id not in self._guilds

    async def chunk_guild(self, guild, *, wait=True, cache=None):
        cache = cache or self.member_cache_flags.joined
        request = self._chunk_requests.get(guild.id)
        if request is None:
            self._chunk_requests[guild.id] = request = ChunkRequest(guild.id, self.loop, self._get_guild, cache=cache)
            await self.chunker(guild.id, nonce=request.nonce)

        if wait:
            return await request.wait()
        return request.get_future()

    async def _chunk_and_dispatch(self, guild, unavailable):
        try:
            await asyncio.wait_for(self.chunk_guild(guild), timeout=60.0)
        except asyncio.TimeoutError:
            _log.info('Somehow timed out waiting for chunks.')

        if unavailable is False:
            self.dispatch('guild_available', guild)
        else:
            self.dispatch('guild_join', guild)

    def parse_guild_create(self, data) -> None:
        unavailable = data.get('unavailable')
        if unavailable is True:
            # joined a guild with unavailable == True so..
            return

        guild = self._get_create_guild(data)

        try:
            # Notify the on_ready state, if any, that this guild is complete.
            self._ready_state.put_nowait(guild)
        except AttributeError:
            pass
        else:
            # If we're waiting for the event, put the rest on hold
            return

        # check if it requires chunking
        if self._guild_needs_chunking(guild):
            asyncio.create_task(self._chunk_and_dispatch(guild, unavailable))
            return

        # Dispatch available if newly available
        if unavailable is False:
            self.dispatch('guild_available', guild)
        else:
            self.dispatch('guild_join', guild)

    def parse_guild_update(self, data) -> None:
        guild = self._get_guild(int(data['id']))
        if guild is not None:
            old_guild = copy.copy(guild)
            guild._from_data(data)
            self.dispatch('guild_update', old_guild, guild)
        else:
            _log.debug('GUILD_UPDATE referencing an unknown guild ID: %s. Discarding.', data['id'])

    def parse_guild_delete(self, data) -> None:
        guild = self._get_guild(int(data['id']))
        if guild is None:
            _log.debug('GUILD_DELETE referencing an unknown guild ID: %s. Discarding.', data['id'])
            return

        if data.get('unavailable', False):
            # GUILD_DELETE with unavailable being True means that the
            # guild that was available is now currently unavailable
            guild.unavailable = True
            self.dispatch('guild_unavailable', guild)
            return

        # do a cleanup of the messages cache
        if self._messages is not None:
            self._messages: Optional[Deque[Message]] = deque(
                (msg for msg in self._messages if msg.guild != guild), maxlen=self.max_messages
            )

        self._remove_guild(guild)
        self.dispatch('guild_remove', guild)

    def parse_guild_ban_add(self, data) -> None:
        # we make the assumption that GUILD_BAN_ADD is done
        # before GUILD_MEMBER_REMOVE is called
        # hence we don't remove it from cache or do anything
        # strange with it, the main purpose of this event
        # is mainly to dispatch to another event worth listening to for logging
        guild = self._get_guild(int(data['guild_id']))
        if guild is not None:
            try:
                user = User(data=data['user'], state=self)
            except KeyError:
                pass
            else:
                member = guild.get_member(user.id) or user
                self.dispatch('member_ban', guild, member)

    def parse_guild_ban_remove(self, data) -> None:
        guild = self._get_guild(int(data['guild_id']))
        if guild is not None and 'user' in data:
            user = self.store_user(data['user'])
            self.dispatch('member_unban', guild, user)

    def parse_guild_role_create(self, data) -> None:
        guild = self._get_guild(int(data['guild_id']))
        if guild is None:
            _log.debug('GUILD_ROLE_CREATE referencing an unknown guild ID: %s. Discarding.', data['guild_id'])
            return

        role_data = data['role']
        role = Role(guild=guild, data=role_data, state=self)
        guild._add_role(role)
        self.dispatch('guild_role_create', role)

    def parse_guild_role_delete(self, data) -> None:
        guild = self._get_guild(int(data['guild_id']))
        if guild is not None:
            role_id = int(data['role_id'])
            try:
                role = guild._remove_role(role_id)
            except KeyError:
                return
            else:
                self.dispatch('guild_role_delete', role)
        else:
            _log.debug('GUILD_ROLE_DELETE referencing an unknown guild ID: %s. Discarding.', data['guild_id'])

    def parse_guild_role_update(self, data) -> None:
        guild = self._get_guild(int(data['guild_id']))
        if guild is not None:
            role_data = data['role']
            role_id = int(role_data['id'])
            role = guild.get_role(role_id)
            if role is not None:
                old_role = copy.copy(role)
                role._update(role_data)
                self.dispatch('guild_role_update', old_role, role)
        else:
            _log.debug('GUILD_ROLE_UPDATE referencing an unknown guild ID: %s. Discarding.', data['guild_id'])

    def parse_guild_members_chunk(self, data) -> None:
        guild_id = int(data['guild_id'])
        guild = self._get_guild(guild_id)
        presences = data.get('presences', [])

        # the guild won't be None here
        members = [Member(guild=guild, data=member, state=self) for member in data.get('members', [])]  # type: ignore
        _log.debug('Processed a chunk for %s members in guild ID %s.', len(members), guild_id)

        if presences:
            member_dict = {str(member.id): member for member in members}
            for presence in presences:
                user = presence['user']
                member_id = user['id']
                member = member_dict.get(member_id)
                if member is not None:
                    member._presence_update(presence, user)

        complete = data.get('chunk_index', 0) + 1 == data.get('chunk_count')
        self.process_chunk_requests(guild_id, data.get('nonce'), members, complete)

    def parse_guild_integrations_update(self, data) -> None:
        guild = self._get_guild(int(data['guild_id']))
        if guild is not None:
            self.dispatch('guild_integrations_update', guild)
        else:
            _log.debug('GUILD_INTEGRATIONS_UPDATE referencing an unknown guild ID: %s. Discarding.', data['guild_id'])

    def parse_integration_create(self, data) -> None:
        guild_id = int(data.pop('guild_id'))
        guild = self._get_guild(guild_id)
        if guild is not None:
            cls, _ = _integration_factory(data['type'])
            integration = cls(data=data, guild=guild)
            self.dispatch('integration_create', integration)
        else:
            _log.debug('INTEGRATION_CREATE referencing an unknown guild ID: %s. Discarding.', guild_id)

    def parse_integration_update(self, data) -> None:
        guild_id = int(data.pop('guild_id'))
        guild = self._get_guild(guild_id)
        if guild is not None:
            cls, _ = _integration_factory(data['type'])
            integration = cls(data=data, guild=guild)
            self.dispatch('integration_update', integration)
        else:
            _log.debug('INTEGRATION_UPDATE referencing an unknown guild ID: %s. Discarding.', guild_id)

    def parse_integration_delete(self, data) -> None:
        guild_id = int(data['guild_id'])
        guild = self._get_guild(guild_id)
        if guild is not None:
            raw = RawIntegrationDeleteEvent(data)
            self.dispatch('raw_integration_delete', raw)
        else:
            _log.debug('INTEGRATION_DELETE referencing an unknown guild ID: %s. Discarding.', guild_id)

    def parse_webhooks_update(self, data) -> None:
        guild = self._get_guild(int(data['guild_id']))
        if guild is None:
            _log.debug('WEBHOOKS_UPDATE referencing an unknown guild ID: %s. Discarding', data['guild_id'])
            return

        channel = guild.get_channel(int(data['channel_id']))
        if channel is not None:
            self.dispatch('webhooks_update', channel)
        else:
            _log.debug('WEBHOOKS_UPDATE referencing an unknown channel ID: %s. Discarding.', data['channel_id'])

    def parse_stage_instance_create(self, data) -> None:
        guild = self._get_guild(int(data['guild_id']))
        if guild is not None:
            stage_instance = StageInstance(guild=guild, state=self, data=data)
            guild._stage_instances[stage_instance.id] = stage_instance
            self.dispatch('stage_instance_create', stage_instance)
        else:
            _log.debug('STAGE_INSTANCE_CREATE referencing unknown guild ID: %s. Discarding.', data['guild_id'])

    def parse_stage_instance_update(self, data) -> None:
        guild = self._get_guild(int(data['guild_id']))
        if guild is not None:
            stage_instance = guild._stage_instances.get(int(data['id']))
            if stage_instance is not None:
                old_stage_instance = copy.copy(stage_instance)
                stage_instance._update(data)
                self.dispatch('stage_instance_update', old_stage_instance, stage_instance)
            else:
                _log.debug('STAGE_INSTANCE_UPDATE referencing unknown stage instance ID: %s. Discarding.', data['id'])
        else:
            _log.debug('STAGE_INSTANCE_UPDATE referencing unknown guild ID: %s. Discarding.', data['guild_id'])

    def parse_stage_instance_delete(self, data) -> None:
        guild = self._get_guild(int(data['guild_id']))
        if guild is not None:
            try:
                stage_instance = guild._stage_instances.pop(int(data['id']))
            except KeyError:
                pass
            else:
                self.dispatch('stage_instance_delete', stage_instance)
        else:
            _log.debug('STAGE_INSTANCE_DELETE referencing unknown guild ID: %s. Discarding.', data['guild_id'])

    def parse_voice_state_update(self, data) -> None:
        guild = self._get_guild(utils._get_as_snowflake(data, 'guild_id'))
        channel_id = utils._get_as_snowflake(data, 'channel_id')
        flags = self.member_cache_flags
        # self.user is *always* cached when this is called
        self_id = self.user.id  # type: ignore
        if guild is not None:
            if int(data['user_id']) == self_id:
                voice = self._get_voice_client(guild.id)
                if voice is not None:
                    coro = voice.on_voice_state_update(data)
                    asyncio.create_task(logging_coroutine(coro, info='Voice Protocol voice state update handler'))

            member, before, after = guild._update_voice_state(data, channel_id)  # type: ignore
            if member is not None:
                if flags.voice:
                    if channel_id is None and flags._voice_only and member.id != self_id:
                        # Only remove from cache if we only have the voice flag enabled
                        # Member doesn't meet the Snowflake protocol currently
                        guild._remove_member(member)  # type: ignore
                    elif channel_id is not None:
                        guild._add_member(member)

                self.dispatch('voice_state_update', member, before, after)
            else:
                _log.debug('VOICE_STATE_UPDATE referencing an unknown member ID: %s. Discarding.', data['user_id'])

    def parse_voice_server_update(self, data) -> None:
        try:
            key_id = int(data['guild_id'])
        except KeyError:
            key_id = int(data['channel_id'])

        vc = self._get_voice_client(key_id)
        if vc is not None:
            coro = vc.on_voice_server_update(data)
            asyncio.create_task(logging_coroutine(coro, info='Voice Protocol voice server update handler'))

    def parse_typing_start(self, data) -> None:
        channel, guild = self._get_guild_channel(data)
        if channel is not None:
            member = None
            user_id = utils._get_as_snowflake(data, 'user_id')
            if isinstance(channel, DMChannel):
                member = channel.recipient

            elif isinstance(channel, (Thread, TextChannel)) and guild is not None:
                # user_id won't be None
                member = guild.get_member(user_id)  # type: ignore

                if member is None:
                    member_data = data.get('member')
                    if member_data:
                        member = Member(data=member_data, state=self, guild=guild)

            elif isinstance(channel, GroupChannel):
                member = utils.find(lambda x: x.id == user_id, channel.recipients)

            if member is not None:
                timestamp = datetime.datetime.fromtimestamp(data.get('timestamp'), tz=datetime.timezone.utc)
                self.dispatch('typing', channel, member, timestamp)

    def _get_reaction_user(self, channel: MessageableChannel, user_id: int) -> Optional[Union[User, Member]]:
        if isinstance(channel, TextChannel):
            return channel.guild.get_member(user_id)
        return self.get_user(user_id)

    def get_reaction_emoji(self, data) -> Union[Emoji, PartialEmoji]:
        emoji_id = utils._get_as_snowflake(data, 'id')

        if not emoji_id:
            return data['name']

        try:
            return self._emojis[emoji_id]
        except KeyError:
            return PartialEmoji.with_state(self, animated=data.get('animated', False), id=emoji_id, name=data['name'])

    def _upgrade_partial_emoji(self, emoji: PartialEmoji) -> Union[Emoji, PartialEmoji, str]:
        emoji_id = emoji.id
        if not emoji_id:
            return emoji.name
        try:
            return self._emojis[emoji_id]
        except KeyError:
            return emoji

    def get_channel(self, id: Optional[int]) -> Optional[Union[Channel, Thread]]:
        if id is None:
            return None

        pm = self._get_private_channel(id)
        if pm is not None:
            return pm

        for guild in self.guilds:
            channel = guild._resolve_channel(id)
            if channel is not None:
                return channel

    def create_message(
        self, *, channel: Union[TextChannel, Thread, DMChannel, GroupChannel, PartialMessageable], data: MessagePayload
    ) -> Message:
        return Message(state=self, channel=channel, data=data)


class AutoShardedConnectionState(ConnectionState):
    def __init__(self, *args: Any, **kwargs: Any) -> None:
        super().__init__(*args, **kwargs)
        self.shard_ids: Union[List[int], range] = []
        self.shards_launched: asyncio.Event = asyncio.Event()

    def _update_message_references(self) -> None:
        # self._messages won't be None when this is called
        for msg in self._messages:  # type: ignore
            if not msg.guild:
                continue

            new_guild = self._get_guild(msg.guild.id)
            if new_guild is not None and new_guild is not msg.guild:
                channel_id = msg.channel.id
                channel = new_guild._resolve_channel(channel_id) or Object(id=channel_id)
                # channel will either be a TextChannel, Thread or Object
                msg._rebind_cached_references(new_guild, channel)  # type: ignore

    async def chunker(
        self,
        guild_id: int,
        query: str = '',
        limit: int = 0,
        presences: bool = False,
        *,
        shard_id: Optional[int] = None,
        nonce: Optional[str] = None,
    ) -> None:
        ws = self._get_websocket(guild_id, shard_id=shard_id)
        await ws.request_chunks(guild_id, query=query, limit=limit, presences=presences, nonce=nonce)

    async def _delay_ready(self) -> None:
        await self.shards_launched.wait()
        processed = []
        max_concurrency = len(self.shard_ids) * 2
        current_bucket = []
        while True:
            # this snippet of code is basically waiting N seconds
            # until the last GUILD_CREATE was sent
            try:
                guild = await asyncio.wait_for(self._ready_state.get(), timeout=self.guild_ready_timeout)
            except asyncio.TimeoutError:
                break
            else:
                if self._guild_needs_chunking(guild):
                    _log.debug('Guild ID %d requires chunking, will be done in the background.', guild.id)
                    if len(current_bucket) >= max_concurrency:
                        try:
                            await utils.sane_wait_for(current_bucket, timeout=max_concurrency * 70.0)
                        except asyncio.TimeoutError:
                            fmt = 'Shard ID %s failed to wait for chunks from a sub-bucket with length %d'
                            _log.warning(fmt, guild.shard_id, len(current_bucket))
                        finally:
                            current_bucket = []

                    # Chunk the guild in the background while we wait for GUILD_CREATE streaming
                    future = asyncio.ensure_future(self.chunk_guild(guild))
                    current_bucket.append(future)
                else:
                    future = self.loop.create_future()
                    future.set_result([])

                processed.append((guild, future))

        guilds = sorted(processed, key=lambda g: g[0].shard_id)
        for shard_id, info in itertools.groupby(guilds, key=lambda g: g[0].shard_id):
            children, futures = zip(*info)
            # 110 reqs/minute w/ 1 req/guild plus some buffer
            timeout = 61 * (len(children) / 110)
            try:
                await utils.sane_wait_for(futures, timeout=timeout)
            except asyncio.TimeoutError:
                _log.warning(
                    'Shard ID %s failed to wait for chunks (timeout=%.2f) for %d guilds', shard_id, timeout, len(guilds)
                )
            for guild in children:
                if guild.unavailable is False:
                    self.dispatch('guild_available', guild)
                else:
                    self.dispatch('guild_join', guild)

            self.dispatch('shard_ready', shard_id)

        # remove the state
        try:
            del self._ready_state
        except AttributeError:
            pass  # already been deleted somehow

        # regular users cannot shard so we won't worry about it here.

        # clear the current task
        self._ready_task = None

        # dispatch the event
        self.call_handlers('ready')
        self.dispatch('ready')

    def parse_ready(self, data) -> None:
        if not hasattr(self, '_ready_state'):
            self._ready_state = asyncio.Queue()

        self.user = user = ClientUser(state=self, data=data['user'])
        # self._users is a list of Users, we're setting a ClientUser
        self._users[user.id] = user  # type: ignore

        if self.application_id is None:
            try:
                application = data['application']
            except KeyError:
                pass
            else:
                self.application_id = utils._get_as_snowflake(application, 'id')
                self.application_flags = ApplicationFlags._from_value(application['flags'])

        for guild_data in data['guilds']:
            self._add_guild_from_data(guild_data)

        if self._messages:
            self._update_message_references()

        self.dispatch('connect')
        self.dispatch('shard_connect', data['__shard_id__'])

        if self._ready_task is None:
            self._ready_task = asyncio.create_task(self._delay_ready())

    def parse_resumed(self, data) -> None:
        self.dispatch('resumed')
        self.dispatch('shard_resumed', data['__shard_id__'])