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* Add intents to examplesZomatree2020-10-012-2/+13
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* Some minor documentation fixes.Rapptz2020-09-281-2/+14
| | | | Make examples all mention where to put it for the unaware.
* Version bump to v1.5.0v1.5.0Rapptz2020-09-281-2/+2
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* Add changelog for v1.4.2Rapptz2020-09-281-0/+28
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* Add changelog for v1.5.0Rapptz2020-09-281-0/+60
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* Add warning if guilds intent is disabled.Rapptz2020-09-281-0/+3
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* Guard GUILD_MEMBER_ADD/GUILD_MEMBER_REMOVE from errorsRapptz2020-09-281-2/+11
| | | | | If the guilds intent is disabled all guilds are unavailable. This means we don't receive a member_count attribute and cannot update it.
* Update intents with small typo fixesAlex Nørgaard2020-09-271-2/+2
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* Add Client.intents to query the current intentsRapptz2020-09-262-0/+14
| | | | Closes #5854
* Fixed incorrectly named 'Intent' class in doc.Nekokatt2020-09-261-1/+1
| | | `Intent.members` -> `Intents.members`.
* Make Intent class creation more intuitiveRapptz2020-09-243-11/+15
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* Fix typo in ValueError messageapple502j2020-09-241-1/+1
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* More intent documentation.Rapptz2020-09-241-0/+24
| | | | | | Mention that you can downgrade the library to revert. Also mention that intents need to be updated in the code as well as the developer portal.
* More intent related documentationRapptz2020-09-242-4/+67
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* Add chunk_guilds_at_startup and deprecate fetch_offline_membersRapptz2020-09-243-16/+34
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* Fix typos in Intents documentationSebastian Law2020-09-242-9/+13
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* Add support for flag aliasapple502j2020-09-242-11/+25
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* Use delete_message_days instead of delete-message-daysRapptz2020-09-231-1/+1
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* Use /invites/ instead of /invite/Rapptz2020-09-231-2/+2
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* Add documentation for gateway intentsRapptz2020-09-235-2/+206
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* Mention potential Guild.member_count accuracy issuesRapptz2020-09-231-1/+8
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* Fix presence intent docstringMuhammad Hamza2020-09-231-1/+1
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* Disable voice cache in weird intent configurations.Rapptz2020-09-231-0/+3
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* Fix up wording in MemberCacheFlags exceptionRapptz2020-09-231-1/+1
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* Some documentation fixes for MemberCacheFlags and IntentsRapptz2020-09-231-1/+2
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* Default MemberCacheFlags based on intentsRapptz2020-09-233-2/+30
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* Add a special exception for required privileged intentsRapptz2020-09-234-3/+46
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* Pass default intents if not explicitly givenRapptz2020-09-231-0/+2
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* Intern status and overwrite stringsRapptz2020-09-232-5/+7
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* Allow finer grained control over the member cache.Rapptz2020-09-237-11/+184
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* Raise if member intent is not enabledRapptz2020-09-231-0/+9
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* Don't cache members during guild start up if cache is disabled.Rapptz2020-09-231-1/+4
| | | | | | | This is mainly a half-implemented commit. There are a few more places where cache consistency is necessary. In the future there will probably be a member cache policy enum that will be used and cache consistency will be tackled in part of that larger refactoring.
* Add Guild.chunk and deprecated Client.request_offline_membersRapptz2020-09-234-32/+57
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* Fix Client.request_offline_members no longer workingRapptz2020-09-232-8/+17
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* Add versionadded for intents enumRapptz2020-09-231-0/+2
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* Explicitly disable the members presence by defaultRapptz2020-09-231-4/+11
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* Fix timeouts due to hitting the gateway rate limitRapptz2020-09-231-2/+2
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* Maximize the amount of concurrency while chunking.Rapptz2020-09-231-1/+13
| | | | | | In order to reduce our amount of backpressure we need to limit the amount of concurrent chunk requests we can have so the gateway buffer has some time to breathe.
* Check for zombie connections through last received payloadRapptz2020-09-231-1/+9
| | | | | | | The previous code would check zombie connections depending on whether HEARTBEAT_ACK was received. Unfortunately when there's exceeding backpressure the connection can terminate since the HEARTBEAT_ACK is buffered very far away despite it being there, just not received yet.
* Speed up chunking for guilds with presence intent enabledRapptz2020-09-231-3/+8
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* Maximize concurrency when chunking on AutoSharded clientsRapptz2020-09-231-21/+45
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* Use a lock for the gateway rate limiter.Rapptz2020-09-231-5/+12
| | | | | This will allow for higher concurrency in AutoSharded situations where I can mostly "fire and forget" the chunk requests.
* Heartbeats bypass the rate limits for gatewayRapptz2020-09-231-3/+14
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* All guilds require chunking if opting into itRapptz2020-09-231-6/+3
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* Handle user updates within GUILD_MEMBER_UPDATERapptz2020-09-232-10/+17
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* Rewrite chunking to work with intents.Rapptz2020-09-233-174/+91
| | | | | | | | This slows down chunking significantly for bots in a large number of guilds since it goes down from 75 guilds/request to 1 guild/request. However the logic was rewritten to fire the chunking request immediately after receiving the GUILD_CREATE rather than waiting for all the guilds in the ready stream before doing it.
* Add more close codes that can't be handled for reconnecting.Rapptz2020-09-231-1/+1
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* Change unknown cache log warnings from WARNING -> DEBUGRapptz2020-09-231-19/+19
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* Handle gateway rate limits by using a rate limiter.Rapptz2020-09-231-0/+31
| | | | | With the new chunking changes this will become necessary and we don't want to disconnect from having too many outwards requests.
* Add support for guild intentsRapptz2020-09-234-1/+331
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