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authorRapptz <[email protected]>2020-09-04 23:39:54 -0400
committerRapptz <[email protected]>2020-09-23 03:21:17 -0400
commit3df269daa33b1db1097b76aea573c1d338df232d (patch)
tree511a788066256b6285c8b342f3483ee5f6f72252
parentHandle user updates within GUILD_MEMBER_UPDATE (diff)
downloaddiscord.py-3df269daa33b1db1097b76aea573c1d338df232d.tar.xz
discord.py-3df269daa33b1db1097b76aea573c1d338df232d.zip
All guilds require chunking if opting into it
-rw-r--r--discord/state.py9
1 files changed, 3 insertions, 6 deletions
diff --git a/discord/state.py b/discord/state.py
index a2a2dee6..b4b72d3a 100644
--- a/discord/state.py
+++ b/discord/state.py
@@ -769,12 +769,9 @@ class ConnectionState:
return
# check if it requires chunking
- if guild.large:
- # since we're not waiting for 'useful' READY we'll just
- # do the chunk request here if wanted
- if self._fetch_offline:
- asyncio.ensure_future(self._chunk_and_dispatch(guild, unavailable), loop=self.loop)
- return
+ if self._fetch_offline:
+ asyncio.ensure_future(self._chunk_and_dispatch(guild, unavailable), loop=self.loop)
+ return
# Dispatch available if newly available
if unavailable is False: