diff options
Diffstat (limited to 'discord')
| -rw-r--r-- | discord/abc.py | 2 | ||||
| -rw-r--r-- | discord/appinfo.py | 2 | ||||
| -rw-r--r-- | discord/channel.py | 2 | ||||
| -rw-r--r-- | discord/client.py | 8 | ||||
| -rw-r--r-- | discord/components.py | 2 | ||||
| -rw-r--r-- | discord/ui/button.py | 14 | ||||
| -rw-r--r-- | discord/ui/item.py | 2 |
7 files changed, 16 insertions, 16 deletions
diff --git a/discord/abc.py b/discord/abc.py index ac80778f..cef45b80 100644 --- a/discord/abc.py +++ b/discord/abc.py @@ -1043,7 +1043,7 @@ class GuildChannel: invite. reason: Optional[:class:`str`] The reason for creating this invite. Shows up on the audit log. - target_type: Optional[:class:`InviteTarget`] + target_type: Optional[:class:`.InviteTarget`] The type of target for the voice channel invite, if any. .. versionadded:: 2.0 diff --git a/discord/appinfo.py b/discord/appinfo.py index 47ec1069..67082abd 100644 --- a/discord/appinfo.py +++ b/discord/appinfo.py @@ -196,7 +196,7 @@ class AppInfo: return self._state._get_guild(self.guild_id) class PartialAppInfo: - """Represents a partial AppInfo given by :func:`~GuildChannel.create_invite` + """Represents a partial AppInfo given by :func:`~discord.abc.GuildChannel.create_invite` .. versionadded:: 2.0 diff --git a/discord/channel.py b/discord/channel.py index c1b95752..b7f57146 100644 --- a/discord/channel.py +++ b/discord/channel.py @@ -1083,7 +1083,7 @@ class StageChannel(VocalGuildChannel): topic: :class:`str` The stage instance's topic. privacy_level: :class:`StagePrivacyLevel` - The stage instance's privacy level. Defaults to :attr:`PrivacyLevel.guild_only`. + The stage instance's privacy level. Defaults to :attr:`StagePrivacyLevel.guild_only`. Raises ------ diff --git a/discord/client.py b/discord/client.py index 4f53c15e..64c9a678 100644 --- a/discord/client.py +++ b/discord/client.py @@ -706,7 +706,7 @@ class Client: Returns -------- - Optional[:class:`StageInstance`] + Optional[:class:`.StageInstance`] The returns stage instance of ``None`` if not found. """ from .channel import StageChannel @@ -1162,7 +1162,7 @@ class Client: async def fetch_stage_instance(self, channel_id: int) -> StageInstance: """|coro| - Gets a :class:`StageInstance` for a stage channel id. + Gets a :class:`.StageInstance` for a stage channel id. .. versionadded:: 2.0 @@ -1180,7 +1180,7 @@ class Client: Returns -------- - :class:`StageInstance` + :class:`.StageInstance` The stage instance from the stage channel ID. """ data = await self.http.get_stage_instance(channel_id) @@ -1466,5 +1466,5 @@ class Client: @property def persistent_views(self) -> Sequence[View]: - """Sequence[:class:`View`]: A sequence of persistent views added to the client.""" + """Sequence[:class:`.View`]: A sequence of persistent views added to the client.""" return self._connection.persistent_views diff --git a/discord/components.py b/discord/components.py index 77d6ddd4..5edf9acd 100644 --- a/discord/components.py +++ b/discord/components.py @@ -136,7 +136,7 @@ class Button(Component): Attributes ----------- - style: :class:`ComponentButtonStyle` + style: :class:`.ButtonStyle` The style of the button. custom_id: Optional[:class:`str`] The ID of the button that gets received during an interaction. diff --git a/discord/ui/button.py b/discord/ui/button.py index 741b262c..e5dc8a96 100644 --- a/discord/ui/button.py +++ b/discord/ui/button.py @@ -65,7 +65,7 @@ class Button(Item[V]): Whether the button is disabled or not. label: Optional[:class:`str`] The label of the button, if any. - emoji: Optional[Union[:class:`PartialEmoji`, :class:`Emoji`, :class:`str`]] + emoji: Optional[Union[:class:`.PartialEmoji`, :class:`.Emoji`, :class:`str`]] The emoji of the button, if available. row: Optional[:class:`int`] The relative row this button belongs to. A Discord component can only have 5 @@ -180,7 +180,7 @@ class Button(Item[V]): @property def emoji(self) -> Optional[PartialEmoji]: - """Optional[:class:`PartialEmoji`]: The emoji of the button, if available.""" + """Optional[:class:`.PartialEmoji`]: The emoji of the button, if available.""" return self._underlying.emoji @emoji.setter @@ -251,13 +251,13 @@ def button( custom_id: Optional[:class:`str`] The ID of the button that gets received during an interaction. It is recommended not to set this parameter to prevent conflicts. - style: :class:`ButtonStyle` - The style of the button. Defaults to :attr:`ButtonStyle.grey`. + style: :class:`.ButtonStyle` + The style of the button. Defaults to :attr:`.ButtonStyle.grey`. disabled: :class:`bool` Whether the button is disabled or not. Defaults to ``False``. - emoji: Optional[Union[:class:`str`, :class:`Emoji`, :class:`PartialEmoji`]] - The emoji of the button. This can be in string form or a :class:`PartialEmoji` - or a full :class:`Emoji`. + emoji: Optional[Union[:class:`str`, :class:`.Emoji`, :class:`.PartialEmoji`]] + The emoji of the button. This can be in string form or a :class:`.PartialEmoji` + or a full :class:`.Emoji`. row: Optional[:class:`int`] The relative row this button belongs to. A Discord component can only have 5 rows. By default, items are arranged automatically into those 5 rows. If you'd diff --git a/discord/ui/item.py b/discord/ui/item.py index 3a7c76f3..5b234ae7 100644 --- a/discord/ui/item.py +++ b/discord/ui/item.py @@ -123,7 +123,7 @@ class Item(Generic[V]): Parameters ----------- - interaction: :class:`Interaction` + interaction: :class:`.Interaction` The interaction that triggered this UI item. """ pass |