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+# -*- coding: utf-8 -*-
+
+"""
+The MIT License (MIT)
+
+Copyright (c) 2015 Rapptz
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+the rights to use, copy, modify, merge, publish, distribute, sublicense,
+and/or sell copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
+"""
+
+import requests
+import json, re
+import endpoints
+from ws4py.client.threadedclient import WebSocketClient
+# from threading import Timer
+from sys import platform as sys_platform
+from errors import InvalidEventName, InvalidDestination
+from user import User
+from channel import Channel, PrivateChannel
+from server import Server
+from message import Message
+
+def _null_event(*args, **kwargs):
+ pass
+
+class Client(object):
+ """Represents a client connection that connects to Discord.
+ This class is used to interact with the Discord WebSocket and API.
+
+ .. attribute:: user
+
+ A :class:`User` that represents the connected client. None if not logged in.
+ .. attribute:: servers
+
+ A list of :class:`Server` that the connected client has available.
+ .. attribute:: private_channels
+
+ A list of :class:`PrivateChannel` that the connected client is participating on.
+ """
+
+ def __init__(self, **kwargs):
+ self._is_logged_in = False
+ self.user = None
+ self.servers = []
+ self.private_channels = []
+ self.token = ''
+ self.events = {
+ 'on_ready': _null_event,
+ 'on_disconnect': _null_event,
+ 'on_error': _null_event,
+ 'on_response': _null_event,
+ 'on_message': _null_event
+ }
+
+ self.ws = WebSocketClient(endpoints.WEBSOCKET_HUB, protocols=['http-only', 'chat'])
+
+ # this is kind of hacky, but it's to avoid deadlocks.
+ # i.e. python does not allow me to have the current thread running if it's self
+ # it throws a 'cannot join current thread' RuntimeError
+ # So instead of doing a basic inheritance scheme, we're overriding the member functions.
+
+ self.ws.opened = self._opened
+ self.ws.closed = self._closed
+ self.ws.received_message = self._received_message
+ self.ws.connect()
+
+ # the actual headers for the request...
+ # we only override 'authorization' since the rest could use the defaults.
+ self.headers = {
+ 'authorization': self.token,
+ }
+
+ def _received_message(self, msg):
+ response = json.loads(str(msg))
+ if response.get('op') != 0:
+ return
+
+ self.events['on_response'](response)
+ event = response.get('t')
+ data = response.get('d')
+
+ if event == 'READY':
+ self.user = User(**data['user'])
+ guilds = data.get('guilds')
+
+ for guild in guilds:
+ guild['roles'] = [role.get('name') for role in guild['roles']]
+ guild['members'] = [User(**member['user']) for member in guild['members']]
+
+ self.servers.append(Server(**guild))
+ channels = [Channel(server=self.servers[-1], **channel) for channel in guild['channels']]
+ self.servers[-1].channels = channels
+
+ for pm in data.get('private_channels'):
+ self.private_channels.append(PrivateChannel(id=pm['id'], user=User(**pm['recipient'])))
+
+ # set the keep alive interval..
+ self.ws.heartbeat_freq = data.get('heartbeat_interval')
+
+ # we're all ready
+ self.events['on_ready']()
+ elif event == 'MESSAGE_CREATE':
+ channel = self.get_channel(data.get('channel_id'))
+ message = Message(channel=channel, **data)
+ self.events['on_message'](message)
+
+ def _opened(self):
+ print('Opened!')
+
+ def _closed(self, code, reason=None):
+ print('closed with ', code, reason)
+
+ def run(self):
+ """Runs the client and allows it to receive messages and events."""
+ self.ws.run_forever()
+
+ @property
+ def is_logged_in(self):
+ """Returns True if the client is successfully logged in. False otherwise."""
+ return self._is_logged_in
+
+ def get_channel(self, id):
+ """Returns a :class:`Channel` or :class:`PrivateChannel` with the following ID. If not found, returns None."""
+ if id is None:
+ return None
+
+ for server in self.servers:
+ for channel in server.channels:
+ if channel.id == id:
+ return channel
+
+ for pm in self.private_channels:
+ if pm.id == id:
+ return pm
+
+ def start_private_message(self, user):
+ """Starts a private message with the user. This allows you to :meth:`send_message` to it.
+
+ Note that this method should rarely be called as :meth:`send_message` does it automatically.
+
+ :param user: A :class:`User` to start the private message with.
+ """
+ if not isinstance(user, User):
+ raise TypeError('user argument must be a User')
+
+ payload = {
+ 'recipient_id': user.id
+ }
+
+ r = response.post('{}/{}/channels'.format(endpoints.USERS, self.user.id), json=payload, headers=self.headers)
+ if r.status_code == 200:
+ data = r.json()
+ self.private_channels.append(PrivateChannel(id=data['id'], user=user))
+
+ def send_message(self, destination, content, mentions=True):
+ """Sends a message to the destination given with the content given.
+
+ The destination could be a :class:`Channel` or a :class:`PrivateChannel`. For convenience
+ it could also be a :class:`User`. If it's a :class:`User` or :class:`PrivateChannel` then it
+ sends the message via private message, otherwise it sends the message to the channel.
+
+ The content must be a type that can convert to a string through ``str(content)``.
+
+ The mentions must be either an array of :class:`User` to mention or a boolean. If
+ ``mentions`` is ``True`` then all the users mentioned in the content are mentioned, otherwise
+ no one is mentioned. Note that to mention someone in the content, you should use :meth:`User.mention`.
+
+ :param destination: The location to send the message.
+ :param content: The content of the message to send.
+ :param mentions: A list of :class:`User` to mention in the message or a boolean. Ignored for private messages.
+ """
+
+ channel_id = ''
+ is_private_message = True
+ if isinstance(destination, Channel) or isinstance(destination, PrivateChannel):
+ channel_id = destination.id
+ is_private_message = destination.is_private
+ elif isinstance(destination, User):
+ found = next((pm for pm in self.private_channels if pm.user == destination), None)
+ if found is None:
+ # Couldn't find the user, so start a PM with them first.
+ self.start_private_message(destination)
+ channel_id = self.private_channels[-1].id
+ else:
+ channel_id = found.id
+ else:
+ raise InvalidDestination('Destination must be Channel, PrivateChannel, or User')
+
+ content = str(content)
+
+ if isinstance(mentions, list):
+ mentions = [user.id for user in mentions]
+ elif mentions == True:
+ mentions = re.findall(r'@<(\d+)>', content)
+ else:
+ mentions = []
+
+ url = '{base}/{id}/messages'.format(base=endpoints.CHANNELS, id=channel_id)
+ payload = {
+ 'content': content,
+ }
+
+ if not is_private_message:
+ payload['mentions'] = mentions
+
+ response = requests.post(url, json=payload, headers=self.headers)
+
+
+ def login(self, email, password):
+ """Logs in the user with the following credentials.
+
+ After this function is called, :attr:`is_logged_in` returns True if no
+ errors occur.
+
+ :param str email: The email used to login.
+ :param str password: The password used to login.
+ """
+
+ payload = {
+ 'email': email,
+ 'password': password
+ }
+
+ r = requests.post(endpoints.LOGIN, json=payload)
+
+ if r.status_code == 200:
+ body = r.json()
+ self.token = body['token']
+ self.headers['authorization'] = self.token
+ second_payload = {
+ 'op': 2,
+ 'd': {
+ 'token': self.token,
+ 'properties': {
+ '$os': sys_platform,
+ '$browser': 'pydiscord',
+ '$device': 'pydiscord',
+ '$referrer': '',
+ '$referring_domain': ''
+ }
+ }
+ }
+
+ self.ws.send(json.dumps(second_payload))
+ self._is_logged_in = True
+
+ def event(self, function):
+ """A decorator that registers an event to listen to.
+
+ You can find more info about the events on the :ref:`documentation below <discord-api-events>`.
+
+ Example: ::
+
+ @client.event
+ def on_ready():
+ print('Ready!')
+ """
+
+ if function.__name__ not in self.events:
+ raise InvalidEventName('The function name {} is not a valid event name'.format(function.__name__))
+
+ self.events[function.__name__] = function
+ return function
+