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authorRapptz <[email protected]>2015-11-26 19:30:09 -0500
committerRapptz <[email protected]>2015-11-26 19:30:09 -0500
commitaf9e5bc67a189096663a694cd99484e14877d1d7 (patch)
tree70f5b318751ca31ae948b5259386a6288f3c272a /examples/echo.py
parentAdd Client.get_invite to turn a URL to an Invite object. (diff)
downloaddiscord.py-af9e5bc67a189096663a694cd99484e14877d1d7.tar.xz
discord.py-af9e5bc67a189096663a694cd99484e14877d1d7.zip
Simplify examples to no longer use logging or Client.is_logged_in
The logging module is no longer required to get diagnostic output since we use `stderr` by default regardless of the logging module. Which means that the logging module will only give a more verbose output than is necessary. Client.is_logged_in checking is no longer necessary since all HTTP request handling now raise an exception if they fail so those chunks are also gone.
Diffstat (limited to 'examples/echo.py')
-rw-r--r--examples/echo.py8
1 files changed, 0 insertions, 8 deletions
diff --git a/examples/echo.py b/examples/echo.py
index 21908533..ce5eef90 100644
--- a/examples/echo.py
+++ b/examples/echo.py
@@ -1,16 +1,8 @@
import discord
-import logging
-
-# Set up the logging module to output diagnostic to the console.
-logging.basicConfig()
client = discord.Client()
client.login('email', 'password')
-if not client.is_logged_in:
- print('Logging in to Discord failed')
- exit(1)
-
@client.event
def on_ready():
print('Connected!')