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authorRapptz <[email protected]>2015-08-23 02:16:05 -0400
committerRapptz <[email protected]>2015-08-23 02:16:05 -0400
commit6445641f9e5bedd885e619316d8fb3000c0d54b0 (patch)
tree87cf9fe11461ae199b87cdbbec47ba5a5e18fad8 /docs/api.rst
parentFix documentation example issue. (diff)
downloaddiscord.py-6445641f9e5bedd885e619316d8fb3000c0d54b0.tar.xz
discord.py-6445641f9e5bedd885e619316d8fb3000c0d54b0.zip
Add on_status event.
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1 files changed, 11 insertions, 0 deletions
diff --git a/docs/api.rst b/docs/api.rst
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@@ -50,6 +50,17 @@ This page outlines the different types of events listened to by :meth:`Client.ev
:param before: A :class:`Message` of the previous version of the message.
:param after: A :class:`Message` of the current version of the message.
+.. function:: on_status(server, user, status, game_id):
+
+ Called whenever a user changes their status or game playing status.
+
+ The status is usually either "idle", "online" or "offline".
+
+ :param server: The :class:`Server` the user belongs to.
+ :param user: The :class:`User` whose status changed.
+ :param status: The new status of the user.
+ :param game_id: The game ID that the user is playing. Can be None.
+
Data Classes
--------------