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| author | Rapptz <[email protected]> | 2020-09-05 21:28:33 -0400 |
|---|---|---|
| committer | Rapptz <[email protected]> | 2020-09-23 03:21:18 -0400 |
| commit | 6bae52f4bb168cda24ff479d499dcd50f9a1050e (patch) | |
| tree | 9be416199748c45e207675b18084da49410886bf /docs/_static/codeblocks.css | |
| parent | Speed up chunking for guilds with presence intent enabled (diff) | |
| download | discord.py-6bae52f4bb168cda24ff479d499dcd50f9a1050e.tar.xz discord.py-6bae52f4bb168cda24ff479d499dcd50f9a1050e.zip | |
Check for zombie connections through last received payload
The previous code would check zombie connections depending on whether
HEARTBEAT_ACK was received. Unfortunately when there's exceeding
backpressure the connection can terminate since the HEARTBEAT_ACK is
buffered very far away despite it being there, just not received yet.
Diffstat (limited to 'docs/_static/codeblocks.css')
0 files changed, 0 insertions, 0 deletions