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| author | Rapptz <[email protected]> | 2017-10-14 21:17:27 -0400 |
|---|---|---|
| committer | Rapptz <[email protected]> | 2017-10-14 21:19:46 -0400 |
| commit | 47a58d354d3c289ce8fcd56f817976a43029887f (patch) | |
| tree | 7ff778c55d34b1155bad246bfec32870db6b726c /discord/gateway.py | |
| parent | Show sha1 for development versions. (diff) | |
| download | discord.py-47a58d354d3c289ce8fcd56f817976a43029887f.tar.xz discord.py-47a58d354d3c289ce8fcd56f817976a43029887f.zip | |
Reimplement zlib streaming.
This time with less bugs. It turned out that the crash was due to a
synchronisation issue between the pending reads and the actual shard
polling mechanism.
Essentially the pending reads would be cancelled via a simple bool but
there would still be a pass left and thus we would have a single
pending read left before or after running the polling mechanism and
this would cause a race condition.
Now the pending read mechanism is properly waited for before returning
control back to the caller.
Diffstat (limited to 'discord/gateway.py')
| -rw-r--r-- | discord/gateway.py | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/discord/gateway.py b/discord/gateway.py index 0ab02760..547d3401 100644 --- a/discord/gateway.py +++ b/discord/gateway.py @@ -186,6 +186,8 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol): # ws related stuff self.session_id = None self.sequence = None + self._zlib = zlib.decompressobj() + self._buffer = bytearray() @classmethod @asyncio.coroutine @@ -312,8 +314,17 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol): self._dispatch('socket_raw_receive', msg) if isinstance(msg, bytes): - msg = zlib.decompress(msg, 15, 10490000) # This is 10 MiB - msg = msg.decode('utf-8') + self._buffer.extend(msg) + + if len(msg) >= 4: + if msg[-4:] == b'\x00\x00\xff\xff': + msg = self._zlib.decompress(self._buffer) + msg = msg.decode('utf-8') + self._buffer = bytearray() + else: + return + else: + return msg = json.loads(msg) |