1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
|
// SPDX-License-Identifier: MPL-2.0
/*
* Copyright (c) 2022 Yuxuan Shui <[email protected]>
*/
#include <X11/Xlib-xcb.h>
#include <assert.h>
#include <limits.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <xcb/xcb.h>
#include "backend/backend.h"
#include "backend/backend_common.h"
#include "backend/gl/egl.h"
#include "backend/gl/gl_common.h"
#include "common.h"
#include "compiler.h"
#include "config.h"
#include "log.h"
#include "compfy.h"
#include "utils.h"
#include "x.h"
struct egl_pixmap {
EGLImage image;
xcb_pixmap_t pixmap;
bool owned;
};
struct egl_data {
struct gl_data gl;
EGLDisplay display;
EGLSurface target_win;
EGLContext ctx;
};
static PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC glEGLImageTargetTexStorage = NULL;
static PFNEGLCREATEIMAGEKHRPROC eglCreateImageProc = NULL;
static PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageProc = NULL;
static PFNEGLGETPLATFORMDISPLAYPROC eglGetPlatformDisplayProc = NULL;
static PFNEGLCREATEPLATFORMWINDOWSURFACEPROC eglCreatePlatformWindowSurfaceProc = NULL;
/**
* Free a glx_texture_t.
*/
static void egl_release_image(backend_t *base, struct gl_texture *tex) {
struct egl_data *gd = (void *)base;
struct egl_pixmap *p = tex->user_data;
// Release binding
if (p->image != EGL_NO_IMAGE) {
eglDestroyImageProc(gd->display, p->image);
p->image = EGL_NO_IMAGE;
}
if (p->owned) {
xcb_free_pixmap(base->c, p->pixmap);
p->pixmap = XCB_NONE;
}
free(p);
tex->user_data = NULL;
}
/**
* Destroy GLX related resources.
*/
void egl_deinit(backend_t *base) {
struct egl_data *gd = (void *)base;
gl_deinit(&gd->gl);
// Destroy GLX context
if (gd->ctx != EGL_NO_CONTEXT) {
eglMakeCurrent(gd->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(gd->display, gd->ctx);
gd->ctx = EGL_NO_CONTEXT;
}
if (gd->target_win != EGL_NO_SURFACE) {
eglDestroySurface(gd->display, gd->target_win);
gd->target_win = EGL_NO_SURFACE;
}
if (gd->display != EGL_NO_DISPLAY) {
eglTerminate(gd->display);
gd->display = EGL_NO_DISPLAY;
}
free(gd);
}
static void *egl_decouple_user_data(backend_t *base attr_unused, void *ud attr_unused) {
auto ret = cmalloc(struct egl_pixmap);
ret->owned = false;
ret->image = EGL_NO_IMAGE;
ret->pixmap = 0;
return ret;
}
static bool egl_set_swap_interval(int interval, EGLDisplay dpy) {
return eglSwapInterval(dpy, interval);
}
/**
* Initialize OpenGL.
*/
static backend_t *egl_init(session_t *ps) {
bool success = false;
struct egl_data *gd = NULL;
#define get_proc(name, type) \
name##Proc = (type)eglGetProcAddress(#name); \
if (!name##Proc) { \
log_error("Failed to get EGL function " #name); \
goto end; \
}
get_proc(eglCreateImage, PFNEGLCREATEIMAGEKHRPROC);
get_proc(eglDestroyImage, PFNEGLDESTROYIMAGEKHRPROC);
get_proc(eglGetPlatformDisplay, PFNEGLGETPLATFORMDISPLAYPROC);
get_proc(eglCreatePlatformWindowSurface, PFNEGLCREATEPLATFORMWINDOWSURFACEPROC);
#undef get_proc
// Check if we have the X11 platform
const char *exts = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
if (strstr(exts, "EGL_EXT_platform_x11") == NULL) {
log_error("X11 platform not available.");
return NULL;
}
gd = ccalloc(1, struct egl_data);
gd->display = eglGetPlatformDisplayProc(EGL_PLATFORM_X11_EXT, ps->dpy,
(EGLAttrib[]){
EGL_PLATFORM_X11_SCREEN_EXT,
ps->scr,
EGL_NONE,
});
if (gd->display == EGL_NO_DISPLAY) {
log_error("Failed to get EGL display.");
goto end;
}
EGLint major, minor;
if (!eglInitialize(gd->display, &major, &minor)) {
log_error("Failed to initialize EGL.");
goto end;
}
if (major < 1 || (major == 1 && minor < 5)) {
log_error("EGL version too old, need at least 1.5.");
goto end;
}
// Check if EGL supports OpenGL
const char *apis = eglQueryString(gd->display, EGL_CLIENT_APIS);
if (strstr(apis, "OpenGL") == NULL) {
log_error("EGL does not support OpenGL.");
goto end;
}
eglext_init(gd->display);
init_backend_base(&gd->gl.base, ps);
if (!eglext.has_EGL_KHR_image_pixmap) {
log_error("EGL_KHR_image_pixmap not available.");
goto end;
}
int ncfgs = 0;
if (eglGetConfigs(gd->display, NULL, 0, &ncfgs) != EGL_TRUE) {
log_error("Failed to get EGL configs.");
goto end;
}
auto visual_info = x_get_visual_info(ps->c, ps->vis);
EGLConfig *cfgs = ccalloc(ncfgs, EGLConfig);
// clang-format off
if (eglChooseConfig(gd->display,
(EGLint[]){
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
EGL_RED_SIZE, visual_info.red_size,
EGL_GREEN_SIZE, visual_info.green_size,
EGL_BLUE_SIZE, visual_info.blue_size,
EGL_ALPHA_SIZE, visual_info.alpha_size,
EGL_STENCIL_SIZE, 1,
EGL_CONFIG_CAVEAT, EGL_NONE,
EGL_NONE,
}, cfgs, ncfgs, &ncfgs) != EGL_TRUE) {
log_error("Failed to choose EGL config for the root window.");
goto end;
}
// clang-format on
EGLConfig target_cfg = cfgs[0];
free(cfgs);
gd->target_win = eglCreatePlatformWindowSurfaceProc(
gd->display, target_cfg, (xcb_window_t[]){session_get_target_window(ps)}, NULL);
if (gd->target_win == EGL_NO_SURFACE) {
log_error("Failed to create EGL surface.");
goto end;
}
if (eglBindAPI(EGL_OPENGL_API) != EGL_TRUE) {
log_error("Failed to bind OpenGL API.");
goto end;
}
gd->ctx = eglCreateContext(gd->display, target_cfg, NULL, NULL);
if (gd->ctx == EGL_NO_CONTEXT) {
log_error("Failed to get GLX context.");
goto end;
}
if (!eglMakeCurrent(gd->display, gd->target_win, gd->target_win, gd->ctx)) {
log_error("Failed to attach GLX context.");
goto end;
}
if (!gl_init(&gd->gl, ps)) {
log_error("Failed to setup OpenGL");
goto end;
}
if (!gd->gl.has_egl_image_storage) {
log_error("GL_EXT_EGL_image_storage extension not available.");
goto end;
}
glEGLImageTargetTexStorage =
(PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC)eglGetProcAddress("glEGLImageTargetTexS"
"torageEXT");
if (glEGLImageTargetTexStorage == NULL) {
log_error("Failed to get glEGLImageTargetTexStorageEXT.");
goto end;
}
gd->gl.decouple_texture_user_data = egl_decouple_user_data;
gd->gl.release_user_data = egl_release_image;
if (ps->o.vsync) {
if (!egl_set_swap_interval(1, gd->display)) {
log_error("Failed to enable vsync. %#x", eglGetError());
}
} else {
egl_set_swap_interval(0, gd->display);
}
success = true;
end:
if (!success) {
if (gd != NULL) {
egl_deinit(&gd->gl.base);
}
return NULL;
}
return &gd->gl.base;
}
static void *
egl_bind_pixmap(backend_t *base, xcb_pixmap_t pixmap, struct xvisual_info fmt, bool owned) {
struct egl_data *gd = (void *)base;
struct egl_pixmap *eglpixmap = NULL;
auto r = xcb_get_geometry_reply(base->c, xcb_get_geometry(base->c, pixmap), NULL);
if (!r) {
log_error("Invalid pixmap %#010x", pixmap);
return NULL;
}
log_trace("Binding pixmap %#010x", pixmap);
auto wd = ccalloc(1, struct backend_image);
wd->max_brightness = 1;
auto inner = ccalloc(1, struct gl_texture);
inner->width = wd->ewidth = r->width;
inner->height = wd->eheight = r->height;
wd->inner = (struct backend_image_inner_base *)inner;
free(r);
log_debug("depth %d", fmt.visual_depth);
inner->y_inverted = true;
eglpixmap = cmalloc(struct egl_pixmap);
eglpixmap->pixmap = pixmap;
eglpixmap->image = eglCreateImageProc(gd->display, gd->ctx, EGL_NATIVE_PIXMAP_KHR,
(EGLClientBuffer)(uintptr_t)pixmap, NULL);
eglpixmap->owned = owned;
if (eglpixmap->image == EGL_NO_IMAGE) {
log_error("Failed to create eglpixmap for pixmap %#010x", pixmap);
goto err;
}
log_trace("EGLImage %p", eglpixmap->image);
// Create texture
inner->user_data = eglpixmap;
inner->texture = gl_new_texture(GL_TEXTURE_2D);
inner->has_alpha = fmt.alpha_size != 0;
wd->opacity = 1;
wd->color_inverted = false;
wd->dim = 0;
wd->inner->refcount = 1;
glBindTexture(GL_TEXTURE_2D, inner->texture);
glEGLImageTargetTexStorage(GL_TEXTURE_2D, eglpixmap->image, NULL);
glBindTexture(GL_TEXTURE_2D, 0);
gl_check_err();
return wd;
err:
if (eglpixmap && eglpixmap->image) {
eglDestroyImageProc(gd->display, eglpixmap->image);
}
free(eglpixmap);
if (owned) {
xcb_free_pixmap(base->c, pixmap);
}
free(wd);
return NULL;
}
static void egl_present(backend_t *base, const region_t *region attr_unused) {
struct egl_data *gd = (void *)base;
gl_present(base, region);
eglSwapBuffers(gd->display, gd->target_win);
if (!gd->gl.is_nvidia) {
glFinish();
}
}
static int egl_buffer_age(backend_t *base) {
if (!eglext.has_EGL_EXT_buffer_age) {
return -1;
}
struct egl_data *gd = (void *)base;
EGLint val;
eglQuerySurface(gd->display, (EGLSurface)gd->target_win, EGL_BUFFER_AGE_EXT, &val);
return (int)val ?: -1;
}
static void egl_diagnostics(backend_t *base) {
struct egl_data *gd = (void *)base;
bool warn_software_rendering = false;
const char *software_renderer_names[] = {"llvmpipe", "SWR", "softpipe"};
auto egl_vendor = eglQueryString(gd->display, EGL_VENDOR);
printf("* Driver vendors:\n");
printf(" * EGL: %s\n", egl_vendor);
if (eglext.has_EGL_MESA_query_driver) {
printf(" * EGL driver: %s\n", eglGetDisplayDriverName(gd->display));
}
printf(" * GL: %s\n", glGetString(GL_VENDOR));
auto gl_renderer = (const char *)glGetString(GL_RENDERER);
printf("* GL renderer: %s\n", gl_renderer);
if (strstr(egl_vendor, "Mesa")) {
for (size_t i = 0; i < ARR_SIZE(software_renderer_names); i++) {
if (strstr(gl_renderer, software_renderer_names[i]) != NULL) {
warn_software_rendering = true;
break;
}
}
}
if (warn_software_rendering) {
printf("\n(You are using a software renderer. Unless you are doing this\n"
"intentionally, this means you don't have a graphics driver\n"
"properly installed. Performance will suffer. Please fix this\n"
"before reporting your issue.)\n");
}
}
struct backend_operations egl_ops = {
.init = egl_init,
.deinit = egl_deinit,
.bind_pixmap = egl_bind_pixmap,
.release_image = gl_release_image,
.compose = gl_compose,
.image_op = gl_image_op,
.set_image_property = gl_set_image_property,
.clone_image = default_clone_image,
.blur = gl_blur,
.is_image_transparent = default_is_image_transparent,
.present = egl_present,
.buffer_age = egl_buffer_age,
.create_shadow_context = gl_create_shadow_context,
.destroy_shadow_context = gl_destroy_shadow_context,
.render_shadow = backend_render_shadow_from_mask,
.shadow_from_mask = gl_shadow_from_mask,
.make_mask = gl_make_mask,
.fill = gl_fill,
.create_blur_context = gl_create_blur_context,
.destroy_blur_context = gl_destroy_blur_context,
.get_blur_size = gl_get_blur_size,
.diagnostics = egl_diagnostics,
.device_status = gl_device_status,
.create_shader = gl_create_window_shader,
.destroy_shader = gl_destroy_window_shader,
.get_shader_attributes = gl_get_shader_attributes,
.max_buffer_age = 5, // Why?
};
PFNEGLGETDISPLAYDRIVERNAMEPROC eglGetDisplayDriverName;
/**
* Check if a GLX extension exists.
*/
static inline bool egl_has_extension(EGLDisplay dpy, const char *ext) {
const char *egl_exts = eglQueryString(dpy, EGL_EXTENSIONS);
if (!egl_exts) {
log_error("Failed get EGL extension list.");
return false;
}
auto inlen = strlen(ext);
const char *curr = egl_exts;
bool match = false;
while (curr && !match) {
const char *end = strchr(curr, ' ');
if (!end) {
// Last extension string
match = strcmp(ext, curr) == 0;
} else if (curr + inlen == end) {
// Length match, do match string
match = strncmp(ext, curr, (unsigned long)(end - curr)) == 0;
}
curr = end ? end + 1 : NULL;
}
if (!match) {
log_info("Missing EGL extension %s.", ext);
} else {
log_info("Found EGL extension %s.", ext);
}
return match;
}
struct eglext_info eglext = {0};
void eglext_init(EGLDisplay dpy) {
if (eglext.initialized) {
return;
}
eglext.initialized = true;
#define check_ext(name) eglext.has_##name = egl_has_extension(dpy, #name)
check_ext(EGL_EXT_buffer_age);
check_ext(EGL_EXT_create_context_robustness);
check_ext(EGL_KHR_image_pixmap);
#ifdef EGL_MESA_query_driver
check_ext(EGL_MESA_query_driver);
#endif
#undef check_ext
// Checking if the returned function pointer is NULL is not really necessary,
// or maybe not even useful, since eglGetProcAddress might always return
// something. We are doing it just for completeness' sake.
#ifdef EGL_MESA_query_driver
eglGetDisplayDriverName =
(PFNEGLGETDISPLAYDRIVERNAMEPROC)eglGetProcAddress("eglGetDisplayDriverName");
if (!eglGetDisplayDriverName) {
eglext.has_EGL_MESA_query_driver = false;
}
#endif
}
|