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authorallusive-dev <[email protected]>2023-09-19 17:46:20 +1000
committerallusive-dev <[email protected]>2023-09-19 17:46:20 +1000
commit5650d887357bf2a3fac8c5fd4f467bf8795b5fc4 (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /src/win.c
parentUpdate picom.sample.conf (diff)
downloadcompfy-5650d887357bf2a3fac8c5fd4f467bf8795b5fc4.tar.xz
compfy-5650d887357bf2a3fac8c5fd4f467bf8795b5fc4.zip
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Diffstat (limited to 'src/win.c')
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diff --git a/src/win.c b/src/win.c
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-// SPDX-License-Identifier: MIT
-// Copyright (c) 2011-2013, Christopher Jeffrey
-// Copyright (c) 2013 Richard Grenville <[email protected]>
-
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <inttypes.h>
-#include <math.h>
-#include <stdbool.h>
-#include <stdlib.h>
-#include <string.h>
-#include <xcb/composite.h>
-#include <xcb/damage.h>
-#include <xcb/render.h>
-#include <xcb/xcb.h>
-#include <xcb/xcb_renderutil.h>
-#include <xcb/xinerama.h>
-
-#include "atom.h"
-#include "backend/backend.h"
-#include "backend/backend_common.h"
-#include "c2.h"
-#include "common.h"
-#include "compiler.h"
-#include "config.h"
-#include "list.h"
-#include "log.h"
-#include "picom.h"
-#include "region.h"
-#include "render.h"
-#include "string_utils.h"
-#include "types.h"
-#include "uthash_extra.h"
-#include "utils.h"
-#include "x.h"
-
-#ifdef CONFIG_DBUS
-#include "dbus.h"
-#endif
-
-#ifdef CONFIG_OPENGL
-// TODO(yshui) Get rid of this include
-#include "opengl.h"
-#endif
-
-#include "win.h"
-
-// TODO(yshui) Make more window states internal
-struct managed_win_internal {
- struct managed_win base;
-};
-
-#define OPAQUE (0xffffffff)
-static const int WIN_GET_LEADER_MAX_RECURSION = 20;
-static const int ROUNDED_PIXELS = 1;
-static const double ROUNDED_PERCENT = 0.05;
-
-/**
- * Retrieve the <code>WM_CLASS</code> of a window and update its
- * <code>win</code> structure.
- */
-static bool win_update_class(session_t *ps, struct managed_win *w);
-static int win_update_role(session_t *ps, struct managed_win *w);
-static void win_update_wintype(session_t *ps, struct managed_win *w);
-static int win_update_name(session_t *ps, struct managed_win *w);
-/**
- * Reread opacity property of a window.
- */
-static void win_update_opacity_prop(session_t *ps, struct managed_win *w);
-static void win_update_opacity_target(session_t *ps, struct managed_win *w);
-/**
- * Retrieve frame extents from a window.
- */
-static void
-win_update_frame_extents(session_t *ps, struct managed_win *w, xcb_window_t client);
-static void win_update_prop_shadow_raw(session_t *ps, struct managed_win *w);
-static void win_update_prop_shadow(session_t *ps, struct managed_win *w);
-/**
- * Update leader of a window.
- */
-static void win_update_leader(session_t *ps, struct managed_win *w);
-
-/// Generate a "no corners" region function, from a function that returns the
-/// region via a region_t pointer argument. Corners of the window will be removed from
-/// the returned region.
-/// Function signature has to be (win *, region_t *)
-#define gen_without_corners(fun) \
- void fun##_without_corners(const struct managed_win *w, region_t *res) { \
- fun(w, res); \
- win_region_remove_corners(w, res); \
- }
-
-/// Generate a "return by value" function, from a function that returns the
-/// region via a region_t pointer argument.
-/// Function signature has to be (win *)
-#define gen_by_val(fun) \
- region_t fun##_by_val(const struct managed_win *w) { \
- region_t ret; \
- pixman_region32_init(&ret); \
- fun(w, &ret); \
- return ret; \
- }
-
-/**
- * Clear leader cache of all windows.
- */
-static inline void clear_cache_win_leaders(session_t *ps) {
- win_stack_foreach_managed(w, &ps->window_stack) {
- w->cache_leader = XCB_NONE;
- }
-}
-
-static xcb_window_t win_get_leader_raw(session_t *ps, struct managed_win *w, int recursions);
-
-/**
- * Get the leader of a window.
- *
- * This function updates w->cache_leader if necessary.
- */
-static inline xcb_window_t win_get_leader(session_t *ps, struct managed_win *w) {
- return win_get_leader_raw(ps, w, 0);
-}
-
-/**
- * Whether the real content of the window is visible.
- *
- * A window is not considered "real" visible if it's fading out. Because in that case a
- * cached version of the window is displayed.
- */
-static inline bool attr_pure win_is_real_visible(const struct managed_win *w) {
- return w->state != WSTATE_UNMAPPED && w->state != WSTATE_DESTROYING &&
- w->state != WSTATE_UNMAPPING;
-}
-
-/**
- * Update focused state of a window.
- */
-static void win_update_focused(session_t *ps, struct managed_win *w) {
- if (UNSET != w->focused_force) {
- w->focused = w->focused_force;
- } else {
- w->focused = win_is_focused_raw(ps, w);
-
- // Use wintype_focus, and treat WM windows and override-redirected
- // windows specially
- if (ps->o.wintype_option[w->window_type].focus ||
- (ps->o.mark_wmwin_focused && w->wmwin) ||
- (ps->o.mark_ovredir_focused && w->base.id == w->client_win && !w->wmwin) ||
- (w->a.map_state == XCB_MAP_STATE_VIEWABLE &&
- c2_match(ps, w, ps->o.focus_blacklist, NULL))) {
- w->focused = true;
- }
-
- // If window grouping detection is enabled, mark the window active if
- // its group is
- if (ps->o.track_leader && ps->active_leader &&
- win_get_leader(ps, w) == ps->active_leader) {
- w->focused = true;
- }
- }
-}
-
-/**
- * Run win_on_factor_change() on all windows with the same leader window.
- *
- * @param leader leader window ID
- */
-static inline void group_on_factor_change(session_t *ps, xcb_window_t leader) {
- if (!leader) {
- return;
- }
-
- HASH_ITER2(ps->windows, w) {
- assert(!w->destroyed);
- if (!w->managed) {
- continue;
- }
- auto mw = (struct managed_win *)w;
- if (win_get_leader(ps, mw) == leader) {
- win_on_factor_change(ps, mw);
- }
- }
-}
-
-static inline const char *win_get_name_if_managed(const struct win *w) {
- if (!w->managed) {
- return "(unmanaged)";
- }
- auto mw = (struct managed_win *)w;
- return mw->name;
-}
-
-/**
- * Return whether a window group is really focused.
- *
- * @param leader leader window ID
- * @return true if the window group is focused, false otherwise
- */
-static inline bool group_is_focused(session_t *ps, xcb_window_t leader) {
- if (!leader) {
- return false;
- }
-
- HASH_ITER2(ps->windows, w) {
- assert(!w->destroyed);
- if (!w->managed) {
- continue;
- }
- auto mw = (struct managed_win *)w;
- if (win_get_leader(ps, mw) == leader && win_is_focused_raw(ps, mw)) {
- return true;
- }
- }
-
- return false;
-}
-
-/**
- * Get a rectangular region a window occupies, excluding shadow.
- */
-static void win_get_region_local(const struct managed_win *w, region_t *res) {
- assert(w->widthb >= 0 && w->heightb >= 0);
- pixman_region32_fini(res);
- pixman_region32_init_rect(res, 0, 0, (uint)w->widthb, (uint)w->heightb);
-}
-
-/**
- * Get a rectangular region a window occupies, excluding frame and shadow.
- */
-void win_get_region_noframe_local(const struct managed_win *w, region_t *res) {
- const margin_t extents = win_calc_frame_extents(w);
-
- int x = extents.left;
- int y = extents.top;
- int width = max2(w->widthb - (extents.left + extents.right), 0);
- int height = max2(w->heightb - (extents.top + extents.bottom), 0);
-
- pixman_region32_fini(res);
- if (width > 0 && height > 0) {
- pixman_region32_init_rect(res, x, y, (uint)width, (uint)height);
- } else {
- pixman_region32_init(res);
- }
-}
-
-gen_without_corners(win_get_region_noframe_local);
-
-void win_get_region_frame_local(const struct managed_win *w, region_t *res) {
- const margin_t extents = win_calc_frame_extents(w);
- auto outer_width = w->widthb;
- auto outer_height = w->heightb;
-
- pixman_region32_fini(res);
- pixman_region32_init_rects(
- res,
- (rect_t[]){
- // top
- {.x1 = 0, .y1 = 0, .x2 = outer_width, .y2 = extents.top},
- // bottom
- {.x1 = 0, .y1 = outer_height - extents.bottom, .x2 = outer_width, .y2 = outer_height},
- // left
- {.x1 = 0, .y1 = 0, .x2 = extents.left, .y2 = outer_height},
- // right
- {.x1 = outer_width - extents.right, .y1 = 0, .x2 = outer_width, .y2 = outer_height},
- },
- 4);
-
- // limit the frame region to inside the window
- region_t reg_win;
- pixman_region32_init_rects(&reg_win, (rect_t[]){{0, 0, outer_width, outer_height}}, 1);
- pixman_region32_intersect(res, &reg_win, res);
- pixman_region32_fini(&reg_win);
-}
-
-gen_by_val(win_get_region_frame_local);
-
-/**
- * Add a window to damaged area.
- *
- * @param ps current session
- * @param w struct _win element representing the window
- */
-void add_damage_from_win(session_t *ps, const struct managed_win *w) {
- // XXX there was a cached extents region, investigate
- // if that's better
-
- // TODO(yshui) use the bounding shape when the window is shaped, otherwise the
- // damage would be excessive
- region_t extents;
- pixman_region32_init(&extents);
- win_extents(w, &extents);
- add_damage(ps, &extents);
- pixman_region32_fini(&extents);
-}
-
-/// Release the images attached to this window
-static inline void win_release_pixmap(backend_t *base, struct managed_win *w) {
- log_debug("Releasing pixmap of window %#010x (%s)", w->base.id, w->name);
- assert(w->win_image);
- if (w->win_image) {
- base->ops->release_image(base, w->win_image);
- w->win_image = NULL;
- // Bypassing win_set_flags, because `w` might have been destroyed
- w->flags |= WIN_FLAGS_PIXMAP_NONE;
- }
-}
-static inline void win_release_oldpixmap(backend_t *base, struct managed_win *w) {
- log_debug("Releasing old_pixmap of window %#010x (%s)", w->base.id, w->name);
- if (w->old_win_image) {
- base->ops->release_image(base, w->old_win_image);
- w->old_win_image = NULL;
- }
-}
-static inline void win_release_shadow(backend_t *base, struct managed_win *w) {
- log_debug("Releasing shadow of window %#010x (%s)", w->base.id, w->name);
- assert(w->shadow_image);
- if (w->shadow_image) {
- base->ops->release_image(base, w->shadow_image);
- w->shadow_image = NULL;
- // Bypassing win_set_flags, because `w` might have been destroyed
- w->flags |= WIN_FLAGS_SHADOW_NONE;
- }
-}
-
-static inline bool win_bind_pixmap(struct backend_base *b, struct managed_win *w) {
- assert(!w->win_image);
- auto pixmap = x_new_id(b->c);
- auto e = xcb_request_check(
- b->c, xcb_composite_name_window_pixmap_checked(b->c, w->base.id, pixmap));
- if (e) {
- log_error("Failed to get named pixmap for window %#010x(%s)", w->base.id,
- w->name);
- free(e);
- return false;
- }
- log_debug("New named pixmap for %#010x (%s) : %#010x", w->base.id, w->name, pixmap);
- w->win_image =
- b->ops->bind_pixmap(b, pixmap, x_get_visual_info(b->c, w->a.visual), true);
- if (!w->win_image) {
- log_error("Failed to bind pixmap");
- win_set_flags(w, WIN_FLAGS_IMAGE_ERROR);
- return false;
- }
-
- win_clear_flags(w, WIN_FLAGS_PIXMAP_NONE);
- return true;
-}
-
-bool win_bind_shadow(struct backend_base *b, struct managed_win *w, struct color c,
- struct conv *kernel) {
- assert(!w->shadow_image);
- assert(w->shadow);
- w->shadow_image = b->ops->render_shadow(b, w->widthb, w->heightb, kernel, c.red,
- c.green, c.blue, c.alpha);
- if (!w->shadow_image) {
- log_error("Failed to bind shadow image, shadow will be disabled for "
- "%#010x (%s)",
- w->base.id, w->name);
- win_set_flags(w, WIN_FLAGS_SHADOW_NONE);
- w->shadow = false;
- return false;
- }
-
- log_debug("New shadow for %#010x (%s)", w->base.id, w->name);
- win_clear_flags(w, WIN_FLAGS_SHADOW_NONE);
- return true;
-}
-
-void win_release_images(struct backend_base *backend, struct managed_win *w) {
- // We don't want to decide what we should do if the image we want to release is
- // stale (do we clear the stale flags or not?)
- // But if we are not releasing any images anyway, we don't care about the stale
- // flags.
-
- if (!win_check_flags_all(w, WIN_FLAGS_PIXMAP_NONE)) {
- assert(!win_check_flags_all(w, WIN_FLAGS_PIXMAP_STALE));
- win_release_pixmap(backend, w);
- win_release_oldpixmap(backend, w);
- }
-
- if (!win_check_flags_all(w, WIN_FLAGS_SHADOW_NONE)) {
- assert(!win_check_flags_all(w, WIN_FLAGS_SHADOW_STALE));
- win_release_shadow(backend, w);
- }
-}
-
-/// Returns true if the `prop` property is stale, as well as clears the stale flag.
-static bool win_fetch_and_unset_property_stale(struct managed_win *w, xcb_atom_t prop);
-/// Returns true if any of the properties are stale, as well as clear all the stale flags.
-static void win_clear_all_properties_stale(struct managed_win *w);
-
-/// Fetch new window properties from the X server, and run appropriate updates. Might set
-/// WIN_FLAGS_FACTOR_CHANGED
-static void win_update_properties(session_t *ps, struct managed_win *w) {
- if (win_fetch_and_unset_property_stale(w, ps->atoms->a_NET_WM_WINDOW_TYPE)) {
- win_update_wintype(ps, w);
- }
-
- if (win_fetch_and_unset_property_stale(w, ps->atoms->a_NET_WM_WINDOW_OPACITY)) {
- win_update_opacity_prop(ps, w);
- // we cannot receive OPACITY change when window has been destroyed
- assert(w->state != WSTATE_DESTROYING);
- win_update_opacity_target(ps, w);
- }
-
- if (win_fetch_and_unset_property_stale(w, ps->atoms->a_NET_FRAME_EXTENTS)) {
- win_update_frame_extents(ps, w, w->client_win);
- add_damage_from_win(ps, w);
- }
-
- if (win_fetch_and_unset_property_stale(w, ps->atoms->aWM_NAME) ||
- win_fetch_and_unset_property_stale(w, ps->atoms->a_NET_WM_NAME)) {
- if (win_update_name(ps, w) == 1) {
- win_set_flags(w, WIN_FLAGS_FACTOR_CHANGED);
- }
- }
-
- if (win_fetch_and_unset_property_stale(w, ps->atoms->aWM_CLASS)) {
- if (win_update_class(ps, w)) {
- win_set_flags(w, WIN_FLAGS_FACTOR_CHANGED);
- }
- }
-
- if (win_fetch_and_unset_property_stale(w, ps->atoms->aWM_WINDOW_ROLE)) {
- if (win_update_role(ps, w) == 1) {
- win_set_flags(w, WIN_FLAGS_FACTOR_CHANGED);
- }
- }
-
- if (win_fetch_and_unset_property_stale(w, ps->atoms->a_COMPTON_SHADOW)) {
- win_update_prop_shadow(ps, w);
- }
-
- if (win_fetch_and_unset_property_stale(w, ps->atoms->aWM_CLIENT_LEADER) ||
- win_fetch_and_unset_property_stale(w, ps->atoms->aWM_TRANSIENT_FOR)) {
- win_update_leader(ps, w);
- }
-
- win_clear_all_properties_stale(w);
-}
-
-static void init_animation(session_t *ps, struct managed_win *w) {
- enum open_window_animation animation = ps->o.animation_for_open_window;
-
- w->animation_transient = wid_has_prop(ps, w->client_win, ps->atoms->aWM_TRANSIENT_FOR);
-
- if (w->window_type != WINTYPE_TOOLTIP && w->animation_transient)
- animation = ps->o.animation_for_transient_window;
-
- if (ps->o.wintype_option[w->window_type].animation < OPEN_WINDOW_ANIMATION_INVALID)
- animation = ps->o.wintype_option[w->window_type].animation;
-
- if (ps->root_desktop_switch_direction != 0) {
- if (ps->o.animation_for_workspace_switch_in == OPEN_WINDOW_ANIMATION_AUTO)
- animation = OPEN_WINDOW_ANIMATION_SLIDE_IN;
- else
- animation = ps->o.animation_for_workspace_switch_in;
- }
-
- switch (animation) {
- case OPEN_WINDOW_ANIMATION_AUTO:
- case OPEN_WINDOW_ANIMATION_NONE: { // No animation
- w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5;
- w->animation_w = w->pending_g.width;
- w->animation_h = w->pending_g.height;
- break;
- }
- case OPEN_WINDOW_ANIMATION_FLYIN: { // Fly-in from a random point outside the screen
- // Compute random point off screen
- double angle = 2 * M_PI * ((double)rand() / RAND_MAX);
- const double radius =
- sqrt(ps->root_width * ps->root_width + ps->root_height * ps->root_height);
-
- // Set animation
- w->animation_center_x = ps->root_width * 0.5 + radius * cos(angle);
- w->animation_center_y = ps->root_height * 0.5 + radius * sin(angle);
- w->animation_w = 0;
- w->animation_h = 0;
- break;
- }
- case OPEN_WINDOW_ANIMATION_ZOOM: { // Zoom-in the image, without changing its location
- w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5;
- w->animation_w = 0;
- w->animation_h = 0;
- break;
- }
- case OPEN_WINDOW_ANIMATION_SLIDE_UP: { // Slide up the image, without changing its location
- w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- w->animation_center_y = w->pending_g.y + w->pending_g.height;
- w->animation_w = w->pending_g.width;
- w->animation_h = 0;
- break;
- }
- case OPEN_WINDOW_ANIMATION_SLIDE_DOWN: { // Slide down the image, without changing its location
- w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- w->animation_center_y = w->pending_g.y;
- w->animation_w = w->pending_g.width;
- w->animation_h = 0;
- break;
- }
- case OPEN_WINDOW_ANIMATION_SLIDE_LEFT: { // Slide left the image, without changing its location
- w->animation_center_x = w->pending_g.x + w->pending_g.width;
- w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5;
- w->animation_w = 0;
- w->animation_h = w->pending_g.height;
- break;
- }
- case OPEN_WINDOW_ANIMATION_SLIDE_RIGHT: { // Slide right the image, without changing its location
- w->animation_center_x = w->pending_g.x;
- w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5;
- w->animation_w = 0;
- w->animation_h = w->pending_g.height;
- break;
- }
- case OPEN_WINDOW_ANIMATION_SLIDE_IN: {
- w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
- ps->root_height *
- ((ps->root_desktop_switch_direction < 0 &&
- ps->root_desktop_switch_direction >= -1) ||
- ps->root_desktop_switch_direction > 1?1:-1);
- w->animation_w = w->pending_g.width;
- w->animation_h = w->pending_g.height;
- break;
- }
- case OPEN_WINDOW_ANIMATION_SLIDE_OUT: {
- w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
- ps->root_height *
- ((ps->root_desktop_switch_direction < 0 &&
- ps->root_desktop_switch_direction >= -1) ||
- ps->root_desktop_switch_direction > 1?-1:1);
- w->animation_dest_w = w->pending_g.width;
- w->animation_dest_h = w->pending_g.height;
- break;
- }
- case OPEN_WINDOW_ANIMATION_INVALID: assert(false); break;
- }
-}
-
-static void init_animation_unmap(session_t *ps, struct managed_win *w) {
- enum open_window_animation animation;
-
- if (ps->o.animation_for_unmap_window == OPEN_WINDOW_ANIMATION_AUTO) {
- animation = ps->o.animation_for_open_window;
-
- if (w->window_type != WINTYPE_TOOLTIP && w->animation_transient)
- animation = ps->o.animation_for_transient_window;
-
- if (ps->o.wintype_option[w->window_type].animation < OPEN_WINDOW_ANIMATION_INVALID)
- animation = ps->o.wintype_option[w->window_type].animation;
-
- if (animation == OPEN_WINDOW_ANIMATION_SLIDE_UP)
- animation = OPEN_WINDOW_ANIMATION_SLIDE_DOWN;
- else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_DOWN)
- animation = OPEN_WINDOW_ANIMATION_SLIDE_UP;
- else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_LEFT)
- animation = OPEN_WINDOW_ANIMATION_SLIDE_RIGHT;
- else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_RIGHT)
- animation = OPEN_WINDOW_ANIMATION_SLIDE_LEFT;
- else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_IN)
- animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT;
- else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_OUT)
- animation = OPEN_WINDOW_ANIMATION_SLIDE_IN;
-
- } else {
- animation = ps->o.animation_for_unmap_window;
-
- if (ps->o.wintype_option[w->window_type].animation_unmap < OPEN_WINDOW_ANIMATION_INVALID)
- animation = ps->o.wintype_option[w->window_type].animation_unmap;
- }
-
- if (ps->root_desktop_switch_direction != 0) {
- if (ps->o.animation_for_workspace_switch_out == OPEN_WINDOW_ANIMATION_AUTO)
- animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT;
- else
- animation = ps->o.animation_for_workspace_switch_out;
- }
-
- switch (animation) {
- case OPEN_WINDOW_ANIMATION_AUTO:
- case OPEN_WINDOW_ANIMATION_NONE: { // No animation
- w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5;
- w->animation_dest_w = w->pending_g.width;
- w->animation_dest_h = w->pending_g.height;
- break;
- }
- case OPEN_WINDOW_ANIMATION_FLYIN: { // Fly-out from a random point outside the screen
- // Compute random point off screen
- double angle = 2 * M_PI * ((double)rand() / RAND_MAX);
- const double radius =
- sqrt(ps->root_width * ps->root_width + ps->root_height * ps->root_height);
-
- // Set animation
- w->animation_dest_center_x = ps->root_width * 0.5 + radius * cos(angle);
- w->animation_dest_center_y = ps->root_height * 0.5 + radius * sin(angle);
- w->animation_dest_w = 0;
- w->animation_dest_h = 0;
- break;
- }
- case OPEN_WINDOW_ANIMATION_ZOOM: { // Zoom-out the image, without changing its location
- w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5;
- w->animation_dest_w = 0;
- w->animation_dest_h = 0;
- break;
- }
- case OPEN_WINDOW_ANIMATION_SLIDE_UP: { // Slide up the image, without changing its location
- w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- w->animation_dest_center_y = w->pending_g.y;
- w->animation_dest_w = w->pending_g.width;
- w->animation_dest_h = 0;
- break;
- }
- case OPEN_WINDOW_ANIMATION_SLIDE_DOWN: { // Slide down the image, without changing its location
- w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- w->animation_dest_center_y = w->pending_g.y + w->pending_g.height;
- w->animation_dest_w = w->pending_g.width;
- w->animation_dest_h = 0;
- break;
- }
- case OPEN_WINDOW_ANIMATION_SLIDE_LEFT: { // Slide left the image, without changing its location
- w->animation_dest_center_x = w->pending_g.x;
- w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5;
- w->animation_dest_w = 0;
- w->animation_dest_h = w->pending_g.height;
- break;
- }
- case OPEN_WINDOW_ANIMATION_SLIDE_RIGHT: { // Slide right the image, without changing its location
- w->animation_dest_center_x = w->pending_g.x + w->pending_g.width;
- w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5;
- w->animation_dest_w = 0;
- w->animation_dest_h = w->pending_g.height;
- break;
- }
- case OPEN_WINDOW_ANIMATION_SLIDE_IN: {
- w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
- ps->root_height *
- ((ps->root_desktop_switch_direction < 0 &&
- ps->root_desktop_switch_direction >= -1) ||
- ps->root_desktop_switch_direction > 1?1:-1);
- w->animation_w = w->pending_g.width;
- w->animation_h = w->pending_g.height;
- break;
- }
- case OPEN_WINDOW_ANIMATION_SLIDE_OUT: {
- w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
- ps->root_height *
- ((ps->root_desktop_switch_direction < 0 &&
- ps->root_desktop_switch_direction >= -1) ||
- ps->root_desktop_switch_direction > 1?-1:1);
- w->animation_dest_w = w->pending_g.width;
- w->animation_dest_h = w->pending_g.height;
- break;
- }
- case OPEN_WINDOW_ANIMATION_INVALID: assert(false); break;
- }
-}
-
-/// Handle non-image flags. This phase might set IMAGES_STALE flags
-void win_process_update_flags(session_t *ps, struct managed_win *w) {
- // Whether the window was visible before we process the mapped flag. i.e. is the
- // window just mapped.
- bool was_visible = win_is_real_visible(w);
- log_trace("Processing flags for window %#010x (%s), was visible: %d", w->base.id,
- w->name, was_visible);
-
- if (win_check_flags_all(w, WIN_FLAGS_MAPPED)) {
- map_win_start(ps, w);
- win_clear_flags(w, WIN_FLAGS_MAPPED);
- }
-
- if (!win_is_real_visible(w)) {
- // Flags of invisible windows are processed when they are mapped
- return;
- }
-
- // Check client first, because later property updates need accurate client window
- // information
- if (win_check_flags_all(w, WIN_FLAGS_CLIENT_STALE)) {
- win_recheck_client(ps, w);
- win_clear_flags(w, WIN_FLAGS_CLIENT_STALE);
- }
-
- bool damaged = false;
- if (win_check_flags_any(w, WIN_FLAGS_SIZE_STALE | WIN_FLAGS_POSITION_STALE)) {
- if (was_visible) {
- // Mark the old extents of this window as damaged. The new extents
- // will be marked damaged below, after the window extents are
- // updated.
- //
- // If the window is just mapped, we don't need to mark the old
- // extent as damaged. (It's possible that the window was in fading
- // and is interrupted by being mapped. In that case, the fading
- // window will be added to damage by map_win_start, so we don't
- // need to do it here)
- add_damage_from_win(ps, w);
- }
-
- // Ignore animations all together if set to none on window type basis
- if (ps->o.wintype_option[w->window_type].animation == 0) {
- w->g = w->pending_g;
-
- // Update window geometry
- } else if (ps->o.animations) {
- if (!was_visible) {
- // Set window-open animation
- init_animation(ps, w);
-
- w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5;
- w->animation_dest_w = w->pending_g.width;
- w->animation_dest_h = w->pending_g.height;
-
- w->g.x = (int16_t)round(w->animation_center_x -
- w->animation_w * 0.5);
- w->g.y = (int16_t)round(w->animation_center_y -
- w->animation_h * 0.5);
- w->g.width = (uint16_t)round(w->animation_w);
- w->g.height = (uint16_t)round(w->animation_h);
-
- } else {
- w->animation_dest_center_x =
- w->pending_g.x + w->pending_g.width * 0.5;
- w->animation_dest_center_y =
- w->pending_g.y + w->pending_g.height * 0.5;
- w->animation_dest_w = w->pending_g.width;
- w->animation_dest_h = w->pending_g.height;
- }
-
- w->g.border_width = w->pending_g.border_width;
-
- double x_dist = w->animation_dest_center_x - w->animation_center_x;
- double y_dist = w->animation_dest_center_y - w->animation_center_y;
- double w_dist = w->animation_dest_w - w->animation_w;
- double h_dist = w->animation_dest_h - w->animation_h;
- w->animation_inv_og_distance =
- 1.0 / sqrt(x_dist * x_dist + y_dist * y_dist +
- w_dist * w_dist + h_dist * h_dist);
-
- if (isinf(w->animation_inv_og_distance))
- w->animation_inv_og_distance = 0;
-
- // We only grab images if w->reg_ignore_valid is true as
- // there's an ev_shape_notify() event fired quickly on new windows
- // for e.g. in case of Firefox main menu and ev_shape_notify()
- // sets the win_set_flags(w, WIN_FLAGS_SIZE_STALE); which
- // brakes the new image captured and because this same event
- // also sets w->reg_ignore_valid = false; too we check for it
- if (w->reg_ignore_valid) {
- if (w->old_win_image) {
- ps->backend_data->ops->release_image(ps->backend_data,
- w->old_win_image);
- w->old_win_image = NULL;
- }
-
- // We only grab
- if (w->win_image) {
- w->old_win_image = ps->backend_data->ops->clone_image(
- ps->backend_data, w->win_image, &w->bounding_shape);
- }
- }
-
- w->animation_progress = 0.0;
-
- } else {
- w->g = w->pending_g;
- }
-
- if (win_check_flags_all(w, WIN_FLAGS_SIZE_STALE)) {
- win_on_win_size_change(ps, w);
- win_update_bounding_shape(ps, w);
- damaged = true;
- win_clear_flags(w, WIN_FLAGS_SIZE_STALE);
- }
-
- if (win_check_flags_all(w, WIN_FLAGS_POSITION_STALE)) {
- damaged = true;
- win_clear_flags(w, WIN_FLAGS_POSITION_STALE);
- }
-
- win_update_screen(ps->xinerama_nscrs, ps->xinerama_scr_regs, w);
- }
-
- if (win_check_flags_all(w, WIN_FLAGS_PROPERTY_STALE)) {
- win_update_properties(ps, w);
- win_clear_flags(w, WIN_FLAGS_PROPERTY_STALE);
- }
-
- // Factor change flags could be set by previous stages, so must be handled last
- if (win_check_flags_all(w, WIN_FLAGS_FACTOR_CHANGED)) {
- win_on_factor_change(ps, w);
- win_clear_flags(w, WIN_FLAGS_FACTOR_CHANGED);
- }
-
- // Add damage, has to be done last so the window has the latest geometry
- // information.
- if (damaged) {
- add_damage_from_win(ps, w);
- }
-}
-
-void win_process_image_flags(session_t *ps, struct managed_win *w) {
- assert(!win_check_flags_all(w, WIN_FLAGS_MAPPED));
-
- if (w->state == WSTATE_UNMAPPED || w->state == WSTATE_DESTROYING ||
- w->state == WSTATE_UNMAPPING) {
- // Flags of invisible windows are processed when they are mapped
- return;
- }
-
- // Not a loop
- while (win_check_flags_any(w, WIN_FLAGS_IMAGES_STALE) &&
- !win_check_flags_all(w, WIN_FLAGS_IMAGE_ERROR)) {
- // Image needs to be updated, update it.
- if (!ps->backend_data) {
- // We are using legacy backend, nothing to do here.
- break;
- }
-
- if (win_check_flags_all(w, WIN_FLAGS_PIXMAP_STALE)) {
- // Check to make sure the window is still mapped, otherwise we
- // won't be able to rebind pixmap after releasing it, yet we might
- // still need the pixmap for rendering.
- assert(w->state != WSTATE_UNMAPPING && w->state != WSTATE_DESTROYING);
- if (!win_check_flags_all(w, WIN_FLAGS_PIXMAP_NONE)) {
- // Must release images first, otherwise breaks
- // NVIDIA driver
- win_release_pixmap(ps->backend_data, w);
- }
- win_bind_pixmap(ps->backend_data, w);
- }
-
- if (win_check_flags_all(w, WIN_FLAGS_SHADOW_STALE)) {
- if (!win_check_flags_all(w, WIN_FLAGS_SHADOW_NONE)) {
- win_release_shadow(ps->backend_data, w);
- }
- if (w->shadow) {
- win_bind_shadow(ps->backend_data, w,
- (struct color){.red = ps->o.shadow_red,
- .green = ps->o.shadow_green,
- .blue = ps->o.shadow_blue,
- .alpha = ps->o.shadow_opacity},
- ps->gaussian_map);
- }
- }
-
- // break here, loop always run only once
- break;
- }
-
- // Clear stale image flags
- if (win_check_flags_any(w, WIN_FLAGS_IMAGES_STALE)) {
- win_clear_flags(w, WIN_FLAGS_IMAGES_STALE);
- }
-}
-
-/**
- * Check if a window has rounded corners.
- * XXX This is really dumb
- */
-static bool attr_pure win_has_rounded_corners(const struct managed_win *w) {
- if (!w->bounding_shaped) {
- return false;
- }
-
- // Quit if border_size() returns XCB_NONE
- if (!pixman_region32_not_empty((region_t *)&w->bounding_shape)) {
- return false;
- }
-
- // Determine the minimum width/height of a rectangle that could mark
- // a window as having rounded corners
- auto minwidth =
- (uint16_t)max2(w->widthb * (1 - ROUNDED_PERCENT), w->widthb - ROUNDED_PIXELS);
- auto minheight =
- (uint16_t)max2(w->heightb * (1 - ROUNDED_PERCENT), w->heightb - ROUNDED_PIXELS);
-
- // Get the rectangles in the bounding region
- int nrects = 0;
- const rect_t *rects =
- pixman_region32_rectangles((region_t *)&w->bounding_shape, &nrects);
-
- // Look for a rectangle large enough for this window be considered
- // having rounded corners
- for (int i = 0; i < nrects; ++i) {
- if (rects[i].x2 - rects[i].x1 >= minwidth &&
- rects[i].y2 - rects[i].y1 >= minheight) {
- return true;
- }
- }
- return false;
-}
-
-int win_update_name(session_t *ps, struct managed_win *w) {
- char **strlst = NULL;
- int nstr = 0;
-
- if (!w->client_win) {
- return 0;
- }
-
- if (!(wid_get_text_prop(ps, w->client_win, ps->atoms->a_NET_WM_NAME, &strlst, &nstr))) {
- log_debug("(%#010x): _NET_WM_NAME unset, falling back to WM_NAME.",
- w->client_win);
-
- if (!wid_get_text_prop(ps, w->client_win, ps->atoms->aWM_NAME, &strlst, &nstr)) {
- log_debug("Unsetting window name for %#010x", w->client_win);
- free(w->name);
- w->name = NULL;
- return -1;
- }
- }
-
- int ret = 0;
- if (!w->name || strcmp(w->name, strlst[0]) != 0) {
- ret = 1;
- free(w->name);
- w->name = strdup(strlst[0]);
- }
-
- free(strlst);
-
- log_debug("(%#010x): client = %#010x, name = \"%s\", "
- "ret = %d",
- w->base.id, w->client_win, w->name, ret);
- return ret;
-}
-
-static int win_update_role(session_t *ps, struct managed_win *w) {
- char **strlst = NULL;
- int nstr = 0;
-
- if (!wid_get_text_prop(ps, w->client_win, ps->atoms->aWM_WINDOW_ROLE, &strlst, &nstr)) {
- return -1;
- }
-
- int ret = 0;
- if (!w->role || strcmp(w->role, strlst[0]) != 0) {
- ret = 1;
- free(w->role);
- w->role = strdup(strlst[0]);
- }
-
- free(strlst);
-
- log_trace("(%#010x): client = %#010x, role = \"%s\", "
- "ret = %d",
- w->base.id, w->client_win, w->role, ret);
- return ret;
-}
-
-/**
- * Check if a window is bounding-shaped.
- */
-static inline bool win_bounding_shaped(const session_t *ps, xcb_window_t wid) {
- if (ps->shape_exists) {
- xcb_shape_query_extents_reply_t *reply;
- Bool bounding_shaped;
-
- reply = xcb_shape_query_extents_reply(
- ps->c, xcb_shape_query_extents(ps->c, wid), NULL);
- bounding_shaped = reply && reply->bounding_shaped;
- free(reply);
-
- return bounding_shaped;
- }
-
- return false;
-}
-
-static wintype_t wid_get_prop_wintype(session_t *ps, xcb_window_t wid) {
- winprop_t prop =
- x_get_prop(ps->c, wid, ps->atoms->a_NET_WM_WINDOW_TYPE, 32L, XCB_ATOM_ATOM, 32);
-
- for (unsigned i = 0; i < prop.nitems; ++i) {
- for (wintype_t j = 1; j < NUM_WINTYPES; ++j) {
- if (ps->atoms_wintypes[j] == (xcb_atom_t)prop.p32[i]) {
- free_winprop(&prop);
- return j;
- }
- }
- }
-
- free_winprop(&prop);
-
- return WINTYPE_UNKNOWN;
-}
-
-static bool
-wid_get_opacity_prop(session_t *ps, xcb_window_t wid, opacity_t def, opacity_t *out) {
- bool ret = false;
- *out = def;
-
- winprop_t prop = x_get_prop(ps->c, wid, ps->atoms->a_NET_WM_WINDOW_OPACITY, 1L,
- XCB_ATOM_CARDINAL, 32);
-
- if (prop.nitems) {
- *out = *prop.c32;
- ret = true;
- }
-
- free_winprop(&prop);
-
- return ret;
-}
-
-// XXX should distinguish between frame has alpha and window body has alpha
-bool win_has_alpha(const struct managed_win *w) {
- return w->pictfmt && w->pictfmt->type == XCB_RENDER_PICT_TYPE_DIRECT &&
- w->pictfmt->direct.alpha_mask;
-}
-
-bool win_client_has_alpha(const struct managed_win *w) {
- return w->client_pictfmt && w->client_pictfmt->type == XCB_RENDER_PICT_TYPE_DIRECT &&
- w->client_pictfmt->direct.alpha_mask;
-}
-
-winmode_t win_calc_mode(const struct managed_win *w) {
- if (w->opacity < 1.0) {
- return WMODE_TRANS;
- }
-
- if (win_has_alpha(w)) {
- if (w->client_win == XCB_NONE) {
- // This is a window not managed by the WM, and it has alpha,
- // so it's transparent. No need to check WM frame.
- return WMODE_TRANS;
- }
- // The WM window has alpha
- if (win_client_has_alpha(w)) {
- // The client window also has alpha, the entire window is
- // transparent
- return WMODE_TRANS;
- }
- if (win_has_frame(w)) {
- // The client window doesn't have alpha, but we have a WM frame
- // window, which has alpha.
- return WMODE_FRAME_TRANS;
- }
- // Although the WM window has alpha, the frame window has 0 size, so
- // consider the window solid
- }
-
- if (w->frame_opacity != 1.0 && win_has_frame(w)) {
- return WMODE_FRAME_TRANS;
- }
-
- // log_trace("Window %#010x(%s) is solid", w->client_win, w->name);
- return WMODE_SOLID;
-}
-
-/**
- * Calculate and return the opacity target of a window.
- *
- * The priority of opacity settings are:
- *
- * inactive_opacity_override (if set, and unfocused) > _NET_WM_WINDOW_OPACITY (if set) >
- * opacity-rules (if matched) > window type default opacity > active/inactive opacity
- *
- * @param ps current session
- * @param w struct _win object representing the window
- *
- * @return target opacity
- */
-double win_calc_opacity_target(session_t *ps, const struct managed_win *w) {
- double opacity = 1;
-
- if (w->state == WSTATE_UNMAPPED) {
- // be consistent
- return 0;
- }
- if (w->state == WSTATE_UNMAPPING || w->state == WSTATE_DESTROYING) {
- if (ps->root_desktop_switch_direction)
- return w->opacity;
-
- return 0;
- }
- // Try obeying opacity property and window type opacity firstly
- if (w->has_opacity_prop) {
- opacity = ((double)w->opacity_prop) / OPAQUE;
- } else if (w->opacity_is_set) {
- opacity = w->opacity_set;
- } else if (!safe_isnan(ps->o.wintype_option[w->window_type].opacity)) {
- opacity = ps->o.wintype_option[w->window_type].opacity;
- } else {
- // Respect active_opacity only when the window is physically focused
- if (win_is_focused_raw(ps, w))
- opacity = ps->o.active_opacity;
- else if (!w->focused)
- // Respect inactive_opacity in some cases
- opacity = ps->o.inactive_opacity;
- }
-
- // respect inactive override
- if (ps->o.inactive_opacity_override && !w->focused) {
- opacity = ps->o.inactive_opacity;
- }
-
- return opacity;
-}
-
-/**
- * Determine whether a window is to be dimmed.
- */
-bool win_should_dim(session_t *ps, const struct managed_win *w) {
- // Make sure we do nothing if the window is unmapped / being destroyed
- if (w->state == WSTATE_UNMAPPED) {
- return false;
- }
-
- if (ps->o.inactive_dim > 0 && !(w->focused)) {
- return true;
- } else {
- return false;
- }
-}
-
-/**
- * Determine if a window should fade on opacity change.
- */
-bool win_should_fade(session_t *ps, const struct managed_win *w) {
- // To prevent it from being overwritten by last-paint value if the window is
- if (w->fade_force != UNSET) {
- return w->fade_force;
- }
- if (ps->o.no_fading_openclose && w->in_openclose) {
- return false;
- }
- if (ps->o.no_fading_destroyed_argb && w->state == WSTATE_DESTROYING &&
- win_has_alpha(w) && w->client_win && w->client_win != w->base.id) {
- // deprecated
- return false;
- }
- if (w->fade_excluded) {
- return false;
- }
- return ps->o.wintype_option[w->window_type].fade;
-}
-
-/**
- * Reread _COMPTON_SHADOW property from a window.
- *
- * The property must be set on the outermost window, usually the WM frame.
- */
-void win_update_prop_shadow_raw(session_t *ps, struct managed_win *w) {
- winprop_t prop = x_get_prop(ps->c, w->base.id, ps->atoms->a_COMPTON_SHADOW, 1,
- XCB_ATOM_CARDINAL, 32);
-
- if (!prop.nitems) {
- w->prop_shadow = -1;
- } else {
- w->prop_shadow = *prop.c32;
- }
-
- free_winprop(&prop);
-}
-
-static void win_set_shadow(session_t *ps, struct managed_win *w, bool shadow_new) {
- if (w->shadow == shadow_new) {
- return;
- }
-
- log_debug("Updating shadow property of window %#010x (%s) to %d", w->base.id,
- w->name, shadow_new);
-
- // We don't handle property updates of non-visible windows until they are mapped.
- assert(w->state != WSTATE_UNMAPPED && w->state != WSTATE_DESTROYING &&
- w->state != WSTATE_UNMAPPING);
-
- // Keep a copy of window extent before the shadow change. Will be used for
- // calculation of damaged region
- region_t extents;
- pixman_region32_init(&extents);
- win_extents(w, &extents);
-
- // Apply the shadow change
- w->shadow = shadow_new;
-
- if (ps->redirected) {
- // Add damage for shadow change
-
- // Window extents need update on shadow state change
- // Shadow geometry currently doesn't change on shadow state change
- // calc_shadow_geometry(ps, w);
-
- // Note: because the release and creation of the shadow images are
- // delayed. When multiple shadow changes happen in a row, without
- // rendering phase between them, there could be a stale shadow image
- // attached to the window even if w->shadow was previously false. And vice
- // versa. So we check the STALE flag before asserting the existence of the
- // shadow image.
- if (w->shadow) {
- // Mark the new extents as damaged if the shadow is added
- assert(!w->shadow_image ||
- win_check_flags_all(w, WIN_FLAGS_SHADOW_STALE) ||
- !ps->o.experimental_backends);
- pixman_region32_clear(&extents);
- win_extents(w, &extents);
- add_damage_from_win(ps, w);
- } else {
- // Mark the old extents as damaged if the shadow is removed
- assert(w->shadow_image ||
- win_check_flags_all(w, WIN_FLAGS_SHADOW_STALE) ||
- !ps->o.experimental_backends);
- add_damage(ps, &extents);
- }
-
- // Delayed update of shadow image
- // By setting WIN_FLAGS_SHADOW_STALE, we ask win_process_flags to
- // re-create or release the shaodw in based on whether w->shadow is set.
- win_set_flags(w, WIN_FLAGS_SHADOW_STALE);
-
- // Only set pending_updates if we are redirected. Otherwise change of a
- // shadow won't have influence on whether we should redirect.
- ps->pending_updates = true;
- }
-
- pixman_region32_fini(&extents);
-}
-
-/**
- * Determine if a window should have shadow, and update things depending
- * on shadow state.
- */
-static void win_determine_shadow(session_t *ps, struct managed_win *w) {
- log_debug("Determining shadow of window %#010x (%s)", w->base.id, w->name);
- bool shadow_new = w->shadow;
-
- if (w->shadow_force != UNSET) {
- shadow_new = w->shadow_force;
- } else if (w->a.map_state == XCB_MAP_STATE_VIEWABLE) {
- shadow_new = true;
- if (!ps->o.wintype_option[w->window_type].shadow) {
- log_debug("Shadow disabled by wintypes");
- shadow_new = false;
- } else if (c2_match(ps, w, ps->o.shadow_blacklist, NULL)) {
- log_debug("Shadow disabled by shadow-exclude");
- shadow_new = false;
- } else if (ps->o.shadow_ignore_shaped && w->bounding_shaped &&
- !w->rounded_corners) {
- log_debug("Shadow disabled by shadow-ignore-shaped");
- shadow_new = false;
- } else if (w->prop_shadow == 0) {
- log_debug("Shadow disabled by shadow property");
- shadow_new = false;
- }
- }
-
- win_set_shadow(ps, w, shadow_new);
-}
-
-/**
- * Reread _COMPTON_SHADOW property from a window and update related
- * things.
- */
-void win_update_prop_shadow(session_t *ps, struct managed_win *w) {
- long attr_shadow_old = w->prop_shadow;
-
- win_update_prop_shadow_raw(ps, w);
-
- if (w->prop_shadow != attr_shadow_old) {
- win_determine_shadow(ps, w);
- }
-}
-
-static void win_determine_clip_shadow_above(session_t *ps, struct managed_win *w) {
- bool should_crop = (ps->o.wintype_option[w->window_type].clip_shadow_above ||
- c2_match(ps, w, ps->o.shadow_clip_list, NULL));
- w->clip_shadow_above = should_crop;
-}
-
-static void win_set_invert_color(session_t *ps, struct managed_win *w, bool invert_color_new) {
- if (w->invert_color == invert_color_new) {
- return;
- }
-
- w->invert_color = invert_color_new;
-
- add_damage_from_win(ps, w);
-}
-
-/**
- * Determine if a window should have color inverted.
- */
-static void win_determine_invert_color(session_t *ps, struct managed_win *w) {
- bool invert_color_new = w->invert_color;
-
- if (UNSET != w->invert_color_force) {
- invert_color_new = w->invert_color_force;
- } else if (w->a.map_state == XCB_MAP_STATE_VIEWABLE) {
- invert_color_new = c2_match(ps, w, ps->o.invert_color_list, NULL);
- }
-
- win_set_invert_color(ps, w, invert_color_new);
-}
-
-/**
- * Set w->invert_color_force of a window.
- */
-void win_set_invert_color_force(session_t *ps, struct managed_win *w, switch_t val) {
- if (val != w->invert_color_force) {
- w->invert_color_force = val;
- win_determine_invert_color(ps, w);
- queue_redraw(ps);
- }
-}
-
-/**
- * Set w->fade_force of a window.
- *
- * Doesn't affect fading already in progress
- */
-void win_set_fade_force(struct managed_win *w, switch_t val) {
- w->fade_force = val;
-}
-
-/**
- * Set w->focused_force of a window.
- */
-void win_set_focused_force(session_t *ps, struct managed_win *w, switch_t val) {
- if (val != w->focused_force) {
- w->focused_force = val;
- win_on_factor_change(ps, w);
- queue_redraw(ps);
- }
-}
-
-/**
- * Set w->shadow_force of a window.
- */
-void win_set_shadow_force(session_t *ps, struct managed_win *w, switch_t val) {
- if (val != w->shadow_force) {
- w->shadow_force = val;
- win_determine_shadow(ps, w);
- queue_redraw(ps);
- }
-}
-
-static void
-win_set_blur_background(session_t *ps, struct managed_win *w, bool blur_background_new) {
- if (w->blur_background == blur_background_new)
- return;
-
- w->blur_background = blur_background_new;
-
- // This damage might not be absolutely necessary (e.g. when the window is opaque),
- // but blur_background changes should be rare, so this should be fine.
- add_damage_from_win(ps, w);
-}
-
-/**
- * Determine if a window should have background blurred.
- */
-static void win_determine_blur_background(session_t *ps, struct managed_win *w) {
- log_debug("Determining blur-background of window %#010x (%s)", w->base.id, w->name);
- if (w->a.map_state != XCB_MAP_STATE_VIEWABLE) {
- return;
- }
-
- bool blur_background_new = ps->o.blur_method != BLUR_METHOD_NONE;
- if (blur_background_new) {
- if (!ps->o.wintype_option[w->window_type].blur_background) {
- log_debug("Blur background disabled by wintypes");
- blur_background_new = false;
- } else if (c2_match(ps, w, ps->o.blur_background_blacklist, NULL)) {
- log_debug("Blur background disabled by blur-background-exclude");
- blur_background_new = false;
- }
- }
-
- win_set_blur_background(ps, w, blur_background_new);
-}
-
-/**
- * Determine if a window should have rounded corners.
- */
-static void win_determine_rounded_corners(session_t *ps, struct managed_win *w) {
- if (ps->o.corner_radius == 0) {
- w->corner_radius = 0;
- return;
- }
-
- // Don't round full screen windows & excluded windows
- if ((w && win_is_fullscreen(ps, w)) ||
- c2_match(ps, w, ps->o.rounded_corners_blacklist, NULL)) {
- w->corner_radius = 0;
- log_debug("Not rounding corners for window %#010x", w->base.id);
- } else {
- w->corner_radius = ps->o.corner_radius;
- log_debug("Rounding corners for window %#010x", w->base.id);
- // Initialize the border color to an invalid value
- w->border_col[0] = w->border_col[1] = w->border_col[2] =
- w->border_col[3] = -1.0F;
- }
-}
-
-/**
- * Update window opacity according to opacity rules.
- */
-void win_update_opacity_rule(session_t *ps, struct managed_win *w) {
- if (w->a.map_state != XCB_MAP_STATE_VIEWABLE) {
- return;
- }
-
- double opacity = 1.0;
- bool is_set = false;
- void *val = NULL;
- if (c2_match(ps, w, ps->o.opacity_rules, &val)) {
- opacity = ((double)(long)val) / 100.0;
- is_set = true;
- }
-
- w->opacity_set = opacity;
- w->opacity_is_set = is_set;
-}
-
-/**
- * Function to be called on window data changes.
- *
- * TODO(yshui) need better name
- */
-void win_on_factor_change(session_t *ps, struct managed_win *w) {
- log_debug("Window %#010x (%s) factor change", w->base.id, w->name);
- // Focus needs to be updated first, as other rules might depend on the focused
- // state of the window
- win_update_focused(ps, w);
-
- win_determine_shadow(ps, w);
- win_determine_clip_shadow_above(ps, w);
- win_determine_invert_color(ps, w);
- win_determine_blur_background(ps, w);
- win_determine_rounded_corners(ps, w);
- w->mode = win_calc_mode(w);
- log_debug("Window mode changed to %d", w->mode);
- win_update_opacity_rule(ps, w);
- if (w->a.map_state == XCB_MAP_STATE_VIEWABLE) {
- w->paint_excluded = c2_match(ps, w, ps->o.paint_blacklist, NULL);
- }
- if (w->a.map_state == XCB_MAP_STATE_VIEWABLE) {
- w->unredir_if_possible_excluded =
- c2_match(ps, w, ps->o.unredir_if_possible_blacklist, NULL);
- }
-
- w->fade_excluded = c2_match(ps, w, ps->o.fade_blacklist, NULL);
-
- win_update_opacity_target(ps, w);
-
- w->reg_ignore_valid = false;
-}
-
-/**
- * Update cache data in struct _win that depends on window size.
- */
-void win_on_win_size_change(session_t *ps, struct managed_win *w) {
- w->widthb = w->g.width + w->g.border_width * 2;
- w->heightb = w->g.height + w->g.border_width * 2;
- w->shadow_dx = ps->o.shadow_offset_x;
- w->shadow_dy = ps->o.shadow_offset_y;
- w->shadow_width = w->widthb + ps->o.shadow_radius * 2;
- w->shadow_height = w->heightb + ps->o.shadow_radius * 2;
-
- // We don't handle property updates of non-visible windows until they are mapped.
- assert(w->state != WSTATE_UNMAPPED && w->state != WSTATE_DESTROYING &&
- w->state != WSTATE_UNMAPPING);
-
- // Invalidate the shadow we built
- if (w->state != WSTATE_DESTROYING)
- win_set_flags(w, WIN_FLAGS_IMAGES_STALE);
-
- ps->pending_updates = true;
- free_paint(ps, &w->shadow_paint);
-}
-
-/**
- * Update window type.
- */
-void win_update_wintype(session_t *ps, struct managed_win *w) {
- const wintype_t wtype_old = w->window_type;
-
- // Detect window type here
- w->window_type = wid_get_prop_wintype(ps, w->client_win);
-
- // Conform to EWMH standard, if _NET_WM_WINDOW_TYPE is not present, take
- // override-redirect windows or windows without WM_TRANSIENT_FOR as
- // _NET_WM_WINDOW_TYPE_NORMAL, otherwise as _NET_WM_WINDOW_TYPE_DIALOG.
- if (WINTYPE_UNKNOWN == w->window_type) {
- if (w->a.override_redirect ||
- !wid_has_prop(ps, w->client_win, ps->atoms->aWM_TRANSIENT_FOR))
- w->window_type = WINTYPE_NORMAL;
- else
- w->window_type = WINTYPE_DIALOG;
- }
-
- if (w->window_type != wtype_old) {
- win_on_factor_change(ps, w);
- }
-}
-
-/**
- * Mark a window as the client window of another.
- *
- * @param ps current session
- * @param w struct _win of the parent window
- * @param client window ID of the client window
- */
-void win_mark_client(session_t *ps, struct managed_win *w, xcb_window_t client) {
- w->client_win = client;
-
- // If the window isn't mapped yet, stop here, as the function will be
- // called in map_win()
- if (w->a.map_state != XCB_MAP_STATE_VIEWABLE) {
- return;
- }
-
- auto e = xcb_request_check(
- ps->c, xcb_change_window_attributes(
- ps->c, client, XCB_CW_EVENT_MASK,
- (const uint32_t[]){determine_evmask(ps, client, WIN_EVMODE_CLIENT)}));
- if (e) {
- log_error("Failed to change event mask of window %#010x", client);
- free(e);
- }
-
- win_update_wintype(ps, w);
-
- // Get frame widths. The window is in damaged area already.
- win_update_frame_extents(ps, w, client);
-
- // Get window group
- if (ps->o.track_leader) {
- win_update_leader(ps, w);
- }
-
- // Get window name and class if we are tracking them
- win_update_name(ps, w);
- win_update_class(ps, w);
- win_update_role(ps, w);
-
- // Update everything related to conditions
- win_on_factor_change(ps, w);
-
- auto r = xcb_get_window_attributes_reply(
- ps->c, xcb_get_window_attributes(ps->c, w->client_win), &e);
- if (!r) {
- log_error_x_error(e, "Failed to get client window attributes");
- return;
- }
-
- w->client_pictfmt = x_get_pictform_for_visual(ps->c, r->visual);
- free(r);
-}
-
-/**
- * Unmark current client window of a window.
- *
- * @param ps current session
- * @param w struct _win of the parent window
- */
-void win_unmark_client(session_t *ps, struct managed_win *w) {
- xcb_window_t client = w->client_win;
- log_debug("Detaching client window %#010x from frame %#010x (%s)", client,
- w->base.id, w->name);
-
- w->client_win = XCB_NONE;
-
- // Recheck event mask
- xcb_change_window_attributes(
- ps->c, client, XCB_CW_EVENT_MASK,
- (const uint32_t[]){determine_evmask(ps, client, WIN_EVMODE_UNKNOWN)});
-}
-
-/**
- * Look for the client window of a particular window.
- */
-static xcb_window_t find_client_win(session_t *ps, xcb_window_t w) {
- if (wid_has_prop(ps, w, ps->atoms->aWM_STATE)) {
- return w;
- }
-
- xcb_query_tree_reply_t *reply =
- xcb_query_tree_reply(ps->c, xcb_query_tree(ps->c, w), NULL);
- if (!reply) {
- return 0;
- }
-
- xcb_window_t *children = xcb_query_tree_children(reply);
- int nchildren = xcb_query_tree_children_length(reply);
- int i;
- xcb_window_t ret = 0;
-
- for (i = 0; i < nchildren; ++i) {
- if ((ret = find_client_win(ps, children[i]))) {
- break;
- }
- }
-
- free(reply);
-
- return ret;
-}
-
-/**
- * Recheck client window of a window.
- *
- * @param ps current session
- * @param w struct _win of the parent window
- */
-void win_recheck_client(session_t *ps, struct managed_win *w) {
- assert(ps->server_grabbed);
- // Initialize wmwin to false
- w->wmwin = false;
-
- // Look for the client window
-
- // Always recursively look for a window with WM_STATE, as Fluxbox
- // sets override-redirect flags on all frame windows.
- xcb_window_t cw = find_client_win(ps, w->base.id);
- if (cw) {
- log_debug("(%#010x): client %#010x", w->base.id, cw);
- }
- // Set a window's client window to itself if we couldn't find a
- // client window
- if (!cw) {
- cw = w->base.id;
- w->wmwin = !w->a.override_redirect;
- log_debug("(%#010x): client self (%s)", w->base.id,
- (w->wmwin ? "wmwin" : "override-redirected"));
- }
-
- // Unmark the old one
- if (w->client_win && w->client_win != cw) {
- win_unmark_client(ps, w);
- }
-
- // Mark the new one
- win_mark_client(ps, w, cw);
-}
-
-/**
- * Free all resources in a <code>struct _win</code>.
- */
-void free_win_res(session_t *ps, struct managed_win *w) {
- // No need to call backend release_image here because
- // finish_unmap_win should've done that for us.
- // XXX unless we are called by session_destroy
- // assert(w->win_data == NULL);
- free_win_res_glx(ps, w);
- free_paint(ps, &w->paint);
- free_paint(ps, &w->shadow_paint);
- // Above should be done during unmapping
- // Except when we are called by session_destroy
-
- pixman_region32_fini(&w->bounding_shape);
- // BadDamage may be thrown if the window is destroyed
- set_ignore_cookie(ps, xcb_damage_destroy(ps->c, w->damage));
- rc_region_unref(&w->reg_ignore);
- free(w->name);
- free(w->class_instance);
- free(w->class_general);
- free(w->role);
-
- free(w->stale_props);
- w->stale_props = NULL;
- w->stale_props_capacity = 0;
-}
-
-/// Insert a new window after list_node `prev`
-/// New window will be in unmapped state
-static struct win *add_win(session_t *ps, xcb_window_t id, struct list_node *prev) {
- log_debug("Adding window %#010x", id);
- struct win *old_w = NULL;
- HASH_FIND_INT(ps->windows, &id, old_w);
- assert(old_w == NULL);
-
- auto new_w = cmalloc(struct win);
- list_insert_after(prev, &new_w->stack_neighbour);
- new_w->id = id;
- new_w->managed = false;
- new_w->is_new = true;
- new_w->destroyed = false;
-
- HASH_ADD_INT(ps->windows, id, new_w);
- ps->pending_updates = true;
- return new_w;
-}
-
-/// Insert a new win entry at the top of the stack
-struct win *add_win_top(session_t *ps, xcb_window_t id) {
- return add_win(ps, id, &ps->window_stack);
-}
-
-/// Insert a new window above window with id `below`, if there is no window, add to top
-/// New window will be in unmapped state
-struct win *add_win_above(session_t *ps, xcb_window_t id, xcb_window_t below) {
- struct win *w = NULL;
- HASH_FIND_INT(ps->windows, &below, w);
- if (!w) {
- if (!list_is_empty(&ps->window_stack)) {
- // `below` window is not found even if the window stack is not
- // empty
- return NULL;
- }
- return add_win_top(ps, id);
- } else {
- // we found something from the hash table, so if the stack is empty,
- // we are in an inconsistent state.
- assert(!list_is_empty(&ps->window_stack));
- return add_win(ps, id, w->stack_neighbour.prev);
- }
-}
-
-/// Query the Xorg for information about window `win`
-/// `win` pointer might become invalid after this function returns
-/// Returns the pointer to the window, might be different from `w`
-struct win *fill_win(session_t *ps, struct win *w) {
- static const struct managed_win win_def = {
- // No need to initialize. (or, you can think that
- // they are initialized right here).
- // The following ones are updated during paint or paint preprocess
- .shadow_opacity = 0.0,
- .to_paint = false,
- .frame_opacity = 1.0,
- .dim = false,
- .invert_color = false,
- .blur_background = false,
- .reg_ignore = NULL,
- // The following ones are updated for other reasons
- .pixmap_damaged = false, // updated by damage events
- .state = WSTATE_UNMAPPED, // updated by window state changes
- .in_openclose = true, // set to false after first map is done,
- // true here because window is just created
- .animation_velocity_x = 0.0, // updated by window geometry changes
- .animation_velocity_y = 0.0, // updated by window geometry changes
- .animation_velocity_w = 0.0, // updated by window geometry changes
- .animation_velocity_h = 0.0, // updated by window geometry changes
- .animation_progress = 1.0, // updated by window geometry changes
- .animation_inv_og_distance = NAN, // updated by window geometry changes
- .reg_ignore_valid = false, // set to true when damaged
- .flags = WIN_FLAGS_IMAGES_NONE, // updated by property/attributes/etc
- // change
- .stale_props = NULL,
- .stale_props_capacity = 0,
-
- // Runtime variables, updated by dbus
- .fade_force = UNSET,
- .shadow_force = UNSET,
- .focused_force = UNSET,
- .invert_color_force = UNSET,
-
- // Initialized in this function
- .a = {0},
- .pictfmt = NULL,
- .client_pictfmt = NULL,
- .widthb = 0,
- .heightb = 0,
- .shadow_dx = 0,
- .shadow_dy = 0,
- .shadow_width = 0,
- .shadow_height = 0,
- .damage = XCB_NONE,
-
- // Not initialized until mapped, this variables
- // have no meaning or have no use until the window
- // is mapped
- .win_image = NULL,
- .old_win_image = NULL,
- .shadow_image = NULL,
- .prev_trans = NULL,
- .shadow = false,
- .clip_shadow_above = false,
- .xinerama_scr = -1,
- .mode = WMODE_TRANS,
- .ever_damaged = false,
- .client_win = XCB_NONE,
- .leader = XCB_NONE,
- .cache_leader = XCB_NONE,
- .window_type = WINTYPE_UNKNOWN,
- .wmwin = false,
- .focused = false,
- .opacity = 0,
- .opacity_target = 0,
- .has_opacity_prop = false,
- .opacity_prop = OPAQUE,
- .opacity_is_set = false,
- .opacity_set = 1,
- .frame_extents = MARGIN_INIT, // in win_mark_client
- .bounding_shaped = false,
- .bounding_shape = {0},
- .rounded_corners = false,
- .paint_excluded = false,
- .fade_excluded = false,
- .unredir_if_possible_excluded = false,
- .prop_shadow = -1,
- // following 4 are set in win_mark_client
- .name = NULL,
- .class_instance = NULL,
- .class_general = NULL,
- .role = NULL,
-
- // Initialized during paint
- .paint = PAINT_INIT,
- .shadow_paint = PAINT_INIT,
-
- .corner_radius = 0,
- };
-
- assert(!w->destroyed);
- assert(w->is_new);
-
- w->is_new = false;
-
- // Reject overlay window and already added windows
- if (w->id == ps->overlay) {
- return w;
- }
-
- auto duplicated_win = find_managed_win(ps, w->id);
- if (duplicated_win) {
- log_debug("Window %#010x (recorded name: %s) added multiple times", w->id,
- duplicated_win->name);
- return &duplicated_win->base;
- }
-
- log_debug("Managing window %#010x", w->id);
- xcb_get_window_attributes_cookie_t acookie = xcb_get_window_attributes(ps->c, w->id);
- xcb_get_window_attributes_reply_t *a =
- xcb_get_window_attributes_reply(ps->c, acookie, NULL);
- if (!a || a->map_state == XCB_MAP_STATE_UNVIEWABLE) {
- // Failed to get window attributes or geometry probably means
- // the window is gone already. Unviewable means the window is
- // already reparented elsewhere.
- // BTW, we don't care about Input Only windows, except for stacking
- // proposes, so we need to keep track of them still.
- free(a);
- return w;
- }
-
- if (a->_class == XCB_WINDOW_CLASS_INPUT_ONLY) {
- // No need to manage this window, but we still keep it on the window stack
- w->managed = false;
- free(a);
- return w;
- }
-
- // Allocate and initialize the new win structure
- auto new_internal = cmalloc(struct managed_win_internal);
- auto new = (struct managed_win *)new_internal;
-
- // Fill structure
- // We only need to initialize the part that are not initialized
- // by map_win
- *new = win_def;
- new->base = *w;
- new->base.managed = true;
- new->a = *a;
- pixman_region32_init(&new->bounding_shape);
-
- free(a);
-
- xcb_generic_error_t *e;
- auto g = xcb_get_geometry_reply(ps->c, xcb_get_geometry(ps->c, w->id), &e);
- if (!g) {
- log_error_x_error(e, "Failed to get geometry of window %#010x", w->id);
- free(e);
- free(new);
- return w;
- }
- new->pending_g = (struct win_geometry){
- .x = g->x,
- .y = g->y,
- .width = g->width,
- .height = g->height,
- .border_width = g->border_width,
- };
-
- free(g);
-
- // Create Damage for window (if not Input Only)
- new->damage = x_new_id(ps->c);
- e = xcb_request_check(
- ps->c, xcb_damage_create_checked(ps->c, new->damage, w->id,
- XCB_DAMAGE_REPORT_LEVEL_NON_EMPTY));
- if (e) {
- log_error_x_error(e, "Failed to create damage");
- free(e);
- free(new);
- return w;
- }
-
- // Set window event mask
- xcb_change_window_attributes(
- ps->c, new->base.id, XCB_CW_EVENT_MASK,
- (const uint32_t[]){determine_evmask(ps, new->base.id, WIN_EVMODE_FRAME)});
-
- // Get notification when the shape of a window changes
- if (ps->shape_exists) {
- xcb_shape_select_input(ps->c, new->base.id, 1);
- }
-
- new->pictfmt = x_get_pictform_for_visual(ps->c, new->a.visual);
- new->client_pictfmt = NULL;
-
- list_replace(&w->stack_neighbour, &new->base.stack_neighbour);
- struct win *replaced = NULL;
- HASH_REPLACE_INT(ps->windows, id, &new->base, replaced);
- assert(replaced == w);
- free(w);
-
- // Set all the stale flags on this new window, so it's properties will get updated
- // when it's mapped
- win_set_flags(new, WIN_FLAGS_CLIENT_STALE | WIN_FLAGS_SIZE_STALE |
- WIN_FLAGS_POSITION_STALE | WIN_FLAGS_PROPERTY_STALE |
- WIN_FLAGS_FACTOR_CHANGED);
- xcb_atom_t init_stale_props[] = {
- ps->atoms->a_NET_WM_WINDOW_TYPE, ps->atoms->a_NET_WM_WINDOW_OPACITY,
- ps->atoms->a_NET_FRAME_EXTENTS, ps->atoms->aWM_NAME,
- ps->atoms->a_NET_WM_NAME, ps->atoms->aWM_CLASS,
- ps->atoms->aWM_WINDOW_ROLE, ps->atoms->a_COMPTON_SHADOW,
- ps->atoms->aWM_CLIENT_LEADER, ps->atoms->aWM_TRANSIENT_FOR,
- };
- win_set_properties_stale(new, init_stale_props, ARR_SIZE(init_stale_props));
-
-#ifdef CONFIG_DBUS
- // Send D-Bus signal
- if (ps->o.dbus) {
- cdbus_ev_win_added(ps, &new->base);
- }
-#endif
- return &new->base;
-}
-
-/**
- * Set leader of a window.
- */
-static inline void win_set_leader(session_t *ps, struct managed_win *w, xcb_window_t nleader) {
- // If the leader changes
- if (w->leader != nleader) {
- xcb_window_t cache_leader_old = win_get_leader(ps, w);
-
- w->leader = nleader;
-
- // Forcefully do this to deal with the case when a child window
- // gets mapped before parent, or when the window is a waypoint
- clear_cache_win_leaders(ps);
-
- // Update the old and new window group and active_leader if the window
- // could affect their state.
- xcb_window_t cache_leader = win_get_leader(ps, w);
- if (win_is_focused_raw(ps, w) && cache_leader_old != cache_leader) {
- ps->active_leader = cache_leader;
-
- group_on_factor_change(ps, cache_leader_old);
- group_on_factor_change(ps, cache_leader);
- }
-
- // Update everything related to conditions
- win_on_factor_change(ps, w);
- }
-}
-
-/**
- * Update leader of a window.
- */
-void win_update_leader(session_t *ps, struct managed_win *w) {
- xcb_window_t leader = XCB_NONE;
-
- // Read the leader properties
- if (ps->o.detect_transient && !leader) {
- leader =
- wid_get_prop_window(ps->c, w->client_win, ps->atoms->aWM_TRANSIENT_FOR);
- }
-
- if (ps->o.detect_client_leader && !leader) {
- leader =
- wid_get_prop_window(ps->c, w->client_win, ps->atoms->aWM_CLIENT_LEADER);
- }
-
- win_set_leader(ps, w, leader);
-
- log_trace("(%#010x): client %#010x, leader %#010x, cache %#010x", w->base.id,
- w->client_win, w->leader, win_get_leader(ps, w));
-}
-
-/**
- * Internal function of win_get_leader().
- */
-static xcb_window_t win_get_leader_raw(session_t *ps, struct managed_win *w, int recursions) {
- // Rebuild the cache if needed
- if (!w->cache_leader && (w->client_win || w->leader)) {
- // Leader defaults to client window
- if (!(w->cache_leader = w->leader))
- w->cache_leader = w->client_win;
-
- // If the leader of this window isn't itself, look for its ancestors
- if (w->cache_leader && w->cache_leader != w->client_win) {
- auto wp = find_toplevel(ps, w->cache_leader);
- if (wp) {
- // Dead loop?
- if (recursions > WIN_GET_LEADER_MAX_RECURSION)
- return XCB_NONE;
-
- w->cache_leader = win_get_leader_raw(ps, wp, recursions + 1);
- }
- }
- }
-
- return w->cache_leader;
-}
-
-/**
- * Retrieve the <code>WM_CLASS</code> of a window and update its
- * <code>win</code> structure.
- */
-bool win_update_class(session_t *ps, struct managed_win *w) {
- char **strlst = NULL;
- int nstr = 0;
-
- // Can't do anything if there's no client window
- if (!w->client_win)
- return false;
-
- // Free and reset old strings
- free(w->class_instance);
- free(w->class_general);
- w->class_instance = NULL;
- w->class_general = NULL;
-
- // Retrieve the property string list
- if (!wid_get_text_prop(ps, w->client_win, ps->atoms->aWM_CLASS, &strlst, &nstr)) {
- return false;
- }
-
- // Copy the strings if successful
- w->class_instance = strdup(strlst[0]);
-
- if (nstr > 1) {
- w->class_general = strdup(strlst[1]);
- }
-
- free(strlst);
-
- log_trace("(%#010x): client = %#010x, "
- "instance = \"%s\", general = \"%s\"",
- w->base.id, w->client_win, w->class_instance, w->class_general);
-
- return true;
-}
-
-/**
- * Handle window focus change.
- */
-static void win_on_focus_change(session_t *ps, struct managed_win *w) {
- // If window grouping detection is enabled
- if (ps->o.track_leader) {
- xcb_window_t leader = win_get_leader(ps, w);
-
- // If the window gets focused, replace the old active_leader
- if (win_is_focused_raw(ps, w) && leader != ps->active_leader) {
- xcb_window_t active_leader_old = ps->active_leader;
-
- ps->active_leader = leader;
-
- group_on_factor_change(ps, active_leader_old);
- group_on_factor_change(ps, leader);
- }
- // If the group get unfocused, remove it from active_leader
- else if (!win_is_focused_raw(ps, w) && leader &&
- leader == ps->active_leader && !group_is_focused(ps, leader)) {
- ps->active_leader = XCB_NONE;
- group_on_factor_change(ps, leader);
- }
- }
-
- // Update everything related to conditions
- win_on_factor_change(ps, w);
-
-#ifdef CONFIG_DBUS
- // Send D-Bus signal
- if (ps->o.dbus) {
- if (win_is_focused_raw(ps, w)) {
- cdbus_ev_win_focusin(ps, &w->base);
- } else {
- cdbus_ev_win_focusout(ps, &w->base);
- }
- }
-#endif
-}
-
-/**
- * Set real focused state of a window.
- */
-void win_set_focused(session_t *ps, struct managed_win *w) {
- // Unmapped windows will have their focused state reset on map
- if (w->a.map_state != XCB_MAP_STATE_VIEWABLE) {
- return;
- }
-
- if (win_is_focused_raw(ps, w)) {
- return;
- }
-
- auto old_active_win = ps->active_win;
- ps->active_win = w;
- assert(win_is_focused_raw(ps, w));
-
- if (old_active_win) {
- win_on_focus_change(ps, old_active_win);
- }
- win_on_focus_change(ps, w);
-}
-
-/**
- * Get a rectangular region a window (and possibly its shadow) occupies.
- *
- * Note w->shadow and shadow geometry must be correct before calling this
- * function.
- */
-void win_extents(const struct managed_win *w, region_t *res) {
- pixman_region32_clear(res);
- pixman_region32_union_rect(res, res, w->g.x, w->g.y, (uint)w->widthb, (uint)w->heightb);
-
- if (w->shadow) {
- assert(w->shadow_width >= 0 && w->shadow_height >= 0);
- pixman_region32_union_rect(res, res, w->g.x + w->shadow_dx,
- w->g.y + w->shadow_dy, (uint)w->shadow_width,
- (uint)w->shadow_height);
- }
-}
-
-gen_by_val(win_extents);
-
-/**
- * Update the out-dated bounding shape of a window.
- *
- * Mark the window shape as updated
- */
-void win_update_bounding_shape(session_t *ps, struct managed_win *w) {
- if (ps->shape_exists) {
- w->bounding_shaped = win_bounding_shaped(ps, w->base.id);
- }
-
- // We don't handle property updates of non-visible windows until they are mapped.
- assert(w->state != WSTATE_UNMAPPED && w->state != WSTATE_DESTROYING &&
- w->state != WSTATE_UNMAPPING);
-
- pixman_region32_clear(&w->bounding_shape);
- // Start with the window rectangular region
- win_get_region_local(w, &w->bounding_shape);
-
- // Only request for a bounding region if the window is shaped
- // (while loop is used to avoid goto, not an actual loop)
- while (w->bounding_shaped) {
- /*
- * if window doesn't exist anymore, this will generate an error
- * as well as not generate a region.
- */
-
- xcb_shape_get_rectangles_reply_t *r = xcb_shape_get_rectangles_reply(
- ps->c,
- xcb_shape_get_rectangles(ps->c, w->base.id, XCB_SHAPE_SK_BOUNDING), NULL);
-
- if (!r) {
- break;
- }
-
- xcb_rectangle_t *xrects = xcb_shape_get_rectangles_rectangles(r);
- int nrects = xcb_shape_get_rectangles_rectangles_length(r);
- rect_t *rects = from_x_rects(nrects, xrects);
- free(r);
-
- region_t br;
- pixman_region32_init_rects(&br, rects, nrects);
- free(rects);
-
- // Add border width because we are using a different origin.
- // X thinks the top left of the inner window is the origin
- // (for the bounding shape, althought xcb_get_geometry thinks
- // the outer top left (outer means outside of the window
- // border) is the origin),
- // We think the top left of the border is the origin
- pixman_region32_translate(&br, w->g.border_width, w->g.border_width);
-
- // Intersect the bounding region we got with the window rectangle, to
- // make sure the bounding region is not bigger than the window
- // rectangle
- pixman_region32_intersect(&w->bounding_shape, &w->bounding_shape, &br);
- pixman_region32_fini(&br);
- break;
- }
-
- if (w->bounding_shaped && ps->o.detect_rounded_corners) {
- w->rounded_corners = win_has_rounded_corners(w);
- }
-
- // Window shape changed, we should free old wpaint and shadow pict
- // log_trace("free out dated pict");
- win_set_flags(w, WIN_FLAGS_IMAGES_STALE);
- ps->pending_updates = true;
-
- free_paint(ps, &w->paint);
- free_paint(ps, &w->shadow_paint);
-
- win_on_factor_change(ps, w);
-}
-
-/**
- * Reread opacity property of a window.
- */
-void win_update_opacity_prop(session_t *ps, struct managed_win *w) {
- // get frame opacity first
- w->has_opacity_prop = wid_get_opacity_prop(ps, w->base.id, OPAQUE, &w->opacity_prop);
-
- if (w->has_opacity_prop) {
- // opacity found
- return;
- }
-
- if (ps->o.detect_client_opacity && w->client_win && w->base.id == w->client_win) {
- // checking client opacity not allowed
- return;
- }
-
- // get client opacity
- w->has_opacity_prop =
- wid_get_opacity_prop(ps, w->client_win, OPAQUE, &w->opacity_prop);
-}
-
-/**
- * Retrieve frame extents from a window.
- */
-void win_update_frame_extents(session_t *ps, struct managed_win *w, xcb_window_t client) {
- winprop_t prop = x_get_prop(ps->c, client, ps->atoms->a_NET_FRAME_EXTENTS, 4L,
- XCB_ATOM_CARDINAL, 32);
-
- if (prop.nitems == 4) {
- int extents[4];
- for (int i = 0; i < 4; i++) {
- if (prop.c32[i] > (uint32_t)INT_MAX) {
- log_warn("Your window manager sets a absurd "
- "_NET_FRAME_EXTENTS value (%u), ignoring it.",
- prop.c32[i]);
- memset(extents, 0, sizeof(extents));
- break;
- }
- extents[i] = (int)prop.c32[i];
- }
-
- const bool changed = w->frame_extents.left != extents[0] ||
- w->frame_extents.right != extents[1] ||
- w->frame_extents.top != extents[2] ||
- w->frame_extents.bottom != extents[3];
- w->frame_extents.left = extents[0];
- w->frame_extents.right = extents[1];
- w->frame_extents.top = extents[2];
- w->frame_extents.bottom = extents[3];
-
- // If frame_opacity != 1, then frame of this window
- // is not included in reg_ignore of underneath windows
- if (ps->o.frame_opacity == 1 && changed) {
- w->reg_ignore_valid = false;
- }
- }
-
- log_trace("(%#010x): %d, %d, %d, %d", w->base.id, w->frame_extents.left,
- w->frame_extents.right, w->frame_extents.top, w->frame_extents.bottom);
-
- free_winprop(&prop);
-}
-
-bool win_is_region_ignore_valid(session_t *ps, const struct managed_win *w) {
- win_stack_foreach_managed(i, &ps->window_stack) {
- if (i == w) {
- break;
- }
- if (!i->reg_ignore_valid) {
- return false;
- }
- }
- return true;
-}
-
-/**
- * Stop listening for events on a particular window.
- */
-void win_ev_stop(session_t *ps, const struct win *w) {
- xcb_change_window_attributes(ps->c, w->id, XCB_CW_EVENT_MASK, (const uint32_t[]){0});
-
- if (!w->managed) {
- return;
- }
-
- auto mw = (struct managed_win *)w;
- if (mw->client_win) {
- xcb_change_window_attributes(ps->c, mw->client_win, XCB_CW_EVENT_MASK,
- (const uint32_t[]){0});
- }
-
- if (ps->shape_exists) {
- xcb_shape_select_input(ps->c, w->id, 0);
- }
-}
-
-/// Finish the unmapping of a window (e.g. after fading has finished).
-/// Doesn't free `w`
-static void unmap_win_finish(session_t *ps, struct managed_win *w) {
- w->reg_ignore_valid = false;
- w->state = WSTATE_UNMAPPED;
-
- // We are in unmap_win, this window definitely was viewable
- if (ps->backend_data) {
- // Only the pixmap needs to be freed and reacquired when mapping.
- // Shadow image can be preserved.
- if (!win_check_flags_all(w, WIN_FLAGS_PIXMAP_NONE)) {
- win_release_pixmap(ps->backend_data, w);
- win_release_oldpixmap(ps->backend_data, w);
- }
- } else {
- assert(!w->win_image);
- assert(!w->old_win_image);
- assert(!w->shadow_image);
- }
-
- // Force animation to completed position
- w->animation_velocity_x = 0;
- w->animation_velocity_y = 0;
- w->animation_velocity_w = 0;
- w->animation_velocity_h = 0;
- w->animation_progress = 1.0;
-
- free_paint(ps, &w->paint);
- free_paint(ps, &w->shadow_paint);
-
- // Try again at binding images when the window is mapped next time
- win_clear_flags(w, WIN_FLAGS_IMAGE_ERROR);
-
- // Flag window so that it gets animated when it reapears
- // in case it wasn't destroyed
- win_set_flags(w, WIN_FLAGS_POSITION_STALE);
- win_set_flags(w, WIN_FLAGS_SIZE_STALE);
-}
-
-/// Finish the destruction of a window (e.g. after fading has finished).
-/// Frees `w`
-static void destroy_win_finish(session_t *ps, struct win *w) {
- log_trace("Trying to finish destroying (%#010x)", w->id);
-
- auto next_w = win_stack_find_next_managed(ps, &w->stack_neighbour);
- list_remove(&w->stack_neighbour);
-
- if (w->managed) {
- auto mw = (struct managed_win *)w;
-
- if (mw->state != WSTATE_UNMAPPED) {
- // Only UNMAPPED state has window resources freed, otherwise
- // we need to call unmap_win_finish to free them.
- // XXX actually we unmap_win_finish only frees the rendering
- // resources, we still need to call free_win_res. will fix
- // later.
- unmap_win_finish(ps, mw);
- }
-
- // Unmapping preserves the shadow image, so free it here
- if (!win_check_flags_all(mw, WIN_FLAGS_SHADOW_NONE)) {
- assert(mw->shadow_image != NULL);
- win_release_shadow(ps->backend_data, mw);
- }
-
- // Invalidate reg_ignore of windows below this one
- // TODO(yshui) what if next_w is not mapped??
- /* TODO(yshui) seriously figure out how reg_ignore behaves.
- * I think if `w` is unmapped, and destroyed after
- * paint happened at least once, w->reg_ignore_valid would
- * be true, and there is no need to invalid w->next->reg_ignore
- * when w is destroyed. */
- if (next_w) {
- rc_region_unref(&next_w->reg_ignore);
- next_w->reg_ignore_valid = false;
- }
-
- if (mw == ps->active_win) {
- // Usually, the window cannot be the focused at destruction.
- // FocusOut should be generated before the window is destroyed. We
- // do this check just to be completely sure we don't have dangling
- // references.
- log_debug("window %#010x (%s) is destroyed while being focused",
- w->id, mw->name);
- ps->active_win = NULL;
- }
-
- free_win_res(ps, mw);
-
- // Drop w from all prev_trans to avoid accessing freed memory in
- // repair_win()
- // TODO(yshui) there can only be one prev_trans pointing to w
- win_stack_foreach_managed(w2, &ps->window_stack) {
- if (mw == w2->prev_trans) {
- w2->prev_trans = NULL;
- }
- }
- }
-
- free(w);
-}
-
-static void map_win_finish(struct managed_win *w) {
- w->in_openclose = false;
- w->state = WSTATE_MAPPED;
-}
-
-/// Move window `w` so it's before `next` in the list
-static inline void restack_win(session_t *ps, struct win *w, struct list_node *next) {
- struct managed_win *mw = NULL;
- if (w->managed) {
- mw = (struct managed_win *)w;
- }
-
- if (mw) {
- // This invalidates all reg_ignore below the new stack position of `w`
- mw->reg_ignore_valid = false;
- rc_region_unref(&mw->reg_ignore);
-
- // This invalidates all reg_ignore below the old stack position of `w`
- auto next_w = win_stack_find_next_managed(ps, &w->stack_neighbour);
- if (next_w) {
- next_w->reg_ignore_valid = false;
- rc_region_unref(&next_w->reg_ignore);
- }
- }
-
- list_move_before(&w->stack_neighbour, next);
-
- // add damage for this window
- if (mw) {
- add_damage_from_win(ps, mw);
- }
-
-#ifdef DEBUG_RESTACK
- log_trace("Window stack modified. Current stack:");
- for (auto c = ps->list; c; c = c->next) {
- const char *desc = "";
- if (c->state == WSTATE_DESTROYING) {
- desc = "(D) ";
- }
- log_trace("%#010x \"%s\" %s", c->id, c->name, desc);
- }
-#endif
-}
-
-/// Move window `w` so it's right above `below`
-void restack_above(session_t *ps, struct win *w, xcb_window_t below) {
- xcb_window_t old_below;
-
- if (!list_node_is_last(&ps->window_stack, &w->stack_neighbour)) {
- old_below = list_next_entry(w, stack_neighbour)->id;
- } else {
- old_below = XCB_NONE;
- }
- log_debug("Restack %#010x (%s), old_below: %#010x, new_below: %#010x", w->id,
- win_get_name_if_managed(w), old_below, below);
-
- if (old_below != below) {
- struct list_node *new_next;
- if (!below) {
- new_next = &ps->window_stack;
- } else {
- struct win *tmp_w = NULL;
- HASH_FIND_INT(ps->windows, &below, tmp_w);
-
- if (!tmp_w) {
- log_error("Failed to found new below window %#010x.", below);
- return;
- }
-
- new_next = &tmp_w->stack_neighbour;
- }
- restack_win(ps, w, new_next);
- }
-}
-
-void restack_bottom(session_t *ps, struct win *w) {
- restack_above(ps, w, 0);
-}
-
-void restack_top(session_t *ps, struct win *w) {
- log_debug("Restack %#010x (%s) to top", w->id, win_get_name_if_managed(w));
- if (&w->stack_neighbour == ps->window_stack.next) {
- // already at top
- return;
- }
- restack_win(ps, w, ps->window_stack.next);
-}
-
-/// Start destroying a window. Windows cannot always be destroyed immediately
-/// because of fading and such.
-///
-/// @return whether the window has finished destroying and is freed
-bool destroy_win_start(session_t *ps, struct win *w) {
- auto mw = (struct managed_win *)w;
- assert(w);
-
- log_debug("Destroying %#010x \"%s\", managed = %d", w->id,
- (w->managed ? mw->name : NULL), w->managed);
-
- // Delete destroyed window from the hash table, even though the window might still
- // be rendered for a while. We need to make sure future window with the same
- // window id won't confuse us. Keep the window in the window stack if it's managed
- // and mapped, since we might still need to render it (e.g. fading out). Window
- // will be removed from the stack when it finishes destroying.
- HASH_DEL(ps->windows, w);
-
- if (!w->managed || mw->state == WSTATE_UNMAPPED) {
- // Window is already unmapped, or is an unmanged window, just destroy it
- destroy_win_finish(ps, w);
- return true;
- }
-
- if (w->managed) {
- // Clear IMAGES_STALE flags since the window is destroyed: Clear
- // PIXMAP_STALE as there is no pixmap available anymore, so STALE doesn't
- // make sense.
- // XXX Clear SHADOW_STALE as setting/clearing flags on a destroyed window
- // doesn't work leading to an inconsistent state where the shadow is
- // refreshed but the flags are stuck in STALE.
- // Do this before changing the window state to destroying
- win_clear_flags(mw, WIN_FLAGS_IMAGES_STALE);
-
- // If size/shape/position information is stale, win_process_update_flags
- // will update them and add the new window extents to damage. Since the
- // window has been destroyed, we cannot get the complete information at
- // this point, so we just add what we currently have to the damage.
- if (win_check_flags_any(mw, WIN_FLAGS_SIZE_STALE | WIN_FLAGS_POSITION_STALE)) {
- add_damage_from_win(ps, mw);
- }
-
- // Clear some flags about stale window information. Because now the window
- // is destroyed, we can't update them anyway.
- win_clear_flags(mw, WIN_FLAGS_SIZE_STALE | WIN_FLAGS_POSITION_STALE |
- WIN_FLAGS_PROPERTY_STALE |
- WIN_FLAGS_FACTOR_CHANGED | WIN_FLAGS_CLIENT_STALE);
-
- // Update state flags of a managed window
- mw->state = WSTATE_DESTROYING;
- mw->a.map_state = XCB_MAP_STATE_UNMAPPED;
- mw->in_openclose = true;
- }
-
- // don't need win_ev_stop because the window is gone anyway
-#ifdef CONFIG_DBUS
- // Send D-Bus signal
- if (ps->o.dbus) {
- cdbus_ev_win_destroyed(ps, w);
- }
-#endif
-
- if (!ps->redirected) {
- // Skip transition if we are not rendering
- return win_skip_fading(ps, mw);
- }
-
- return false;
-}
-
-void unmap_win_start(session_t *ps, struct managed_win *w) {
- assert(w);
- assert(w->base.managed);
- assert(w->a._class != XCB_WINDOW_CLASS_INPUT_ONLY);
-
- log_debug("Unmapping %#010x \"%s\"", w->base.id, w->name);
-
- if (unlikely(w->state == WSTATE_DESTROYING)) {
- log_warn("Trying to undestroy a window?");
- assert(false);
- }
-
- bool was_damaged = w->ever_damaged;
- w->ever_damaged = false;
-
- if (unlikely(w->state == WSTATE_UNMAPPING || w->state == WSTATE_UNMAPPED)) {
- if (win_check_flags_all(w, WIN_FLAGS_MAPPED)) {
- // Clear the pending map as this window is now unmapped
- win_clear_flags(w, WIN_FLAGS_MAPPED);
- } else {
- log_warn("Trying to unmapping an already unmapped window %#010x "
- "\"%s\"",
- w->base.id, w->name);
- assert(false);
- }
- return;
- }
-
- // Note we don't update focused window here. This will either be
- // triggered by subsequence Focus{In, Out} event, or by recheck_focus
-
- w->a.map_state = XCB_MAP_STATE_UNMAPPED;
- w->state = WSTATE_UNMAPPING;
- w->opacity_target_old = fmax(w->opacity_target, w->opacity_target_old);
- w->opacity_target = win_calc_opacity_target(ps, w);
-
- if (ps->o.animations &&
- ps->o.animation_for_unmap_window != OPEN_WINDOW_ANIMATION_NONE &&
- ps->o.wintype_option[w->window_type].animation != 0)
- {
- init_animation_unmap(ps, w);
-
- double x_dist = w->animation_dest_center_x - w->animation_center_x;
- double y_dist = w->animation_dest_center_y - w->animation_center_y;
- double w_dist = w->animation_dest_w - w->animation_w;
- double h_dist = w->animation_dest_h - w->animation_h;
- w->animation_inv_og_distance =
- 1.0 / sqrt(x_dist * x_dist + y_dist * y_dist +
- w_dist * w_dist + h_dist * h_dist);
-
- if (isinf(w->animation_inv_og_distance))
- w->animation_inv_og_distance = 0;
-
- w->animation_progress = 0.0;
-
- if (w->old_win_image) {
- ps->backend_data->ops->release_image(ps->backend_data,
- w->old_win_image);
- w->old_win_image = NULL;
- }
- }
-
-#ifdef CONFIG_DBUS
- // Send D-Bus signal
- if (ps->o.dbus) {
- cdbus_ev_win_unmapped(ps, &w->base);
- }
-#endif
-
- if (!ps->redirected || !was_damaged) {
- // If we are not redirected, we skip fading because we aren't rendering
- // anything anyway.
- // If the window wasn't ever damaged, it shouldn't be painted either. But
- // a fading out window is always painted, so we have to skip fading here.
- CHECK(!win_skip_fading(ps, w));
- }
-}
-
-/**
- * Execute fade callback of a window if fading finished.
- *
- * @return whether the window is destroyed and freed
- */
-bool win_check_fade_finished(session_t *ps, struct managed_win *w) {
- if (w->state == WSTATE_MAPPED || w->state == WSTATE_UNMAPPED) {
- // No fading in progress
- assert(w->opacity_target == w->opacity);
- return false;
- }
-
- if (w->opacity == w->opacity_target) {
- switch (w->state) {
- case WSTATE_UNMAPPING: unmap_win_finish(ps, w); return false;
- case WSTATE_DESTROYING: destroy_win_finish(ps, &w->base); return true;
- case WSTATE_MAPPING: map_win_finish(w); return false;
- case WSTATE_FADING: w->state = WSTATE_MAPPED; break;
- default: unreachable;
- }
- }
-
- return false;
-}
-
-/// Skip the current in progress fading of window,
-/// transition the window straight to its end state
-///
-/// @return whether the window is destroyed and freed
-bool win_skip_fading(session_t *ps, struct managed_win *w) {
- if (w->state == WSTATE_MAPPED || w->state == WSTATE_UNMAPPED) {
- assert(w->opacity_target == w->opacity);
- return false;
- }
- log_debug("Skipping fading process of window %#010x (%s)", w->base.id, w->name);
- w->opacity = w->opacity_target;
-
- if (w->animation_progress < 1) {
- w->animation_progress = 1;
- w->g.x = w->pending_g.x;
- w->g.y = w->pending_g.y;
- w->g.width = w->pending_g.width;
- w->g.height = w->pending_g.height;
- }
-
- return win_check_fade_finished(ps, w);
-}
-
-/**
- * Get the Xinerama screen a window is on.
- *
- * Return an index >= 0, or -1 if not found.
- *
- * TODO(yshui) move to x.c
- * TODO(yshui) use xrandr
- */
-void win_update_screen(int nscreens, region_t *screens, struct managed_win *w) {
- w->xinerama_scr = -1;
-
- for (int i = 0; i < nscreens; i++) {
- auto e = pixman_region32_extents(&screens[i]);
- if (e->x1 <= w->g.x && e->y1 <= w->g.y && e->x2 >= w->g.x + w->widthb &&
- e->y2 >= w->g.y + w->heightb) {
- w->xinerama_scr = i;
- log_debug("Window %#010x (%s), %dx%d+%dx%d, is on screen %d "
- "(%dx%d+%dx%d)",
- w->base.id, w->name, w->g.x, w->g.y, w->widthb, w->heightb,
- i, e->x1, e->y1, e->x2 - e->x1, e->y2 - e->y1);
- return;
- }
- }
- log_debug("Window %#010x (%s), %dx%d+%dx%d, is not contained by any screen",
- w->base.id, w->name, w->g.x, w->g.y, w->g.width, w->g.height);
-}
-
-/// Map an already registered window
-void map_win_start(session_t *ps, struct managed_win *w) {
- assert(ps->server_grabbed);
- assert(w);
-
- // Don't care about window mapping if it's an InputOnly window
- // Also, try avoiding mapping a window twice
- if (w->a._class == XCB_WINDOW_CLASS_INPUT_ONLY) {
- return;
- }
-
- log_debug("Mapping (%#010x \"%s\")", w->base.id, w->name);
-
- assert(w->state != WSTATE_DESTROYING);
- if (w->state != WSTATE_UNMAPPED && w->state != WSTATE_UNMAPPING) {
- log_warn("Mapping an already mapped window");
- return;
- }
-
- if (w->state == WSTATE_UNMAPPING) {
- CHECK(!win_skip_fading(ps, w));
- // We skipped the unmapping process, the window was rendered, now it is
- // not anymore. So we need to mark the then unmapping window as damaged.
- //
- // Solves problem when, for example, a window is unmapped then mapped in a
- // different location
- add_damage_from_win(ps, w);
- assert(w);
- }
-
- assert(w->state == WSTATE_UNMAPPED);
-
- // Rant: window size could change after we queried its geometry here and before
- // we get its pixmap. Later, when we get back to the event processing loop, we
- // will get the notification about size change from Xserver and try to refresh the
- // pixmap, while the pixmap is actually already up-to-date (i.e. the notification
- // is stale). There is basically no real way to prevent this, aside from grabbing
- // the server.
-
- // XXX Can we assume map_state is always viewable?
- w->a.map_state = XCB_MAP_STATE_VIEWABLE;
-
- // Update window mode here to check for ARGB windows
- w->mode = win_calc_mode(w);
-
- log_debug("Window (%#010x) has type %s", w->base.id, WINTYPES[w->window_type]);
-
- // XXX We need to make sure that win_data is available
- // iff `state` is MAPPED
- w->state = WSTATE_MAPPING;
- w->opacity_target_old = 0;
- w->opacity_target = win_calc_opacity_target(ps, w);
-
- log_debug("Window %#010x has opacity %f, opacity target is %f", w->base.id,
- w->opacity, w->opacity_target);
-
- // Cannot set w->ever_damaged = false here, since window mapping could be
- // delayed, so a damage event might have already arrived before this function
- // is called. But this should be unnecessary in the first place, since
- // ever_damaged is set to false in unmap_win_finish anyway.
-
- // Sets the WIN_FLAGS_IMAGES_STALE flag so later in the critical section
- // the window's image will be bound
-
- win_set_flags(w, WIN_FLAGS_PIXMAP_STALE);
-
-#ifdef CONFIG_DBUS
- // Send D-Bus signal
- if (ps->o.dbus) {
- cdbus_ev_win_mapped(ps, &w->base);
- }
-#endif
-
- if (!ps->redirected) {
- CHECK(!win_skip_fading(ps, w));
- }
-}
-
-/**
- * Update target window opacity depending on the current state.
- */
-void win_update_opacity_target(session_t *ps, struct managed_win *w) {
- auto opacity_target_old = w->opacity_target;
- w->opacity_target = win_calc_opacity_target(ps, w);
-
- if (opacity_target_old == w->opacity_target) {
- return;
- }
-
- if (w->state == WSTATE_MAPPED) {
- // Opacity target changed while MAPPED. Transition to FADING.
- assert(w->opacity == opacity_target_old);
- w->opacity_target_old = opacity_target_old;
- w->state = WSTATE_FADING;
- log_debug("Window %#010x (%s) opacity %f, opacity target %f, set "
- "old target %f",
- w->base.id, w->name, w->opacity, w->opacity_target,
- w->opacity_target_old);
- } else if (w->state == WSTATE_MAPPING) {
- // Opacity target changed while fading in.
- if (w->opacity >= w->opacity_target) {
- // Already reached new target opacity. Transition to
- // FADING.
- map_win_finish(w);
- w->opacity_target_old = fmax(opacity_target_old, w->opacity);
- w->state = WSTATE_FADING;
- log_debug("Window %#010x (%s) opacity %f already reached "
- "new opacity target %f while mapping, set old "
- "target %f",
- w->base.id, w->name, w->opacity, w->opacity_target,
- w->opacity_target_old);
- }
- } else if (w->state == WSTATE_FADING) {
- // Opacity target changed while FADING.
- if ((w->opacity < opacity_target_old && w->opacity > w->opacity_target) ||
- (w->opacity > opacity_target_old && w->opacity < w->opacity_target)) {
- // Changed while fading in and will fade out or while
- // fading out and will fade in.
- w->opacity_target_old = opacity_target_old;
- log_debug("Window %#010x (%s) opacity %f already reached "
- "new opacity target %f while fading, set "
- "old target %f",
- w->base.id, w->name, w->opacity, w->opacity_target,
- w->opacity_target_old);
- }
- }
-
- if (!ps->redirected) {
- CHECK(!win_skip_fading(ps, w));
- }
-}
-
-/**
- * Find a managed window from window id in window linked list of the session.
- */
-struct win *find_win(session_t *ps, xcb_window_t id) {
- if (!id) {
- return NULL;
- }
-
- struct win *w = NULL;
- HASH_FIND_INT(ps->windows, &id, w);
- assert(w == NULL || !w->destroyed);
- return w;
-}
-
-/**
- * Find a managed window from window id in window linked list of the session.
- */
-struct managed_win *find_managed_win(session_t *ps, xcb_window_t id) {
- struct win *w = find_win(ps, id);
- if (!w || !w->managed) {
- return NULL;
- }
-
- auto mw = (struct managed_win *)w;
- assert(mw->state != WSTATE_DESTROYING);
- return mw;
-}
-
-/**
- * Find out the WM frame of a client window using existing data.
- *
- * @param id window ID
- * @return struct win object of the found window, NULL if not found
- */
-struct managed_win *find_toplevel(session_t *ps, xcb_window_t id) {
- if (!id) {
- return NULL;
- }
-
- HASH_ITER2(ps->windows, w) {
- assert(!w->destroyed);
- if (!w->managed) {
- continue;
- }
-
- auto mw = (struct managed_win *)w;
- if (mw->client_win == id) {
- return mw;
- }
- }
-
- return NULL;
-}
-
-/**
- * Find a managed window that is, or is a parent of `wid`.
- *
- * @param ps current session
- * @param wid window ID
- * @return struct _win object of the found window, NULL if not found
- */
-struct managed_win *find_managed_window_or_parent(session_t *ps, xcb_window_t wid) {
- // TODO(yshui) this should probably be an "update tree", then find_toplevel.
- // current approach is a bit more "racy", as the server state might be ahead of
- // our state
- struct win *w = NULL;
-
- // We traverse through its ancestors to find out the frame
- // Using find_win here because if we found a unmanaged window we know about, we
- // can stop early.
- while (wid && wid != ps->root && !(w = find_win(ps, wid))) {
- // xcb_query_tree probably fails if you run picom when X is somehow
- // initializing (like add it in .xinitrc). In this case
- // just leave it alone.
- auto reply = xcb_query_tree_reply(ps->c, xcb_query_tree(ps->c, wid), NULL);
- if (reply == NULL) {
- break;
- }
-
- wid = reply->parent;
- free(reply);
- }
-
- if (w == NULL || !w->managed) {
- return NULL;
- }
-
- return (struct managed_win *)w;
-}
-
-/**
- * Check if a rectangle includes the whole screen.
- */
-static inline bool rect_is_fullscreen(const session_t *ps, int x, int y, int wid, int hei) {
- return (x <= 0 && y <= 0 && (x + wid) >= ps->root_width && (y + hei) >= ps->root_height);
-}
-
-/**
- * Check if a window is fulscreen using EWMH
- *
- * TODO(yshui) cache this property
- */
-static inline bool
-win_is_fullscreen_xcb(xcb_connection_t *c, const struct atom *a, const xcb_window_t w) {
- xcb_get_property_cookie_t prop =
- xcb_get_property(c, 0, w, a->a_NET_WM_STATE, XCB_ATOM_ATOM, 0, 12);
- xcb_get_property_reply_t *reply = xcb_get_property_reply(c, prop, NULL);
- if (!reply) {
- return false;
- }
-
- if (reply->length) {
- xcb_atom_t *val = xcb_get_property_value(reply);
- for (uint32_t i = 0; i < reply->length; i++) {
- if (val[i] != a->a_NET_WM_STATE_FULLSCREEN) {
- continue;
- }
- free(reply);
- return true;
- }
- }
- free(reply);
- return false;
-}
-
-/// Set flags on a window. Some sanity checks are performed
-void win_set_flags(struct managed_win *w, uint64_t flags) {
- log_debug("Set flags %" PRIu64 " to window %#010x (%s)", flags, w->base.id, w->name);
- if (unlikely(w->state == WSTATE_DESTROYING)) {
- log_error("Flags set on a destroyed window %#010x (%s)", w->base.id, w->name);
- return;
- }
-
- w->flags |= flags;
-}
-
-/// Clear flags on a window. Some sanity checks are performed
-void win_clear_flags(struct managed_win *w, uint64_t flags) {
- log_debug("Clear flags %" PRIu64 " from window %#010x (%s)", flags, w->base.id,
- w->name);
- if (unlikely(w->state == WSTATE_DESTROYING)) {
- log_warn("Flags cleared on a destroyed window %#010x (%s)", w->base.id,
- w->name);
- return;
- }
-
- w->flags = w->flags & (~flags);
-}
-
-void win_set_properties_stale(struct managed_win *w, const xcb_atom_t *props, int nprops) {
- const auto bits_per_element = sizeof(*w->stale_props) * 8;
- size_t new_capacity = w->stale_props_capacity;
-
- // Calculate the new capacity of the properties array
- for (int i = 0; i < nprops; i++) {
- if (props[i] >= new_capacity * bits_per_element) {
- new_capacity = props[i] / bits_per_element + 1;
- }
- }
-
- // Reallocate if necessary
- if (new_capacity > w->stale_props_capacity) {
- w->stale_props =
- realloc(w->stale_props, new_capacity * sizeof(*w->stale_props));
-
- // Clear the content of the newly allocated bytes
- memset(w->stale_props + w->stale_props_capacity, 0,
- (new_capacity - w->stale_props_capacity) * sizeof(*w->stale_props));
- w->stale_props_capacity = new_capacity;
- }
-
- // Set the property bits
- for (int i = 0; i < nprops; i++) {
- w->stale_props[props[i] / bits_per_element] |=
- 1UL << (props[i] % bits_per_element);
- }
- win_set_flags(w, WIN_FLAGS_PROPERTY_STALE);
-}
-
-static void win_clear_all_properties_stale(struct managed_win *w) {
- memset(w->stale_props, 0, w->stale_props_capacity * sizeof(*w->stale_props));
- win_clear_flags(w, WIN_FLAGS_PROPERTY_STALE);
-}
-
-static bool win_fetch_and_unset_property_stale(struct managed_win *w, xcb_atom_t prop) {
- const auto bits_per_element = sizeof(*w->stale_props) * 8;
- if (prop >= w->stale_props_capacity * bits_per_element) {
- return false;
- }
-
- const auto mask = 1UL << (prop % bits_per_element);
- bool ret = w->stale_props[prop / bits_per_element] & mask;
- w->stale_props[prop / bits_per_element] &= ~mask;
- return ret;
-}
-
-bool win_check_flags_any(struct managed_win *w, uint64_t flags) {
- return (w->flags & flags) != 0;
-}
-
-bool win_check_flags_all(struct managed_win *w, uint64_t flags) {
- return (w->flags & flags) == flags;
-}
-
-/**
- * Check if a window is a fullscreen window.
- *
- * It's not using w->border_size for performance measures.
- */
-bool win_is_fullscreen(const session_t *ps, const struct managed_win *w) {
- if (!ps->o.no_ewmh_fullscreen &&
- win_is_fullscreen_xcb(ps->c, ps->atoms, w->client_win)) {
- return true;
- }
- return rect_is_fullscreen(ps, w->g.x, w->g.y, w->widthb, w->heightb) &&
- (!w->bounding_shaped || w->rounded_corners);
-}
-
-/**
- * Check if a window has BYPASS_COMPOSITOR property set
- *
- * TODO(yshui) cache this property
- */
-bool win_is_bypassing_compositor(const session_t *ps, const struct managed_win *w) {
- bool ret = false;
-
- auto prop = x_get_prop(ps->c, w->client_win, ps->atoms->a_NET_WM_BYPASS_COMPOSITOR,
- 1L, XCB_ATOM_CARDINAL, 32);
-
- if (prop.nitems && *prop.c32 == 1) {
- ret = true;
- }
-
- free_winprop(&prop);
- return ret;
-}
-
-/**
- * Check if a window is focused, without using any focus rules or forced focus settings
- */
-bool win_is_focused_raw(const session_t *ps, const struct managed_win *w) {
- return w->a.map_state == XCB_MAP_STATE_VIEWABLE && ps->active_win == w;
-}
-
-// Find the managed window immediately below `i` in the window stack
-struct managed_win *
-win_stack_find_next_managed(const session_t *ps, const struct list_node *i) {
- while (!list_node_is_last(&ps->window_stack, i)) {
- auto next = list_entry(i->next, struct win, stack_neighbour);
- if (next->managed) {
- return (struct managed_win *)next;
- }
- i = &next->stack_neighbour;
- }
- return NULL;
-}
-
-/// Return whether this window is mapped on the X server side
-bool win_is_mapped_in_x(const struct managed_win *w) {
- return w->state == WSTATE_MAPPING || w->state == WSTATE_FADING ||
- w->state == WSTATE_MAPPED || w->state == WSTATE_UNMAPPING ||
- w->state == WSTATE_DESTROYING || (w->flags & WIN_FLAGS_MAPPED);
-}