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authorallusive-dev <[email protected]>2023-09-19 17:46:20 +1000
committerallusive-dev <[email protected]>2023-09-19 17:46:20 +1000
commit5650d887357bf2a3fac8c5fd4f467bf8795b5fc4 (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /src/render.c
parentUpdate picom.sample.conf (diff)
downloadcompfy-5650d887357bf2a3fac8c5fd4f467bf8795b5fc4.tar.xz
compfy-5650d887357bf2a3fac8c5fd4f467bf8795b5fc4.zip
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Diffstat (limited to 'src/render.c')
-rw-r--r--src/render.c1500
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diff --git a/src/render.c b/src/render.c
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-// SPDX-License-Identifier: MPL-2.0
-// Copyright (c) Yuxuan Shui <[email protected]>
-
-#include <stdlib.h>
-#include <string.h>
-#include <xcb/composite.h>
-#include <xcb/render.h>
-#include <xcb/sync.h>
-#include <xcb/xcb_image.h>
-#include <xcb/xcb_renderutil.h>
-
-#include "common.h"
-#include "options.h"
-
-#ifdef CONFIG_OPENGL
-#include "backend/gl/glx.h"
-#include "opengl.h"
-
-#ifndef GLX_BACK_BUFFER_AGE_EXT
-#define GLX_BACK_BUFFER_AGE_EXT 0x20F4
-#endif
-
-#endif
-
-#include "compiler.h"
-#include "config.h"
-#include "kernel.h"
-#include "log.h"
-#include "region.h"
-#include "types.h"
-#include "utils.h"
-#include "vsync.h"
-#include "win.h"
-#include "x.h"
-
-#include "backend/backend.h"
-#include "backend/backend_common.h"
-#include "render.h"
-
-#define XRFILTER_CONVOLUTION "convolution"
-#define XRFILTER_GAUSSIAN "gaussian"
-#define XRFILTER_BINOMIAL "binomial"
-
-/**
- * Bind texture in paint_t if we are using GLX backend.
- */
-static inline bool paint_bind_tex(session_t *ps, paint_t *ppaint, int wid, int hei,
- bool repeat, int depth, xcb_visualid_t visual, bool force) {
-#ifdef CONFIG_OPENGL
- // XXX This is a mess. But this will go away after the backend refactor.
- if (!ppaint->pixmap)
- return false;
-
- struct glx_fbconfig_info *fbcfg;
- if (!visual) {
- assert(depth == 32);
- if (!ps->argb_fbconfig) {
- ps->argb_fbconfig =
- glx_find_fbconfig(ps->dpy, ps->scr,
- (struct xvisual_info){.red_size = 8,
- .green_size = 8,
- .blue_size = 8,
- .alpha_size = 8,
- .visual_depth = 32});
- }
- if (!ps->argb_fbconfig) {
- log_error("Failed to find appropriate FBConfig for 32 bit depth");
- return false;
- }
- fbcfg = ps->argb_fbconfig;
- } else {
- auto m = x_get_visual_info(ps->c, visual);
- if (m.visual_depth < 0) {
- return false;
- }
-
- if (depth && depth != m.visual_depth) {
- log_error("Mismatching visual depth: %d != %d", depth, m.visual_depth);
- return false;
- }
-
- if (!ppaint->fbcfg) {
- ppaint->fbcfg = glx_find_fbconfig(ps->dpy, ps->scr, m);
- }
- if (!ppaint->fbcfg) {
- log_error("Failed to find appropriate FBConfig for X pixmap");
- return false;
- }
- fbcfg = ppaint->fbcfg;
- }
-
- if (force || !glx_tex_binded(ppaint->ptex, ppaint->pixmap))
- return glx_bind_pixmap(ps, &ppaint->ptex, ppaint->pixmap, wid, hei,
- repeat, fbcfg);
-#else
- (void)ps;
- (void)ppaint;
- (void)wid;
- (void)hei;
- (void)repeat;
- (void)depth;
- (void)visual;
- (void)force;
-#endif
- return true;
-}
-
-/**
- * Check if current backend uses XRender for rendering.
- */
-static inline bool bkend_use_xrender(session_t *ps) {
- return BKEND_XRENDER == ps->o.backend || BKEND_XR_GLX_HYBRID == ps->o.backend;
-}
-
-int maximum_buffer_age(session_t *ps) {
- if (bkend_use_glx(ps) && ps->o.use_damage) {
- return CGLX_MAX_BUFFER_AGE;
- }
- return 1;
-}
-
-static int get_buffer_age(session_t *ps) {
-#ifdef CONFIG_OPENGL
- if (bkend_use_glx(ps)) {
- if (!glxext.has_GLX_EXT_buffer_age && ps->o.use_damage) {
- log_warn("GLX_EXT_buffer_age not supported by your driver,"
- "`use-damage` has to be disabled");
- ps->o.use_damage = false;
- }
- if (ps->o.use_damage) {
- unsigned int val;
- glXQueryDrawable(ps->dpy, get_tgt_window(ps),
- GLX_BACK_BUFFER_AGE_EXT, &val);
- return (int)val ?: -1;
- }
- return -1;
- }
-#endif
- return ps->o.use_damage ? 1 : -1;
-}
-
-/**
- * Reset filter on a <code>Picture</code>.
- */
-static inline void xrfilter_reset(session_t *ps, xcb_render_picture_t p) {
-#define FILTER "Nearest"
- xcb_render_set_picture_filter(ps->c, p, strlen(FILTER), FILTER, 0, NULL);
-#undef FILTER
-}
-
-/// Set the input/output clip region of the target buffer (not the actual target!)
-static inline void attr_nonnull(1, 2) set_tgt_clip(session_t *ps, region_t *reg) {
- switch (ps->o.backend) {
- case BKEND_XRENDER:
- case BKEND_XR_GLX_HYBRID:
- x_set_picture_clip_region(ps->c, ps->tgt_buffer.pict, 0, 0, reg);
- break;
-#ifdef CONFIG_OPENGL
- case BKEND_GLX: glx_set_clip(ps, reg); break;
-#endif
- default: assert(false);
- }
-}
-
-/**
- * Destroy a <code>Picture</code>.
- */
-void free_picture(xcb_connection_t *c, xcb_render_picture_t *p) {
- if (*p) {
- xcb_render_free_picture(c, *p);
- *p = XCB_NONE;
- }
-}
-
-/**
- * Free paint_t.
- */
-void free_paint(session_t *ps, paint_t *ppaint) {
-#ifdef CONFIG_OPENGL
- free_paint_glx(ps, ppaint);
-#endif
- free_picture(ps->c, &ppaint->pict);
- if (ppaint->pixmap)
- xcb_free_pixmap(ps->c, ppaint->pixmap);
- ppaint->pixmap = XCB_NONE;
-}
-
-uint32_t
-make_circle(int cx, int cy, int radius, uint32_t max_ntraps, xcb_render_trapezoid_t traps[]) {
- uint32_t n = 0, k = 0;
- int y1, y2;
- double w;
- while (k < max_ntraps) {
- y1 = (int)(-radius * cos(M_PI * k / max_ntraps));
- traps[n].top = (cy + y1) * 65536;
- traps[n].left.p1.y = (cy + y1) * 65536;
- traps[n].right.p1.y = (cy + y1) * 65536;
- w = sqrt(radius * radius - y1 * y1) * 65536;
- traps[n].left.p1.x = (int)((cx * 65536) - w);
- traps[n].right.p1.x = (int)((cx * 65536) + w);
-
- do {
- k++;
- y2 = (int)(-radius * cos(M_PI * k / max_ntraps));
- } while (y1 == y2);
-
- traps[n].bottom = (cy + y2) * 65536;
- traps[n].left.p2.y = (cy + y2) * 65536;
- traps[n].right.p2.y = (cy + y2) * 65536;
- w = sqrt(radius * radius - y2 * y2) * 65536;
- traps[n].left.p2.x = (int)((cx * 65536) - w);
- traps[n].right.p2.x = (int)((cx * 65536) + w);
- n++;
- }
- return n;
-}
-
-uint32_t make_rectangle(int x, int y, int wid, int hei, xcb_render_trapezoid_t traps[]) {
- traps[0].top = y * 65536;
- traps[0].left.p1.y = y * 65536;
- traps[0].left.p1.x = x * 65536;
- traps[0].left.p2.y = (y + hei) * 65536;
- traps[0].left.p2.x = x * 65536;
- traps[0].bottom = (y + hei) * 65536;
- traps[0].right.p1.x = (x + wid) * 65536;
- traps[0].right.p1.y = y * 65536;
- traps[0].right.p2.x = (x + wid) * 65536;
- traps[0].right.p2.y = (y + hei) * 65536;
- return 1;
-}
-
-uint32_t make_rounded_window_shape(xcb_render_trapezoid_t traps[], uint32_t max_ntraps,
- int cr, int wid, int hei) {
- uint32_t n = make_circle(cr, cr, cr, max_ntraps, traps);
- n += make_circle(wid - cr, cr, cr, max_ntraps, traps + n);
- n += make_circle(wid - cr, hei - cr, cr, max_ntraps, traps + n);
- n += make_circle(cr, hei - cr, cr, max_ntraps, traps + n);
- n += make_rectangle(0, cr, wid, hei - 2 * cr, traps + n);
- n += make_rectangle(cr, 0, wid - 2 * cr, cr, traps + n);
- n += make_rectangle(cr, hei - cr, wid - 2 * cr, cr, traps + n);
- return n;
-}
-
-void render(session_t *ps, int x, int y, int dx, int dy, int wid, int hei, int fullwid,
- int fullhei, double opacity, bool argb, bool neg, int cr,
- xcb_render_picture_t pict, glx_texture_t *ptex, const region_t *reg_paint,
- const glx_prog_main_t *pprogram, clip_t *clip) {
- switch (ps->o.backend) {
- case BKEND_XRENDER:
- case BKEND_XR_GLX_HYBRID: {
- auto alpha_step = (int)(opacity * MAX_ALPHA);
- xcb_render_picture_t alpha_pict = ps->alpha_picts[alpha_step];
- if (alpha_step != 0) {
- if (cr) {
- xcb_render_picture_t p_tmp = x_create_picture_with_standard(
- ps->c, ps->root, fullwid, fullhei,
- XCB_PICT_STANDARD_ARGB_32, 0, 0);
- xcb_render_color_t trans = {
- .red = 0, .blue = 0, .green = 0, .alpha = 0};
- const xcb_rectangle_t rect = {
- .x = 0,
- .y = 0,
- .width = to_u16_checked(fullwid),
- .height = to_u16_checked(fullhei)};
- xcb_render_fill_rectangles(ps->c, XCB_RENDER_PICT_OP_SRC,
- p_tmp, trans, 1, &rect);
-
- uint32_t max_ntraps = to_u32_checked(cr);
- xcb_render_trapezoid_t traps[4 * max_ntraps + 3];
-
- uint32_t n = make_rounded_window_shape(
- traps, max_ntraps, cr, fullwid, fullhei);
-
- xcb_render_trapezoids(
- ps->c, XCB_RENDER_PICT_OP_OVER, alpha_pict, p_tmp,
- x_get_pictfmt_for_standard(ps->c, XCB_PICT_STANDARD_A_8),
- 0, 0, n, traps);
-
- xcb_render_composite(
- ps->c, XCB_RENDER_PICT_OP_OVER, pict, p_tmp,
- ps->tgt_buffer.pict, to_i16_checked(x),
- to_i16_checked(y), to_i16_checked(x), to_i16_checked(y),
- to_i16_checked(dx), to_i16_checked(dy),
- to_u16_checked(wid), to_u16_checked(hei));
-
- xcb_render_free_picture(ps->c, p_tmp);
-
- } else {
- xcb_render_picture_t p_tmp = alpha_pict;
- if (clip) {
- p_tmp = x_create_picture_with_standard(
- ps->c, ps->root, wid, hei,
- XCB_PICT_STANDARD_ARGB_32, 0, 0);
-
- xcb_render_color_t black = {
- .red = 255, .blue = 255, .green = 255, .alpha = 255};
- const xcb_rectangle_t rect = {
- .x = 0,
- .y = 0,
- .width = to_u16_checked(wid),
- .height = to_u16_checked(hei)};
- xcb_render_fill_rectangles(ps->c, XCB_RENDER_PICT_OP_SRC,
- p_tmp, black, 1, &rect);
- if (alpha_pict) {
- xcb_render_composite(
- ps->c, XCB_RENDER_PICT_OP_SRC,
- alpha_pict, XCB_NONE, p_tmp, 0, 0, 0,
- 0, 0, 0, to_u16_checked(wid),
- to_u16_checked(hei));
- }
- xcb_render_composite(
- ps->c, XCB_RENDER_PICT_OP_OUT_REVERSE,
- clip->pict, XCB_NONE, p_tmp, 0, 0, 0, 0,
- to_i16_checked(clip->x), to_i16_checked(clip->y),
- to_u16_checked(wid), to_u16_checked(hei));
- }
- uint8_t op = ((!argb && !alpha_pict && !clip)
- ? XCB_RENDER_PICT_OP_SRC
- : XCB_RENDER_PICT_OP_OVER);
-
- xcb_render_composite(
- ps->c, op, pict, p_tmp, ps->tgt_buffer.pict,
- to_i16_checked(x), to_i16_checked(y), 0, 0,
- to_i16_checked(dx), to_i16_checked(dy),
- to_u16_checked(wid), to_u16_checked(hei));
- if (clip) {
- xcb_render_free_picture(ps->c, p_tmp);
- }
- }
- }
- break;
- }
-#ifdef CONFIG_OPENGL
- case BKEND_GLX:
- glx_render(ps, ptex, x, y, dx, dy, wid, hei, ps->psglx->z, opacity, argb,
- neg, reg_paint, pprogram);
- ps->psglx->z += 1;
- break;
-#endif
- default: assert(0);
- }
-#ifndef CONFIG_OPENGL
- (void)neg;
- (void)ptex;
- (void)reg_paint;
- (void)pprogram;
-#endif
-}
-
-static inline void
-paint_region(session_t *ps, const struct managed_win *w, int x, int y, int wid, int hei,
- double opacity, const region_t *reg_paint, xcb_render_picture_t pict) {
- const int dx = (w ? w->g.x : 0) + x;
- const int dy = (w ? w->g.y : 0) + y;
- const int fullwid = w ? w->widthb : 0;
- const int fullhei = w ? w->heightb : 0;
- const bool argb = (w && (win_has_alpha(w) || ps->o.force_win_blend));
- const bool neg = (w && w->invert_color);
-
- render(ps, x, y, dx, dy, wid, hei, fullwid, fullhei, opacity, argb, neg,
- w ? w->corner_radius : 0, pict,
- (w ? w->paint.ptex : ps->root_tile_paint.ptex), reg_paint,
-#ifdef CONFIG_OPENGL
- w ? &ps->glx_prog_win : NULL
-#else
- NULL
-#endif
- ,
- XCB_NONE);
-}
-
-/**
- * Check whether a paint_t contains enough data.
- */
-static inline bool paint_isvalid(session_t *ps, const paint_t *ppaint) {
- // Don't check for presence of Pixmap here, because older X Composite doesn't
- // provide it
- if (!ppaint)
- return false;
-
- if (bkend_use_xrender(ps) && !ppaint->pict)
- return false;
-
-#ifdef CONFIG_OPENGL
- if (BKEND_GLX == ps->o.backend && !glx_tex_binded(ppaint->ptex, XCB_NONE))
- return false;
-#endif
-
- return true;
-}
-
-/**
- * Paint a window itself and dim it if asked.
- */
-void paint_one(session_t *ps, struct managed_win *w, const region_t *reg_paint) {
- // Fetch Pixmap
- if (!w->paint.pixmap) {
- w->paint.pixmap = x_new_id(ps->c);
- set_ignore_cookie(ps, xcb_composite_name_window_pixmap(ps->c, w->base.id,
- w->paint.pixmap));
- }
-
- xcb_drawable_t draw = w->paint.pixmap;
- if (!draw) {
- log_error("Failed to get pixmap from window %#010x (%s), window won't be "
- "visible",
- w->base.id, w->name);
- return;
- }
-
- // XRender: Build picture
- if (bkend_use_xrender(ps) && !w->paint.pict) {
- xcb_render_create_picture_value_list_t pa = {
- .subwindowmode = XCB_SUBWINDOW_MODE_INCLUDE_INFERIORS,
- };
-
- w->paint.pict = x_create_picture_with_pictfmt_and_pixmap(
- ps->c, w->pictfmt, draw, XCB_RENDER_CP_SUBWINDOW_MODE, &pa);
- }
-
- // GLX: Build texture
- // Let glx_bind_pixmap() determine pixmap size, because if the user
- // is resizing windows, the width and height we get may not be up-to-date,
- // causing the jittering issue M4he reported in #7.
- if (!paint_bind_tex(ps, &w->paint, 0, 0, false, 0, w->a.visual,
- (!ps->o.glx_no_rebind_pixmap && w->pixmap_damaged))) {
- log_error("Failed to bind texture for window %#010x.", w->base.id);
- }
- w->pixmap_damaged = false;
-
- if (!paint_isvalid(ps, &w->paint)) {
- log_error("Window %#010x is missing painting data.", w->base.id);
- return;
- }
-
- const int x = w->g.x;
- const int y = w->g.y;
- const uint16_t wid = to_u16_checked(w->widthb);
- const uint16_t hei = to_u16_checked(w->heightb);
-
- xcb_render_picture_t pict = w->paint.pict;
-
- // Invert window color, if required
- if (bkend_use_xrender(ps) && w->invert_color) {
- xcb_render_picture_t newpict = x_create_picture_with_pictfmt(
- ps->c, ps->root, wid, hei, w->pictfmt, 0, NULL);
- if (newpict) {
- // Apply clipping region to save some CPU
- if (reg_paint) {
- region_t reg;
- pixman_region32_init(&reg);
- pixman_region32_copy(&reg, (region_t *)reg_paint);
- pixman_region32_translate(&reg, -x, -y);
- // FIXME XFixesSetPictureClipRegion(ps->dpy, newpict, 0,
- // 0, reg);
- pixman_region32_fini(&reg);
- }
-
- xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_SRC, pict, XCB_NONE,
- newpict, 0, 0, 0, 0, 0, 0, wid, hei);
- xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_DIFFERENCE,
- ps->white_picture, XCB_NONE, newpict, 0, 0,
- 0, 0, 0, 0, wid, hei);
- // We use an extra PictOpInReverse operation to get correct
- // pixel alpha. There could be a better solution.
- if (win_has_alpha(w))
- xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_IN_REVERSE,
- pict, XCB_NONE, newpict, 0, 0, 0, 0,
- 0, 0, wid, hei);
- pict = newpict;
- }
- }
-
- if (w->frame_opacity == 1) {
- paint_region(ps, w, 0, 0, wid, hei, w->opacity, reg_paint, pict);
- } else {
- // Painting parameters
- const margin_t extents = win_calc_frame_extents(w);
- const auto t = extents.top;
- const auto l = extents.left;
- const auto b = extents.bottom;
- const auto r = extents.right;
-
-#define COMP_BDR(cx, cy, cwid, chei) \
- paint_region(ps, w, (cx), (cy), (cwid), (chei), w->frame_opacity * w->opacity, \
- reg_paint, pict)
-
- // Sanitize the margins, in case some broken WM makes
- // top_width + bottom_width > height in some cases.
-
- do {
- // top
- int body_height = hei;
- // ctop = checked top
- // Make sure top margin is smaller than height
- int ctop = min2(body_height, t);
- if (ctop > 0)
- COMP_BDR(0, 0, wid, ctop);
-
- body_height -= ctop;
- if (body_height <= 0)
- break;
-
- // bottom
- // cbot = checked bottom
- // Make sure bottom margin is not too large
- int cbot = min2(body_height, b);
- if (cbot > 0)
- COMP_BDR(0, hei - cbot, wid, cbot);
-
- // Height of window exclude the margin
- body_height -= cbot;
- if (body_height <= 0)
- break;
-
- // left
- int body_width = wid;
- int cleft = min2(body_width, l);
- if (cleft > 0)
- COMP_BDR(0, ctop, cleft, body_height);
-
- body_width -= cleft;
- if (body_width <= 0)
- break;
-
- // right
- int cright = min2(body_width, r);
- if (cright > 0)
- COMP_BDR(wid - cright, ctop, cright, body_height);
-
- body_width -= cright;
- if (body_width <= 0)
- break;
-
- // body
- paint_region(ps, w, cleft, ctop, body_width, body_height,
- w->opacity, reg_paint, pict);
- } while (0);
- }
-
-#undef COMP_BDR
-
- if (pict != w->paint.pict)
- free_picture(ps->c, &pict);
-
- // Dimming the window if needed
- if (w->dim) {
- double dim_opacity = ps->o.inactive_dim;
- if (!ps->o.inactive_dim_fixed)
- dim_opacity *= w->opacity;
-
- switch (ps->o.backend) {
- case BKEND_XRENDER:
- case BKEND_XR_GLX_HYBRID: {
- auto cval = (uint16_t)(0xffff * dim_opacity);
-
- // Premultiply color
- xcb_render_color_t color = {
- .red = 0,
- .green = 0,
- .blue = 0,
- .alpha = cval,
- };
-
- xcb_rectangle_t rect = {
- .x = to_i16_checked(x),
- .y = to_i16_checked(y),
- .width = wid,
- .height = hei,
- };
-
- xcb_render_fill_rectangles(ps->c, XCB_RENDER_PICT_OP_OVER,
- ps->tgt_buffer.pict, color, 1, &rect);
- } break;
-#ifdef CONFIG_OPENGL
- case BKEND_GLX:
- glx_dim_dst(ps, x, y, wid, hei, (int)(ps->psglx->z - 0.7),
- (float)dim_opacity, reg_paint);
- break;
-#endif
- default: assert(false);
- }
- }
-}
-
-extern const char *background_props_str[];
-
-static bool get_root_tile(session_t *ps) {
- /*
- if (ps->o.paint_on_overlay) {
- return ps->root_picture;
- } */
-
- assert(!ps->root_tile_paint.pixmap);
- ps->root_tile_fill = false;
-
- bool fill = false;
- xcb_pixmap_t pixmap = x_get_root_back_pixmap(ps->c, ps->root, ps->atoms);
-
- // Make sure the pixmap we got is valid
- if (pixmap && !x_validate_pixmap(ps->c, pixmap))
- pixmap = XCB_NONE;
-
- // Create a pixmap if there isn't any
- if (!pixmap) {
- pixmap = x_create_pixmap(ps->c, (uint8_t)ps->depth, ps->root, 1, 1);
- if (pixmap == XCB_NONE) {
- log_error("Failed to create pixmaps for root tile.");
- return false;
- }
- fill = true;
- }
-
- // Create Picture
- xcb_render_create_picture_value_list_t pa = {
- .repeat = true,
- };
- ps->root_tile_paint.pict = x_create_picture_with_visual_and_pixmap(
- ps->c, ps->vis, pixmap, XCB_RENDER_CP_REPEAT, &pa);
-
- // Fill pixmap if needed
- if (fill) {
- xcb_render_color_t col;
- xcb_rectangle_t rect;
-
- col.red = col.green = col.blue = 0x8080;
- col.alpha = 0xffff;
-
- rect.x = rect.y = 0;
- rect.width = rect.height = 1;
-
- xcb_render_fill_rectangles(ps->c, XCB_RENDER_PICT_OP_SRC,
- ps->root_tile_paint.pict, col, 1, &rect);
- }
-
- ps->root_tile_fill = fill;
- ps->root_tile_paint.pixmap = pixmap;
-#ifdef CONFIG_OPENGL
- if (BKEND_GLX == ps->o.backend)
- return paint_bind_tex(ps, &ps->root_tile_paint, 0, 0, true, 0, ps->vis, false);
-#endif
-
- return true;
-}
-
-/**
- * Paint root window content.
- */
-static void paint_root(session_t *ps, const region_t *reg_paint) {
- // If there is no root tile pixmap, try getting one.
- // If that fails, give up.
- if (!ps->root_tile_paint.pixmap && !get_root_tile(ps))
- return;
-
- paint_region(ps, NULL, 0, 0, ps->root_width, ps->root_height, 1.0, reg_paint,
- ps->root_tile_paint.pict);
-}
-
-/**
- * Generate shadow <code>Picture</code> for a window.
- */
-static bool win_build_shadow(session_t *ps, struct managed_win *w, double opacity) {
- const int width = w->widthb;
- const int height = w->heightb;
- // log_trace("(): building shadow for %s %d %d", w->name, width, height);
-
- xcb_image_t *shadow_image = NULL;
- xcb_pixmap_t shadow_pixmap = XCB_NONE, shadow_pixmap_argb = XCB_NONE;
- xcb_render_picture_t shadow_picture = XCB_NONE, shadow_picture_argb = XCB_NONE;
- xcb_gcontext_t gc = XCB_NONE;
-
- shadow_image = make_shadow(ps->c, ps->gaussian_map, opacity, width, height);
- if (!shadow_image) {
- log_error("failed to make shadow");
- return XCB_NONE;
- }
-
- shadow_pixmap =
- x_create_pixmap(ps->c, 8, ps->root, shadow_image->width, shadow_image->height);
- shadow_pixmap_argb =
- x_create_pixmap(ps->c, 32, ps->root, shadow_image->width, shadow_image->height);
-
- if (!shadow_pixmap || !shadow_pixmap_argb) {
- log_error("failed to create shadow pixmaps");
- goto shadow_picture_err;
- }
-
- shadow_picture = x_create_picture_with_standard_and_pixmap(
- ps->c, XCB_PICT_STANDARD_A_8, shadow_pixmap, 0, NULL);
- shadow_picture_argb = x_create_picture_with_standard_and_pixmap(
- ps->c, XCB_PICT_STANDARD_ARGB_32, shadow_pixmap_argb, 0, NULL);
- if (!shadow_picture || !shadow_picture_argb)
- goto shadow_picture_err;
-
- gc = x_new_id(ps->c);
- xcb_create_gc(ps->c, gc, shadow_pixmap, 0, NULL);
-
- xcb_image_put(ps->c, shadow_pixmap, gc, shadow_image, 0, 0, 0);
- xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_SRC, ps->cshadow_picture,
- shadow_picture, shadow_picture_argb, 0, 0, 0, 0, 0, 0,
- shadow_image->width, shadow_image->height);
-
- assert(!w->shadow_paint.pixmap);
- w->shadow_paint.pixmap = shadow_pixmap_argb;
- assert(!w->shadow_paint.pict);
- w->shadow_paint.pict = shadow_picture_argb;
-
- xcb_free_gc(ps->c, gc);
- xcb_image_destroy(shadow_image);
- xcb_free_pixmap(ps->c, shadow_pixmap);
- xcb_render_free_picture(ps->c, shadow_picture);
-
- return true;
-
-shadow_picture_err:
- if (shadow_image)
- xcb_image_destroy(shadow_image);
- if (shadow_pixmap)
- xcb_free_pixmap(ps->c, shadow_pixmap);
- if (shadow_pixmap_argb)
- xcb_free_pixmap(ps->c, shadow_pixmap_argb);
- if (shadow_picture)
- xcb_render_free_picture(ps->c, shadow_picture);
- if (shadow_picture_argb)
- xcb_render_free_picture(ps->c, shadow_picture_argb);
- if (gc)
- xcb_free_gc(ps->c, gc);
-
- return false;
-}
-
-/**
- * Paint the shadow of a window.
- */
-static inline void
-win_paint_shadow(session_t *ps, struct managed_win *w, region_t *reg_paint) {
- // Bind shadow pixmap to GLX texture if needed
- paint_bind_tex(ps, &w->shadow_paint, 0, 0, false, 32, 0, false);
-
- if (!paint_isvalid(ps, &w->shadow_paint)) {
- log_error("Window %#010x is missing shadow data.", w->base.id);
- return;
- }
-
- xcb_render_picture_t td = XCB_NONE;
- bool should_clip =
- (w->corner_radius > 0) && (!ps->o.wintype_option[w->window_type].full_shadow);
- if (should_clip) {
- if (ps->o.backend == BKEND_XRENDER || ps->o.backend == BKEND_XR_GLX_HYBRID) {
- uint32_t max_ntraps = to_u32_checked(w->corner_radius);
- xcb_render_trapezoid_t traps[4 * max_ntraps + 3];
- uint32_t n = make_rounded_window_shape(
- traps, max_ntraps, w->corner_radius, w->widthb, w->heightb);
-
- td = x_create_picture_with_standard(
- ps->c, ps->root, w->widthb, w->heightb,
- XCB_PICT_STANDARD_ARGB_32, 0, 0);
- xcb_render_color_t trans = {
- .red = 0, .blue = 0, .green = 0, .alpha = 0};
- const xcb_rectangle_t rect = {.x = 0,
- .y = 0,
- .width = to_u16_checked(w->widthb),
- .height = to_u16_checked(w->heightb)};
- xcb_render_fill_rectangles(ps->c, XCB_RENDER_PICT_OP_SRC, td,
- trans, 1, &rect);
-
- auto solid = solid_picture(ps->c, ps->root, false, 1, 0, 0, 0);
- xcb_render_trapezoids(
- ps->c, XCB_RENDER_PICT_OP_OVER, solid, td,
- x_get_pictfmt_for_standard(ps->c, XCB_PICT_STANDARD_A_8), 0,
- 0, n, traps);
- xcb_render_free_picture(ps->c, solid);
- } else {
- // Not implemented
- }
- }
-
- clip_t clip = {
- .pict = td,
- .x = -(w->shadow_dx),
- .y = -(w->shadow_dy),
- };
- render(ps, 0, 0, w->g.x + w->shadow_dx, w->g.y + w->shadow_dy, w->shadow_width,
- w->shadow_height, w->widthb, w->heightb, w->shadow_opacity, true, false, 0,
- w->shadow_paint.pict, w->shadow_paint.ptex, reg_paint, NULL,
- should_clip ? &clip : NULL);
- if (td) {
- xcb_render_free_picture(ps->c, td);
- }
-}
-
-/**
- * @brief Blur an area on a buffer.
- *
- * @param ps current session
- * @param tgt_buffer a buffer as both source and destination
- * @param x x pos
- * @param y y pos
- * @param wid width
- * @param hei height
- * @param blur_kerns blur kernels, ending with a NULL, guaranteed to have at
- * least one kernel
- * @param reg_clip a clipping region to be applied on intermediate buffers
- *
- * @return true if successful, false otherwise
- */
-static bool
-xr_blur_dst(session_t *ps, xcb_render_picture_t tgt_buffer, int16_t x, int16_t y,
- uint16_t wid, uint16_t hei, struct x_convolution_kernel **blur_kerns,
- int nkernels, const region_t *reg_clip, xcb_render_picture_t rounded) {
- assert(blur_kerns);
- assert(blur_kerns[0]);
-
- // Directly copying from tgt_buffer to it does not work, so we create a
- // Picture in the middle.
- xcb_render_picture_t tmp_picture =
- x_create_picture_with_visual(ps->c, ps->root, wid, hei, ps->vis, 0, NULL);
-
- if (!tmp_picture) {
- log_error("Failed to build intermediate Picture.");
- return false;
- }
-
- if (reg_clip && tmp_picture)
- x_set_picture_clip_region(ps->c, tmp_picture, 0, 0, reg_clip);
-
- xcb_render_picture_t src_pict = tgt_buffer, dst_pict = tmp_picture;
- for (int i = 0; i < nkernels; ++i) {
- xcb_render_fixed_t *convolution_blur = blur_kerns[i]->kernel;
- // `x / 65536.0` converts from X fixed point to double
- int kwid = (int)((double)convolution_blur[0] / 65536.0),
- khei = (int)((double)convolution_blur[1] / 65536.0);
- bool rd_from_tgt = (tgt_buffer == src_pict);
-
- // Copy from source picture to destination. The filter must
- // be applied on source picture, to get the nearby pixels outside the
- // window.
- xcb_render_set_picture_filter(
- ps->c, src_pict, strlen(XRFILTER_CONVOLUTION), XRFILTER_CONVOLUTION,
- (uint32_t)(kwid * khei + 2), convolution_blur);
- xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_SRC, src_pict, XCB_NONE,
- dst_pict, (rd_from_tgt ? x : 0),
- (rd_from_tgt ? y : 0), 0, 0, (rd_from_tgt ? 0 : x),
- (rd_from_tgt ? 0 : y), wid, hei);
- xrfilter_reset(ps, src_pict);
-
- {
- xcb_render_picture_t tmp = src_pict;
- src_pict = dst_pict;
- dst_pict = tmp;
- }
- }
-
- if (src_pict != tgt_buffer)
- xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_OVER, src_pict, rounded,
- tgt_buffer, 0, 0, 0, 0, x, y, wid, hei);
-
- free_picture(ps->c, &tmp_picture);
-
- return true;
-}
-
-/**
- * Blur the background of a window.
- */
-static inline void
-win_blur_background(session_t *ps, struct managed_win *w, xcb_render_picture_t tgt_buffer,
- const region_t *reg_paint) {
- const int16_t x = w->g.x;
- const int16_t y = w->g.y;
- const auto wid = to_u16_checked(w->widthb);
- const auto hei = to_u16_checked(w->heightb);
- const int cr = w ? w->corner_radius : 0;
-
- double factor_center = 1.0;
- // Adjust blur strength according to window opacity, to make it appear
- // better during fading
- if (!ps->o.blur_background_fixed) {
- double pct = 1.0 - w->opacity * (1.0 - 1.0 / 9.0);
- factor_center = pct * 8.0 / (1.1 - pct);
- }
-
- switch (ps->o.backend) {
- case BKEND_XRENDER:
- case BKEND_XR_GLX_HYBRID: {
- // Normalize blur kernels
- for (int i = 0; i < ps->o.blur_kernel_count; i++) {
- // Note: `x * 65536` converts double `x` to a X fixed point
- // representation. `x / 65536` is the other way.
- auto kern_src = ps->o.blur_kerns[i];
- auto kern_dst = ps->blur_kerns_cache[i];
-
- assert(!kern_dst || (kern_src->w == kern_dst->kernel[0] / 65536 &&
- kern_src->h == kern_dst->kernel[1] / 65536));
-
- // Skip for fixed factor_center if the cache exists already
- if (ps->o.blur_background_fixed && kern_dst) {
- continue;
- }
-
- x_create_convolution_kernel(kern_src, factor_center,
- &ps->blur_kerns_cache[i]);
- }
-
- xcb_render_picture_t td = XCB_NONE;
- if (cr) {
- uint32_t max_ntraps = to_u32_checked(cr);
- xcb_render_trapezoid_t traps[4 * max_ntraps + 3];
- uint32_t n =
- make_rounded_window_shape(traps, max_ntraps, cr, wid, hei);
-
- td = x_create_picture_with_standard(
- ps->c, ps->root, wid, hei, XCB_PICT_STANDARD_ARGB_32, 0, 0);
- xcb_render_color_t trans = {
- .red = 0, .blue = 0, .green = 0, .alpha = 0};
- const xcb_rectangle_t rect = {.x = 0,
- .y = 0,
- .width = to_u16_checked(wid),
- .height = to_u16_checked(hei)};
- xcb_render_fill_rectangles(ps->c, XCB_RENDER_PICT_OP_SRC, td,
- trans, 1, &rect);
-
- auto solid = solid_picture(ps->c, ps->root, false, 1, 0, 0, 0);
-
- xcb_render_trapezoids(
- ps->c, XCB_RENDER_PICT_OP_OVER, solid, td,
- x_get_pictfmt_for_standard(ps->c, XCB_PICT_STANDARD_A_8), 0,
- 0, n, traps);
- xcb_render_free_picture(ps->c, solid);
- }
-
- // Minimize the region we try to blur, if the window itself is not
- // opaque, only the frame is.
- region_t reg_blur = win_get_bounding_shape_global_by_val(w);
- if (w->mode == WMODE_FRAME_TRANS && !ps->o.force_win_blend) {
- region_t reg_noframe;
- pixman_region32_init(&reg_noframe);
- win_get_region_noframe_local(w, &reg_noframe);
- pixman_region32_translate(&reg_noframe, w->g.x, w->g.y);
- pixman_region32_subtract(&reg_blur, &reg_blur, &reg_noframe);
- pixman_region32_fini(&reg_noframe);
- }
-
- // Translate global coordinates to local ones
- pixman_region32_translate(&reg_blur, -x, -y);
- xr_blur_dst(ps, tgt_buffer, x, y, wid, hei, ps->blur_kerns_cache,
- ps->o.blur_kernel_count, &reg_blur, td);
- if (td) {
- xcb_render_free_picture(ps->c, td);
- }
- pixman_region32_clear(&reg_blur);
- } break;
-#ifdef CONFIG_OPENGL
- case BKEND_GLX:
- // TODO(compton) Handle frame opacity
- glx_blur_dst(ps, x, y, wid, hei, (float)ps->psglx->z - 0.5f,
- (float)factor_center, reg_paint, &w->glx_blur_cache);
- break;
-#endif
- default: assert(0);
- }
-#ifndef CONFIG_OPENGL
- (void)reg_paint;
-#endif
-}
-
-/// paint all windows
-/// region = ??
-/// region_real = the damage region
-void paint_all(session_t *ps, struct managed_win *t, bool ignore_damage) {
- if (ps->o.xrender_sync_fence || (ps->drivers & DRIVER_NVIDIA)) {
- if (ps->xsync_exists && !x_fence_sync(ps->c, ps->sync_fence)) {
- log_error("x_fence_sync failed, xrender-sync-fence will be "
- "disabled from now on.");
- xcb_sync_destroy_fence(ps->c, ps->sync_fence);
- ps->sync_fence = XCB_NONE;
- ps->o.xrender_sync_fence = false;
- ps->xsync_exists = false;
- }
- }
-
- region_t region;
- pixman_region32_init(&region);
- int buffer_age = get_buffer_age(ps);
- if (buffer_age == -1 || buffer_age > ps->ndamage || ignore_damage) {
- pixman_region32_copy(&region, &ps->screen_reg);
- } else {
- for (int i = 0; i < get_buffer_age(ps); i++) {
- auto curr = ((ps->damage - ps->damage_ring) + i) % ps->ndamage;
- pixman_region32_union(&region, &region, &ps->damage_ring[curr]);
- }
- }
-
- if (!pixman_region32_not_empty(&region)) {
- return;
- }
-
-#ifdef DEBUG_REPAINT
- static struct timespec last_paint = {0};
-#endif
-
- if (ps->o.resize_damage > 0) {
- resize_region_in_place(&region, ps->o.resize_damage, ps->o.resize_damage);
- }
-
- // Remove the damaged area out of screen
- pixman_region32_intersect(&region, &region, &ps->screen_reg);
-
- if (!paint_isvalid(ps, &ps->tgt_buffer)) {
- if (!ps->tgt_buffer.pixmap) {
- free_paint(ps, &ps->tgt_buffer);
- ps->tgt_buffer.pixmap =
- x_create_pixmap(ps->c, (uint8_t)ps->depth, ps->root,
- ps->root_width, ps->root_height);
- if (ps->tgt_buffer.pixmap == XCB_NONE) {
- log_fatal("Failed to allocate a screen-sized pixmap for"
- "painting");
- exit(1);
- }
- }
-
- if (BKEND_GLX != ps->o.backend)
- ps->tgt_buffer.pict = x_create_picture_with_visual_and_pixmap(
- ps->c, ps->vis, ps->tgt_buffer.pixmap, 0, 0);
- }
-
- if (BKEND_XRENDER == ps->o.backend) {
- x_set_picture_clip_region(ps->c, ps->tgt_picture, 0, 0, &region);
- }
-
-#ifdef CONFIG_OPENGL
- if (bkend_use_glx(ps)) {
- ps->psglx->z = 0.0;
- }
-#endif
-
- region_t reg_tmp, *reg_paint;
- pixman_region32_init(&reg_tmp);
- if (t) {
- // Calculate the region upon which the root window is to be
- // painted based on the ignore region of the lowest window, if
- // available
- pixman_region32_subtract(&reg_tmp, &region, t->reg_ignore);
- reg_paint = &reg_tmp;
- } else {
- reg_paint = &region;
- }
-
- // Region on screen we don't want any shadows on
- region_t reg_shadow_clip;
- pixman_region32_init(&reg_shadow_clip);
-
- set_tgt_clip(ps, reg_paint);
- paint_root(ps, reg_paint);
-
- // Windows are sorted from bottom to top
- // Each window has a reg_ignore, which is the region obscured by all the
- // windows on top of that window. This is used to reduce the number of
- // pixels painted.
- //
- // Whether this is beneficial is to be determined XXX
- for (auto w = t; w; w = w->prev_trans) {
- region_t bshape_no_corners =
- win_get_bounding_shape_global_without_corners_by_val(w);
- region_t bshape_corners = win_get_bounding_shape_global_by_val(w);
- // Painting shadow
- if (w->shadow) {
- // Lazy shadow building
- if (!w->shadow_paint.pixmap)
- if (!win_build_shadow(ps, w, 1))
- log_error("build shadow failed");
-
- // Shadow doesn't need to be painted underneath the body
- // of the windows above. Because no one can see it
- pixman_region32_subtract(&reg_tmp, &region, w->reg_ignore);
-
- // Mask out the region we don't want shadow on
- if (pixman_region32_not_empty(&ps->shadow_exclude_reg))
- pixman_region32_subtract(&reg_tmp, &reg_tmp,
- &ps->shadow_exclude_reg);
- if (pixman_region32_not_empty(&reg_shadow_clip)) {
- pixman_region32_subtract(&reg_tmp, &reg_tmp, &reg_shadow_clip);
- }
-
- // Might be worth while to crop the region to shadow
- // border
- assert(w->shadow_width >= 0 && w->shadow_height >= 0);
- pixman_region32_intersect_rect(
- &reg_tmp, &reg_tmp, w->g.x + w->shadow_dx, w->g.y + w->shadow_dy,
- (uint)w->shadow_width, (uint)w->shadow_height);
-
- // Mask out the body of the window from the shadow if
- // needed Doing it here instead of in make_shadow() for
- // saving GPU power and handling shaped windows (XXX
- // unconfirmed)
- if (!ps->o.wintype_option[w->window_type].full_shadow)
- pixman_region32_subtract(&reg_tmp, &reg_tmp, &bshape_no_corners);
-
- if (ps->o.xinerama_shadow_crop && w->xinerama_scr >= 0 &&
- w->xinerama_scr < ps->xinerama_nscrs)
- // There can be a window where number of screens
- // is updated, but the screen number attached to
- // the windows have not.
- //
- // Window screen number will be updated
- // eventually, so here we just check to make sure
- // we don't access out of bounds.
- pixman_region32_intersect(
- &reg_tmp, &reg_tmp,
- &ps->xinerama_scr_regs[w->xinerama_scr]);
-
- // Detect if the region is empty before painting
- if (pixman_region32_not_empty(&reg_tmp)) {
- set_tgt_clip(ps, &reg_tmp);
- win_paint_shadow(ps, w, &reg_tmp);
- }
- }
-
- // Only clip shadows above visible windows
- if (w->opacity * MAX_ALPHA >= 1) {
- if (w->clip_shadow_above) {
- // Add window bounds to shadow-clip region
- pixman_region32_union(&reg_shadow_clip, &reg_shadow_clip,
- &bshape_corners);
- } else {
- // Remove overlapping window bounds from shadow-clip
- // region
- pixman_region32_subtract(
- &reg_shadow_clip, &reg_shadow_clip, &bshape_corners);
- }
- }
-
- // Calculate the paint region based on the reg_ignore of the current
- // window and its bounding region.
- // Remember, reg_ignore is the union of all windows above the current
- // window.
- pixman_region32_subtract(&reg_tmp, &region, w->reg_ignore);
- pixman_region32_intersect(&reg_tmp, &reg_tmp, &bshape_corners);
- pixman_region32_fini(&bshape_corners);
- pixman_region32_fini(&bshape_no_corners);
-
- if (pixman_region32_not_empty(&reg_tmp)) {
- set_tgt_clip(ps, &reg_tmp);
-
-#ifdef CONFIG_OPENGL
- // If rounded corners backup the region first
- if (w->corner_radius > 0 && ps->o.backend == BKEND_GLX) {
- const int16_t x = w->g.x;
- const int16_t y = w->g.y;
- const auto wid = to_u16_checked(w->widthb);
- const auto hei = to_u16_checked(w->heightb);
- glx_bind_texture(ps, &w->glx_texture_bg, x, y, wid, hei);
- }
-#endif
-
- // Blur window background
- if (w->blur_background &&
- (w->mode == WMODE_TRANS ||
- (ps->o.blur_background_frame && w->mode == WMODE_FRAME_TRANS) ||
- ps->o.force_win_blend)) {
- win_blur_background(ps, w, ps->tgt_buffer.pict, &reg_tmp);
- }
-
- // Painting the window
- paint_one(ps, w, &reg_tmp);
-
-#ifdef CONFIG_OPENGL
- // Rounded corners for XRender is implemented inside render()
- // Round window corners
- if (w->corner_radius > 0 && ps->o.backend == BKEND_GLX) {
- const auto wid = to_u16_checked(w->widthb);
- const auto hei = to_u16_checked(w->heightb);
- glx_round_corners_dst(ps, w, w->glx_texture_bg, w->g.x,
- w->g.y, wid, hei,
- (float)ps->psglx->z - 0.5F,
- (float)w->corner_radius, &reg_tmp);
- }
-#endif
- }
- }
-
- // Free up all temporary regions
- pixman_region32_fini(&reg_tmp);
- pixman_region32_fini(&reg_shadow_clip);
-
- // Move the head of the damage ring
- ps->damage = ps->damage - 1;
- if (ps->damage < ps->damage_ring) {
- ps->damage = ps->damage_ring + ps->ndamage - 1;
- }
- pixman_region32_clear(ps->damage);
-
- // Do this as early as possible
- set_tgt_clip(ps, &ps->screen_reg);
-
- if (ps->o.vsync) {
- // Make sure all previous requests are processed to achieve best
- // effect
- x_sync(ps->c);
-#ifdef CONFIG_OPENGL
- if (glx_has_context(ps)) {
- if (ps->o.vsync_use_glfinish)
- glFinish();
- else
- glFlush();
- glXWaitX();
- }
-#endif
- }
-
- if (ps->vsync_wait) {
- ps->vsync_wait(ps);
- }
-
- auto rwidth = to_u16_checked(ps->root_width);
- auto rheight = to_u16_checked(ps->root_height);
- switch (ps->o.backend) {
- case BKEND_XRENDER:
- if (ps->o.monitor_repaint) {
- // Copy the screen content to a new picture, and highlight the
- // paint region. This is not very efficient, but since it's for
- // debug only, we don't really care
-
- // First we create a new picture, and copy content from the buffer
- // to it
- auto pictfmt = x_get_pictform_for_visual(ps->c, ps->vis);
- xcb_render_picture_t new_pict = x_create_picture_with_pictfmt(
- ps->c, ps->root, rwidth, rheight, pictfmt, 0, NULL);
- xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_SRC,
- ps->tgt_buffer.pict, XCB_NONE, new_pict, 0,
- 0, 0, 0, 0, 0, rwidth, rheight);
-
- // Next, we set the region of paint and highlight it
- x_set_picture_clip_region(ps->c, new_pict, 0, 0, &region);
- xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_OVER, ps->white_picture,
- ps->alpha_picts[MAX_ALPHA / 2], new_pict, 0,
- 0, 0, 0, 0, 0, rwidth, rheight);
-
- // Finally, clear clip regions of new_pict and the screen, and put
- // the whole thing on screen
- x_set_picture_clip_region(ps->c, new_pict, 0, 0, &ps->screen_reg);
- x_set_picture_clip_region(ps->c, ps->tgt_picture, 0, 0, &ps->screen_reg);
- xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_SRC, new_pict,
- XCB_NONE, ps->tgt_picture, 0, 0, 0, 0, 0, 0,
- rwidth, rheight);
- xcb_render_free_picture(ps->c, new_pict);
- } else
- xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_SRC,
- ps->tgt_buffer.pict, XCB_NONE, ps->tgt_picture,
- 0, 0, 0, 0, 0, 0, rwidth, rheight);
- break;
-#ifdef CONFIG_OPENGL
- case BKEND_XR_GLX_HYBRID:
- x_sync(ps->c);
- if (ps->o.vsync_use_glfinish)
- glFinish();
- else
- glFlush();
- glXWaitX();
- assert(ps->tgt_buffer.pixmap);
- paint_bind_tex(ps, &ps->tgt_buffer, ps->root_width, ps->root_height,
- false, ps->depth, ps->vis, !ps->o.glx_no_rebind_pixmap);
- if (ps->o.vsync_use_glfinish)
- glFinish();
- else
- glFlush();
- glXWaitX();
- glx_render(ps, ps->tgt_buffer.ptex, 0, 0, 0, 0, ps->root_width,
- ps->root_height, 0, 1.0, false, false, &region, NULL);
- fallthrough();
- case BKEND_GLX: glXSwapBuffers(ps->dpy, get_tgt_window(ps)); break;
-#endif
- default: assert(0);
- }
-
- x_sync(ps->c);
-
-#ifdef CONFIG_OPENGL
- if (glx_has_context(ps)) {
- glFlush();
- glXWaitX();
- }
-#endif
-
-#ifdef DEBUG_REPAINT
- struct timespec now = get_time_timespec();
- struct timespec diff = {0};
- timespec_subtract(&diff, &now, &last_paint);
- log_trace("[ %5ld:%09ld ] ", diff.tv_sec, diff.tv_nsec);
- last_paint = now;
- log_trace("paint:");
- for (win *w = t; w; w = w->prev_trans)
- log_trace(" %#010lx", w->id);
-#endif
-
- // Free the paint region
- pixman_region32_fini(&region);
-}
-
-/**
- * Query needed X Render / OpenGL filters to check for their existence.
- */
-static bool xr_init_blur(session_t *ps) {
- // Query filters
- xcb_render_query_filters_reply_t *pf = xcb_render_query_filters_reply(
- ps->c, xcb_render_query_filters(ps->c, get_tgt_window(ps)), NULL);
- if (pf) {
- xcb_str_iterator_t iter = xcb_render_query_filters_filters_iterator(pf);
- for (; iter.rem; xcb_str_next(&iter)) {
- int len = xcb_str_name_length(iter.data);
- char *name = xcb_str_name(iter.data);
- // Check for the convolution filter
- if (strlen(XRFILTER_CONVOLUTION) == len &&
- !memcmp(XRFILTER_CONVOLUTION, name, strlen(XRFILTER_CONVOLUTION)))
- ps->xrfilter_convolution_exists = true;
- }
- free(pf);
- }
-
- // Turn features off if any required filter is not present
- if (!ps->xrfilter_convolution_exists) {
- log_error("Xrender convolution filter "
- "unsupported by your X server. "
- "Background blur is not possible.");
- return false;
- }
-
- return true;
-}
-
-/**
- * Pregenerate alpha pictures.
- */
-static bool init_alpha_picts(session_t *ps) {
- ps->alpha_picts = ccalloc(MAX_ALPHA + 1, xcb_render_picture_t);
-
- for (int i = 0; i <= MAX_ALPHA; ++i) {
- double o = (double)i / MAX_ALPHA;
- ps->alpha_picts[i] = solid_picture(ps->c, ps->root, false, o, 0, 0, 0);
- if (ps->alpha_picts[i] == XCB_NONE)
- return false;
- }
- return true;
-}
-
-bool init_render(session_t *ps) {
- if (ps->o.backend == BKEND_DUMMY) {
- return false;
- }
-
- // Initialize OpenGL as early as possible
-#ifdef CONFIG_OPENGL
- glxext_init(ps->dpy, ps->scr);
-#endif
- if (bkend_use_glx(ps)) {
-#ifdef CONFIG_OPENGL
- if (!glx_init(ps, true))
- return false;
-#else
- log_error("GLX backend support not compiled in.");
- return false;
-#endif
- }
-
- // Initialize VSync
- if (!vsync_init(ps)) {
- return false;
- }
-
- // Initialize window GL shader
- if (BKEND_GLX == ps->o.backend && ps->o.glx_fshader_win_str) {
-#ifdef CONFIG_OPENGL
- if (!glx_load_prog_main(NULL, ps->o.glx_fshader_win_str, &ps->glx_prog_win))
- return false;
-#else
- log_error("GLSL supported not compiled in, can't load "
- "shader.");
- return false;
-#endif
- }
-
- if (!init_alpha_picts(ps)) {
- log_error("Failed to init alpha pictures.");
- return false;
- }
-
- // Blur filter
- if (ps->o.blur_method && ps->o.blur_method != BLUR_METHOD_KERNEL) {
- log_warn("Old backends only support blur method \"kernel\". Your blur "
- "setting will not be applied");
- ps->o.blur_method = BLUR_METHOD_NONE;
- }
-
- if (ps->o.blur_method == BLUR_METHOD_KERNEL) {
- ps->blur_kerns_cache =
- ccalloc(ps->o.blur_kernel_count, struct x_convolution_kernel *);
-
- bool ret = false;
- if (ps->o.backend == BKEND_GLX) {
-#ifdef CONFIG_OPENGL
- ret = glx_init_blur(ps);
-#else
- assert(false);
-#endif
- } else {
- ret = xr_init_blur(ps);
- }
- if (!ret) {
- return ret;
- }
- }
-
- ps->black_picture = solid_picture(ps->c, ps->root, true, 1, 0, 0, 0);
- ps->white_picture = solid_picture(ps->c, ps->root, true, 1, 1, 1, 1);
-
- if (ps->black_picture == XCB_NONE || ps->white_picture == XCB_NONE) {
- log_error("Failed to create solid xrender pictures.");
- return false;
- }
-
- // Generates another Picture for shadows if the color is modified by
- // user
- if (ps->o.shadow_red == 0 && ps->o.shadow_green == 0 && ps->o.shadow_blue == 0) {
- ps->cshadow_picture = ps->black_picture;
- } else {
- ps->cshadow_picture = solid_picture(ps->c, ps->root, true, 1, ps->o.shadow_red,
- ps->o.shadow_green, ps->o.shadow_blue);
- if (ps->cshadow_picture == XCB_NONE) {
- log_error("Failed to create shadow picture.");
- return false;
- }
- }
-
- // Initialize our rounded corners fragment shader
- if (ps->o.corner_radius > 0 && ps->o.backend == BKEND_GLX) {
-#ifdef CONFIG_OPENGL
- if (!glx_init_rounded_corners(ps)) {
- log_error("Failed to init rounded corners shader.");
- return false;
- }
-#else
- assert(false);
-#endif
- }
- return true;
-}
-
-/**
- * Free root tile related things.
- */
-void free_root_tile(session_t *ps) {
- free_picture(ps->c, &ps->root_tile_paint.pict);
-#ifdef CONFIG_OPENGL
- free_texture(ps, &ps->root_tile_paint.ptex);
-#else
- assert(!ps->root_tile_paint.ptex);
-#endif
- if (ps->root_tile_fill) {
- xcb_free_pixmap(ps->c, ps->root_tile_paint.pixmap);
- ps->root_tile_paint.pixmap = XCB_NONE;
- }
- ps->root_tile_paint.pixmap = XCB_NONE;
- ps->root_tile_fill = false;
-}
-
-void deinit_render(session_t *ps) {
- // Free alpha_picts
- for (int i = 0; i <= MAX_ALPHA; ++i)
- free_picture(ps->c, &ps->alpha_picts[i]);
- free(ps->alpha_picts);
- ps->alpha_picts = NULL;
-
- // Free cshadow_picture and black_picture
- if (ps->cshadow_picture == ps->black_picture)
- ps->cshadow_picture = XCB_NONE;
- else
- free_picture(ps->c, &ps->cshadow_picture);
-
- free_picture(ps->c, &ps->black_picture);
- free_picture(ps->c, &ps->white_picture);
-
- // Free other X resources
- free_root_tile(ps);
-
-#ifdef CONFIG_OPENGL
- free(ps->root_tile_paint.fbcfg);
- if (bkend_use_glx(ps)) {
- glx_destroy(ps);
- }
-#endif
-
- if (ps->o.blur_method != BLUR_METHOD_NONE) {
- for (int i = 0; i < ps->o.blur_kernel_count; i++) {
- free(ps->blur_kerns_cache[i]);
- }
- free(ps->blur_kerns_cache);
- }
-}
-
-// vim: set ts=8 sw=8 noet :