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| author | allusive-dev <[email protected]> | 2023-11-15 15:13:38 +1100 |
|---|---|---|
| committer | allusive-dev <[email protected]> | 2023-11-15 15:13:38 +1100 |
| commit | f481ea09f9f69c96575662d7b67d290f380aee83 (patch) | |
| tree | 9155652619c26d1a028ddc63eb7a0c29094dd0d3 /picom.sample.conf | |
| parent | Update README.md (diff) | |
| download | compfy-f481ea09f9f69c96575662d7b67d290f380aee83.tar.xz compfy-f481ea09f9f69c96575662d7b67d290f380aee83.zip | |
merge with compfy again lol1.6.0
Diffstat (limited to 'picom.sample.conf')
| -rw-r--r-- | picom.sample.conf | 263 |
1 files changed, 0 insertions, 263 deletions
diff --git a/picom.sample.conf b/picom.sample.conf deleted file mode 100644 index be60b3d..0000000 --- a/picom.sample.conf +++ /dev/null @@ -1,263 +0,0 @@ - -# Enables patches for specific window managers. -# Currently patched: "awesome", "dwm", "herb" -wm-support = "none"; - -################################# -# ANIMATIONS # -################################# - -# Toggles whether animations should be used for windows -animations = true; - -# Changes animation stiffness. -# What stiffness basically is inferring is how much the window geometry will be stretched, -# when opening/closing windows -animation-stiffness = 120; - -# Change the mass of windows -# Modifying the mass of windows makes them virtually heavier and therefore slower to animate. -animation-window-mass = 0.5; - -# Change dampening applied during the animation -# This setting basically does what it says. It dampens the animation of windows. -animation-dampening = 12; - -# Toggles clamping -# if you are using a animation setting that would make the window extend larger than it would be after, -# the animation has played then it will cut the animation off once the window reaches its physical geometry. -animation-clamping = false; - -# Set the open window animation. -# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right") -animation-for-open-window = "zoom"; - -# Set the closing window animation. -# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right") -animation-for-unmap-window = "zoom"; - -# Exclude certain windows from having a open animation. - -# animation-open-exclude = [ -# "class_g = 'Dunst'" -# ]; - -# Exclude certain windows from having a closing animation. - -# animation-unmap-exclude = [ -# "class_g = 'Dunst'" -# ]; - -################################# -# Corners # -################################# - -# Adjusts the window corner rounding in pixels. -corner-radius = 14; - -# Explicitly declare the corner-radius of individual windows. -# -# corners-rule = [ -# "20:class_g = 'Polybar'", -# "15:class_g = 'Dunst'", -# ]; - -# Exclude conditions for rounded corners. -# -# rounded-corners-exclude = [ -# "window_type = 'dock'", -# "class_g = 'bar'" -# ]; - - -################################# -# Shadows # -################################# - -# Enabled client-side shadows on windows. Note desktop windows -# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, -# unless explicitly requested using the wintypes option. -# -shadow = true; - -# The blur radius for shadows, in pixels. (defaults to 16) -shadow-radius = 16; - -# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) -# shadow-opacity = 0.75; - -# The left offset for shadows, in pixels. (defaults to -15) -shadow-offset-x = -15; - -# The top offset for shadows, in pixels. (defaults to -15) -shadow-offset-y = -15; - -# Red color value of shadow (0.0 - 1.0, defaults to 0). -# shadow-red = 0; - -# Green color value of shadow (0.0 - 1.0, defaults to 0). -# shadow-green = 0; - -# Blue color value of shadow (0.0 - 1.0, defaults to 0). -# shadow-blue = 0; - -# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue) -# shadow-color = "#000000"; - -# Specify a list of conditions of windows that should have no shadow. - -# shadow-exclude = [ -# "class_g = 'change-me'", -# ]; - -################################# -# Fading # -################################# - - -# Fade windows in/out when opening/closing and when opacity changes, -# unless no-fading-openclose is used. -# FADING IS REQUIRED FOR CLOSING ANIMATIONS -fading = true; - -# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.03) -# -# Increasing this value will result in faster fading in of windows. -# Decreasing makes the fading in of windows take longer. -# (This does not means the animations take longer, just the fading). -fade-in-step = 0.03; - -# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) -# -# Increasing this value will result in faster fading out AND animating out of windows. -# Decreasing this makes fading and animating out take longer. -fade-out-step = 0.03; - -# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) -# fade-delta = 10 - -# Specify a list of conditions of windows that should not be faded. -# fade-exclude = [] - -# Do not fade on window open/close. -# no-fading-openclose = false - -# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. -# no-fading-destroyed-argb = false - - -################################# -# Transparency / Opacity # -################################# - - -# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) -inactive-opacity = 1.0; - -# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) -frame-opacity = 1.0; - -# Overrides any opacities set in `opacity-rule` when set to true. -inactive-opacity-override = false; - -# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) -active-opacity = 1.0; - -# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) -# inactive-dim = 0.0; - -# A list of windows that should have their inactive-opacity set to whatever the active-opacity is. -# Unless the window is also in active-exclude then it will be set to 1.0 or if it is set in "opacity-rule", -# it will use the opacity set there as the inactive-opacity -# Also excludes effects caused by inactive-dim -# -# inactive-exclude = [ -# "class_g = 'dwm'" -# ]; - - -# A list of windows that should never have their opacity changed by active-opacity when focused. -# -# active-exclude = [ -# "class_g = 'dwm'" -# ]; - - -# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, -# like `50:name *= "Firefox"`. - -# opacity-rule = [ -# "80:class_g = 'Alacritty'" -# ]; - - -################################# -# Background-Blurring # -################################# - -# Blur background of windows. -# -blur-background = true; - -# Parameters for background blurring, see the *BLUR* section for more information. -blur-method = "dual_kawase"; -# -# blur-size = 12 -# -# blur-deviation = false -# -blur-strength = 5; - -# Blur kernel preset. Play around and see what looks best. -# Options "3x3box", "5x5box", "7x7box", "3x3gaussian", "5x5gaussian", "7x7gaussian", "9x9gaussian", "11x11gaussian" -# -# blur-kern = "3x3box"; - -# Toggle whether you want to use a blacklist or whitelist. -# Defaults to "true" -blur-whitelist = true; - -# Whitelist for windows to have background blurring -blur-include = [ - "class_g = 'Alacritty'", - "class_g = 'kitty'" -]; - -# Blacklist for background blurring. -# Only works if "blur-whitelist = false;" -# -# blur-exclude = [ -# "class_g = 'Firefox'" -# ]; - -################################# -# General Settings # -################################# - -# Enable remote control via D-Bus. See the man page for more details. -# dbus = true - -# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. -# daemon = false - -# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. -backend = "glx"; - -# Enable/disable VSync. -vsync = true; - -log-level = "info"; - -################################# -# ADVANCED # -################################# - -# Set settings for specific window types. See Wiki for more information -# Below is an example of how to disabled shadows on Firefox/Librewolf menus, -# and also make sure they are considered focused so that they cannot be affected by inactive window settings. -# -# wintypes: -# { -# utility = { shadow = false; focus = true; }; -# popup_menu = { shadow = false; focus = true; }; -# };
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