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| author | allusive-dev <[email protected]> | 2023-11-03 12:22:19 +1100 |
|---|---|---|
| committer | allusive-dev <[email protected]> | 2023-11-03 12:22:19 +1100 |
| commit | 59572ed2ccd896e165eb42311298164f68f5f66e (patch) | |
| tree | beb7fb96a9b9770028f854b0e15b6fdb4a75154e | |
| parent | Update README.md (diff) | |
| download | compfy-59572ed2ccd896e165eb42311298164f68f5f66e.tar.xz compfy-59572ed2ccd896e165eb42311298164f68f5f66e.zip | |
sample config update
| -rw-r--r-- | picom.sample.conf | 39 |
1 files changed, 36 insertions, 3 deletions
diff --git a/picom.sample.conf b/picom.sample.conf index a8ba5c7..83d99e2 100644 --- a/picom.sample.conf +++ b/picom.sample.conf @@ -1,14 +1,47 @@ ################################# -# Shadows # +# ANIMATIONS # ################################# +# Toggles whether animations should be used for windows +animations = true; + +# Changes animation stiffness. +# What stiffness basically is inferring is how much the window geometry will be stretched, +# when opening/closing windows +animation-stiffness = 120; + +# Change the mass of windows +# Modifying the mass of windows makes them virtually heavier and therefore slower to animate. +animation-window-mass = 0.5; + +# Change dampening applied during the animation +# This setting basically does what it says. It dampens the animation of windows. +animation-dampening = 12; + +# Toggles clamping +# if you are using a animation setting that would make the window extend larger than it would be after, +# the animation has played then it will cut the animation off once the window reaches its physical geometry. +animation-clamping = false; + +# Set the open window animation. +# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right") +animation-for-open-window = "zoom"; + +# Set the closing window animation. +# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right") +animation-for-unmap-window = "slide-down"; + + +################################# +# Shadows # +################################# # Enabled client-side shadows on windows. Note desktop windows # (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, # unless explicitly requested using the wintypes option. # -# shadow = false -shadow = true; +# shadow = true +shadow = false; # The blur radius for shadows, in pixels. (defaults to 12) # shadow-radius = 12 |